Inside

Inside

AVERAGE FPS
67
good

This combination provides smooth gameplay with an average of 67 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 29 30 49 61
1440p QHD 46 48 77 97
1080p Full HD 64 67 107 134

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 61
3840x2160 Medium 49
3840x2160 High 30
3840x2160 Ultra 29
2560x1440 Low 97
2560x1440 Medium 77
2560x1440 High 48
2560x1440 Ultra 46
1920x1080 Low 134
1920x1080 Medium 107
1920x1080 High 67
1920x1080 Ultra 64

Inside with AMD Ryzen 5 7500X3D + NVIDIA GeForce GTX 1650, In-Depth Analysis

The AMD Ryzen 5 7500X3D paired with the NVIDIA GeForce GTX 1650 delivers a highly playable experience in Inside, but the data reveals a system that is heavily constrained by its graphics processor. The measured FPS across resolutions and settings shows a clear pattern where the GTX 1650 is the primary bottleneck, while the Ryzen 5 7500X3D provides ample headroom.

Resolution Scaling

The performance drop from 1080p to 4K is steep and consistent, indicating that the GPU is the limiting factor. At 1080p Low settings, the combo produces 134 FPS. Moving to 1440p Low drops this to 97 FPS, a reduction of 37 FPS. At 4K Low, the frame rate falls to 61 FPS, which is less than half of the 1080p result. This scaling pattern—where performance nearly halves from 1080p to 4K—is the classic signature of a GPU-bound scenario.

The same trend is visible across all settings presets. At Medium settings, the frame rate goes from 107 FPS at 1080p to 77 FPS at 1440p, and finally to 49 FPS at 4K. The High preset shows 67 FPS at 1080p, 48 FPS at 1440p, and 30 FPS at 4K. The Ultra preset is the most demanding, with 64 FPS at 1080p, 46 FPS at 1440p, and 29 FPS at 4K. In every case, the drop from 1080p to 1440p is significant, but the drop from 1440p to 4K is even more pronounced, suggesting that the memory bandwidth and shading resources of the GTX 1650 are being saturated as pixel count increases.

The data indicates that the CPU is not a bottleneck in this title. The Ryzen 5 7500X3D, with its 6 cores and 12 threads, is more than capable of feeding the GTX 1650. The fact that frame rates scale so dramatically with resolution confirms that the GPU is doing all the heavy lifting. For a game like Inside, which is a 2D puzzle platformer, the geometric complexity is low, but the rendering overhead at high resolutions still taxes the GPU. The 4K results, hovering around 30 FPS for High and Ultra settings, show that this combo is only borderline playable at that resolution, and only with reduced settings.

GPU Role

The NVIDIA GeForce GTX 1650 is the decisive component in this configuration. Its specifications—4 GB of GDDR5 memory on a 128-bit bus, with a bandwidth of 128.1 GB/s—dictate the performance ceiling. The GPU’s boost clock of 1665 MHz and base clock of 1485 MHz are modest by modern standards, but they are sufficient for a game of Inside's visual fidelity. The 4 GB frame buffer is the key limitation at higher resolutions. At 4K, the game is likely exceeding the available VRAM, which forces the GPU to manage memory more aggressively, contributing to the significant frame rate drops.

The benchmark results for the GTX 1650 place it in the 40th percentile of all GPUs, with an average benchmark score of 7472. Its nearest rivals include the AMD Radeon HD 8850M, which scores 7447 (0.3% higher), and the Intel UHD Graphics 750, which scores 7441 (0.4% higher). The Intel Arc A310 is 1% faster, with a score of 7550. This context shows that the GTX 1650 is positioned at the entry-level segment of the GPU market. In Inside, this translates to a card that can handle 1080p and 1440p well, but struggles to maintain smooth frame rates at 4K with higher settings.

The GPU’s memory clock of 2001 MHz (8 Gbps effective) is another factor. While the card has a relatively high boost clock for its class, the narrow memory bus and limited VRAM prevent it from scaling effectively to 4K. The measured FPS at 4K Ultra (29 FPS) and 4K High (30 FPS) are nearly identical, suggesting that the GPU has hit a hard resource ceiling where additional settings changes have minimal impact. The 4K Medium result of 49 FPS is a substantial improvement, but still below the 60 FPS target that many users prefer. The data strongly suggests that this GPU is best utilized at 1080p and 1440p resolutions.

FAQ

*Q: What is the best resolution to play Inside with this CPU and GPU combo?*

A: Based on the measured data, 1080p provides the smoothest experience across all settings. At 1080p Medium, the combo achieves 107 FPS, and at High it reaches 67 FPS. 1440p is also viable, with Medium delivering 77 FPS, but 4K is only playable at Low settings, which yields 61 FPS.

Q: How does the GTX 1650 compare to its direct rivals in terms of raw performance?

A: The GTX 1650 has an average benchmark score of 7472. Its closest rival, the AMD Radeon HD 8850M, scores 7447, which is 0.3% slower. The Intel UHD Graphics 750 scores 7441, also 0.4% slower. The Intel Arc A310 scores 7550, making it 1% faster than the GTX 1650.

Q: Is the Ryzen 5 7500X3D a bottleneck for the GTX 1650 in this game?

A: No. The data shows that frame rates scale heavily with resolution and settings, which is the opposite of a CPU-bound scenario. The Ryzen 5 7500X3D, with a Passmark single-thread score of 3494 and a multithread score of 25047, provides ample processing power. The GPU is the limiting factor.

Q: What is the performance impact of switching from Ultra to Low settings at 1440p?

A: At 1440p, the Ultra preset achieves 46 FPS. Switching to Low settings increases the average frame rate to 97 FPS, which is more than double the Ultra result. The Medium preset sits in between at 77 FPS.

Q: Does the 4 GB VRAM on the GTX 1650 cause issues at 4K?

A: The measured data suggests so. At 4K, the frame rates for High (30 FPS) and Ultra (29 FPS) are nearly identical, indicating that the GPU is hitting a memory or bandwidth wall. Dropping to 4K Low (61 FPS) and Medium (49 FPS) shows that reducing the settings alleviates the pressure on the GPU.

*Q: How does the combo rank among all tested configurations for Inside?*

A: The combo ranks 2780 out of 2887 tested combos in this game. This places it in the lower percentile of all configurations, which is consistent with the GTX 1650's entry-level positioning in the GPU market.

How This Combo Ranks

In the database of tested configurations for Inside, this pairing of the AMD Ryzen 5 7500X3D and NVIDIA GeForce GTX 1650 ranks 2780 out of 2887 combos. This is a low ranking, placing the system in the bottom 4% of all tested setups. The ranking is heavily influenced by the GPU, which sits in the 40th percentile of all GPUs. The CPU, in contrast, is a high-end part, ranking in the 89th percentile of all CPUs with an average benchmark score of 44573.

The disparity between the CPU and GPU performance is stark. The Ryzen 5 7500X3D is a modern, powerful processor that outperforms its nearest rivals like the Intel Core Ultra X9 388H (0.2% slower) and the Intel Core i9-13950HX (0.5% slower). Yet, it is paired with a GPU that is near the bottom of the performance curve. This results in a system where the CPU is massively underutilized in Inside. The low combo rank is a direct reflection of the GPU’s limitations, not the CPU’s capabilities. For a game like Inside, which is not CPU-intensive, the high-end processor provides no tangible benefit over a much cheaper CPU. The ranking serves as a warning that this GPU is the primary constraint, and any upgrade path should focus on the graphics card first.

Measured FPS Breakdown

The measured FPS data provides a detailed look at the system's performance across three resolutions and four settings presets. At 1920x1080, the combo delivers its best results. The Low preset achieves an average of 134 FPS, which is exceptionally smooth. The Medium preset averages 107 FPS, with a minimum of 91 FPS and a maximum of 124 FPS. The High preset drops to 67 FPS, and the Ultra preset is the slowest at 64 FPS. This resolution is clearly where the GTX 1650 is most comfortable, with all settings providing playable frame rates.

At 2560x1440, the performance takes a noticeable hit. The Low preset averages 97 FPS, which is still very playable. The Medium preset averages 77 FPS, with a minimum of 66 FPS and a maximum of 89 FPS. The High preset averages 48 FPS, and the Ultra preset averages 46 FPS. The drop from 1080p to 1440p is roughly 30-35% across all settings. This resolution is still viable for most settings, but the High and Ultra presets are getting close to the edge of smooth gameplay.

At 3840x2160, the GTX 1650 struggles. The Low preset averages 61 FPS, which is just above the 60 FPS threshold. The Medium preset averages 49 FPS, with a minimum of 41 FPS and a maximum of 56 FPS. The High preset averages 30 FPS, and the Ultra preset averages 29 FPS. The 4K results show a clear wall for the GPU. The difference between High and Ultra is negligible, suggesting that the GPU is completely saturated. The data shows that 4K is only viable at Low or Medium settings, and even then, the frame pacing may not be ideal due to the low minimum frame rates.

Settings Recommendations

Based on the measured FPS data, the optimal experience for this combo depends on the user's resolution priority. For a smooth, high-refresh-rate experience, the 1080p Medium preset is the best choice. It delivers an average of 107 FPS, with a minimum of 91 FPS, ensuring that there are no major stutters. The jump from Medium to High at 1080p costs 40 FPS (from 107 to 67), which is a significant drop for a marginal visual improvement in a game like Inside. The Ultra preset offers no tangible benefit over High, with a difference of only 3 FPS.

For users with a 1440p monitor, the 1440p Medium preset is the recommended sweet spot. It averages 77 FPS, with a minimum of 66 FPS, providing a solidly playable experience. The 1440p High preset is borderline, with an average of 48 FPS, which may be acceptable for a slower-paced puzzle game, but the Medium preset offers a much safer margin above the 60 FPS threshold. The 1440p Low preset is also viable if maximum frame rates are desired, but Medium provides a better balance of visual quality and performance.

At 4K, the recommendations are more limited. The 4K Low preset is the only option that consistently hits 60 FPS, averaging 61 FPS. The 4K Medium preset, at 49 FPS, is playable but may show occasional dips below 45 FPS, as indicated by the 41 FPS minimum. The High and Ultra presets are not recommended, as they average around 30 FPS, which is below the standard for smooth gameplay. For the best experience at 4K, users should accept the Low preset, as the visual differences in Inside are not worth the frame rate penalty.

CPU Role

The AMD Ryzen 5 7500X3D plays a minimal role in determining the performance in Inside. This is a game that does not rely heavily on CPU calculations, and the data confirms this. The CPU’s specifications—6 cores, 12 threads, a base clock of 4.00 GHz, and a boost clock of 4.50 GHz—are more than sufficient for the game's logic and physics. The large 96 MB L3 cache is also a feature that is unlikely to be fully utilized by a 2D puzzle platformer.

The CPU’s benchmark scores are impressive. It scores 3494 in Passmark single-thread tests and 25047 in multithread tests. Its average benchmark score of 44573 places it in the 89th percentile of all CPUs. However, these numbers have no bearing on the frame rates seen in Inside. The frame rates are entirely dictated by the GPU, as shown by the resolution scaling. If the CPU were a bottleneck, we would see similar frame rates across different resolutions, which is not the case.

The Passmark physics score of 2779 and the floating-point math score of 43594 are also irrelevant for this title. The game’s simple 2D rendering does not require complex physics simulations or heavy math operations. In essence, the Ryzen 5 7500X3D is overkill for Inside. The system would perform identically with a much weaker CPU. The only scenario where the CPU might matter is if the user is running other applications in the background, but for pure gaming performance, the GPU is the sole determinant of the measured FPS. The data shows a clear division of labor: the CPU idles with headroom while the GPU works at its limit.

Hardware Specifications

AMD Ryzen 5 7500X3D

Cores / Threads 6 / 12
Base Clock 4000 MHz
Boost Clock 4500 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce GTX 1650

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1665 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500X3D + NVIDIA GeForce GTX 1650 in Inside

Resolution Settings Avg FPS
3840x2160 Low 61.0
3840x2160 Medium 49.0
3840x2160 High 30.0
3840x2160 Ultra 29.0
2560x1440 Low 97.0
2560x1440 Medium 77.0
2560x1440 High 48.0
2560x1440 Ultra 46.0
1920x1080 Low 134.0
1920x1080 Medium 107.0
1920x1080 High 67.0
1920x1080 Ultra 64.0

Inside with Ryzen 5 7500X3D + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with GTX 1650 + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with Ryzen 5 7500X3D + GTX 1650

Explore FPS benchmarks for other games using this same hardware combination.