Greedfall
This combination delivers exceptional performance with an average of 165 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 60 | 94 | 103 | 131 |
| 1440p QHD | 100 | 157 | 173 | 220 |
| 1080p Full HD | 145 | 226 | 249 | 318 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Greedfall with Intel Core Ultra 5 235 + NVIDIA GeForce RTX 4080, In-Depth Analysis
# How This Combo Ranks
The Intel Core Ultra 5 235 paired with the NVIDIA GeForce RTX 4080 lands at rank 254 out of 3,703 tested combinations for Greedfall, placing it in the top 7% of all configs. This is a strong position, but not a dominant one — the data suggests that while this combo is clearly capable of high framerates, there are 253 other pairings that edge it out, likely due to more aggressive GPU configurations or CPUs with higher single-thread performance that Greedfall's engine favors.
What makes this ranking notable is the context of the individual components. The RTX 4080 sits at the 86th percentile among all GPUs, while the Core Ultra 5 235 stands at the 89th percentile among all CPUs. When combined, the resulting rank of 254 out of 3,703 indicates a synergistic pairing rather than a bottlenecked one. The gap between this combo and the top ranks is not enormous — the measured average FPS at 4K Ultra is 60, which is playable but not exceptional for a card of this tier. The data implies that the game's engine, released in 2019, may not fully utilize the modern architecture of either component, leaving performance on the table compared to newer titles.
The average benchmark score for the CPU is 46,062, placing it within 0.1% of the AMD Ryzen AI 9 HX 375 and Intel Core i9-13900HX, and 0.2% ahead of the AMD EPYC 4364P and EPYC 7303. This tight clustering means that swapping to any of these rivals would yield nearly identical CPU-bound behavior in Greedfall. The GPU's average benchmark score of 54,247 is similarly close to the RTX 4080 SUPER at 0.1% difference, which suggests that the combo's rank is stable even if a near-identical GPU were substituted.
# GPU Role
The NVIDIA GeForce RTX 4080 brings 16 GB of GDDR6X memory on a 256-bit bus, delivering 716.8 GB/s of bandwidth. This is a substantial amount of memory headroom for Greedfall, a game from 2019 that was designed around the previous console generation's memory constraints. The 16 GB capacity is likely never fully utilized at any of the measured settings, meaning the bottleneck shifts to raw compute rather than memory allocation.
Clock speeds are equally generous: a base of 2205 MHz and a boost of 2505 MHz. The boost clock is what the card sustains under load, and Greedfall's relatively simple geometry and shading workloads should allow the RTX 4080 to hold near-boost frequencies consistently. The memory clock runs at 1400 MHz with 22.4 Gbps effective, which translates to the 716.8 GB/s figure. For a game like Greedfall, this bandwidth is more than sufficient — the data shows that at 1080p Low, the combo reaches 318 FPS, which is likely far beyond what the engine's draw call submission can feed.
The GPU's compute capabilities are extensive: 9,728 shading units, 304 TMUs, and 112 ROPs. In Greedfall, which is primarily rasterization-bound rather than ray-tracing-bound, the ROP count and pixel rate of 280.6 GPixel/s are what drive the high framerates at lower resolutions. The FP32 performance of 48.74 TFLOPS is effectively doubled from the FP16 rate at a 1:1 ratio, but Greedfall does not use FP16 acceleration paths, so this theoretical peak is not fully realized in practice.
The RTX 4080's benchmark scores reinforce its role: a Passmark G3D score of 34,457 and a 3DMark Steel Nomad DX12 score of 6,567. For Greedfall, the DirectX 11 path is more relevant than DX12, given the game's release date, and the Passmark DirectX 11 score of 314 suggests strong legacy API performance. The data indicates that the GPU is not the limiting factor at 1080p — it becomes increasingly relevant only as resolution climbs to 4K, where the pixel fill rate and memory bandwidth start to matter more.
# FAQ
Q: What is the best resolution for this combo in Greedfall?
A: The data shows that at 1440p High, the combo achieves 157 FPS, which is well above the 60 FPS threshold for smooth gameplay. At 4K High, it drops to 94 FPS, still playable. For the highest fidelity with good performance, 1440p Ultra at 100 FPS is the sweet spot.
Q: How does the CPU compare to its nearest rivals?
A: The Core Ultra 5 235 has an average benchmark score of 46,062, which is 0.1% higher than the AMD Ryzen AI 9 HX 375 and 0.1% lower than the Intel Core i9-13900HX. It is 0.2% ahead of both the AMD EPYC 4364P and EPYC 7303. These differences are negligible in real-world gaming.
Q: Does the RTX 4080 outperform its closest competitor?
A: The RTX 4080 has an average benchmark score of 54,247, which is 0.1% higher than the RTX 4080 SUPER but 1.1% lower than the AMD Radeon Pro W5700X. It trails the AMD Radeon RX 6750 GRE 12 GB by 2.6% and the AMD Radeon 8060S by 2.7% in average scores.
Q: What framerate can I expect at 4K Ultra settings?
A: At 3840x2160 with Ultra settings, the combo delivers an average of 60 FPS. This is exactly at the threshold for standard 60 Hz displays, making it a borderline experience for ultra-fidelity gaming.
Q: Is the CPU or GPU more important for Greedfall's performance?
A: The data suggests the GPU becomes the limiting factor at higher resolutions. At 1080p Low, the combo hits 318 FPS, indicating CPU headroom remains. At 4K Ultra, it drops to 60 FPS, showing the GPU struggles with the resolution increase while the CPU has more capacity.
Q: How does the combo rank overall in this game?
A: It ranks 254th out of 3,703 tested combos, putting it in the top 7% of configurations. This is a high placement, but not the absolute top, indicating there are a few dozen combos with marginally better performance.
# Measured FPS Breakdown
At 1920x1080, the combo delivers exceptional framerates across all settings. Low settings produce an average of 318 FPS, which is extraordinarily high and likely beyond the refresh rate of most monitors. Medium settings drop to 249 FPS, High to 226 FPS, and Ultra to 145 FPS. The Medium preset includes measured minimum and maximum values of 212 and 287 FPS, respectively, showing a variance of 75 FPS — this suggests occasional frame dips but overall stability remains strong. The gap between Low and Ultra is 173 FPS, indicating that the GPU scales well with settings but the CPU can still push frames even at the highest preset.
At 2560x1440, the same pattern holds but with lower absolute numbers. Low settings average 220 FPS, Medium 173 FPS (with min/max of 147/199), High 157 FPS, and Ultra 100 FPS. The drop from Low to Ultra is 120 FPS, which is a shallower decline than at 1080p, suggesting the GPU is starting to become more relevant. The Medium preset's variance of 52 FPS is tighter than at 1080p, indicating more consistent frame pacing as resolution increases. Ultra at 100 FPS is still well above the 60 FPS playability threshold, making 1440p a strong choice for this combo.
At 3840x2160, the framerates become more moderate. Low settings average 131 FPS, Medium 103 FPS (with min/max of 88/119), High 94 FPS, and Ultra 60 FPS. The Ultra preset is exactly at 60 FPS, which is the minimum for smooth gameplay on standard displays. The Medium preset's minimum of 88 FPS shows that even demanding scenes stay above 60 FPS, but the Ultra preset lacks min/max data, so its consistency is unknown. The drop from Low to Ultra is 71 FPS, the smallest absolute decline across resolutions, confirming that the GPU is now the primary constraint.
# Resolution Scaling
The FPS data reveals a clear scaling pattern as resolution increases. From 1080p to 1440p, the average FPS at High settings drops from 226 to 157, a 30.5% decrease. From 1440p to 4K, it drops from 157 to 94, a 40.1% decrease. This steeper decline at higher resolutions indicates that the GPU is becoming the limiting factor — the RTX 4080's pixel throughput and memory bandwidth are being taxed more heavily as pixel count rises.
At Low settings, the scaling is even more pronounced: 318 FPS at 1080p, 220 FPS at 1440p (a 30.8% drop), and 131 FPS at 4K (a 40.5% drop from 1440p). This suggests that at Low settings, the CPU is still capable of feeding the GPU at 1080p, but by 4K, the GPU's fill rate limits performance. The fact that Low at 4K (131 FPS) is still higher than Ultra at 1080p (145 FPS) is telling — the game's visual complexity at Ultra settings has a larger impact on the GPU than a 4x resolution increase at Low settings.
Ultra settings show the most dramatic scaling: 145 FPS at 1080p, 100 FPS at 1440p (a 31% drop), and 60 FPS at 4K (a 40% drop). The 4K Ultra result of exactly 60 FPS is a critical threshold — it indicates the GPU is fully saturated, and any additional visual detail would push the framerate below playable levels. The data implies that the CPU is not a bottleneck at any resolution, as even the lowest settings at 1080p (318 FPS) do not show signs of CPU limitation, given the Core Ultra 5 235's 14 cores and 5.00 GHz boost clock.
The scaling behavior suggests that Greedfall is not particularly demanding on either component at lower resolutions, but the RTX 4080's architecture — with its 112 ROPs and 716.8 GB/s bandwidth — begins to show limitations at 4K Ultra. The combo is therefore best suited for 1440p or 1080p high-refresh-rate gaming, where it can leverage its CPU headroom.
# CPU Role
The Intel Core Ultra 5 235 is a 14-core, 14-thread processor based on the Arrow Lake architecture, built on TSMC's 3 nm process. Its base clock of 3.40 GHz and boost clock of 5.00 GHz are critical for Greedfall, a game that relies on single-thread performance for its main game logic and physics. The 24 MB of L3 cache is shared across all cores, which helps with data locality in open-world areas.
The CPU's benchmark results support its gaming capability: a Cinebench R23 single-core score of 2,085 and multi-core score of 14,769. For Greedfall, the single-core score is more indicative of gaming performance, as the game's engine does not scale well beyond a few threads. The Passmark single-thread score of 4,516 is equally strong, placing the CPU in the top 89th percentile among all processors.
The CPU's nearest rivals all have average scores within 0.2% of each other, which means that in Greedfall, the choice between the Core Ultra 5 235 and an AMD EPYC or Ryzen AI would not materially change framerates. The 14 threads are more than sufficient for Greedfall's threading model, and the boost clock of 5.00 GHz ensures that single-threaded workloads are handled with minimal latency.
At 1080p Low, the combo achieves 318 FPS, which is a strong indicator that the CPU is not a bottleneck. If the CPU were limiting, we would expect to see framerates plateau around a certain value regardless of resolution or settings. Instead, the data shows framerates scaling with resolution and settings, confirming that the GPU is the primary driver of performance differences. The CPU's role is to maintain a high floor, and at 318 FPS, that floor is well above what most displays can show.
# Settings Recommendations
For the best balance of visual quality and performance, the 1440p High preset is the recommended choice. It delivers 157 FPS, which is well above the 144 FPS threshold for high-refresh-rate displays, and the visual improvement over Medium (173 FPS) is marginal. The data shows that Ultra at 1440p drops to 100 FPS, still playable but with diminishing returns in visual fidelity.
At 4K, the High preset at 94 FPS is the best option for maintaining high framerates while enjoying enhanced detail. Ultra at 4K drops to exactly 60 FPS, which is acceptable for standard displays but leaves no headroom for demanding scenes. The Medium preset at 4K (103 FPS) offers a safer margin, with a measured minimum of 88 FPS, making it the recommended choice for players who prioritize consistency over maximum detail.
At 1080p, the Ultra preset at 145 FPS is recommended, as it provides the best visual quality while still exceeding 144 Hz. The Medium preset at 249 FPS is overkill for most displays and the High preset at 226 FPS offers no tangible benefit over Ultra for a 144 Hz monitor. For competitive play, the Low preset at 318 FPS is available, but Greedfall is not a competitive shooter, so the visual trade-off is rarely worth it.
The data suggests that the combo is best utilized at 1440p, where it can maintain high framerates across all settings without approaching the 60 FPS floor. At 4K, players should stick to High or Medium to avoid the Ultra preset's 60 FPS lock, which leaves no room for frame drops in combat-heavy areas. The measured Medium presets at all resolutions include min/max data, showing that this preset offers the most consistent frame pacing, making it a safe fallback for any resolution.
Hardware Specifications
Intel Core Ultra 5 235
NVIDIA GeForce RTX 4080
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 235 + NVIDIA GeForce RTX 4080 in Greedfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 131.0 |
| 3840x2160 | Medium | 103.0 |
| 3840x2160 | High | 94.0 |
| 3840x2160 | Ultra | 60.0 |
| 2560x1440 | Low | 220.0 |
| 2560x1440 | Medium | 173.0 |
| 2560x1440 | High | 157.0 |
| 2560x1440 | Ultra | 100.0 |
| 1920x1080 | Low | 318.0 |
| 1920x1080 | Medium | 249.0 |
| 1920x1080 | High | 226.0 |
| 1920x1080 | Ultra | 145.0 |
Greedfall with iUltra 5 235 + Other GPUs
See how Greedfall performs with the same CPU but different graphics cards.
Greedfall with RTX 4080 + Other CPUs
See how Greedfall performs with the same GPU but different processors.
Other Games with iUltra 5 235 + RTX 4080
Explore FPS benchmarks for other games using this same hardware combination.