Hitman 2
This combination provides smooth gameplay with an average of 60 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 19 | 26 | 34 | 45 |
| 1440p QHD | 35 | 48 | 64 | 85 |
| 1080p Full HD | 55 | 75 | 99 | 132 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Hitman 2 with Intel Core i7-14700K + AMD Radeon RX 6600, In-Depth Analysis
The data for Hitman 2 with the Intel Core i7-14700K and AMD Radeon RX 6600 reveals a system where the graphics card is the clear performance boundary, but the processor ensures that boundary is never breached by CPU limitations. The measured FPS values across resolutions and settings tell a consistent story: this is a capable 1080p performer that scales predictably as resolution demands increase.
Resolution Scaling
The transition from 1920x1080 to 3840x2160 at High settings shows a dramatic performance drop from 75 FPS to 26 FPS, representing a 65% reduction in frame rate. This steep decline is a textbook indicator that the AMD Radeon RX 6600 is the limiting component at higher resolutions. At 2560x1440 High, the system produces 48 FPS, which sits almost exactly at the midpoint between the 1080p and 4K results, suggesting a linear relationship between pixel count and rendering load for this GPU.
The scaling pattern across all settings reinforces this interpretation. At Low settings, the jump from 132 FPS at 1080p to 85 FPS at 1440p and then 45 FPS at 4K shows a similar proportional decline. The fact that even at Low settings 4K cannot reach 60 FPS indicates that the RX 6600's raw pixel throughput is the bottleneck, not the game's graphical complexity. Conversely, the Intel Core i7-14700K with its 20 cores and 28 threads appears entirely untroubled by the workload, as evidenced by the consistent frame rates that would be expected from a CPU-bound scenario.
What is particularly telling is the performance gap between Medium and High settings at each resolution. At 1080p, the difference is 24 FPS (99 vs 75), at 1440p it is 16 FPS (64 vs 48), and at 4K it narrows to just 8 FPS (34 vs 26). This shrinking delta as resolution increases further confirms the GPU-bound nature of the system—at 4K, the GPU is so saturated that incremental settings changes have less impact on the final frame rate.
FAQ
Q: Can this system achieve 60 FPS at 1920x1080 with High settings?
A: Yes, the measured average FPS at 1080p High is 75, which comfortably exceeds the 60 FPS threshold. This indicates the combo is well-suited for high-refresh-rate gaming at this resolution.
Q: What is the highest settings preset that maintains playable frame rates at 2560x1440?
A: At 1440p Medium, the system produces an average of 64 FPS with a minimum of 54 FPS. High settings drop to 48 FPS average, so Medium is the highest preset that stays above 60 FPS on average.
Q: Is 4K gaming viable with this hardware combination?
A: No, the best 4K result is 45 FPS at Low settings, which falls below the commonly desired 60 FPS standard. Ultra settings at 4K produce only 19 FPS, making the experience largely unplayable.
Q: How does the RX 6600 compare to its nearest rivals in synthetic benchmarks?
A: The GPU's average benchmark score of 19036 is essentially tied with the NVIDIA Quadro K6000 (19030) and GeForce RTX 4050 Mobile (19049), with deltas of 0% and -0.1% respectively. This places it in the 63rd percentile of all GPUs.
Q: What frame rates can be expected at 1080p Ultra settings?
A: The measured average FPS for 1080p Ultra is 55, which is close to but slightly below the 60 FPS target. This suggests Ultra is borderline playable but may require some settings adjustments for a smoother experience.
Q: Does the processor's benchmark performance align with its gaming results here?
A: The i7-14700K scores 33440.5 in Cinebench R23 multi-core and sits in the 94th percentile of all CPUs. In this game, the CPU never appears to limit performance, as frame rates scale predictably with GPU load rather than showing CPU-related stutters or inconsistencies.
GPU Role
The AMD Radeon RX 6600 is built on the RDNA 2.0 architecture with a Navi 23 chip fabricated on a 7 nm process at TSMC. Its 8 GB of GDDR6 memory on a 128-bit bus provides 224.0 GB/s of bandwidth, which proves adequate for 1080p and 1440p gaming but becomes insufficient for 4K Ultra textures and effects. The GPU's boost clock of 2491 MHz and game clock of 2044 MHz are relatively high for the segment, yet the 1792 shading units and 64 ROPs limit the raw fill rate that higher resolutions demand.
The measured 3DMark Steel Nomad DX12 score of 1492 and Passmark G3D score of 15096 place the card in the 63rd percentile of all GPUs. Its nearest rivals in the benchmark database include the NVIDIA Quadro K6000 with a score of 19030 (0% delta) and the GeForce RTX 4050 Mobile at 19049 (-0.1% delta). These close scores suggest that despite architectural differences, the RX 6600 delivers compute performance on par with these alternatives, though gaming results will vary based on driver optimization and specific title requirements.
The 8 GB VRAM capacity is a notable consideration for Hitman 2, which at Ultra settings across 4K resolution can exceed this allocation. The measured 4K Ultra average of 19 FPS likely reflects both memory bandwidth constraints and capacity limitations, as texture streaming becomes a bottleneck. At 1080p, the VRAM is sufficient, allowing the GPU to focus on its 8.928 TFLOPS of FP32 compute power toward rendering the frame rather than managing memory swaps.
Settings Recommendations
For the best balance of visual quality and performance, the Medium preset at 1920x1080 emerges as the optimal measured configuration. The 1080p Medium result of 99 FPS average with a minimum of 84 FPS provides a smooth experience that stays well above any perceptible stutter threshold. This configuration also leaves headroom for the 1% low frame rates to remain above 60 FPS, ensuring consistent gameplay during complex scenes.
At 2560x1440, Medium settings become the recommended choice, though the margins tighten. The 64 FPS average with 54 FPS minimum is playable, but users sensitive to frame pacing might prefer dropping to Low settings, which yields 85 FPS average. The High preset at 48 FPS is acceptable for those prioritizing visual fidelity over smoothness, but the measured minimum frame rates suggest occasional dips that could impact the stealth gameplay mechanics where precise timing matters.
For 3840x2160, the data clearly indicates that only Low settings (45 FPS) provide a playable experience, and even that is below the 60 FPS ideal. The Medium preset at 34 FPS and High at 26 FPS are likely to feel sluggish for action sequences. Given that this is a stealth game where slow, deliberate movement is common, the 4K Low configuration might still be viable for players who prioritize resolution over smoothness, but the 1440p Medium experience offers a more balanced overall package.
Measured FPS Breakdown
At 1920x1080, the system delivers 132 FPS on Low, 99 FPS on Medium (minimum 84, maximum 114), 75 FPS on High, and 55 FPS on Ultra. The progression shows a 43 FPS difference between Low and Ultra, indicating that even at the lowest resolution, the graphics card's processing power is the primary limiter rather than the CPU.
The 2560x1440 results show 85 FPS on Low, 64 FPS on Medium (minimum 54, maximum 73), 48 FPS on High, and 35 FPS on Ultra. The gap between Low and Ultra narrows to 50 FPS, reflecting the increased pixel workload. The Medium preset's minimum of 54 FPS is noteworthy because it suggests that even at this mid-range setting, there are moments where frame rates dip below the 60 FPS threshold.
At 3840x2160, the measured values are 45 FPS on Low, 34 FPS on Medium (minimum 29, maximum 39), 26 FPS on High, and 19 FPS on Ultra. The Low to Ultra spread is just 26 FPS, demonstrating that at 4K, the GPU is so heavily loaded that settings changes have diminishing returns. The Medium preset's minimum of 29 FPS highlights the struggle to maintain playable performance at this resolution.
CPU Role
The Intel Core i7-14700K provides 20 cores and 28 threads with a base clock of 3.40 GHz and boost clock of 5.60 GHz, built on the Raptor Lake architecture with a 10 nm process. Its Cinebench R23 multi-core score of 33440.5 and single-core score of 2160 place it in the 94th percentile of all CPUs, and its nearest rivals include the AMD Ryzen 9 7950X at 69515 average score (-0.2% delta) and the AMD EPYC 9115 at 69288 (0.1% delta).
In Hitman 2, the CPU's role appears minimal based on the measured FPS data. The consistent frame rates across different settings at the same resolution, combined with the predictable scaling as resolution increases, indicate that the processor is not a limiting factor in any configuration. This is expected given the game's release in 2018, which predates the CPU's 2023 launch, meaning the title likely does not utilize the 28 threads fully.
The 33 MB of shared L3 cache and 2 MB per-core L2 cache provide ample bandwidth for game logic and AI calculations. The Passmark single-thread score of 4472 and multi-thread score of 52392 suggest that even if Hitman 2 were heavily CPU-bound, this processor would handle it without issue. The data shows no evidence of CPU-related frame drops or inconsistencies, even at 1080p Low settings where the GPU is least stressed and CPU bottlenecks would typically manifest.
How This Combo Ranks
The combination of the Intel Core i7-14700K and AMD Radeon RX 6600 ranks 2895 out of 3711 tested combos in Hitman 2, placing it in the lower-middle portion of the database. This ranking is somewhat surprising given the CPU's high percentile standing, but it reflects the fact that the RX 6600's 63rd percentile GPU performance becomes the determining factor for gaming workloads.
The rank suggests that while the processor is among the top 6% of all CPUs, pairing it with a mid-range GPU creates a system that performs below the average combination in this specific game. This is not a criticism of either component but rather an acknowledgment that Hitman 2's performance is heavily GPU-dependent, as demonstrated by the resolution scaling analysis. The CPU's capabilities are essentially wasted in this configuration for this title.
Looking at the broader context, the combo's rank indicates that many tested systems with more balanced CPU-GPU pairings achieve better results in Hitman 2. The data suggests that for this game specifically, the GPU is the component that determines the overall experience, and the RX 6600's mid-pack performance limits what would otherwise be a top-tier processor. This ranking serves as a reminder that even the strongest CPU cannot compensate for GPU limitations in graphically intensive titles at higher resolutions.
Hardware Specifications
Intel Core i7-14700K
AMD Radeon RX 6600
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-14700K + AMD Radeon RX 6600 in Hitman 2
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 45.0 |
| 3840x2160 | Medium | 34.0 |
| 3840x2160 | High | 26.0 |
| 3840x2160 | Ultra | 19.0 |
| 2560x1440 | Low | 85.0 |
| 2560x1440 | Medium | 64.0 |
| 2560x1440 | High | 48.0 |
| 2560x1440 | Ultra | 35.0 |
| 1920x1080 | Low | 132.0 |
| 1920x1080 | Medium | 99.0 |
| 1920x1080 | High | 75.0 |
| 1920x1080 | Ultra | 55.0 |
Hitman 2 with ii7-14700K + Other GPUs
See how Hitman 2 performs with the same CPU but different graphics cards.
Hitman 2 with RX 6600 + Other CPUs
See how Hitman 2 performs with the same GPU but different processors.
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