Archeage
This combination delivers exceptional performance with an average of 161 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 52 | 76 | 112 | 125 |
| 1440p QHD | 90 | 132 | 195 | 219 |
| 1080p Full HD | 134 | 197 | 289 | 314 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with AMD Ryzen 7 9850X3D + NVIDIA GeForce RTX 5090 D, In-Depth Analysis
Archeage, a 2014 MMORPG, responds to hardware in ways that reflect its age and its unique demands. This analysis examines the measured performance of the AMD Ryzen 7 9850X3D paired with the NVIDIA GeForce RTX 5090 D, using only the provided benchmark data to interpret how this combination handles the game across resolutions and settings.
Resolution Scaling
The measured FPS data reveals a clear and predictable pattern as resolution increases. At 1920x1080, the combination achieves high frame rates across all settings, with the Low preset hitting 314 FPS and Medium reaching 289 FPS. Moving to 2560x1440, those numbers drop to 219 FPS and 195 FPS respectively, representing a 30% decrease for the Low preset and a 33% decrease for Medium. At 3840x2160, the scaling continues, with Low falling to 125 FPS and Medium to 112 FPS, a further 43% and 43% reduction from the 1440p figures.
This pattern indicates that the game becomes progressively more GPU-bound at higher resolutions. The RTX 5090 D, with its 32 GB of GDDR7 memory and 512-bit bus width, has ample bandwidth, but the raw compute demand of 4K rendering still cuts deeply into performance. The drop from 1080p Low to 4K Low is a 60% reduction in FPS, which is substantial but not unexpected for a game that is not particularly modern in its rendering techniques.
The High preset shows the same trend: 197 FPS at 1080p, 132 FPS at 1440p, and 76 FPS at 4K. This is a 61% reduction from 1080p to 4K, nearly identical to the Low preset's scaling. The Ultra preset, however, behaves slightly differently, dropping from 134 FPS at 1080p to 90 FPS at 1440p and then to 52 FPS at 4K—a 61% decline overall. The consistency of these percentage drops across presets suggests that resolution scaling is the dominant factor, with settings having a secondary but still significant impact.
What does this say about the limiting component? At 1080p and 1440p, the high frame rates suggest the CPU is capable of feeding the GPU enough data, but the GPU is still the primary bottleneck at 4K. The Ryzen 7 9850X3D's 8 cores and 16 threads, with a boost clock of 5.60 GHz, are more than sufficient for Archeage's MMO workloads, which are typically not heavily multithreaded. The data shows that the GPU's workload scales linearly with pixel count, while the CPU's role becomes less critical at higher resolutions.
CPU Role
The Ryzen 7 9850X3D is built on the Zen 5 architecture with 8 cores and 16 threads. Its base clock is 4.70 GHz and boost clock is 5.60 GHz, which are high figures for a desktop processor. The 96 MB of shared L3 cache is a defining feature, though its specific impact on Archeage is not directly measured in the FPS data. What is measured is the CPU's general benchmark performance, which places it in the 92nd percentile among all CPUs.
In terms of benchmarks, the CPU scores 22,807 in Cinebench R23 multicore and 2,228 in single-core. These results show strong single-threaded performance, which is crucial for an MMORPG like Archeage where game logic and network handling often run on a single thread. The PassMark single-thread score of 4,704 reinforces this, indicating the CPU can handle the game's primary thread without becoming a bottleneck.
The nearest rivals in the benchmark database provide context. The Intel Core i9-14900 has an average score of 58,115, which is 0.5% lower than the Ryzen 7 9850X3D's average of 58,386. The Intel Xeon Platinum 8260M scores 58,323, a 0.1% difference. These are negligible differences in synthetic benchmarks, but the Ryzen's higher single-core scores could translate to better real-world performance in a game that relies on single-threaded performance.
Looking at the measured FPS, the CPU's role becomes evident at lower resolutions. At 1080p Low, the combination reaches 314 FPS, and at Medium it hits 289 FPS with a minimum of 246 FPS. These high frame rates suggest the CPU is not limiting performance, as the GPU is still able to push well above 200 FPS. Even at 1440p Low, the 219 FPS figure indicates headroom. The game's 2014 release date suggests it was designed for older hardware, and modern CPUs like this one have single-threaded performance far exceeding what the game can utilize.
The CPU's 120 W TDP and 4 nm process node are notable for efficiency, but the data does not directly link power consumption to FPS. What the data shows is that the Ryzen 7 9850X3D provides enough compute headroom that the GPU becomes the limiting factor at 4K, while at 1080p and 1440p the combination maintains high frame rates across all settings.
GPU Role
The NVIDIA GeForce RTX 5090 D is a flagship GPU with 32 GB of GDDR7 memory, a 512-bit bus, and 1.79 TB/s of bandwidth. Its base clock is 2017 MHz with a boost clock of 2407 MHz. The GPU's benchmark scores place it in the 92nd percentile among all GPUs, with a PassMark G3D score of 44,065. Its nearest rivals include the AMD Radeon RX 6850M XT, which scores 78,940, a 1.6% difference from the RTX 5090 D's average of 77,712.
In Archeage, the GPU's role is most apparent in the resolution scaling data. At 4K, the Ultra preset yields only 52 FPS, while Medium produces 112 FPS and Low reaches 125 FPS. The difference between Low and Ultra at 4K is 73 FPS, a 58% reduction. This is a larger gap than at 1080p, where Low hits 314 FPS and Ultra hits 134 FPS, a 57% reduction. The consistency of this percentage across resolutions suggests the GPU's rendering workload scales linearly with settings.
The 32 GB of VRAM is more than sufficient for Archeage, which is unlikely to exceed even 8 GB at 4K Ultra given its age. The memory bandwidth of 1.79 TB/s ensures that texture streaming and draw calls are not bottlenecks. The GPU's 104.8 TFLOPS of FP32 compute is far beyond what a 2014 game requires, but the data shows that the game still cannot reach 60 FPS at 4K Ultra, indicating that the game's engine is not optimized to take advantage of modern GPU architectures.
The RTX 5090 D's boost clock of 2407 MHz is high, but the game's performance at 4K Ultra suggests it is hitting compute limits rather than clock limits. The difference between Medium and High at 4K is 36 FPS (112 vs 76), while the difference between High and Ultra is 24 FPS (76 vs 52). This diminishing return pattern indicates that the Ultra preset adds rendering features that are disproportionately expensive relative to their visual impact.
FAQ
Q: What is the best resolution for this combo in Archeage?
A: The data shows that 2560x1440 provides a strong balance. The Medium preset achieves 195 FPS with a minimum of 166 FPS, while High reaches 132 FPS. At 1920x1080, frame rates exceed 197 FPS on High, but the visual fidelity at 1440p is notably higher without a significant performance penalty.
Q: How does the Ultra preset compare to Medium at 4K?
A: At 3840x2160, Ultra averages 52 FPS, while Medium averages 112 FPS. This is a 60 FPS difference, meaning Medium is 115% faster. The minimum FPS for Medium is 95, which is well above Ultra's average, indicating a much smoother experience.
Q: Is the CPU or GPU the bottleneck at 1080p?
A: The data indicates the GPU is still the primary bottleneck. At 1080p Low, the combo hits 314 FPS, and at Medium it hits 289 FPS. The CPU's single-thread score of 4,704 in PassMark is high, and the game's 2014 release suggests it cannot fully utilize modern cores, but the GPU's rendering limits are still the constraint.
Q: What is the minimum FPS recorded for the Medium preset?
A: The minimum FPS values are only provided for the Medium preset. At 1920x1080, the minimum is 246 FPS; at 2560x1440, it is 166 FPS; and at 3840x2160, it is 95 FPS. These figures show that even the lowest frame rates are playable at 1440p and below.
Q: How does the RTX 5090 D compare to its nearest rival in benchmarks?
A: The RTX 5090 D has an average benchmark score of 77,712. The AMD Radeon RX 6850M XT scores 78,940, which is 1.6% higher, while the AMD Radeon RX 6650M XT scores 76,904, which is 1.1% lower. These differences are small, but the RTX 5090 D's 32 GB VRAM is a significant advantage over these rivals.
Q: Does the game benefit from the CPU's 96 MB L3 cache?
A: The provided data does not include a direct test of cache impact. The CPU's overall benchmark scores are in the 92nd percentile, and the measured FPS at 1080p Low (314 FPS) suggests strong performance, but no direct correlation between cache size and Archeage performance can be established from the given numbers.
How This Combo Ranks
Among 2,761 tested combinations, this pairing of the AMD Ryzen 7 9850X3D and NVIDIA GeForce RTX 5090 D holds the 3rd position in Archeage. This is a top-tier ranking, placing it ahead of 99.9% of all tested combos. The high rank is consistent with the measured FPS data, which shows excellent performance at all resolutions and settings.
The rank of 3 out of 2,761 indicates that only two other hardware combinations achieve higher average FPS in this game. Given that the RTX 5090 D is a flagship GPU and the Ryzen 7 9850X3D is a high-end desktop processor, this result is expected. The CPU's 92nd percentile benchmark score and the GPU's 92nd percentile score both contribute to this top-three finish.
The gap between this combo and the rest of the field is likely significant, though the data does not provide specific FPS comparisons for other combos. The ranking suggests that for Archeage, this hardware is near the peak of what is available. The only potential improvements would come from even more powerful GPUs or CPUs, but the measured data shows that this combo already achieves over 300 FPS at 1080p Low, which is more than sufficient for any display.
The combo's rank is particularly notable given that Archeage is not a modern game with high-end graphics requirements. The fact that this 2025 GPU and 2026 CPU still rank 3rd suggests that the game's performance is limited by its engine rather than the hardware, and that this combo extracts nearly all available performance from the game.
Settings Recommendations
Based on the measured FPS data, the Medium preset offers the best experience across all resolutions. At 1920x1080, Medium averages 289 FPS with a minimum of 246 FPS, which is far above any refresh rate currently available. At 2560x1440, Medium averages 195 FPS with a minimum of 166 FPS, still well above 144 Hz. At 3840x2160, Medium averages 112 FPS with a minimum of 95 FPS, which is suitable for high refresh rate 4K displays.
The High preset is a viable alternative at 1080p and 1440p, with 197 FPS and 132 FPS respectively, but at 4K it drops to 76 FPS. This is playable but not ideal for competitive play. The Ultra preset is only recommended at 1080p, where it achieves 134 FPS, but at 1440p it drops to 90 FPS and at 4K it falls to 52 FPS, which is below the 60 FPS threshold for smooth gameplay.
The Low preset offers the highest frame rates—314 FPS at 1080p, 219 FPS at 1440p, and 125 FPS at 4K—but the visual quality reduction is significant. For a game like Archeage, where the social and exploration aspects are as important as combat, the Medium preset provides the best balance of visual fidelity and performance. The minimum FPS data for Medium shows that even in demanding scenes, the frame rate stays above 95 FPS at 4K and above 166 FPS at 1440p.
Measured FPS Breakdown
At 1920x1080, the measured average FPS values are as follows: Low preset averages 314 FPS, Medium averages 289 FPS (with a minimum of 246 FPS and maximum of 333 FPS), High averages 197 FPS, and Ultra averages 134 FPS. The Medium preset's minimum of 246 FPS indicates that even in the most demanding moments, the frame rate remains exceptionally high.
At 2560x1440, the average FPS values are: Low at 219 FPS, Medium at 195 FPS (minimum 166 FPS, maximum 224 FPS), High at 132 FPS, and Ultra at 90 FPS. The Medium preset's minimum of 166 FPS is still above the 144 Hz threshold, making this resolution ideal for high refresh rate gaming.
At 3840x2160, the average FPS values are: Low at 125 FPS, Medium at 112 FPS (minimum 95 FPS, maximum 128 FPS), High at 76 FPS, and Ultra at 52 FPS. The Medium preset's minimum of 95 FPS is just above the 90 FPS threshold for smooth 4K gaming, while the High and Ultra presets fall below 60 FPS, which is generally considered the minimum for an acceptable experience.
The progression from 1080p to 4K shows consistent scaling across all presets. The Low preset drops from 314 to 219 to 125 FPS as resolution increases, a 60% total reduction. The Medium preset drops from 289 to 195 to 112 FPS, a 61% reduction. The High preset drops from 197 to 132 to 76 FPS, a 61% reduction. The Ultra preset drops from 134 to 90 to 52 FPS, a 61% reduction. This uniformity indicates that the game's rendering pipeline scales linearly with pixel count, and that the RTX 5090 D's performance is consistent across all settings.
Hardware Specifications
AMD Ryzen 7 9850X3D
NVIDIA GeForce RTX 5090 D
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 9850X3D + NVIDIA GeForce RTX 5090 D in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 125.0 |
| 3840x2160 | Medium | 112.0 |
| 3840x2160 | High | 76.0 |
| 3840x2160 | Ultra | 52.0 |
| 2560x1440 | Low | 219.0 |
| 2560x1440 | Medium | 195.0 |
| 2560x1440 | High | 132.0 |
| 2560x1440 | Ultra | 90.0 |
| 1920x1080 | Low | 314.0 |
| 1920x1080 | Medium | 289.0 |
| 1920x1080 | High | 197.0 |
| 1920x1080 | Ultra | 134.0 |
Archeage with Ryzen 7 9850X3D + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with RTX 5090 D + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with Ryzen 7 9850X3D + RTX 5090 D
Explore FPS benchmarks for other games using this same hardware combination.