Greedfall

Greedfall

AVERAGE FPS
123
excellent

This combination delivers exceptional performance with an average of 123 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 45 70 77 98
1440p QHD 75 118 130 165
1080p Full HD 108 170 187 238

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 98
3840x2160 Medium 77
3840x2160 High 70
3840x2160 Ultra 45
2560x1440 Low 165
2560x1440 Medium 130
2560x1440 High 118
2560x1440 Ultra 75
1920x1080 Low 238
1920x1080 Medium 187
1920x1080 High 170
1920x1080 Ultra 108

Greedfall with Intel Core Ultra 5 245 + NVIDIA GeForce RTX 3080, In-Depth Analysis

Greedfall, an Action RPG released in 2019, presents a mixed workload that stresses both processor and graphics hardware. The combination of the Intel Core Ultra 5 245 and the NVIDIA GeForce RTX 3080 yields a specific performance profile across resolutions and settings. This analysis details the measured frame rates and interprets the roles each component plays in the game's output.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core Ultra 5 245 is a 14-core, 14-thread processor from the Core Ultra Series 2, built on the Arrow Lake architecture. It operates at a base clock of 3.50 GHz and can boost up to 5.10 GHz. This configuration provides a substantial amount of parallel processing power, which is relevant for an Action RPG that must manage game logic, AI, and physics alongside rendering tasks. The processor's 24 MB of shared L3 cache offers a sizable pool for frequently accessed data, potentially reducing latency in complex scenes.

In synthetic benchmarks, the Core Ultra 5 245 demonstrates strong single-threaded performance, scoring 4,648 points in Cinebench R23 single-core. This is a critical metric for Greedfall, as the game's frame pacing and NPC interactions often depend on single-thread responsiveness. The multi-core score of 32,924 in the same test indicates that the processor can also handle heavily threaded workloads, which is beneficial for background simulation tasks. The processor sits in the 90th percentile among all CPUs, with an average benchmark score of 48,995.

Compared to its nearest rivals, the Core Ultra 5 245's performance is tightly clustered. It is 0.4% behind the AMD Ryzen 7 PRO 5755G and 0.5% behind the AMD Ryzen 9 7900 in average score. Conversely, it is 0.6% ahead of the Intel Xeon Gold 5318H and 0.8% ahead of the Intel Core i5-14600K. These deltas are negligible in real-world gaming, suggesting that the CPU provides a balanced level of performance that is not a bottleneck in most scenarios. In Greedfall, the processor's high boost clock and modern architecture ensure that it can feed the GPU with frames without introducing significant CPU-bound limitations, especially at lower resolutions where frame rates are higher.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 3080, based on the Ampere architecture and GA102 chip, is the primary graphics driver in this setup. It features 10 GB of GDDR6X memory on a 320-bit bus, providing a bandwidth of 760.3 GB/s. This memory configuration is ample for Greedfall's textures and assets at 1440p and 4K resolutions. The GPU operates at a base clock of 1440 MHz and a boost clock of 1710 MHz, with memory running at 19 Gbps effective.

The RTX 3080's compute capabilities are substantial, with 8,704 shading units and 68 RT cores. Its FP32 throughput is 29.77 TFLOPS, which handles the rasterization and shading workloads typical of this game. The GPU holds a 68th percentile ranking among all GPUs, with an average benchmark score of 23,172. This places it as a high-end but not top-tier card in the broader database.

In relation to its nearest rivals, the RTX 3080's performance is surprisingly close to older or lower-tier cards in synthetic tests. It is 0.3% behind the NVIDIA P106-100 and 0.4% behind the AMD Radeon RX 6600M in average score. It also trails the AMD Radeon Pro Vega 16 by 0.3%. These tiny deltas are within the margin of error for synthetic benchmarks and do not reflect the RTX 3080's real-world advantage in gaming, where its memory bandwidth and driver optimizations shine. In Greedfall, the GPU is the dominant factor at higher resolutions, as the data shows frame rates scaling with resolution and settings.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

Q: What is the highest average frame rate achieved by this combo, and at what settings?

A: The highest average frame rate is 238 FPS, achieved at 1920x1080 resolution with Low settings.

Q: How does the CPU's multi-threaded score compare to its closest rival?

A: In Cinebench R23 multi-core, the Intel Core Ultra 5 245 scores 32,924. Its average benchmark score is 0.4% lower than the AMD Ryzen 7 PRO 5755G, but 0.8% higher than the Intel Core i5-14600K.

Q: What is the GPU's memory configuration?

A: The NVIDIA GeForce RTX 3080 has 10 GB of GDDR6X memory on a 320-bit bus, with a bandwidth of 760.3 GB/s and a memory clock of 19 Gbps effective.

Q: At which resolution and settings does the combo produce the lowest average frame rate?

A: The lowest average frame rate is 45 FPS, observed at 3840x2160 resolution with Ultra settings.

Q: How many cores and threads does the CPU have?

A: The Intel Core Ultra 5 245 has 14 cores and 14 threads.

Q: What is the performance delta between the CPU and its nearest rival in terms of average benchmark score?

A: The CPU is 0.5% behind the AMD Ryzen 9 7900 and 0.6% ahead of the Intel Xeon Gold 5318H.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combination of the Intel Core Ultra 5 245 and the NVIDIA GeForce RTX 3080 is ranked 800th out of 2,938 tested combos in Greedfall. This places it in the top 27% of all tested systems, indicating a solidly above-average configuration for this specific game. The rank reflects the balance between the CPU and GPU, where the RTX 3080 provides the graphical muscle and the Core Ultra 5 245 ensures adequate processing headroom.

This ranking suggests that while the combo is capable, it is not at the absolute top tier of performance. The 800th position implies that many other combinations, likely featuring newer or more powerful GPUs, achieve higher frame rates. However, the measured data shows that this combo delivers playable frame rates even at 4K Ultra, with a 45 FPS average, and excels at lower resolutions. The rank is a holistic measure, taking into account all settings and resolutions, and the system's performance is consistent with a high-end mid-generation setup.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured frame rates reveal a clear pattern of scaling across resolutions. At 1920x1080 with High settings, the combo averages 170 FPS. Moving to 2560x1440 High, the average drops to 118 FPS, a reduction of approximately 31%. At 3840x2160 High, the average further decreases to 70 FPS, which is about 41% lower than the 1440p result and 59% lower than the 1080p result.

This scaling behavior indicates that the GPU becomes the limiting component as resolution increases. At 1080p, the frame rate of 170 FPS is high enough that the CPU is likely the primary constraint, as the GPU has spare capacity. As resolution rises to 1440p and 4K, the pixel count increases, placing more demand on the GPU's shading and memory bandwidth. The consistent drop in frame rates with each resolution step confirms that the RTX 3080 is the bottleneck at higher resolutions, while the CPU's performance is sufficient to keep up with the GPU's output at lower settings.

The data also shows that the gap between Low and Ultra settings widens at higher resolutions. At 1080p, Low yields 238 FPS and Ultra yields 108 FPS, a difference of 130 FPS. At 4K, Low yields 98 FPS and Ultra yields 45 FPS, a difference of only 53 FPS. This tightening suggests that at 4K, the GPU is so heavily loaded that even reducing settings to Low cannot dramatically improve frame rates, as the resolution itself is the dominant factor.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1920x1080, the combo delivers the following average frame rates: Low settings produce 238 FPS, Medium settings produce 187 FPS with a minimum of 159 FPS and a maximum of 215 FPS, High settings produce 170 FPS, and Ultra settings produce 108 FPS. The jump from Low to Medium is a 51 FPS drop, while the jump from High to Ultra is a 62 FPS drop, indicating that Ultra settings impose a significant additional load.

At 2560x1440, the average frame rates are as follows: Low settings yield 165 FPS, Medium settings yield 130 FPS with a minimum of 110 FPS and a maximum of 149 FPS, High settings yield 118 FPS, and Ultra settings yield 75 FPS. The progression from Low to High is relatively linear, with a 47 FPS difference between Low and High. The transition to Ultra is severe, dropping 43 FPS from High to 75 FPS.

At 3840x2160, the average frame rates are: Low settings produce 98 FPS, Medium settings produce 77 FPS with a minimum of 66 FPS and a maximum of 89 FPS, High settings produce 70 FPS, and Ultra settings produce 45 FPS. The difference between Low and High is 28 FPS, and the drop to Ultra is 25 FPS. This shows that at 4K, each setting tier has a more moderate impact on performance compared to lower resolutions.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured frame rates, the Medium preset offers the best balance between visual quality and performance across all resolutions. At 1920x1080, Medium delivers 187 FPS, which is well above the refresh rate of most monitors and provides a smooth experience with only a 51 FPS penalty compared to Low. At 2560x1440, Medium averages 130 FPS, which is excellent for high-refresh-rate gaming, and the minimum of 110 FPS ensures that frame dips remain playable.

For users with a 4K display, Medium is also the recommended choice, as it produces an average of 77 FPS with a minimum of 66 FPS. This is comfortably above the 60 FPS threshold for smooth gameplay, whereas High settings at 4K drop to 70 FPS average and Ultra falls to 45 FPS, which may be too low for action-oriented combat. The High preset is a viable alternative at 1440p, where it delivers 118 FPS, but the visual improvement over Medium is often marginal in this game.

Ultra settings are only recommended for 1080p, where the 108 FPS average is still playable, but the 62 FPS drop from High suggests that the extra graphical features are costly. For most players, Medium or High at 1440p provides the best experience, as it maintains high frame rates while offering decent visual fidelity. At 4K, Medium is the clear winner, as it avoids the sub-60 FPS territory of Ultra while still offering a significant improvement over Low.

Hardware Specifications

Intel Core Ultra 5 245

Cores / Threads 14 / 14
Base Clock 3500 MHz
Boost Clock 5100 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 3080

VRAM 10 GB GDDR6X
Base Clock —
Boost Clock 1710 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 245 + NVIDIA GeForce RTX 3080 in Greedfall

Resolution Settings Avg FPS
3840x2160 Low 98.0
3840x2160 Medium 77.0
3840x2160 High 70.0
3840x2160 Ultra 45.0
2560x1440 Low 165.0
2560x1440 Medium 130.0
2560x1440 High 118.0
2560x1440 Ultra 75.0
1920x1080 Low 238.0
1920x1080 Medium 187.0
1920x1080 High 170.0
1920x1080 Ultra 108.0

Greedfall with iUltra 5 245 + Other GPUs

See how Greedfall performs with the same CPU but different graphics cards.

Greedfall with RTX 3080 + Other CPUs

See how Greedfall performs with the same GPU but different processors.

Other Games with iUltra 5 245 + RTX 3080

Explore FPS benchmarks for other games using this same hardware combination.