Hitman 2
This combination provides smooth gameplay with an average of 60 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 19 | 25 | 34 | 45 |
| 1440p QHD | 35 | 48 | 63 | 84 |
| 1080p Full HD | 55 | 75 | 99 | 132 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Hitman 2 with AMD Ryzen 5 5600F + NVIDIA GeForce RTX 2060, In-Depth Analysis
Hitman 2 remains a demanding title for mid-range hardware, and the combination of the AMD Ryzen 5 5600F and NVIDIA GeForce RTX 2060 produces a clear hierarchy of playable settings across resolutions. The benchmark data indicates that the most balanced experience is achieved at 1920x1080 with Medium settings, where the average frame rate of 99 FPS provides a substantial buffer above the 84 FPS minimum recorded. This preset offers a significant performance uplift over High settings, which average 75 FPS, while maintaining visual fidelity that is far superior to the Low preset's 132 FPS average. For users prioritizing smoothness over visual detail, the Low preset at 1080p delivers an exceptionally high frame rate, but the Medium preset represents the optimal compromise between the two extremes. At 2560x1440, the Medium preset remains the most viable option, with an average of 63 FPS and a minimum of 54 FPS, making it suitable for gameplay, though the system requires more careful management of background tasks to maintain consistency. The High preset at 1440p, averaging 48 FPS, is playable but begins to show strain, while the Ultra preset at this resolution drops to an average of 35 FPS, which is generally too low for a stealth action game that benefits from fluid camera movement. At 4K, all presets fall below the 60 FPS threshold, with the Low preset being the only one to approach playability at 45 FPS average, indicating that this hardware combination is not suited for 4K gaming in this title.
Settings Recommendations
The measured FPS data clearly indicates that the Medium preset is the recommended choice for this hardware configuration, as it provides the best balance of performance and visual quality across all tested resolutions. At 1920x1080, Medium settings yield an average of 99 FPS, which is 24 FPS higher than High and 44 FPS lower than Low, but the visual uplift from Low to Medium is substantial. The minimum frame rate of 84 FPS at this setting ensures that the game remains fluid even during complex scenes, such as crowds or explosions, which are common in Hitman 2's sandbox levels. Pushing to High settings at 1080p reduces the average to 75 FPS, a 24% decrease, which is noticeable but not game-breaking; however, the lack of a reported minimum frame rate for High suggests that the data may not capture the worst-case dips, making Medium a safer recommendation for consistent performance.
At 2560x1440, the Medium preset again emerges as the most sensible option, with an average of 63 FPS and a minimum of 54 FPS. This is sufficient for a smooth experience, though players sensitive to frame pacing may notice occasional stutters during intense firefights. The High preset at 1440p, averaging 48 FPS, is borderline, and the Ultra preset at 35 FPS average is not recommended for active gameplay. For 4K, the data shows that no preset achieves a playable frame rate; the Low preset's 45 FPS average is the best possible, but it requires significant visual compromises that detract from the game's detailed environments. Consequently, the recommendation is to play at 1080p Medium for the best overall experience, or 1440p Medium if a higher resolution is preferred and the user can tolerate slightly lower frame rates.
GPU Role
The NVIDIA GeForce RTX 2060 plays a critical role in this configuration, as its 6 GB of GDDR6 memory on a 192-bit bus with 336.0 GB/s of bandwidth determines the system's ability to handle Hitman 2's texture-rich environments. The GPU's base clock of 1365 MHz and boost clock of 1680 MHz, based on the TU106 chip on a 12 nm process, provide the computational foundation for the frame rates observed. The benchmark results indicate that the GPU is the primary bottleneck at higher resolutions, as evidenced by the steep drop in performance from 1080p to 4K. At 1080p Low, the average of 132 FPS suggests that the CPU is capable of feeding the GPU efficiently, but at 4K Ultra, the average of 19 FPS demonstrates the GPU's limitations with higher pixel counts and increased shading complexity.
The RTX 2060's 1920 shading units and 120 texture mapping units are tasked with rendering Hitman 2's detailed crowds and lighting effects. The GPU's 48 ROPs deliver a pixel rate of 80.64 GPixel/s, which is sufficient for 1080p but becomes a limiting factor at 4K, where the pixel throughput required triples. The 6 GB VRAM capacity is adequate for 1080p and 1440p at Medium settings, but at 4K High and Ultra, the memory bandwidth and capacity may lead to texture thrashing, contributing to the low average frame rates. The GPU's performance percentile of 58, placing it above half of all tested GPUs, reflects its mid-range status in 2025, and the nearest rival data shows it is closely matched with the NVIDIA GeForce GTX 580 and AMD Radeon 680M, with deltas of 0% and 0.1%, respectively. This suggests that while the RTX 2060 is not a top-tier card, it holds its own against comparable hardware in synthetic benchmarks, but Hitman 2's specific demands reveal its weaknesses at higher resolutions.
FAQ
Q: What is the best resolution for the AMD Ryzen 5 5600F and RTX 2060 combination in Hitman 2?
A: The data shows that 1920x1080 is the optimal resolution, as it is the only one where the system achieves an average FPS above 60 across all presets (55 FPS at Ultra, 75 at High, 99 at Medium, and 132 at Low). At 2560x1440, the average FPS ranges from 35 (Ultra) to 84 (Low), and at 4K, it ranges from 19 (Ultra) to 45 (Low), indicating that 1080p is the only resolution where the hardware can consistently maintain high frame rates.
Q: How does the RTX 2060 perform relative to its nearest rivals in synthetic benchmarks?
A: The RTX 2060 has an average benchmark score of 15290, which places it at the 58th percentile. Its nearest rival, the NVIDIA GeForce GTX 580, has an average score of 15283, a delta of 0%, indicating they are essentially equal. The AMD Radeon 680M scores 15270 (0.1% slower), and the NVIDIA GeForce RTX 3050 OEM scores 15199 (0.6% slower), showing that the RTX 2060 is slightly ahead of its closest competitors.
Q: Is the Ryzen 5 5600F a bottleneck for the RTX 2060 in this game?
A: The data suggests that the CPU is not a bottleneck at lower resolutions, as the system achieves 132 FPS at 1080p Low, which is a very high frame rate. However, at 4K, the frame rates drop dramatically (25 FPS at High, 19 FPS at Ultra), indicating that the GPU is the limiting component. The CPU's performance percentile of 85, with a multithread score of 19236, indicates it is a strong processor that can keep pace with the GPU in most scenarios.
Q: What are the minimum and maximum FPS recorded for the Medium preset?
A: The Medium preset has recorded min and max FPS values for each resolution. At 1920x1080, the minimum is 84 FPS and the maximum is 114 FPS. At 2560x1440, the minimum is 54 FPS and the maximum is 73 FPS. At 3840x2160, the minimum is 29 FPS and the maximum is 39 FPS. These values provide a range that helps understand the frame time consistency.
Q: Does the RTX 2060 support the latest graphics APIs used by Hitman 2?
A: The RTX 2060 supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. Hitman 2, released in 2018, uses DirectX 12, and the GPU's support for this API is sufficient to run the game. The DirectX 12 benchmark score of 53 for the GPU indicates that it can handle the API's requirements, though performance is moderate compared to its DirectX 11 score of 110.
How This Combo Ranks
The combination of the AMD Ryzen 5 5600F and NVIDIA GeForce RTX 2060 ranks 2360 out of 3001 tested combos in Hitman 2, placing it in the 21st percentile of all configurations. This ranking reflects the hardware's mid-range positioning, as the CPU is a strong performer (85th percentile) but the GPU is more modest (58th percentile). The data shows that this combo is not optimized for high-end play, as the top-ranked configurations likely feature more powerful GPUs that can handle 4K Ultra settings, whereas this combo struggles at that resolution. The rank relative to other combos indicates that there are 2360 configurations that perform better, but also 641 that perform worse, suggesting that this setup is firmly in the lower-to-middle tier of tested hardware.
The CPU's nearest rivals provide context for its performance: the Intel Core Ultra 5 225 has a delta of 0%, meaning it is essentially equal, while the AMD Ryzen 5 5500X3D is 0.2% faster and the AMD Ryzen AI 7 PRO 450 is 0.4% faster. This indicates that the Ryzen 5 5600F is a well-rounded processor that is not significantly outperformed by its peers. On the GPU side, the RTX 2060's nearest rivals show similar performance, with the GTX 580 being equal and the Radeon 680M being 0.1% slower. The combo's overall rank is thus a reflection of the GPU's limitations in this game, as the CPU is capable of supporting higher frame rates if paired with a more powerful graphics card.
Resolution Scaling
The FPS data across resolutions reveals a clear pattern of performance degradation as resolution increases, which is typical for a GPU-bound scenario. Starting at 1920x1080, the average FPS for the Medium preset is 99, which drops to 63 at 2560x1440, a 36% decrease, and then further to 34 at 3840x2160, a 66% decrease from 1080p. This scaling indicates that the RTX 2060 is the primary limiting factor, as the pixel count increases from 2.07 million (1080p) to 3.69 million (1440p) to 8.29 million (4K), requiring proportionally more GPU processing. The CPU's performance is sufficient to maintain high frame rates at 1080p, as evidenced by the 132 FPS average at Low settings, which suggests that the system is not CPU-bound at lower resolutions.
The data also shows that the gap between presets narrows at higher resolutions. At 1080p, the difference between Low and Ultra is 77 FPS (132 vs 55), while at 4K, the difference is 26 FPS (45 vs 19). This convergence indicates that at 4K, the GPU is so heavily loaded that even reducing settings to Low cannot compensate for the pixel throughput required, making the GPU the definitive bottleneck. Conversely, at 1080p, the system has headroom, and the CPU can push the GPU to higher frame rates, as seen in the 132 FPS Low result. The scaling from 1080p to 1440p is more moderate, with a 36% drop for Medium, which is expected for a mid-range GPU, but the drop from 1440p to 4K is severe, at 46% for Medium, highlighting the RTX 2060's inability to handle 4K rendering in this title.
Measured FPS Breakdown
The measured FPS data provides a comprehensive view of performance across all combinations of resolution and settings. At 1920x1080, the system delivers its best results: the Low preset averages 132 FPS, which is the highest score in the entire dataset, indicating that the CPU and GPU can operate efficiently when the graphical load is minimal. The Medium preset averages 99 FPS with a minimum of 84 and a maximum of 114, providing a smooth experience. High settings reduce the average to 75 FPS, and Ultra settings further lower it to 55 FPS, which is still playable but shows the GPU's limitations with high-detail rendering. The progression from Low to Ultra shows a 58% reduction in performance, from 132 to 55 FPS, which is a significant but expected drop for this hardware.
At 2560x1440, the performance scales down proportionally. The Low preset averages 84 FPS, which is 36% lower than 1080p Low, and the Medium preset averages 63 FPS with a minimum of 54 and maximum of 73. High settings average 48 FPS, which is below the 60 FPS target, and Ultra settings average 35 FPS, which is only suitable for less demanding scenarios. The difference between Low and Ultra is 49 FPS (84 vs 35), a 58% drop, consistent with the 1080p scaling. At 3840x2160, the system struggles significantly. The Low preset averages 45 FPS, which is the only preset that approaches playability, while Medium averages 34 FPS with a minimum of 29 and maximum of 39. High settings average 25 FPS, and Ultra settings average 19 FPS, both of which are far below the threshold for smooth gameplay. The 4K data confirms that this hardware combination is not intended for 4K gaming, as even the lowest settings fail to achieve 60 FPS, and the Ultra preset's 19 FPS average represents a 86% reduction from the 1080p Low score.
Hardware Specifications
AMD Ryzen 5 5600F
NVIDIA GeForce RTX 2060
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600F + NVIDIA GeForce RTX 2060 in Hitman 2
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 45.0 |
| 3840x2160 | Medium | 34.0 |
| 3840x2160 | High | 25.0 |
| 3840x2160 | Ultra | 19.0 |
| 2560x1440 | Low | 84.0 |
| 2560x1440 | Medium | 63.0 |
| 2560x1440 | High | 48.0 |
| 2560x1440 | Ultra | 35.0 |
| 1920x1080 | Low | 132.0 |
| 1920x1080 | Medium | 99.0 |
| 1920x1080 | High | 75.0 |
| 1920x1080 | Ultra | 55.0 |
Hitman 2 with Ryzen 5 5600F + Other GPUs
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Hitman 2 with RTX 2060 + Other CPUs
See how Hitman 2 performs with the same GPU but different processors.
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