Greedfall

Greedfall

AVERAGE FPS
42
playable

This combination offers playable performance with an average of 42 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 15 24 26 34
1440p QHD 26 40 44 56
1080p Full HD 37 58 64 81

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 34
3840x2160 Medium 26
3840x2160 High 24
3840x2160 Ultra 15
2560x1440 Low 56
2560x1440 Medium 44
2560x1440 High 40
2560x1440 Ultra 26
1920x1080 Low 81
1920x1080 Medium 64
1920x1080 High 58
1920x1080 Ultra 37

Greedfall with Intel Core Ultra 5 245 + AMD Radeon RX 580, In-Depth Analysis

Greedfall with an Intel Core Ultra 5 245 and an AMD Radeon RX 580 is a pairing that lands in a specific and telling place in the benchmark database. The CPU is a modern, high-end desktop part with a strong synthetic showing, while the GPU is an older, end-of-life model. The measured frame rates across resolutions and settings in this Action RPG reveal a system that is overwhelmingly constrained by the graphics card, with the processor having ample headroom. The data shows a playable experience at 1080p with adjusted settings, but the combo struggles as resolution climbs, making it clear where the bottleneck lies.

Resolution Scaling

The most direct way to understand this combo is to watch what happens to average FPS as resolution increases. At 1920x1080 with Low settings, the combo produces 81 FPS. Moving to 2560x1440 at the same Low setting, the average drops to 56 FPS, which is a 31% reduction. At 3840x2160 Low, the average falls further to 34 FPS, another 39% drop from the 1440p figure. This pattern of steep, consistent declines with each resolution step is a classic sign of a GPU-bound scenario. The RX 580 is doing nearly all the heavy lifting, and its rendering throughput is the limiting factor.

Looking at High settings, the scaling tells the same story. At 1080p High, the average is 58 FPS. At 1440p High, it drops to 40 FPS, a 31% decrease. At 4K High, the average plummets to 24 FPS, which is another 40% reduction. The consistent percentage losses across settings indicate that the frame rate is scaling almost linearly with the pixel count, which is exactly what you expect when the graphics processor is saturated. The CPU is not stepping in to save the day at higher resolutions; it simply has nothing left to do because the GPU is already at its limit.

The Ultra preset makes the situation even clearer. At 1080p Ultra, the average is 37 FPS. At 1440p Ultra, it is 26 FPS, a 30% drop. At 4K Ultra, the average is just 15 FPS, a 42% drop from 1440p. These numbers show that the gap between 1080p and 4K is not just a matter of a few frames; it is a catastrophic collapse in playability. The data indicates that the limiting component is definitively the GPU. The Intel Core Ultra 5 245, with its 14 cores and 14 threads, is not the source of the frame rate constraint here. Its synthetic benchmarks, such as a Cinebench R23 multicore score of 32924 and a Passmark single-thread score of 4394, place it in the 90th percentile of all CPUs, showing it is far more capable than what this game’s scenes demand from it at these resolutions.

Settings Recommendations

Given the measured data, the best experience for this combo is found at 1920x1080. At this resolution, the Low preset delivers an average of 81 FPS, which is smooth and responsive. The Medium preset at 1080p yields 64 FPS average, with a minimum of 54 FPS and a maximum of 73 FPS, according to the measured row. This is a solid sweet spot. The High preset at 1080p drops to 58 FPS average, which is still playable but begins to show the GPU’s age. The Ultra preset at 1080p falls to 37 FPS average, which is a significant step down and will feel noticeably less fluid.

For a practical recommendation, the Medium preset at 1920x1080 is the most balanced option from the data. The 64 FPS average with a 54 FPS minimum means the experience stays above the 30 FPS threshold for most of the time, and the jump from Low to Medium is a worthwhile visual improvement for a cost of 17 FPS. If a player prioritizes maximum smoothness, the Low preset at 1080p is the clear choice, with 81 FPS average. The High preset at 1080p is acceptable, but the drop from Medium’s 64 FPS to High’s 58 FPS is a 9% penalty that may not justify the visual gains on a GPU of this class.

At 2560x1440, the situation becomes more difficult. The Low preset averages 56 FPS, which is playable but not ideal. The Medium preset averages 44 FPS, with a minimum of 38 FPS, which is borderline for a smooth experience. The High preset at 1440p averages 40 FPS, and the Ultra preset averages just 26 FPS. The data suggests that 1440p is only viable on Low or Medium settings, and even then, the frame pacing may suffer in busy scenes. The 4K resolution is not recommended at all, as even the Low preset only manages 34 FPS, and the Medium preset drops to 26 FPS with a minimum of 22 FPS. The Ultra preset at 4K is effectively unplayable at 15 FPS.

GPU Role

The AMD Radeon RX 580 is the defining component in this pairing. Its specifications from the FACT PACK show a GPU with 2304 shading units, 144 texture mapping units, and 32 ROPs. It has 8 GB of GDDR5 memory on a 256-bit bus, providing a memory bandwidth of 256.0 GB/s. The clocks are listed with a base of 1257 MHz and a boost of 1340 MHz. The memory runs at 2000 MHz, which translates to 8 Gbps effective. These are the numbers that matter for this game’s performance, and they are clearly not enough to drive high frame rates at high resolutions.

The GPU’s synthetic benchmark scores align with its measured in-game performance. Its Passmark G3D score is 8813, and its 3DMark Steel Nomad DX12 score is 1005. It sits in the 53rd percentile of all GPUs, which is a mid-range position. Its nearest rivals in the database include the NVIDIA GeForce RTX 3050 Ti Mobile with a deltaPct of -0.1% and the NVIDIA GeForce GTX 1660 SUPER with a deltaPct of -0.4%. This means the RX 580 is performing right in line with those parts in general compute tasks, but in Greedfall specifically, the measured FPS shows it is struggling to maintain 60 FPS even at 1080p on Low settings.

The VRAM situation is worth noting. The 8 GB of GDDR5 memory is sufficient for this game at 1080p and 1440p, as the data does not show any obvious stuttering or min FPS anomalies that would indicate memory swapping. The Medium preset at 1080p has a min FPS of 54, and at 1440p Medium the min is 38, which suggests the memory capacity is not the primary issue. The bottleneck is raw shader throughput and fill rate. The GPU’s pixel rate is listed as 42.88 GPixel/s and its texture rate is 193.0 GTexel/s. These figures are modest by modern standards, and Greedfall’s environments likely require more texture and pixel work than this GPU can deliver at higher resolutions.

The GPU’s TDP is listed as 185 W, and it requires a 1x 8-pin power connector. The suggested PSU is 450 W. This is an older Polaris 20 chip on a 14 nm process from GlobalFoundries. It is an end-of-life product, and its performance ceiling is what it is. The data shows that this GPU, when paired with the Intel Core Ultra 5 245, is the sole reason frame rates drop as they do. The CPU is not a factor in these results.

How This Combo Ranks

In the database of tested combos for Greedfall, this specific pairing of the Intel Core Ultra 5 245 and the AMD Radeon RX 580 ranks 2672 out of 2938 total combos. This places it in the lower tier of all tested systems for this game. The rank is a direct reflection of the GPU’s age and limited performance. It is important to note that this rank is not a condemnation of the CPU; rather, it is a statement about the entire system’s capability in this specific title.

The combo rank of 2672 means that a large majority of other CPU-GPU pairings tested in Greedfall achieve higher average frame rates. This is expected, given that the RX 580 is an entry-level card from 2017, while many of the other combos in the database will feature more recent and more powerful GPUs. The CPU’s own percentile rank of 90 among all CPUs shows that it is a top-tier processor, but it is wasted in this configuration for gaming purposes. The data indicates that the system is unbalanced, with a processor that can handle far more graphical load than the GPU can provide.

The nearest rival GPUs to the RX 580, such as the GTX 1660 SUPER, have similar average benchmark scores, but the measured results in Greedfall show that the RX 580 is at the lower end of what is acceptable for modern gaming. The combo rank of 2672 out of 2938 puts it in the bottom 10% of tested configurations. This is not a surprise given the measured FPS at 4K, where even Low settings fail to reach 35 FPS. For a builder looking at this data, the takeaway is that the RX 580 must be paired with a less demanding game or with a resolution target of 1080p to achieve a reasonable experience. The CPU is not the problem; the GPU is the anchor.

FAQ

Q: What is the best resolution to play Greedfall with this CPU and GPU combo?

A: The measured data shows that 1920x1080 is the only resolution where the combo consistently delivers playable frame rates. At 1080p Low, the average is 81 FPS, and at 1080p Medium, it is 64 FPS. At 2560x1440, even the Low preset only averages 56 FPS, and at 3840x2160, the best average is 34 FPS on Low.

Q: Can this combo handle Ultra settings in Greedfall?

A: No. The Ultra preset produces an average of 37 FPS at 1080p, 26 FPS at 1440p, and 15 FPS at 4K. These numbers are below the typical threshold for a smooth experience. The Medium preset at 1080p is the highest setting that maintains an average above 60 FPS.

Q: Is the Intel Core Ultra 5 245 bottlenecking the AMD Radeon RX 580?

A: No. The data shows that the frame rates drop sharply as resolution increases, which is a signature of GPU limitation. The CPU has a Cinebench R23 multicore score of 32924 and a Passmark single-thread score of 4394, placing it in the 90th percentile of all CPUs. It is not the limiting factor in this game.

Q: How does the RX 580 compare to its nearest rivals in synthetic benchmarks?

A: The RX 580 has an average benchmark score of 12928. Its nearest rivals include the NVIDIA GeForce RTX 3050 Ti Mobile with a deltaPct of -0.1%, the NVIDIA GeForce GTX 1660 SUPER with a deltaPct of -0.4%, and the AMD Radeon 740M with a deltaPct of 0.5%. These are all within 1% of each other in average score.

Q: What is the minimum FPS recorded for this combo?

A: The only settings with recorded min FPS values are the Medium presets. At 1920x1080 Medium, the min FPS is 54. At 2560x1440 Medium, the min FPS is 38. At 3840x2160 Medium, the min FPS is 22. No min FPS data is available for Low, High, or Ultra presets in the measured rows.

Q: Does the RX 580 have enough VRAM for Greedfall?

A: The card has 8 GB of GDDR5 memory on a 256-bit bus with 256.0 GB/s bandwidth. The measured min FPS values on Medium settings do not indicate a memory capacity problem. The performance issues are more likely tied to the GPU’s compute and fill rate limits, as its FP32 performance is 6.175 TFLOPS, which is low for this game’s demands at higher resolutions.

Measured FPS Breakdown

The following table details the average FPS for each resolution and settings preset, based on the measured data. All values are taken directly from the FACT PACK.

1920x1080 (1080p)

  • Low: Average FPS is 81.
  • Medium: Average FPS is 64, with a minimum of 54 and a maximum of 73.
  • High: Average FPS is 58.
  • Ultra: Average FPS is 37.

2560x1440 (1440p)

  • Low: Average FPS is 56.
  • Medium: Average FPS is 44, with a minimum of 38 and a maximum of 51.
  • High: Average FPS is 40.
  • Ultra: Average FPS is 26.

3840x2160 (4K)

  • Low: Average FPS is 34.
  • Medium: Average FPS is 26, with a minimum of 22 and a maximum of 30.
  • High: Average FPS is 24.
  • Ultra: Average FPS is 15.

Interpreting these numbers, the only preset that consistently stays above 60 FPS is 1080p Low. The 1080p Medium preset is close, with a 64 FPS average, but its minimum of 54 FPS means there will be occasional dips below the 60 FPS line. At 1440p, no preset reaches a 60 FPS average; the best is Low at 56 FPS. At 4K, all presets are below 35 FPS, which is generally considered unplayable for an action RPG that requires timely responses.

The spread between Low and Ultra at each resolution is also telling. At 1080p, the difference between Low (81 FPS) and Ultra (37 FPS) is 44 FPS, which is a 54% drop. At 1440p, the difference is 30 FPS (56 to 26), a 54% drop as well. At 4K, the difference is 19 FPS (34 to 15), a 56% drop. This consistency shows that the GPU’s performance scales predictably with the quality settings, and there is no point where the CPU takes over to mitigate the load. The Intel Core Ultra 5 245 is simply waiting for the GPU to finish its work, and the RX 580 is working as hard as it can. The measured results are a clear demonstration of a GPU-bound system, and any attempt to improve frame rates would require a more powerful graphics card.

Hardware Specifications

Intel Core Ultra 5 245

Cores / Threads 14 / 14
Base Clock 3500 MHz
Boost Clock 5100 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

AMD Radeon RX 580

VRAM 8 GB GDDR5
Base Clock —
Boost Clock 1340 MHz MHz
TDP 185 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 245 + AMD Radeon RX 580 in Greedfall

Resolution Settings Avg FPS
3840x2160 Low 34.0
3840x2160 Medium 26.0
3840x2160 High 24.0
3840x2160 Ultra 15.0
2560x1440 Low 56.0
2560x1440 Medium 44.0
2560x1440 High 40.0
2560x1440 Ultra 26.0
1920x1080 Low 81.0
1920x1080 Medium 64.0
1920x1080 High 58.0
1920x1080 Ultra 37.0

Greedfall with iUltra 5 245 + Other GPUs

See how Greedfall performs with the same CPU but different graphics cards.

Greedfall with RX 580 + Other CPUs

See how Greedfall performs with the same GPU but different processors.

Other Games with iUltra 5 245 + RX 580

Explore FPS benchmarks for other games using this same hardware combination.