Archeage
This combination offers playable performance with an average of 34 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 11 | 16 | 24 | 26 |
| 1440p QHD | 19 | 28 | 41 | 46 |
| 1080p Full HD | 28 | 42 | 61 | 69 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with AMD Ryzen 5 5500 + AMD Radeon RX 580, In-Depth Analysis
The AMD Ryzen 5 5500 and AMD Radeon RX 580 combination delivers a strictly 1080p-class experience in Archeage, with performance falling off sharply as resolution increases. The measured data shows a clear hierarchy where the Low preset is the only configuration that consistently approaches playable frame rates at 1920x1080, while higher settings and resolutions quickly become untenable.
Settings Recommendations
The measured FPS data for this CPU-GPU pairing in Archeage points decisively to the Low preset at 1920x1080 as the only configuration that delivers a consistently smooth experience. At this setting, the combo produces an average of 69 FPS, which is the highest measured average across any resolution or settings combination in the dataset. The Medium preset at the same resolution comes close with 61 FPS average, and its minimum of 52 FPS indicates that it can hold above the 50 FPS mark even during dips, making it a viable alternative for users who want slightly better visual fidelity without sacrificing too much fluidity.
The jump from Medium to High at 1080p is punishing, with the average dropping from 61 to 42 FPS, a 31% reduction. This suggests that the High preset introduces a significant rendering load that this GPU struggles to sustain. The Ultra preset at 1080p is effectively unusable, producing an average of only 28 FPS, which falls below the threshold for comfortable play in a fast-paced MMORPG environment. Given that the Low preset offers nearly 2.5 times the frame rate of Ultra at the same resolution, the recommendation is clear: prioritize frame rate over visual detail for this combination.
For users who insist on higher visual quality, the Medium preset at 1080p is the ceiling, and even then, the 52 FPS minimum suggests that dense combat scenarios or heavily populated areas could cause noticeable stutter. The data does not support any settings above Medium at 1080p, and no settings above Low are recommended at higher resolutions.
GPU Role
The AMD Radeon RX 580 with its 8 GB of GDDR5 memory and 256-bit memory bus is the primary bottleneck in this pairing for Archeage. The GPU’s memory runs at 2000 MHz with 8 Gbps effective speed, providing 256.0 GB/s of bandwidth. This bandwidth is sufficient for 1080p gaming, but the architecture’s limitations become evident as resolution increases. The GPU is built on the GCN 4.0 architecture with a Polaris 20 chip, manufactured on a 14 nm process. It features 2304 shading units, 144 texture mapping units, and 32 ROPs, with base and boost clocks of 1257 MHz and 1340 MHz respectively. The pixel rate of 42.88 GPixel/s and texture rate of 193.0 GTexel/s are modest by modern standards, which directly explains the steep performance drop at higher resolutions.
The GPU’s FP32 performance of 6.175 TFLOPS is the theoretical compute ceiling, but Archeage’s rendering demands push the card to its limits even at 1080p. The measured data shows that at 3840x2160, the RX 580 produces an average of only 16 FPS on High settings and 11 FPS on Ultra, indicating that the GPU is completely overwhelmed at 4K. The 8 GB VRAM capacity is not the limiting factor here, as the game does not appear to exceed this allocation at any tested setting; rather, it is the raw compute and fillrate capabilities that fall short. The GPU’s position in the 53rd percentile of all GPUs, with an average benchmark score of 12928, places it as a mid-range part that is two generations old, and the data reflects that in this game’s results.
Resolution Scaling
The FPS drop from 1920x1080 to 2560x1440 and then to 3840x2160 reveals a GPU-bound scenario with predictable scaling behavior. At 1080p Low, the combo achieves 69 FPS, but this falls to 46 FPS at 1440p Low, a 33% reduction. Moving to 4K Low, the average drops further to 26 FPS, which is only 38% of the 1080p performance. This scaling pattern is characteristic of a GPU that is hitting its fillrate and shading limits, as the pixel count increases by 78% from 1080p to 1440p, and by 225% from 1080p to 4K. The frame rate does not drop proportionally to the pixel count, which suggests that while the GPU is the primary constraint, there is some inefficiency in how the workload scales.
The Medium preset shows a similar trend: 61 FPS at 1080p, 41 FPS at 1440p, and 24 FPS at 4K. The High preset drops from 42 FPS at 1080p to 28 FPS at 1440p, and then to 16 FPS at 4K. The Ultra preset is the most demanding, with 28 FPS at 1080p, 19 FPS at 1440p, and 11 FPS at 4K. These numbers indicate that the GPU’s performance ceiling is reached somewhere between 1440p and 4K, where even the Low preset cannot maintain playable frame rates. The data confirms that this combination is strictly a 1080p solution for Archeage, and attempting to run at higher resolutions will result in a subpar experience regardless of settings.
Measured FPS Breakdown
At 1920x1080, the full range of settings was measured. Low delivers an average of 69 FPS, with Medium at 61 FPS (minimum 52, maximum 70), High at 42 FPS, and Ultra at 28 FPS. The 41 FPS gap between Low and Ultra represents a 59% performance penalty for maximum visual quality. The Medium preset’s minimum of 52 FPS is notable because it indicates that even in the heaviest scenes, the frame rate stays above the 50 FPS mark, which is often considered the threshold for smooth gameplay in MMORPGs where reaction times matter.
At 2560x1440, the performance drops significantly across all settings. Low produces 46 FPS, Medium delivers 41 FPS (minimum 35, maximum 47), High yields 28 FPS, and Ultra falls to 19 FPS. The Medium preset at 1440p is borderline playable, but its 35 FPS minimum suggests that crowded areas will cause noticeable frame drops. The High and Ultra presets are not viable at this resolution, as they both fall below 30 FPS, which is generally considered the minimum for acceptable gameplay.
At 3840x2160, the results are uniformly poor. Low produces 26 FPS, Medium delivers 24 FPS (minimum 20, maximum 27), High yields 16 FPS, and Ultra falls to 11 FPS. None of these settings achieve playable frame rates, and the data shows that this resolution is entirely out of reach for this hardware combination in Archeage. The spread between Low and Ultra at 4K is only 15 FPS, which indicates that the GPU is so heavily saturated that even reducing settings provides minimal relief.
FAQ
Q: What is the best resolution and settings combination for this hardware in Archeage?
A: The measured data shows that 1920x1080 with Low settings produces the highest average FPS at 69, with Medium at 61 FPS being a close second. Higher resolutions do not achieve playable frame rates even on Low settings.
Q: Can this combination run Archeage at 4K?
A: No. At 3840x2160, the highest average FPS recorded is 26 on Low settings, with Ultra dropping to 11 FPS. These numbers are far below playable thresholds.
Q: How much performance is lost when moving from 1080p Low to 1440p Low?
A: The average FPS drops from 69 at 1080p to 46 at 1440p, a 33% reduction. This indicates the GPU is the limiting factor, as the pixel count increases by 78% but the frame rate does not drop proportionally.
Q: Is the CPU or GPU the bottleneck in this game?
A: The data indicates the GPU is the primary bottleneck. The RX 580’s performance scales poorly with resolution, while the Ryzen 5 5500’s 6 cores and 12 threads at 3.60 GHz base and 4.20 GHz boost are sufficient to feed the GPU at 1080p, as evidenced by the 69 FPS result on Low settings.
Q: What is the highest playable setting at 1080p?
A: Medium settings at 1080p, which produce an average of 61 FPS with a minimum of 52 FPS. High settings drop to 42 FPS average, and Ultra falls to 28 FPS, both of which are below the recommended threshold for smooth gameplay.
Q: How does the RX 580 compare to its nearest rivals for this type of workload?
A: The RX 580 has an average benchmark score of 12928, which is 0.1% lower than the NVIDIA GeForce RTX 3050 Ti Mobile (12940) and 0.4% lower than the NVIDIA GeForce GTX 1660 SUPER (12986). It performs 0.5% better than the AMD Radeon 740M (12870) and 0.6% better than the AMD FirePro W5100 (12847).
CPU Role
The AMD Ryzen 5 5500 provides the processing foundation for this combination, and its specifications are well-matched to the GPU’s capabilities in Archeage. The CPU features 6 cores and 12 threads based on the Zen 3 architecture, with a base clock of 3.60 GHz and a boost clock of 4.20 GHz. It has a 16 MB L3 cache and supports DDR4 memory with dual-channel configuration at 51.2 GB/s bandwidth. The CPU’s 7 nm process node and 10,700 million transistors give it a solid performance profile, and its benchmark scores reflect this: it achieves a Cinebench R23 multicore score of 16429 and a single-core score of 2319, with a Geekbench multicore score of 7976.
In the context of Archeage, an MMORPG that typically relies on single-thread performance for game logic and network handling, the Ryzen 5 5500’s single-core capabilities are sufficient. Its Cinebench R15 single-core score of 233 and Passmark single-thread score of 3058 place it in a competitive position. The CPU’s average benchmark score is 19593, which is 0.1% lower than the AMD Ryzen AI 5 430 (19617) and 0.4% lower than the Intel Core i5-12500 (19668), but 0.5% higher than the Intel Core i7-10700F (19499) and 0.7% higher than the Intel Core i5-11600KF (19723). This places the CPU in the 73rd percentile of all CPUs, indicating it has ample headroom for this game.
The data suggests that the CPU is not the limiting factor in this pairing. At 1080p Low, the combo achieves 69 FPS, which is a strong result that indicates the CPU can feed the GPU efficiently. The fact that performance drops significantly at higher resolutions points to the GPU as the bottleneck, as the CPU’s frame generation capability remains constant while the GPU’s rendering workload increases.
How This Combo Ranks
The AMD Ryzen 5 5500 and AMD Radeon RX 580 combination ranks 3387 out of 3708 tested combos for Archeage. This places it in the bottom 9% of all tested configurations, which is a poor result for a game that is not particularly demanding by modern standards. The ranking reflects the GPU’s limitations more than the CPU’s, as the RX 580 is in the 53rd percentile of all GPUs while the Ryzen 5 5500 sits in the 73rd percentile of all CPUs. This mismatch means the CPU has significant untapped potential, but it cannot be realized because the GPU is the limiting factor.
The combo’s rank is unsurprising given the measured FPS data. At the most common gaming resolution of 1920x1080, the combo only achieves playable frame rates on Low and Medium settings, with Ultra being completely unplayable. This places it far behind modern combinations that can handle Ultra settings at 1080p or higher. The data shows that this hardware pairing is best suited for older games or titles with modest graphics requirements, and Archeage at high settings is beyond its capabilities. The ranking also highlights that while the CPU is a competent performer for its class, the GPU drags the overall experience down significantly.
The combination’s performance at 1440p and 4K is particularly poor, with even Low settings failing to produce acceptable frame rates. This further cements its position at the bottom of the rankings. For users with this hardware, the data recommends sticking to 1080p with Medium settings as the maximum viable configuration for Archeage, and accepting that visual quality must be sacrificed for playable frame rates. The ranking of 3387 out of 3708 is a clear indicator that this is a low-end solution for this game, and any upgrade to the GPU would provide a substantial improvement in both frame rates and settings headroom.
Hardware Specifications
AMD Ryzen 5 5500
AMD Radeon RX 580
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5500 + AMD Radeon RX 580 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 26.0 |
| 3840x2160 | Medium | 24.0 |
| 3840x2160 | High | 16.0 |
| 3840x2160 | Ultra | 11.0 |
| 2560x1440 | Low | 46.0 |
| 2560x1440 | Medium | 41.0 |
| 2560x1440 | High | 28.0 |
| 2560x1440 | Ultra | 19.0 |
| 1920x1080 | Low | 69.0 |
| 1920x1080 | Medium | 61.0 |
| 1920x1080 | High | 42.0 |
| 1920x1080 | Ultra | 28.0 |
Archeage with Ryzen 5 5500 + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with RX 580 + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with Ryzen 5 5500 + RX 580
Explore FPS benchmarks for other games using this same hardware combination.