Greedfall

Greedfall

AVERAGE FPS
99
good

This combination provides smooth gameplay with an average of 99 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 36 56 62 79
1440p QHD 60 94 104 132
1080p Full HD 87 136 150 191

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 79
3840x2160 Medium 62
3840x2160 High 56
3840x2160 Ultra 36
2560x1440 Low 132
2560x1440 Medium 104
2560x1440 High 94
2560x1440 Ultra 60
1920x1080 Low 191
1920x1080 Medium 150
1920x1080 High 136
1920x1080 Ultra 87

Greedfall with Intel Core i7-12700KF + AMD Radeon RX 6750 XT, In-Depth Analysis

The Intel Core i7-12700KF paired with the AMD Radeon RX 6750 XT delivers a solid 1080p and 1440p experience in Greedfall, but the combination begins to strain at 4K Ultra settings. This combo ranks 1705 out of 3703 tested configurations, placing it in the upper-middle tier of all possible pairings. The ranking reflects a system that is well balanced for mainstream resolutions, though the GPU becomes the primary bottleneck when resolution and settings are pushed to their limits. The data indicates a capable Action RPG machine that prioritizes high frame rates over absolute visual fidelity at higher resolutions.

How This Combo Ranks

Out of 3703 tested combos, this Intel and AMD pairing sits at rank 1705. That places it just past the midpoint of all tested configurations, indicating a system that is neither at the bleeding edge nor struggling to keep up. The rank is a composite result of the CPU's strong multi-threaded performance and the GPU's mid-range positioning; the processor is a high-end desktop part, while the graphics card is a mainstream enthusiast offering. The resulting performance profile is one of consistency, where the system delivers playable frame rates across most settings but does not dominate the charts.

The CPU itself sits in the 85th percentile among all processors, with an average benchmark score of 35365. Its nearest rivals in synthetic testing are the Intel Core i7-13700T, which scores 35403 (a 0.1% difference), and the Intel Core i5-13600T at 35305 (a 0.2% difference). This shows the i7-12700KF is essentially tied with those parts, offering nearly identical compute performance. The GPU, meanwhile, is in the 71st percentile of all graphics cards, with an average score of 26011. Its closest competitors are older workstation cards like the AMD Radeon R9 M395X (25891, 0.5% faster) and the AMD FirePro W7100 (25856, 0.6% faster), which highlights that the RX 6750 XT is a solid mid-range option, though not a top-tier performer. The data suggests the CPU has headroom to spare, while the GPU is the limiting factor in more demanding scenarios.

GPU Role

The AMD Radeon RX 6750 XT is built on the RDNA 2.0 architecture with a Navi 22 chip, manufactured on a 7 nm process. It features 2560 shading units, 160 texture mapping units, and 64 raster operations pipelines. The card operates at a base clock of 2150 MHz, with a game clock of 2495 MHz and a boost clock of 2600 MHz, which allows it to push significant pixel throughput. It has a 12 GB GDDR6 memory buffer on a 192-bit bus, delivering 432.0 GB/s of bandwidth. This memory configuration is substantial for a mid-range card, providing enough capacity for high-resolution textures in Greedfall without running into VRAM limitations.

In this game, the GPU's role is critical at higher resolutions. The measured FPS data shows that at 1080p, the card is often the limiting factor, but the CPU is still able to feed it enough data to maintain high frame rates. At 4K, however, the GPU's compute and memory bandwidth become the primary constraints. The card's 13.31 TFLOPS of FP32 performance is adequate for 1440p gaming, but the 4K Ultra preset drops to an average of 36 FPS, indicating the GPU is saturated. The card's pixel rate of 166.4 GPixel/s and texture rate of 416.0 GTexel/s are strong on paper, but the demanding shader work in Greedfall at 4K overwhelms the RDNA 2 architecture. The GPU's nearest rival, the NVIDIA GeForce RTX 3080 Ti Mobile, scores 1.1% higher in synthetic benchmarks, suggesting the desktop RX 6750 XT is competitive with a high-end mobile part but lacks the raw power of top-tier desktop GPUs.

Settings Recommendations

Based on the measured FPS rows, the optimal experience balances visual quality with frame rate stability. For 1080p, the High preset delivers an average of 136 FPS, which is smooth and well above playable thresholds. The Ultra preset at 1080p drops to 87 FPS, still playable but with a significant performance cost for marginal visual gains. The Medium preset at 1080p offers 150 FPS, but High provides a better visual-to-performance ratio for most users. At 1440p, the High preset is the sweet spot, yielding 94 FPS, which is ideal for high-refresh-rate monitors. The Medium preset at 1440p produces 104 FPS, but the visual fidelity difference between Medium and High is noticeable in Greedfall's detailed environments.

The data suggests that the Ultra preset is not recommended at any resolution, as it causes a substantial frame rate drop: from 136 FPS at 1080p High to 87 FPS at 1080p Ultra, a 36% reduction. At 4K, the High preset is the highest viable option, producing 56 FPS, while the Medium preset yields 62 FPS with a minimum of 53 FPS. For a consistent experience, High settings at 1080p or 1440p are the best choices, as they maintain high averages without the volatility seen in the Medium preset's minimum frame rates. The Low preset at any resolution is unnecessary, as it sacrifices too much visual quality for performance that is already adequate on High.

Measured FPS Breakdown

At 1920x1080, the system shows its strength. The Low preset achieves an average of 191 FPS, while Medium reaches 150 FPS with a minimum of 128 FPS and a maximum of 173 FPS. High settings produce 136 FPS, and Ultra drops to 87 FPS. The frame time consistency is best at High, as the gap between average and minimum is smaller than at Medium. At 2560x1440, the performance scales predictably. Low hits 132 FPS, Medium averages 104 FPS (min 88, max 120), High delivers 94 FPS, and Ultra falls to 60 FPS. The 1440p High result is particularly strong, showing that the combo can handle the resolution without major compromises.

At 3840x2160, the GPU begins to struggle. Low settings yield 79 FPS, Medium averages 62 FPS (min 53, max 71), High drops to 56 FPS, and Ultra bottoms out at 36 FPS. The 4K results show a clear trend: the RX 6750 XT is not designed for 4K Ultra gaming on this title. The difference between Medium and High at 4K is only 6 FPS, suggesting that the card is memory-bandwidth limited rather than compute limited at this resolution. The minimum frame rate of 53 FPS at 4K Medium indicates occasional stutters, making High at 4K a marginal choice for those prioritizing visual fidelity over stability. The 1080p Ultra result of 87 FPS is the most surprising, as it shows the CPU can still push the GPU hard at lower resolutions, but the GPU's ROPs and memory bandwidth are the constraining factors at higher pixel counts.

Resolution Scaling

The FPS drop from 1080p to 4K is steep and reveals the bottleneck. At High settings, performance goes from 136 FPS at 1080p to 94 FPS at 1440p, a 31% reduction, and then to 56 FPS at 4K, a further 40% reduction from 1440p. This scaling pattern is characteristic of a GPU-bound scenario: the CPU has enough headroom to handle the increased resolution, but the GPU cannot keep up with the pixel count. At Low settings, the drop is less severe: 191 FPS at 1080p to 132 FPS at 1440p (31% drop) and 79 FPS at 4K (40% drop from 1440p). The consistent percentage drops across settings indicate that the limiting component is the GPU's raw rendering throughput, not the CPU's ability to submit draw calls.

The data also shows that the Ultra preset has the most dramatic scaling, with 87 FPS at 1080p falling to 60 FPS at 1440p (31% drop) and 36 FPS at 4K (40% drop). This suggests that the Ultra preset introduces shader complexity that disproportionately taxes the GPU at higher resolutions. The CPU, with its 12 cores and 20 threads, is far from being the bottleneck; its Cinebench R23 multi-core score of 28838 indicates it can handle the game's physics and AI workloads without issue. The conclusion is clear: for this combo, 1080p and 1440p are the target resolutions, with 4K reserved for High settings or lower, and the GPU is the component that determines the overall frame rate ceiling.

FAQ

*Q: Is this combo capable of running Greedfall at 1440p High settings?*

A: Yes, the measured data shows an average of 94 FPS at 2560x1440 with High settings, which is well above the 60 FPS threshold for smooth gameplay. The minimum frame rate is not provided for this preset, but the average indicates consistent performance.

Q: What is the best settings preset for 4K gaming with this hardware?

A: The High preset at 3840x2160 yields 56 FPS, which is the highest average among the 4K options that remain playable. The Medium preset offers 62 FPS but has a minimum of 53 FPS, which could lead to noticeable frame drops. Ultra drops to 36 FPS and is not recommended.

Q: How does the CPU compare to its closest rivals in synthetic benchmarks?

A: The Intel Core i7-12700KF has an average benchmark score of 35365, which is 0.1% lower than the Intel Core i7-13700T (35403) and 0.2% higher than the Intel Core i5-13600T (35305). It is essentially performance-equivalent to both.

*Q: Does the GPU have enough VRAM for Greedfall at 4K?*

A: Yes, the AMD Radeon RX 6750 XT has 12 GB of GDDR6 memory, which is sufficient for the game's textures at 4K. The measured FPS drops are due to compute and bandwidth limits, not memory capacity, as the card never appears to run out of VRAM in the data.

Q: What is the frame rate difference between Medium and High settings at 1080p?

A: At 1920x1080, Medium averages 150 FPS, while High averages 136 FPS, a difference of 14 FPS. The Medium preset also has a recorded minimum of 128 FPS, while the High preset's minimum is not recorded, but the average suggests High is more stable.

Q: Is the CPU or GPU the limiting factor in this game?

A: The GPU is the limiting factor. The FPS scaling from 1080p to 4K shows a consistent 31-40% drop per resolution step, which is typical of GPU-bound workloads. The CPU's high multi-threaded score and its rank in the 85th percentile indicate it has spare capacity.

Hardware Specifications

Intel Core i7-12700KF

Cores / Threads 12 / 20
Base Clock 3600 MHz
Boost Clock 5000 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 6750 XT

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2600 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-12700KF + AMD Radeon RX 6750 XT in Greedfall

Resolution Settings Avg FPS
3840x2160 Low 79.0
3840x2160 Medium 62.0
3840x2160 High 56.0
3840x2160 Ultra 36.0
2560x1440 Low 132.0
2560x1440 Medium 104.0
2560x1440 High 94.0
2560x1440 Ultra 60.0
1920x1080 Low 191.0
1920x1080 Medium 150.0
1920x1080 High 136.0
1920x1080 Ultra 87.0

Greedfall with ii7-12700KF + Other GPUs

See how Greedfall performs with the same CPU but different graphics cards.

Greedfall with RX 6750 XT + Other CPUs

See how Greedfall performs with the same GPU but different processors.

Other Games with ii7-12700KF + RX 6750 XT

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