Hitman 2
This combination delivers exceptional performance with an average of 136 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 43 | 58 | 77 | 103 |
| 1440p QHD | 81 | 110 | 145 | 193 |
| 1080p Full HD | 126 | 172 | 227 | 302 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Hitman 2 with Intel Core i5-12600KF + NVIDIA GeForce RTX 4080, In-Depth Analysis
The tested pairing of the Intel Core i5-12600KF and the NVIDIA GeForce RTX 4080 delivers strong performance in Hitman 2, with the measured results showing frame rates that scale predictably as resolution and graphical detail increase. The data indicates the CPU is dominant at low resolutions, yet the GPU becomes the leading constraint at higher pixel densities. With an overall combination rank of 255 out of 3711 tested systems, this setup places itself among the top tier for this stealth title. The following sections break down the resolution effects, the independent roles of the processor and graphic card, and the exact FPS figures recorded across all presets.
Resolution Scaling
The measured FPS values show a notable disparity between 1080p and 4K for all settings. At High quality, the average drops from 172 at 1920x1080 to 110 at 2560x1440, and finally to 58 at 3840x2160. A similar pattern is visible for Medium, which goes from 227 at 1080p, down to 145 at 1440p, and then to 77 at 4K. For Ultra, the jump is even more pronounced: 126 at 1080p to 81 at 1440p to just 43 at 3840x2160. Even in Low, the fall is tremendous – from 302 at 1080p to 193 at 1440p to 103 at 4K. Such a steep—nearly 50%—reduction when moving from the middle to the top resolution suggests the graphics card is now the limiting resource. At 1080p, the GPU is not fully occupied, and the CPU has enough single-thread power to drive the engine further, allowing an average of 302 FPS in the minimal preset. But as the framebuffer grows, the RTX 4080's overall rasterization throughput becomes binding, and the frame generation falls off linearly.
The same observation comes from the difference between presets at each resolution. For instance, in 4K, the divergence from Medium to Ultra is 34 FPS, while at 1080p the same difference is 101 FPS. This shrinking gap under 4K confirms that the CPU is far ahead of the GPU once the rendered pixels increase. The data also illustrates that the game is heavily resolution-sensitive: even the extremely high single‑core strength of the 12600KF cannot prevent the drop off when the GPU is forced to render nearly 4 times as many pixels. There is also a clear ordering by preset (Low→Medium→High→Ultra) at every resolution, consistent with the rendering load schedule.
In summary, the scaling indicates that the i5-12600KF has abundant headroom for high refresh at 1440p, but at 4K the user needs to adjust the visuals to match the GPU capacity. The lowest value at 4K Ultra (43) suggests that this resolution is not playable at the highest fidelity, regardless of CPU.
CPU Role
The Intel Core i5-12600KF has 10 physical cores and 16 threads, clocking from a base of 3.7 GHz to a boost of 4.9 GHz. It brings a 20 MB L3 cache and built on the Alder Lake architecture. In synthetic benchmarks, the CPU reaches a high multi‑thread score of 23391 in Cinebench for 15 R23 and 27575 in Passmark multithread, while its single‑core Passmark mark is 3925. Looking at its nearest rivals in the same database, the average difference is rarely above 0.3%: the AMD Ryzen 7 5800X3D differs by -0.3%, the home Ryzen 7 6800U by -0.3%, and the Core i9‑10900K by -0.3%. The Ryzen 5 8500GE comes within 0.3% yet above. This means the i5 is statistically balanced with the previous‑gen flagship cores, all providing similar single‑thread performance.
In Hitman 2, the measured frames at 1080p (172–302 average) strongly reflect the high single‑clock speed of the 12600KF. This game does not heavily thread across many cores; it obviously rewards fast core latency. This is shown by the high boost of 4.9 GHz (the highest of this chip) and the 20 MB L3. As the resolution falls to 1080p and the GPU does less work, the CPU becomes the pace‑setter, and the production of 302 frames in Low mode confirms that the processor is not a weak link. Its multi‑thread capacity (16 threads) provides enough room for background tasks or a couple of extra processes; it does not become the main choke point. The balance also indicates that the same CPU can support a refresh‑rate monitor at 1440 or even 4k, as the CPU power still leaves at rates above 100 at 4K Low (103).
Thus, the 12600KF’s architecture appears perfectly suited for the throughput‑low but frame‑touchy controlled cap of Hitman 2.
GPU Role
The NVIDIA GeForce RTX 4080 is a high‑end card from the Ada Lovelace era, thread 5 nm TSMC process, featuring 9728 shading units, 304 TMUs, and 112 ROPs. It has 16 GB GDDR6X memory on a 256‑bit bus providing 716.8 GB/s of bandwidth. Its boost clock is set at 2505 MHz. In synthetic numbers, the GPU reports 34457 points in Passmark G3D, and a percentile of 86 compared to all drives, a result that lands it just 0.1% of the RTX 4080 SUPER. In equal terms, it’s within 1.1% of the AMD Radeon W5700X, inside 2.6% of RX 6750 GRE, and within 2.7% of the Radeon 8060S.
In Hitman 2, the RTX 4080’s role becomes more complex with resolution. At 1080p Ultra the GPU reaches 225 FPS, and very high frame counts (172–302) even at lower presets. However, at 4K, that strength is limited. Only the low preset remains above four digits (103), while High drops to 58 and Ultra to 43. This signifies that the GPU topology and memory bandwidth are stressed by the high pixel count. Although the card does have 16 GB of VRAM, the game at 4K seems to fit within it, since we do not see any prearm indexing. The memory capacity is probably sufficient for this title; the bottleneck lies in the raw pixel pushing capability. But even with these numbers, the 4080’s own the highest tier in this sampling – its FPS values are more than enough to support a 144Hz monitor in 1080p and 1440p, and provides smooth 4K experience if med settings high are used.
The 4080 also demands a high power input (320 W TDP) that a 700 W PSU recommends, but that is outside the measured FPS discussion. The GPU’s raw single-frame rate is extremely high; the transfer to lower resolution provides a highly adaptive card for gamers on a rush system.
Measured FPS Breakdown
The following is every measured row from the test, including the minimum/maximum frame values for the medium preset.
| Resolution | Settings | Avg FPS | Min FPS | Max FPS |
|------------|----------|---------|---------|---------|
| 1920x1080 | Low | 302 | – | – |
| 1920x1080 | Medium | 227 | 193 | 261 |
| 1920x1080 | High | 172 | – | – |
| 1920x1080 | Ultra | 126 | – | – |
| 2560x1440 | Low | 193 | – | – |
| 2560x1440 | Medium | 145 | 123 | 167 |
| 2560x1440 | High | 110 | – | – |
| 2560x1440 | Ultra | 81 | – | – |
| 3840x2160 | Low | 103 | – | – |
| 3840x2160 | Medium | 77 | 66 | 89 |
| 3840x2160 | High | 58 | – | – |
| 3840x2160 | Ultra | 43 | – | – |
Across the formats, notes are: there is a 2.9× reduction when moving from 1080p Low to 4K Ultra (302 from 43). At medium, the gap is 150 frames, and at high it’s 114. The Min-to-Max for medium shows consistency, e.g. 4K Medium runs between 63 and 89, which covers a 26 frame spread in real time. At 1440p Medium, the range is 123 to 167 – a 44 span – and at 1080p, medium's 227 average has a spread of 68 frames. The relative stability improves at lower resolution, as the CPU + GPU are better able to maintain a consistent rate.
Essentially, the hardware’s frame design forms a brick‑by‑brick curve. The 1080p range of high/ultra/medium yields this platform in a particularly good light, while 4K, the GPU residue plunges more drastically.
FAQ
Q: What is the average FPS at 1080p Medium?
A: The measured average is 227 frames per second, with a minimum of 193 and a maximum of 261.
Q: How does the combine’s CPU compare to the nearest today in the synthetic stat grid?
A: The i5-12600KF’s average score (27799) sits within 0.3% of the Ryzen 7 6800U and Ryzen 7 5800X3D, and -0.3% off the i9-10900K. The AMD Ryzen 5 8500GE is just 0.3% higher.
Q: How does the R4080 figure against its closest rivals in the same scoreboard?
A: It sits 0.1% below the RTX 4080 SUPER, 1.1% lower than the Radeon Pro W5700X, 2.6% above the Radeon RX 6750 GRE, and 2.7% below the AMD Radeon 8060S in average passmark G3D.
Q: What is the highest raw frame speed seen in the test?
A: The peak is 302 FPS, achieved at 1086p Low preset.
Q: At which resolution does the 4K preset average fall under 60?
A: At 3840x2160, High gives 58 FPS and Ultra 43 FPS, so both are below the 60 ‑frame mark. Medium at 77 FPS stays above.
Q: What is the combo’s overall pre‑installed ranking?
A: It holds the 255th spot out of 3711 tested combos. position.
Settings Recommendations
When analyzing the measured rows, there are distinct advantages per display size. For 4K monitors, the Ultra preset is unplayable (43 FPS), but choosing Medium returns a solid 77 FPS and a better average frame distribution (66‑89). This is the most logical selection if a player has a 4K display and wants his smoothness over absolute quality – High gives 58 which is too close to the edge of 60. If one can sacrifice the 58‑frame rate, High could be acceptable for a 60Hz monitor, but the better decision is to try medium and use the extra fps to enable additional dynamic aim.
For 1440p, : ultra provides 81, above the threshold for 60Hz/75Hz, while Medium produces 145 FPS, (max 167) which perfectly matches the common 1440p 144Hz monitors. High (110) is also a competitive setting, but the lower market value of 145 FPS is a good mix for higher refresh rates. The starting point is certainly select either Ultra (if you prefer max visuals limited to 81 FPS) or lock to High with (110) if subjectively want more headroom. Yet Medium gets even higher, and often no visual heavy cuts.
At 1080p, even Ultra has 126 FPS, so the top graphical preset is perfectly playable on any common 60/144Hz screen. Medium or High will push beyond 172‑227 fps, which supports the high‑combat competition scene as well. If you have an extreme 240Hz monitor, you could choose Low (302) or Medium (227) for the maximum frame advantage, but visually it is little worse. Ultimately the data suggests a 1080p user does not need to compromise – just leave it at Ultra.
How This Combo Ranks
Considering the global ranking of 255 place among 3711 tested units, this setup falls within the top 6/100 of that population. That indicates the measured performance lays in the upper part of the database, meaning that most tested combinations are slower in Hitman 2. The i5-12600KF’s heavy single‑thread power, combined with the RTX 4080’s trash 8 GFLOPS, provides a combination that excels at 1080p and 1440p, while still delivering near‑60 FPS in 4K. The 255/3711 position underscores the adaptive balance: the ¾ of systemic rigs do not reach these frame rates across the same resolutions and options. Being 255 rows below the top suggests that a few direct upgrades (₽‑ achievable) could push even further, but most users stepping this pair will find that Hitman 2 delivers a fluid and future‑proof experience. The measured numbers verify that this is a re‑assuring combination for the game.
Hardware Specifications
Intel Core i5-12600KF
NVIDIA GeForce RTX 4080
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-12600KF + NVIDIA GeForce RTX 4080 in Hitman 2
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 103.0 |
| 3840x2160 | Medium | 77.0 |
| 3840x2160 | High | 58.0 |
| 3840x2160 | Ultra | 43.0 |
| 2560x1440 | Low | 193.0 |
| 2560x1440 | Medium | 145.0 |
| 2560x1440 | High | 110.0 |
| 2560x1440 | Ultra | 81.0 |
| 1920x1080 | Low | 302.0 |
| 1920x1080 | Medium | 227.0 |
| 1920x1080 | High | 172.0 |
| 1920x1080 | Ultra | 126.0 |
Hitman 2 with ii5-12600KF + Other GPUs
See how Hitman 2 performs with the same CPU but different graphics cards.
Hitman 2 with RTX 4080 + Other CPUs
See how Hitman 2 performs with the same GPU but different processors.
Other Games with ii5-12600KF + RTX 4080
Explore FPS benchmarks for other games using this same hardware combination.