Inside
This combination delivers exceptional performance with an average of 174 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 92 | 97 | 154 | 186 |
| 1440p QHD | 146 | 154 | 201 | 217 |
| 1080p Full HD | 184 | 187 | 224 | 243 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with AMD Ryzen 5 4600G + AMD Radeon RX 6800 XT, In-Depth Analysis
How This Combo Ranks
The AMD Ryzen 5 4600G paired with the AMD Radeon RX 6800 XT ranks in position 1679 out of 3716 tested combos in Inside. This places the combination in the upper half of all recorded configurations, specifically within the 55th percentile of tested systems. The ranking reflects a pairing where the GPU substantially outclasses the CPU in raw compute potential, yet the game’s modest requirements allow the combination to perform well above typical expectations for its component tier.
The RX 6800 XT sits at the 85th percentile among all GPUs in the database, with an average benchmark score of 48477. Its nearest rivals include the NVIDIA RTX A1000 Mobile with a score of 47743 (1.5% lower), the Intel Arc A550M at 49737 (2.5% higher), the NVIDIA GeForce RTX 5070 Ti at 49957 (3% higher), and the AMD Radeon RX Vega 64 at 50001 (3% higher). This GPU clearly anchors the combo’s ranking. Conversely, the Ryzen 5 4600G sits at the 71st percentile among CPUs, with an average benchmark score of 17507. Its nearest rivals are the AMD Ryzen 3 PRO 5355GE at 17482 (0.1% lower), the AMD Ryzen 3 8300GE at 17614 (0.6% higher), the Intel Core 7 150U at 17395 (0.6% lower), and the Intel Core i3-14100T at 17648 (0.8% higher). The CPU’s positioning is tightly clustered, meaning small benchmark differences separate it from comparable processors.
The combo rank of 1679 out of 3716 indicates that nearly 45% of tested configurations outperform this pairing. However, Inside is not a demanding title by modern standards, and the measured frame rates across all tested resolutions and settings far exceed playable thresholds. The ranking is therefore more indicative of the GPU’s absolute compute position rather than any practical limitation in this specific game. The data shows that the combination delivers smooth performance even at 4K Ultra, which many higher-ranked combos with faster CPUs would struggle to match in more demanding titles.
Settings Recommendations
The measured FPS data reveals that the High preset provides the optimal balance between visual fidelity and performance for this combo. At 3840x2160, High delivers an average of 97 FPS, which is comfortably above the 60 FPS threshold for smooth gameplay. The Ultra preset at the same resolution drops to 92 FPS, a modest reduction of 5 FPS, but the visual difference between High and Ultra in Inside is minimal given the game’s stylized art direction. The Low preset at 4K reaches 186 FPS, while Medium achieves 154 FPS with a recorded minimum of 131 FPS, indicating strong frame pacing.
At 2560x1440, the High preset produces 154 FPS, while Ultra yields 146 FPS. The Medium preset at this resolution delivers 201 FPS with a minimum of 171 FPS, showing that the GPU has substantial headroom. The Low preset hits 217 FPS. The data suggests that High is the recommended starting point, as it maintains consistently high frame rates across all resolutions while preserving the game’s atmospheric lighting and shadow details. The Ultra preset’s performance difference is less than 6% at both 1440p and 2160p, so users with high-refresh displays could justify Ultra without significant compromise.
At 1920x1080, the High preset reaches 187 FPS, while Ultra achieves 184 FPS. The Medium preset produces 224 FPS with a minimum of 190 FPS and a maximum of 258 FPS, indicating excellent frame consistency. For competitive play or maximum smoothness, Medium at 1080p offers the best measured frame pacing, but for general exploration and puzzle-solving, High provides the best visual experience per the recorded data. The Low preset at 1080p reaches 243 FPS, which exceeds the refresh rate of most monitors, making it unnecessary unless chasing maximum frame rates.
FAQ
Q: What is the highest average FPS recorded for this combo in Inside?
A: The highest average FPS recorded is 243 at 1920x1080 with the Low preset. The next highest is 224 FPS at 1920x1080 Medium, followed by 217 FPS at 2560x1440 Low.
Q: How does the combo perform at 4K resolution?
A: At 3840x2160, the combo achieves 92 FPS on Ultra, 97 FPS on High, 154 FPS on Medium (with a minimum of 131 FPS), and 186 FPS on Low. All settings provide playable frame rates at 4K.
Q: Does the Ultra preset offer a significant performance penalty compared to High?
A: The penalty is minimal. At 3840x2160, Ultra is 5 FPS slower than High (92 vs 97). At 2560x1440, the difference is 8 FPS (146 vs 154). At 1920x1080, the difference is only 3 FPS (184 vs 187).
Q: What is the lowest recorded minimum FPS across all measured configurations?
A: The lowest minimum FPS recorded is 131 at 3840x2160 Medium. At 2560x1440 Medium, the minimum is 171 FPS, and at 1920x1080 Medium, the minimum is 190 FPS.
Q: How does this combo rank compared to all tested combinations in Inside?
A: The combo ranks 1679 out of 3716 tested combinations, placing it in the upper half of all recorded configurations.
Q: Is the GPU or the CPU the primary performance driver in this game?
A: The GPU is clearly the primary driver. The RX 6800 XT ranks at the 85th percentile among all GPUs, while the Ryzen 5 4600G ranks at the 71st percentile among all CPUs. The measured frame rates scale consistently with resolution changes, indicating GPU-bound performance.
Measured FPS Breakdown
The recorded data provides a comprehensive view of performance across three resolutions and four settings presets. The measurements show a clear pattern: frame rates scale predictably with resolution, and the differences between High and Ultra presets are consistently small across all resolutions.
At 3840x2160, the Low preset delivers an average of 186 FPS, which is remarkably high for a 4K resolution. The Medium preset achieves 154 FPS with a minimum of 131 FPS and a maximum of 178 FPS, providing the only complete frame range recorded at this resolution. The High preset drops to 97 FPS, while the Ultra preset is the most demanding at 92 FPS. The gap between Low and Ultra is 94 FPS, representing a 102% performance difference between the two extremes.
At 2560x1440, the Low preset reaches 217 FPS, while Medium achieves 201 FPS with a minimum of 171 FPS and a maximum of 231 FPS. The High preset produces 154 FPS, and Ultra delivers 146 FPS. The difference between Low and Ultra is 71 FPS, a 49% reduction. The Medium preset’s minimum of 171 FPS indicates that even the most demanding moments in the game remain far above typical refresh rates.
At 1920x1080, the Low preset tops out at 243 FPS, while Medium achieves 224 FPS with a minimum of 190 FPS and a maximum of 258 FPS. The High preset reaches 187 FPS, and Ultra delivers 184 FPS. The spread between Low and Ultra is 59 FPS, a 32% difference. The Medium preset’s maximum of 258 FPS represents the highest single recorded frame rate across all measurements.
The data shows that the Medium preset consistently provides the most complete frame data with minimum and maximum values recorded at every resolution. This suggests that Medium is the most stable configuration in terms of frame pacing. The High and Ultra presets lack recorded minimum and maximum values, which may indicate less variance or simply incomplete data collection. Regardless, the average FPS figures across all presets and resolutions exceed the 60 FPS threshold, making every configuration playable.
GPU Role
The AMD Radeon RX 6800 XT is the dominant component in this pairing, and its specifications directly explain the measured performance. The GPU uses the Navi 21 chip built on RDNA 2.0 architecture with a 7 nm process from TSMC. It contains 26,800 million transistors on a 520 mm² die, with a transistor density of 51.5M per mm². The GPU operates at a base clock of 1825 MHz, a game clock of 2015 MHz, and a boost clock of 2250 MHz. Memory runs at 2000 MHz with 16 Gbps effective speed.
The 16 GB of GDDR6 memory on a 256-bit bus provides a bandwidth of 512.0 GB/s. This memory configuration is more than sufficient for Inside, a game with modest texture requirements, but it ensures that the GPU never becomes memory-limited. The shading units number 4608, with 288 texture mapping units and 128 render output units. The GPU also includes 72 ray tracing cores. The pixel rate is 288.0 GPixel/s, and the texture rate is 648.0 GTexel/s. The FP32 performance is 20.74 TFLOPS, with FP16 at 41.47 TFLOPS (2:1).
The GPU’s benchmark results place it at the 85th percentile among all GPUs, with an average score of 48477. Its nearest rival, the NVIDIA RTX A1000 Mobile, scores 47743, which is 1.5% lower. The Intel Arc A550M scores 49737, 2.5% higher. The NVIDIA GeForce RTX 5070 Ti scores 49957, 3% higher, and the AMD Radeon RX Vega 64 scores 50001, also 3% higher. These small deltas indicate that the RX 6800 XT sits in a tightly competitive performance band.
The GPU’s DirectX 12 Ultimate support (12_2) aligns with Inside’s rendering requirements, and the recorded frame rates show that the GPU scales efficiently from 1080p to 4K. The fact that 4K Low achieves 186 FPS while 4K Ultra achieves 92 FPS demonstrates that the GPU has substantial headroom even at the highest resolution. The GPU’s 300 W TDP and suggested 700 W PSU are not performance factors in this game, as the measured frame rates are consistently high. The GPU’s PCIe 4.0 x16 interface exceeds the CPU’s PCIe Gen 3 support, but this does not bottleneck performance in Inside based on the measured data.
CPU Role
The AMD Ryzen 5 4600G serves as the supporting component in this combo, and its specifications show that it is more than adequate for Inside’s requirements. The CPU is a 4000 series processor built on Zen 2 architecture with the Renoir codename. It uses a 7 nm process from TSMC with 9,800 million transistors on a 156 mm² die. The CPU has 6 cores and 12 threads, with a base clock of 3.70 GHz and a boost clock of 4.20 GHz. The 65 W TDP makes it a power-efficient choice for a desktop processor.
The cache hierarchy includes 64 KB of L1 per core, 512 KB of L2 per core, and 8 MB of shared L3 cache. The CPU supports DDR4 memory in a dual-channel configuration with a memory bandwidth of 51.2 GB/s. It uses AMD Socket AM4 and provides 20 PCIe Gen 3 lanes from the CPU. The integrated Radeon Vega 7 graphics are irrelevant for this discrete GPU configuration, but they do not interfere with performance when a dedicated GPU is present.
The CPU’s benchmark results show a mixed profile. Single-threaded performance is modest, with a 3DMark single-thread score of 726, a Cinebench R23 single-core score of 1919, and a Geekbench single-core score of 1460. Multi-threaded performance is stronger, with a 3DMark max-thread score of 4889, a Cinebench R23 multi-core score of 13593, and a Geekbench multi-core score of 6637. The PassMark multi-thread score is 15992, while the PassMark single-thread score is 2653.
The CPU ranks at the 71st percentile among all CPUs, with an average benchmark score of 17507. Its nearest rivals are tightly clustered: the AMD Ryzen 3 PRO 5355GE at 17482 (0.1% lower), the AMD Ryzen 3 8300GE at 17614 (0.6% higher), the Intel Core 7 150U at 17395 (0.6% lower), and the Intel Core i3-14100T at 17648 (0.8% higher). These small deltas indicate that the CPU’s performance is not a distinguishing factor in this combo’s ranking.
In Inside, the CPU’s role is minimal because the game is primarily GPU-bound. The measured frame rates show no evidence of CPU bottlenecking: even at 1080p Low with 243 FPS, the CPU maintains sufficient throughput. The 6-core, 12-thread configuration ensures that any background processes or game logic threads are handled without stutter. The CPU’s 3.70 GHz base clock and 4.20 GHz boost clock provide adequate single-thread performance for the game’s physics and puzzle logic, which typically rely on one or two primary threads. The data indicates that the CPU does not limit the combo’s performance in this title, as frame rates scale consistently with GPU load across all resolutions.
Hardware Specifications
AMD Ryzen 5 4600G
AMD Radeon RX 6800 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 4600G + AMD Radeon RX 6800 XT in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 186.0 |
| 3840x2160 | Medium | 154.0 |
| 3840x2160 | High | 97.0 |
| 3840x2160 | Ultra | 92.0 |
| 2560x1440 | Low | 217.0 |
| 2560x1440 | Medium | 201.0 |
| 2560x1440 | High | 154.0 |
| 2560x1440 | Ultra | 146.0 |
| 1920x1080 | Low | 243.0 |
| 1920x1080 | Medium | 224.0 |
| 1920x1080 | High | 187.0 |
| 1920x1080 | Ultra | 184.0 |
Inside with Ryzen 5 4600G + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with RX 6800 XT + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with Ryzen 5 4600G + RX 6800 XT
Explore FPS benchmarks for other games using this same hardware combination.