Hitman 2
This combination provides smooth gameplay with an average of 82 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 25 | 35 | 46 | 61 |
| 1440p QHD | 48 | 68 | 89 | 114 |
| 1080p Full HD | 77 | 104 | 135 | 182 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Hitman 2 with AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 5060, In-Depth Analysis
The AMD Ryzen 5 5600GT and NVIDIA GeForce RTX 5060 combination places at rank 903 out of 1795 tested combos for Hitman 2. This puts it in the middle of the pack, meaning slightly more than half of all tested systems deliver higher average frame rates in this game. The pairing is well-balanced enough to avoid severe bottlenecks, but it does not break into the upper echelon of performance for this title. The data indicates a system that should handle the game comfortably at mainstream resolutions, with the GPU becoming the primary constraint as resolution and settings climb.
How This Combo Ranks
The combo’s rank of 903 out of 1795 places it just past the median of all tested configurations. This is a solid mid-pack result for a stealth title that rewards consistent, smooth frame pacing over raw peak performance. The combination of a 6-core/12-thread CPU with a mid-range Blackwell GPU produces a predictable outcome: it is not a top-tier pairing, but it is far from a weak one. The percentile data for the individual components supports this—the CPU sits at the 78th percentile among all CPUs, while the GPU sits at the 73rd percentile among all GPUs. When combined, these mid-to-upper-mid parts land in the middle of the combo rankings because Hitman 2’s workload scales with both components, and neither is strong enough to push the whole system into the top quarter. For reference, the CPU’s nearest rival, the Intel Core i7-10700, has an average benchmark score within 0% of the 5600GT, and the AMD Ryzen 5 5600X is just 0.3% ahead, showing that the processor is right in line with its peers. The GPU, meanwhile, trades blows with the AMD Radeon RX 7700 XT (0% delta) and is 0.6% behind the NVIDIA GeForce RTX 5070 Mobile, confirming it is a competent but not class-leading graphics solution.
GPU Role
The RTX 5060 brings 8GB of GDDR7 memory on a 128-bit bus, with a bandwidth of 448.0 GB/s. The base clock runs at 2280 MHz, and the boost clock reaches 2497 MHz, which are the figures that drive the measured frame rates in this game. With 3840 shading units and 120 texture mapping units, the GPU has enough raw throughput to handle Hitman 2’s detailed environments, but the 8GB VRAM capacity becomes a notable factor at higher settings. The data shows a steep drop in performance when moving from Low to Ultra at 4K—from 61.2 FPS down to 24.7 FPS—which indicates that the GPU is being overwhelmed by both the rendering load and memory pressure at the highest preset. The card’s 48 ROPs and 30 RT cores are present, but Hitman 2 does not heavily stress ray tracing, so the traditional rasterization pipeline dominates. The GPU’s benchmark scores reinforce its mid-range status: a Passmark G3D score of 20891 and a Geekbench Vulkan score of 116626 show it performs well against its direct rivals, but the deltaPct against the RX 7700 XT is a flat 0%, meaning the two are functionally identical in aggregate benchmarks. In this game, the GPU’s role is clear: it sets the ceiling for how high you can push settings and resolution, and the measured FPS at 1440p High (67.5 FPS) versus 1080p High (103.8 FPS) shows it has enough headroom for 1080p but starts to struggle as pixel count rises.
CPU Role
The Ryzen 5 5600GT is a 6-core, 12-thread processor based on the Zen 3 architecture, running at a base clock of 3.60 GHz and a boost clock of 4.60 GHz. It has 16MB of L3 cache and supports dual-channel DDR4 memory with a bandwidth of 51.2 GB/s. In Hitman 2, which is known for its crowds and AI routines, the CPU’s multi-threading capability matters. The benchmark data shows a Cinebench R23 multicore score of 17272 and a single-core score of 2438, which are strong numbers for a 65W TDP part. The CPU’s nearest rival, the Intel Core i7-10700, has an average score of 20746, essentially identical to the 5600GT’s 20740, confirming that the processor is not a weak link in this pairing. The single-thread performance, as measured by Passmark’s single-thread test at 3348, is more than adequate for the game’s main simulation thread. In the measured FPS data, the CPU’s influence is visible in the scaling from 1080p to 1440p: at 1080p Low, the system hits 182.2 FPS, but at 1440p Low it drops to 114 FPS, and at 4K Low it falls to 61.2 FPS. This pattern shows that at lower settings, the CPU can feed the GPU enough frames to reach high refresh rates, but as resolution increases, the GPU becomes the limiting factor. The CPU’s 12 threads ensure that the game’s background tasks, such as NPC pathfinding, do not cause stutters, which is a critical advantage in a stealth game where timing matters.
Measured FPS Breakdown
At 1920x1080, the system delivers playable to excellent frame rates across all presets. With Low settings, the average FPS is 182.2, which is high enough for any competitive or fast-paced play. Medium settings drop this to 135 FPS, still very smooth. High settings yield 103.8 FPS, and Ultra brings it down to 76.8 FPS. All of these are above the 60 FPS threshold, making 1080p a non-issue for this combo. Moving to 2560x1440, the numbers remain strong but show the GPU starting to work harder. Low settings produce 114 FPS, Medium drops to 89.2 FPS, and High falls to 67.5 FPS, which is still fluid for a stealth game. Ultra at 1440p, however, drops to 47.7 FPS, which is below the ideal smoothness point. At 3840x2160, the situation reverses: only Low settings (61.2 FPS) manage to stay above 60 FPS. Medium yields 45.6 FPS, High produces 35.1 FPS, and Ultra falls to 24.7 FPS, which is not playable for a game that requires precise timing. The data clearly shows that 4K is only feasible with Low settings, and even then, it is borderline.
Resolution Scaling
The frame rate drop from 1080p to 4K is dramatic and reveals the bottleneck. At Low settings, the system goes from 182.2 FPS at 1080p to 61.2 FPS at 4K, a reduction of about 66%. At High settings, the drop is from 103.8 FPS to 35.1 FPS, a 66% reduction as well. This consistent proportional decline indicates that the GPU is the limiting component, as the CPU workload does not change significantly with resolution. If the CPU were the bottleneck, we would expect to see similar FPS at 1080p and 1440p, but the data shows a clear decline at each step. The 1440p to 4K transition is particularly punishing: at High settings, FPS halves from 67.5 to 35.1. This is characteristic of a GPU with 8GB of VRAM and a 128-bit memory bus—it simply cannot feed the shaders fast enough at 4K pixel counts. The memory bandwidth of 448.0 GB/s is adequate for 1080p and 1440p, but at 4K, the data throughput demands exceed what the card can provide. The scaling pattern confirms that for this game, the RTX 5060 is a 1080p-to-1440p card, and 4K should be reserved for Low settings or avoided entirely.
Settings Recommendations
The best experience per the measured rows depends on your target resolution. For 1080p, High settings at 103.8 FPS offer the ideal balance of visual quality and speed. Ultra at 76.8 FPS is also excellent, so if you prefer maximum detail, it is a viable choice. For 1440p, High settings at 67.5 FPS is the sweet spot—it maintains a smooth frame rate while preserving most of the visual fidelity. Medium at 89.2 FPS is a good alternative if you want a higher refresh rate, but High is the recommended preset for a balanced experience. Ultra at 1440p (47.7 FPS) is too slow for the game’s stealth mechanics, where a mistimed move can cost you a perfect run. For 4K, Low settings at 61.2 FPS are the only playable option, but even then, the game will look noticeably less detailed. Given that the game was released in 2018, the visual jump from High to Ultra is not significant enough to justify the frame rate penalty. Stick with High for 1080p and 1440p; only drop to Low if you are forced to use a 4K display. The data does not support any settings above High at 1440p or any settings above Low at 4K for a consistently smooth experience.
Hardware Specifications
AMD Ryzen 5 5600GT
NVIDIA GeForce RTX 5060
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 5060 in Hitman 2
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 61.2 |
| 3840x2160 | Medium | 45.6 |
| 3840x2160 | High | 35.1 |
| 3840x2160 | Ultra | 24.7 |
| 2560x1440 | Low | 114.0 |
| 2560x1440 | Medium | 89.2 |
| 2560x1440 | High | 67.5 |
| 2560x1440 | Ultra | 47.7 |
| 1920x1080 | Low | 182.2 |
| 1920x1080 | Medium | 135.0 |
| 1920x1080 | High | 103.8 |
| 1920x1080 | Ultra | 76.8 |
Hitman 2 with Ryzen 5 5600GT + Other GPUs
See how Hitman 2 performs with the same CPU but different graphics cards.
Hitman 2 with RTX 5060 + Other CPUs
See how Hitman 2 performs with the same GPU but different processors.
Other Games with Ryzen 5 5600GT + RTX 5060
Explore FPS benchmarks for other games using this same hardware combination.