Hitman 2

Hitman 2

AVERAGE FPS
165
excellent

This combination delivers exceptional performance with an average of 165 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 52 71 93 124
1440p QHD 98 132 175 234
1080p Full HD 153 207 274 365

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 124
3840x2160 Medium 93
3840x2160 High 71
3840x2160 Ultra 52
2560x1440 Low 234
2560x1440 Medium 175
2560x1440 High 132
2560x1440 Ultra 98
1920x1080 Low 365
1920x1080 Medium 274
1920x1080 High 207
1920x1080 Ultra 153

Hitman 2 with AMD Ryzen 7 9850X3D + NVIDIA GeForce RTX 5090 D, In-Depth Analysis

# CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 7 9850X3D sits at the heart of this configuration, bringing 8 cores and 16 threads to Hitman 2. This is a Zen 5 architecture chip built on Granite Ridge, and its 96 MB of shared L3 cache is substantial — a trait that often benefits games with complex scene traversal and AI-driven NPC behaviors, both of which Hitman 2 leans on heavily. The base clock of 4.70 GHz and boost clock of 5.60 GHz are both high, and the chip carries a 120 W TDP, which suggests sustained performance headroom.

In the benchmark database, this CPU scores 22,807 in Cinebench R23 multi-core and 2,228 in single-core. Its PassMark single-thread score of 4,704 and multithread score of 41,318 further characterize its capability. The CPU sits at the 92nd percentile among all CPUs, meaning it outperforms the vast majority of processors in aggregate benchmarks. Its nearest rivals include the Intel Xeon Platinum 8260M (0.1% higher avg score), the Intel Xeon w5-2545 (0.2% lower), the Intel Core i9-14900 (0.5% higher), and the AMD Ryzen AI 9 HX 470 (0.7% lower). These are tight margins — the 9850X3D is essentially level with a broad range of high-end server and desktop parts.

For Hitman 2 specifically, the data suggests that CPU overhead is rarely a constraint. At 1080p Low, the combo hits 365 FPS average, which is far beyond what any display would need and indicates that the CPU can feed the GPU with frames without becoming a bottleneck even at lower resolutions where CPU load is proportionally higher. The single-core performance is particularly relevant here — Hitman 2’s stealth mechanics and NPC AI routines often rely on a few heavily loaded threads, and the 5.60 GHz boost clock provides the headroom for those spikes. The 8-core, 16-thread layout also handles background tasks like the game’s simulation layer without stealing cycles from the main render thread.

The data implies that the CPU’s role in this combo is to remain invisible — it should never be the limiting factor. The 92nd percentile ranking, combined with the near-parity to rivals across a wide spread of synthetic tests, reinforces this. Even at 4K Ultra, where the GPU is under maximum stress, the CPU still needs to keep up with draw calls and physics updates; the measured 52 FPS there is more likely a GPU limitation than a CPU one, given how much headroom exists at lower settings.

# GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 5090 D is a Blackwell 2.0 architecture GPU built on TSMC’s 5 nm process, with a massive 92,200 million transistors on a 750 mm² die. It features 32 GB of GDDR7 memory on a 512-bit bus, delivering 1.79 TB/s of bandwidth. The base clock is 2017 MHz with a boost clock of 2407 MHz, and the memory runs at 1750 MHz (28 Gbps effective). With 21,760 shading units, 680 TMUs, and 176 ROPs, this is a top-tier consumer GPU in raw throughput terms.

In synthetic benchmarks, the RTX 5090 D scores 44,065 in PassMark G3D and 28,396 in GPU Compute. Its 3DMark Steel Nomad DX12 score is 14,326, and Geekbench OpenCL and Vulkan scores are 310,674 and 376,915, respectively. The GPU holds the 92nd percentile among all GPUs. Its nearest rivals are interesting: the AMD Radeon RX 6650M XT (1.1% higher avg score), the AMD Radeon RX 6850M XT (1.6% lower), and NVIDIA Tesla P100 variants (2.1% and 2.4% lower). These deltas are small, but note that the rivals are a mix of mobile and datacenter parts — the RTX 5090 D’s gaming-specific strengths are not fully captured by these aggregate scores.

For Hitman 2, the GPU role becomes dominant as resolution and settings increase. At 4K Ultra, the combo delivers 52 FPS average — the lowest measured figure — which indicates the GPU is struggling to maintain high frame rates at the most demanding configuration. The 32 GB VRAM is far more than Hitman 2 needs, so memory capacity is not a constraint; instead, the raw shading and rasterization throughput dictates performance. The boost clock of 2407 MHz is high, but Hitman 2 is a 2018 title that may not fully exploit the Blackwell architecture’s newer features, so the GPU is likely running on brute force rather than efficiency optimizations.

The data suggests that at 1080p and 1440p, the GPU has ample headroom. At 1080p Low, the combo reaches 365 FPS, and even at 1440p High it holds 132 FPS. The RTX 5090 D’s 104.8 TFLOPS FP32 throughput is overkill for most scenes, but at 4K Ultra, the pixel rate of 423.6 GPixel/s and texture rate of 1,636.8 GTexel/s are being pushed harder. The 575 W TDP and 950 W suggested PSU indicate this is a power-hungry part, but the measured FPS shows it delivers the performance to justify that draw in this title.

# Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data across resolutions tells a clear story about where the bottleneck lies. At Low settings, the combo achieves 365 FPS at 1080p, 234 FPS at 1440p, and 124 FPS at 4K. That’s a drop of 36% from 1080p to 1440p, and a further 47% from 1440p to 4K — a total decline of 66% from 1080p to 4K. This steep scaling curve is characteristic of a GPU-limited scenario at higher resolutions, as the CPU has more than enough headroom at Low settings to feed frames.

At Medium settings, the pattern is similar but with lower absolute numbers: 274 FPS at 1080p, 175 FPS at 1440p, and 93 FPS at 4K. The drop from 1080p to 1440p is 36%, and from 1440p to 4K is 47%, which is nearly identical to Low settings. This consistency suggests that the render resolution, not the settings level, is the primary driver of the FPS decline — a hallmark of GPU-bound performance where pixel throughput is the limiting factor.

High settings show a slightly different scaling: 207 FPS at 1080p, 132 FPS at 1440p, and 71 FPS at 4K. The drop from 1080p to 1440p is 36%, but from 1440p to 4K it’s 46%. The 4K High figure of 71 FPS is notably lower than 4K Medium’s 93 FPS, indicating that the extra shadows, textures, and post-processing at High add a significant load on the GPU. Ultra settings exhibit the sharpest scaling: 153 FPS at 1080p, 98 FPS at 1440p, and 52 FPS at 4K. The drop from 1080p to 1440p is 36%, and from 1440p to 4K is 47% — again, the same relative decline.

What does this imply? The consistent percentage drops across all settings levels strongly indicate that the GPU is the limiting component as resolution rises. The CPU’s performance is effectively constant — it doesn’t care about resolution — so if the CPU were the bottleneck, we would see flat FPS across resolutions. Instead, the FPS scales inversely with pixel count, which is the signature of GPU-bound rendering. The RTX 5090 D is powerful, but Hitman 2 at 4K Ultra asks for more than it can deliver at high frame rates, capping at 52 FPS.

# Settings Recommendations — which preset gives the best experience per the measured rows

The measured FPS rows provide a clear hierarchy of settings presets, and the optimal choice depends on the target resolution. At 1080p, all presets deliver playable frame rates: Low hits 365 FPS, Medium 274 FPS, High 207 FPS, and Ultra 153 FPS. The jump from Ultra to High is a 54 FPS gain (from 153 to 207), which is a 35% improvement, while the visual difference between High and Ultra in a stealth game like Hitman 2 may not justify that cost for most players. At 1080p, High offers the best balance — 207 FPS is far beyond what a 144 Hz or even 240 Hz display needs, so the extra fidelity is essentially free.

At 1440p, the picture shifts. Low delivers 234 FPS, Medium 175 FPS, High 132 FPS, and Ultra 98 FPS. The High preset is still smooth at 132 FPS, which comfortably exceeds 120 Hz refresh rates. Medium at 175 FPS is also viable for 144 Hz displays, but High’s visual improvements are worth the 43 FPS drop for most players. Ultra at 98 FPS is borderline for high-refresh gaming but still smooth for 60 Hz displays. The data suggests that High is the sweet spot at 1440p — it maintains high frame rates while offering most of the visual quality.

At 4K, the recommendations change dramatically. Low hits 124 FPS, Medium 93 FPS, High 71 FPS, and Ultra 52 FPS. For a 4K display at 60 Hz, Medium is the safest choice — 93 FPS provides headroom above the refresh rate, and it’s 22 FPS faster than High. High at 71 FPS is still above 60 Hz, but it leaves less margin for dips; the measured medium preset has min FPS of 79 at 4K, while High has no min FPS recorded. Ultra at 52 FPS is below 60 Hz and would introduce noticeable judder on a standard 60 Hz panel. For 120 Hz 4K displays, Low at 124 FPS is the only preset that keeps up, but that sacrifices visual quality. The data indicates that Medium at 4K is the best experience — it stays above 60 FPS with a 93 FPS average and has a recorded min of 79 FPS, which means it rarely dips below the refresh rate threshold.

# How This Combo Ranks — use comboRankInGame vs other tested combos

In the benchmark database, this combination of the AMD Ryzen 7 9850X3D and NVIDIA GeForce RTX 5090 D ranks 1st out of 3,001 tested combos for Hitman 2. This is the top position, meaning no other CPU-GPU pairing in the database achieves higher average FPS across the tested settings and resolutions. This is a remarkable result, especially considering that the CPU and GPU each individually sit at the 92nd percentile of their respective categories — the combination of two high-percentile parts produces the absolute best outcome for this specific game.

The rank of 1 out of 3,001 implies that the 9850X3D’s 96 MB L3 cache and the RTX 5090 D’s raw throughput are a synergistic match for Hitman 2. The game’s engine appears to respond well to both the CPU’s single-thread speed and the GPU’s massive bandwidth. The nearest CPU rivals — the Intel Xeon w5-2545 and Core i9-14900 — are within 0.5% in average synthetic score, but the combo ranking suggests that in real gaming workloads, the 9850X3D’s cache architecture may give it an edge that synthetic benchmarks don’t capture.

Similarly, the GPU’s nearest rivals in aggregate benchmarks are the RX 6650M XT (1.1% higher) and RX 6850M XT (1.6% lower), but those are mobile GPUs that would not pair with a desktop CPU in a typical test setup. The fact that this combo still ranks first despite those synthetic deltas indicates that the RTX 5090 D’s gaming performance is stronger than its aggregate benchmark score suggests. The combo’s rank is a statement about the pairing’s real-world gaming performance, not just component-level specs.

# FAQ

Q: What is the best resolution for this combo if I want to stay above 100 FPS?

A: At 1080p, all presets from Low to Ultra stay above 100 FPS, with Ultra at 153 FPS. At 1440p, Low, Medium, and High all exceed 100 FPS, but Ultra drops to 98 FPS. At 4K, only Low reaches 124 FPS; Medium is 93 FPS, which is below the 100 FPS threshold.

Q: Is the CPU or GPU the bottleneck at 4K Ultra?

A: The data indicates the GPU is the limiting factor. At 4K Ultra, the combo delivers 52 FPS, while 4K Low hits 124 FPS. Since the CPU’s workload doesn’t change with resolution, the steep drop is attributable to the GPU’s pixel throughput being saturated at Ultra settings.

Q: How does this combo rank compared to other tested combinations?

A: It ranks 1st out of 3,001 tested combos for Hitman 2, making it the top-performing CPU-GPU pairing in the database for this game.

Q: What is the minimum FPS recorded for this combo?

A: The only min FPS values recorded are for Medium settings: 79 FPS at 4K, 149 FPS at 1440p, and 233 FPS at 1080p. Other presets do not have min FPS data in the measured rows.

Q: Does the RTX 5090 D’s 32 GB VRAM matter for Hitman 2?

A: Hitman 2 is a 2018 title, and the 32 GB GDDR7 memory is far beyond the game’s requirements. The measured FPS data shows no signs of VRAM limitation — performance scales consistently with resolution and settings, which points to compute throughput rather than memory capacity as the constraint.

Q: What is the difference between Low and Ultra at 1440p?

A: At 1440p, Low delivers 234 FPS while Ultra delivers 98 FPS — a difference of 136 FPS. The Ultra preset is 58% slower than Low, which reflects the heavy load of shadows, reflections, and post-processing effects.

# Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

1080p (1920x1080):

  • Low: 365 FPS average
  • Medium: 274 FPS average, 233 FPS min, 315 FPS max
  • High: 207 FPS average
  • Ultra: 153 FPS average

1440p (2560x1440):

  • Low: 234 FPS average
  • Medium: 175 FPS average, 149 FPS min, 201 FPS max
  • High: 132 FPS average
  • Ultra: 98 FPS average

4K (3840x2160):

  • Low: 124 FPS average
  • Medium: 93 FPS average, 79 FPS min, 107 FPS max
  • High: 71 FPS average
  • Ultra: 52 FPS average

The data across all resolutions shows a consistent pattern: each step from Low to Medium to High to Ultra reduces FPS by a significant margin. At 1080p, the step from Low to Medium is 91 FPS, from Medium to High is 67 FPS, and from High to Ultra is 54 FPS. At 1440p, the steps are 59, 43, and 34 FPS respectively. At 4K, the steps are 31, 22, and 19 FPS. The shrinking absolute differences at higher resolutions reflect the GPU becoming progressively more constrained, as the pixel count grows and the relative cost of each settings tier increases in percentage terms.

The Medium preset is the only row with full min/max data, which provides insight into frame time consistency. At 1080p, the range from min to max is 82 FPS (233 to 315), at 1440p it’s 52 FPS (149 to 201), and at 4K it’s 28 FPS (79 to 107). The narrowing range at higher resolutions suggests that while average FPS drops, the frame pacing becomes more stable — likely because the GPU is consistently busy rather than idling between bursts of CPU-bound work. This is a subtle but important observation for players who prioritize smoothness over peak frame rates.

Hardware Specifications

AMD Ryzen 7 9850X3D

Cores / Threads 8 / 16
Base Clock 4700 MHz
Boost Clock 5600 MHz
TDP 120W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5090 D

VRAM 32 GB GDDR7
Base Clock —
Boost Clock 2407 MHz MHz
TDP 575 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 9850X3D + NVIDIA GeForce RTX 5090 D in Hitman 2

Resolution Settings Avg FPS
3840x2160 Low 124.0
3840x2160 Medium 93.0
3840x2160 High 71.0
3840x2160 Ultra 52.0
2560x1440 Low 234.0
2560x1440 Medium 175.0
2560x1440 High 132.0
2560x1440 Ultra 98.0
1920x1080 Low 365.0
1920x1080 Medium 274.0
1920x1080 High 207.0
1920x1080 Ultra 153.0

Hitman 2 with Ryzen 7 9850X3D + Other GPUs

See how Hitman 2 performs with the same CPU but different graphics cards.

Hitman 2 with RTX 5090 D + Other CPUs

See how Hitman 2 performs with the same GPU but different processors.

Other Games with Ryzen 7 9850X3D + RTX 5090 D

Explore FPS benchmarks for other games using this same hardware combination.