Hard West

Hard West

AVERAGE FPS
94
good

This combination provides smooth gameplay with an average of 94 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 29 42 52 65
1440p QHD 62 80 101 125
1080p Full HD 92 122 159 200

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 65
3840x2160 Medium 52
3840x2160 High 42
3840x2160 Ultra 29
2560x1440 Low 125
2560x1440 Medium 101
2560x1440 High 80
2560x1440 Ultra 62
1920x1080 Low 200
1920x1080 Medium 159
1920x1080 High 122
1920x1080 Ultra 92

Hard West with AMD Ryzen 5 8400F + NVIDIA GeForce RTX 5060, In-Depth Analysis

Hard West, a turn-based tactics title from 2015, presents a modest workload for the AMD Ryzen 5 8400F and NVIDIA GeForce RTX 5060 combination. The measured data shows a clear hierarchy across settings and resolutions, with the pairing demonstrating significant headroom at 1080p but becoming increasingly constrained at 4K. The benchmark results place this combo at rank 847 out of 1699 tested configurations, indicating a mid-pack standing for this specific title, which aligns with the game's age and the hardware's modern capabilities.

Settings Recommendations

The measured FPS data provides a clear picture of the optimal experience for this hardware pairing. At 1920x1080, the Ultra preset delivers an average of 91.8 FPS, which is well above the standard 60 FPS threshold and offers the most visually complete experience without compromising smoothness. The High preset at 1080p reaches 122 FPS, providing a substantial margin for high-refresh-rate displays, while Medium sits at 159.2 FPS and Low climbs to 199.9 FPS. For users prioritizing frame rate above all else, the Low preset at 1080p effectively doubles the Ultra preset's performance, but the visual trade-offs in a game reliant on atmospheric storytelling may not be worth the extra frames.

Moving to 2560x1440, the Ultra preset drops to 62.2 FPS, which is still playable but leaves little headroom for demanding scenes. The High preset at 1440p delivers 80.1 FPS, offering a balanced compromise between visual fidelity and smoothness. The Medium preset at 101.4 FPS is arguably the sweet spot at this resolution, providing a comfortable margin above 60 FPS while retaining meaningful graphical enhancements over Low, which runs at 125 FPS. For 1440p users, Medium or High represents the best experience per the measured rows, as Ultra's 62.2 FPS average sits too close to the threshold where frame-time variance becomes noticeable.

At 3840x2160, the situation changes dramatically. The Ultra preset produces only 29.4 FPS, which is below the playable threshold for most users, while High manages 41.7 FPS and Medium reaches 52.1 FPS. The Low preset at 64.7 FPS is the only 4K option that maintains a consistent 60 FPS experience. Given these numbers, the data strongly suggests that 4K users should either select Low settings or drop to a lower resolution, as the gap between Medium (52.1 FPS) and Low (64.7 FPS) represents a 24% performance increase that is more impactful than the visual differences in a turn-based genre where reaction time is less critical.

GPU Role

The NVIDIA GeForce RTX 5060 features 8 GB of GDDR7 memory on a 128-bit bus, providing 448.0 GB/s of bandwidth. The GPU's boost clock of 2497 MHz and base clock of 2280 MHz, combined with 3840 shading units, deliver a measured FP32 performance of 19.18 TFLOPS. In Hard West, the GPU's role becomes increasingly dominant as resolution scales upward. The benchmark results show that at 1080p, the RTX 5060 is rarely the limiting factor, with even the Ultra preset achieving 91.8 FPS. This suggests the game's 2015-era rendering pipeline is not heavily taxing the modern architecture.

However, the 4K results reveal the GPU's constraints. The drop from 64.7 FPS at Low to 41.7 FPS at High settings at 3840x2160 indicates that the RTX 5060's 8 GB VRAM and 128-bit memory interface become bottlenecks when texture and shading demands increase. The GPU's PassMark G3D score of 20891 places it at the 73rd percentile among all GPUs, with its nearest rival being the AMD Radeon RX 7700 XT, which scores nearly identically (30097 vs 30089 average). This parity suggests that the RTX 5060's performance in Hard West is representative of its class, though the game's age means it does not leverage newer features like DirectX 12 Ultimate, which the GPU supports.

The texture rate of 299.6 GTexel/s and pixel rate of 119.9 GPixel/s are more than sufficient for a turn-based tactics game, but the 4K Ultra result of 29.4 FPS indicates that the memory bandwidth of 448.0 GB/s is the primary constraint at extreme resolutions. This is a common pattern for GPUs with narrower memory buses, and the data suggests that players should prioritize resolution over settings when using this card with Hard West.

FAQ

Q: What is the best resolution for this hardware in Hard West?

A: The measured data shows that 1920x1080 with High settings provides 122 FPS, which is the most balanced experience. At 2560x1440, Medium settings achieve 101.4 FPS, while 4K requires Low settings to reach 64.7 FPS.

Q: How does the RTX 5060 compare to its nearest rival in this game?

A: The RTX 5060's average benchmark score of 30109 is statistically identical to the AMD Radeon RX 7700 XT, which scores 30097, representing a 0% delta. This indicates that the two GPUs perform equivalently in synthetic tests, though Hard West-specific results may vary.

Q: Is the CPU or GPU the limiting factor at 1080p?

A: At 1080p, the GPU is not heavily stressed, as evidenced by the 199.9 FPS result at Low settings. The CPU's 6 cores and 12 threads, with a boost clock of 4.70 GHz, are sufficient to feed the GPU, suggesting that neither component is fully saturated at this resolution.

Q: Can this system run Hard West at 4K with playable frame rates?

A: Yes, but only at Low settings, which yields 64.7 FPS. Medium settings drop to 52.1 FPS, High to 41.7 FPS, and Ultra becomes unplayable at 29.4 FPS.

Q: What is the frame rate difference between Low and Ultra at 1440p?

A: The difference is 62.8 FPS, with Low achieving 125 FPS and Ultra achieving 62.2 FPS. This represents a 101% performance increase when using Low settings.

Q: How does the RTX 5060's 8 GB VRAM affect Hard West?

A: The 8 GB GDDR7 memory is sufficient for Hard West's 2015-era assets, but the 128-bit bus width contributes to the significant performance drop at 4K Ultra, where the 448.0 GB/s bandwidth becomes a limiting factor.

Measured FPS Breakdown

At 1920x1080, the FPS progression across settings is linear and predictable. Low settings produce an average of 199.9 FPS, which drops to 159.2 FPS at Medium, 122 FPS at High, and 91.8 FPS at Ultra. The step between Low and Medium (40.7 FPS) is larger than the step between Medium and High (37.2 FPS), suggesting that the Medium preset introduces a significant visual feature that costs performance. The High to Ultra step (30.2 FPS) is slightly smaller, indicating diminishing returns at the top end.

At 2560x1440, the pattern shifts. Low settings deliver 125 FPS, Medium 101.4 FPS, High 80.1 FPS, and Ultra 62.2 FPS. The relative drops are more uniform here, with each settings tier costing approximately 20-23 FPS. This consistency suggests that at 1440p, the GPU is becoming more engaged, and the settings scaling is more balanced. The Ultra result of 62.2 FPS is notable because it sits just above the 60 FPS threshold, making it a viable option for players with standard 60 Hz monitors.

At 3840x2160, the performance collapses as settings increase. Low yields 64.7 FPS, Medium 52.1 FPS, High 41.7 FPS, and Ultra 29.4 FPS. The drop from Low to Medium (12.6 FPS) is smaller than the drop from Medium to High (10.4 FPS), but the High to Ultra drop (12.3 FPS) is the most severe in relative terms. The Ultra result of 29.4 FPS is less than half of the Low result, highlighting how the 4K resolution amplifies the GPU's memory bandwidth limitations.

Resolution Scaling

The resolution scaling data reveals how the system's performance degrades as pixel count increases. At Low settings, the FPS drops from 199.9 at 1080p to 125 at 1440p (a 37.5% decrease), then to 64.7 at 4K (an additional 48.2% decrease). This pattern shows a roughly linear relationship between pixel count and performance at low settings, suggesting that the CPU is not a limiting factor when the GPU load is minimal.

At Ultra settings, the scaling is steeper. The FPS drops from 91.8 at 1080p to 62.2 at 1440p (a 32.2% decrease), then to 29.4 at 4K (a 52.7% decrease). The larger relative drop from 1440p to 4K at Ultra settings (52.7%) compared to Low settings (48.2%) indicates that the GPU is becoming the primary bottleneck at higher resolutions and settings. The 4K Ultra result of 29.4 FPS is particularly telling, as it represents a 68% reduction from the 1080p Ultra result, while the pixel count only increases by 300% (from 2.07 million to 8.29 million pixels).

The scaling behavior suggests that Hard West is not purely GPU-bound at lower resolutions. The fact that the 1440p to 4K drop at High settings (80.1 to 41.7 FPS, a 47.9% decrease) is similar to the Low settings drop (48.2%) implies that the CPU's 6 cores and 12 threads are still contributing to the frame rate at 1440p. However, at 4K, the GPU's 448.0 GB/s bandwidth and 8 GB VRAM become the clear limiting factors, as evidenced by the disproportionate performance loss at Ultra settings.

CPU Role

The AMD Ryzen 5 8400F is a 6-core, 12-thread processor based on the Zen 4 architecture, with a base clock of 4.20 GHz and boost clock of 4.70 GHz. Its 16 MB of shared L3 cache and 83.2 GB/s memory bandwidth are adequate for a game like Hard West, which was released in 2015 and does not demand high core counts. The CPU's Cinebench R23 multicore score of 20851 and single-core score of 2943 indicate strong performance for its class, placing it at the 82nd percentile among all CPUs.

In Hard West, the CPU's role is most evident at lower resolutions where the GPU is not saturated. The jump from 1440p Low (125 FPS) to 1080p Low (199.9 FPS) shows a 60% increase in frame rate, which is larger than the 44% increase in pixel throughput would suggest. This indicates that at 1080p, the CPU is able to feed frames faster than the GPU can render them, even at Low settings. The CPU's PassMark single-thread score of 3684 is particularly relevant, as turn-based tactics games often rely on single-threaded game logic.

At higher resolutions, the CPU becomes less relevant as the GPU takes over as the bottleneck. The 4K Ultra result of 29.4 FPS is clearly GPU-limited, as the CPU's 6 cores and 12 threads are more than capable of handling the game's turn-based AI and pathfinding calculations. The CPU's nearest rival, the AMD Ryzen 7 2700X, scores nearly identically (25057 vs 25064 average), despite having 8 cores and 16 threads, which underscores that Hard West does not benefit from additional cores beyond what the 8400F provides.

Hardware Specifications

AMD Ryzen 5 8400F

Cores / Threads 6 / 12
Base Clock 4200 MHz
Boost Clock 4700 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5060

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 2497 MHz MHz
TDP 145 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 8400F + NVIDIA GeForce RTX 5060 in Hard West

Resolution Settings Avg FPS
3840x2160 Low 64.7
3840x2160 Medium 52.1
3840x2160 High 41.7
3840x2160 Ultra 29.4
2560x1440 Low 125.0
2560x1440 Medium 101.4
2560x1440 High 80.1
2560x1440 Ultra 62.2
1920x1080 Low 199.9
1920x1080 Medium 159.2
1920x1080 High 122.0
1920x1080 Ultra 91.8

Hard West with Ryzen 5 8400F + Other GPUs

See how Hard West performs with the same CPU but different graphics cards.

Hard West with RTX 5060 + Other CPUs

See how Hard West performs with the same GPU but different processors.

Other Games with Ryzen 5 8400F + RTX 5060

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