Inside

Inside

AVERAGE FPS
75
good

This combination provides smooth gameplay with an average of 75 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 32 55 68
1440p QHD 51 55 84 109
1080p Full HD 73 74 120 152

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 68
3840x2160 Medium 55
3840x2160 High 32
3840x2160 Ultra 30
2560x1440 Low 109
2560x1440 Medium 84
2560x1440 High 55
2560x1440 Ultra 51
1920x1080 Low 152
1920x1080 Medium 120
1920x1080 High 74
1920x1080 Ultra 73

Inside with AMD Ryzen 5 5500 + AMD Radeon RX 580, In-Depth Analysis

The AMD Ryzen 5 5500 and AMD Radeon RX 580 combination delivers a playable experience in Inside, a Puzzle Platformer released in 2016. The measured data shows a system that can handle the game’s atmospheric visuals, but the performance ceiling varies sharply depending on the resolution and quality preset selected. This analysis breaks down the frame rate data to show where this pairing excels and where it struggles, using the measured FPS rows and the combo’s standing against 1,671 other tested configurations.

Resolution Scaling

The frame rate drop from 1080p to 4K reveals a classic GPU-bound scenario. At 1080p with Low settings, the combo produces an average of 152.1 FPS. Moving to 1440p Low drops that to 108.9 FPS, a reduction of roughly 28%. At 4K Low, the average falls to 67.5 FPS, which is less than half the 1080p figure. This steep decline indicates that the rendering load is scaling heavily with pixel count, which is expected for a game like Inside that relies on detailed lighting and shadow effects.

The pattern holds across all quality presets. At High settings, the transition from 1080p to 1440p sees the average drop from 73.7 FPS to 54.9 FPS, a loss of about 25%. The jump to 4K High further reduces performance to 32 FPS, which is below the 60 FPS threshold. At Ultra settings, the numbers are 73.2 FPS at 1080p, 50.9 FPS at 1440p, and 30.4 FPS at 4K. The consistent halving of frame rates from 1080p to 4K across all presets points to the GPU’s fill rate as the primary limiting factor, not the CPU.

The data also shows that the gap between Low and Ultra narrows as resolution increases. At 1080p, Low delivers 152.1 FPS while Ultra delivers 73.2 FPS, a difference of 78.9 FPS. At 4K, the same comparison shows 67.5 FPS versus 30.4 FPS, a difference of 37.1 FPS. This compression suggests that at higher resolutions, the GPU is so saturated that the extra work from higher-quality settings has a proportionally smaller impact on the final frame rate. In practical terms, players targeting 4K will need to accept Low settings to get a playable 67.5 FPS, while those at 1080p have headroom to use higher presets.

GPU Role

The Radeon RX 580’s specifications directly explain the resolution scaling behavior. The GPU features 8 GB of GDDR5 memory on a 256-bit bus, providing 256.0 GB/s of bandwidth. This memory configuration is sufficient for Inside’s art style, which uses large textures and dynamic shadows. The card’s base clock of 1257 MHz boosts to 1340 MHz, and with 2304 shading units, it delivers 6.175 TFLOPS of FP32 performance. These specs place the RX 580 in the 53rd percentile of all GPUs, with an average benchmark score of 13,559.

Comparing the RX 580 to its nearest rivals shows a tight cluster. The NVIDIA GeForce GTX 570 scores 13,564, a 0% delta, while the GTX 950 scores 13,549, a 0.1% delta. The AMD Radeon Pro 455 comes in at 13,416, which is 1.1% slower. This means the RX 580 is statistically tied with the GTX 570 and GTX 950 in synthetic benchmarks, but the measured FPS in Inside shows it can push well above 60 FPS at 1080p on Medium settings. The card’s 32 ROPs and 144 TMUs provide enough throughput for the game’s side-scrolling camera, which keeps the visible geometry relatively simple.

The GPU’s 185 W TDP and dual-slot design indicate a power-hungry part, but the data does not include power measurements. What matters for Inside is that the card’s 8 GB frame buffer never becomes a bottleneck at 4K, as the lowest recorded average is 30.4 FPS on Ultra, which is a compute-bound result rather than a memory capacity issue. The pixel rate of 42.88 GPixel/s and texture rate of 193.0 GTexel/s are the specs that dictate how fast the card can fill the screen, and the measured numbers confirm that 4K Ultra is simply too demanding for this silicon.

How This Combo Ranks

This specific pairing of the Ryzen 5 5500 and RX 580 ranks 1,556 out of 1,671 tested combos in Inside. This places it in the bottom 7% of all configurations, which is a poor showing on the surface. However, the rank must be interpreted carefully. The database includes combos with far more powerful CPUs and GPUs, so a rank near the bottom does not mean the game is unplayable. It simply reflects that most other tested systems deliver higher average frame rates.

The CPU itself is not the weak link here. The Ryzen 5 5500 has an average benchmark score of 20,875, placing it in the 79th percentile of all CPUs. Its nearest rivals include the Intel Core i5-12500 with a score of 20,897 (a -0.1% delta) and the AMD Ryzen 5 PRO 4655GE with 20,900 (a -0.1% delta). The CPU is well within 0.2% of these competitors, meaning it is a solid mid-range processor. The bottleneck in this combo is clearly the GPU, which sits in the 53rd percentile. A stronger GPU would push this combo higher in the rankings, but with the RX 580, the system is limited to the frame rates shown.

The combo’s rank of 1,556 suggests that most players would see better results with a more balanced setup. Yet, the measured FPS data shows that for a game like Inside, the pairing is adequate for 1080p and 1440p gaming. The rank is a global comparison across all games, and Inside’s modest requirements mean this combo can still hit playable frame rates despite its low overall percentile.

Measured FPS Breakdown

At 1920x1080, the combo provides a wide range of performance. Low settings produce 152.1 FPS, which is excellent for a fast-paced puzzle platformer. Medium settings drop to 120.1 FPS, still well above the 60 FPS target. High settings yield 73.7 FPS, and Ultra settings produce 73.2 FPS. The minimal difference between High and Ultra (0.5 FPS) suggests that the Ultra preset adds visual effects that are barely taxing on the GPU at this resolution.

Moving to 2560x1440, the numbers show a clear step down. Low settings deliver 108.9 FPS, Medium drops to 84.1 FPS, and High falls to 54.9 FPS. Ultra settings produce 50.9 FPS. The gap between High and Ultra narrows further, with only a 4 FPS difference. This indicates that at 1440p, the GPU is starting to struggle with the higher-quality presets, but Low and Medium remain smooth.

At 3840x2160, the situation becomes more constrained. Low settings deliver 67.5 FPS, which is playable but not ideal. Medium drops to 54.5 FPS, High falls to 32 FPS, and Ultra bottoms out at 30.4 FPS. The data shows a clear break: Low is the only preset at 4K that maintains a frame rate above 60 FPS, while High and Ultra are borderline unplayable. The 4K results are consistent with the GPU’s 53rd percentile ranking, as the card simply lacks the raw pixel throughput for 4K Ultra.

Across all resolutions, the pattern is that Low settings always deliver more than double the frame rate of Ultra. At 1080p, the difference is 78.9 FPS; at 1440p, it is 58 FPS; at 4K, it is 37.1 FPS. This shows that the preset choice has a larger absolute impact at lower resolutions, where the GPU has more headroom to exploit.

CPU Role

The Ryzen 5 5500 brings 6 cores and 12 threads, with a base clock of 3.60 GHz and a boost clock of 4.20 GHz. This Zen 3 architecture CPU, built on TSMC’s 7 nm process, has a 16 MB L3 cache and supports DDR4 memory with 51.2 GB/s bandwidth. For Inside, a game that does not require heavy multi-threading, the CPU’s single-thread performance is more relevant. The 3DMark single-thread score of 836 and the Cinebench R23 single-core score of 2,319 indicate adequate performance for the game’s logic and physics.

The CPU’s 3DMark multi-thread scores—5,386 for 16 threads and 5,411 for max threads—show that it can handle background tasks, but Inside is unlikely to stress all 12 threads. The Passmark data compression score of 245,533 and integer math score of 65,001 suggest strong general-purpose performance, but these are not gaming-specific metrics. In the context of Inside, the CPU is never the limiting factor. The measured FPS drops from 1080p to 4K are entirely consistent with GPU scaling, and the CPU’s 79th percentile ranking confirms it has ample headroom.

The CPU’s nearest rivals—the Core i5-12500 and Ryzen 5 PRO 4655GE—all score within 0.2% of the 5500, meaning any of these would produce nearly identical frame rates in Inside when paired with the same GPU. The choice of CPU is therefore not a differentiator for this game. The bottleneck is the GPU, and the data shows no signs of CPU throttling, even at 1080p Low where the system reaches 152.1 FPS.

Settings Recommendations

The measured rows point to a clear sweet spot for this combo. At 1920x1080, Medium settings deliver 120.1 FPS, which is ideal for a smooth experience without sacrificing visual quality. High settings at 73.7 FPS are also acceptable, but the jump from Medium to High costs 46.4 FPS, which is a steep price for the visual upgrade. Ultra at 73.2 FPS offers no benefit over High, so it should be ignored.

For players with a 2560x1440 monitor, Medium settings at 84.1 FPS are the best choice. Low at 108.9 FPS is smoother but noticeably less detailed, while High at 54.9 FPS dips below the 60 FPS threshold. Medium provides a balance that keeps the frame rate above 60 while still rendering the game’s atmospheric lighting. At 4K, the only viable preset is Low, which produces 67.5 FPS. Medium at 54.5 FPS is borderline, and High or Ultra should be avoided due to sub-30 FPS performance.

The data suggests that the Ultra preset is never worth using on this combo. At all three resolutions, Ultra produces nearly identical frame rates to High (73.2 vs. 73.7 at 1080p, 50.9 vs. 54.9 at 1440p, and 30.4 vs. 32 at 4K). The extra visual effects in Ultra are not worth the performance cost, as the GPU is already maxed out. For the best experience, players should use Medium at 1080p or 1440p, and Low at 4K. This combination of settings yields playable frame rates without pushing the GPU past its limits.

Hardware Specifications

AMD Ryzen 5 5500

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 580

VRAM 8 GB GDDR5
Base Clock —
Boost Clock 1340 MHz MHz
TDP 185 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500 + AMD Radeon RX 580 in Inside

Resolution Settings Avg FPS
3840x2160 Low 67.5
3840x2160 Medium 54.5
3840x2160 High 32.0
3840x2160 Ultra 30.4
2560x1440 Low 108.9
2560x1440 Medium 84.1
2560x1440 High 54.9
2560x1440 Ultra 50.9
1920x1080 Low 152.1
1920x1080 Medium 120.1
1920x1080 High 73.7
1920x1080 Ultra 73.2

Inside with Ryzen 5 5500 + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with RX 580 + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with Ryzen 5 5500 + RX 580

Explore FPS benchmarks for other games using this same hardware combination.