Greedfall
This combination provides smooth gameplay with an average of 99 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 36 | 55 | 60 | 81 |
| 1440p QHD | 60 | 97 | 106 | 134 |
| 1080p Full HD | 86 | 134 | 149 | 189 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Greedfall with AMD Ryzen 7 7700X + AMD Radeon RX 6750 XT, In-Depth Analysis
The AMD Ryzen 7 7700X and AMD Radeon RX 6750 XT pairing in Greedfall presents a fascinating case of bottleneck dynamics. The benchmark data reveals that this combination sits at rank 838 out of 1705 tested combos, placing it almost exactly in the middle of the pack. This middling position is surprising given the hardware involved, and the resolution scaling patterns suggest the GPU is the primary constraint at higher settings. The Ryzen 7 7700X, with its 8 cores and 16 threads, offers substantial processing headroom that Greedfall, a 2019 Action RPG, may not fully exploit.
CPU Role — cores, clocks, and how they relate to this game's results
The Ryzen 7 7700X brings a Zen 4 architecture built on a 5 nm process, with a base clock of 4.50 GHz and a boost clock of 5.40 GHz. It features 8 cores and 16 threads, backed by 32 MB of shared L3 cache. In synthetic benchmarks, the CPU achieves a Cinebench R23 multicore score of 30325 and a single-core score of 4281, with a Geekbench multicore score of 15538. Its performance percentile against all CPUs is 89, indicating it outperforms the vast majority of processors tested.
However, the measured FPS data in Greedfall tells a different story than what these raw CPU numbers might suggest. At 1080p Low settings, the combo achieves 188.7 FPS, but this drops to 86 FPS at Ultra settings. The gap between Low and Ultra at 1080p is substantial, which typically indicates GPU limitation rather than CPU constraint. The CPU's nearest rivals, including the Intel Core i5-13500 and Intel Core i7-12800HX, show average scores within 0.5% of the 7700X, meaning the processor is not an outlier in either direction.
The 16 threads of the 7700X provide ample parallel processing capability, yet Greedfall's engine appears to scale primarily with GPU load. The data shows that at 1440p, the FPS difference between High and Ultra is 96.5 versus 60.3, a 36.2 FPS gap that mirrors the 1080p pattern. This consistency across resolutions suggests the game's performance ceiling is tied to the graphics card's rendering capabilities rather than the CPU's thread management or clock speeds. The CPU's single-thread performance, evidenced by a PassMark single-thread score of 4190, is sufficient to avoid creating a bottleneck even at lower resolutions where CPU overhead typically becomes more apparent.
FAQ — 4-6 Q&A pairs answerable from FACT PACK data
Q: What is the best-performing settings preset at 1080p for this combo?
A: Low settings at 1920x1080 delivers the highest average FPS at 188.7, while High achieves 134.1 FPS and Medium reaches 148.8 FPS. Ultra settings drop to 86 FPS, representing the largest gap between any adjacent settings tiers.
Q: How does the combo rank relative to other tested configurations in Greedfall?
A: The combo ranks 838 out of 1705 total combinations, placing it in the 49th percentile of tested systems. This positions it squarely in the middle range, neither a top-tier performer nor a low-end outlier.
Q: Which resolution shows the smallest performance drop between High and Ultra settings?
A: At 3840x2160, High settings produce 55 FPS while Ultra produces 36.1 FPS, a difference of 18.9 FPS. This is the smallest absolute gap between High and Ultra across all three resolutions tested.
Q: What is the GPU's benchmark percentile compared to all graphics cards?
A: The Radeon RX 6750 XT holds a percentile rank of 79 against all GPUs, with an average benchmark score of 35327. Its nearest rival, the NVIDIA GeForce RTX 5070 Ti Mobile, scores 35435, just 0.3% higher.
Q: Does the CPU's multi-threaded performance align with its in-game results?
A: The CPU's Cinebench R23 multicore score of 30325 and PassMark multithread score of 35686 indicate strong parallel capability, yet the game's FPS scaling from Low to Ultra settings suggests GPU-bound performance rather than CPU limitation, as the FPS drops consistently with increased graphical load.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The resolution scaling data reveals a clear pattern of GPU-bound performance. At High settings, the average FPS moves from 134.1 at 1080p to 96.5 at 1440p, then drops sharply to 55 at 4K. This represents a 58.9% reduction from 1080p to 4K, a substantial decline that indicates the GPU is struggling to maintain frame rates as pixel count increases. The RX 6750 XT, with its 12 GB of GDDR6 memory and 432.0 GB/s bandwidth, has sufficient memory but appears limited by its raw compute power at higher resolutions.
At Low settings, the scaling is even more dramatic: 188.7 FPS at 1080p, 134.2 at 1440p, and 81.4 at 4K. The fact that even at Low settings, 4K performance falls below 100 FPS suggests the GPU's processing capability, not memory capacity, is the limiting factor. The CPU's role diminishes as resolution increases, since the rendering workload shifts entirely to the GPU. The 7700X's high single-thread performance, evidenced by its Geekbench single-core score of 2985, ensures it can feed frames to the GPU without becoming a bottleneck at any resolution.
The Ultra settings curve shows the steepest degradation: 86 FPS at 1080p, 60.3 at 1440p, and 36.1 at 4K. This pattern indicates that the RX 6750 XT's 64 ROPs and 160 TMUs are insufficient to handle the combined load of Ultra settings and high pixel counts. The data strongly suggests that for this game, the GPU is the primary limiting component across all tested configurations, with the CPU providing more than adequate headroom.
Settings Recommendations — which preset gives the best experience per the measured rows
Examining the measured FPS rows, the most balanced experience appears to be at High settings across all resolutions. At 1080p, High delivers 134.1 FPS, which is only 54.6 FPS below Low but a substantial 48.1 FPS above Ultra. The jump from Medium to High is a modest 14.7 FPS at 1080p, but the visual quality improvement typically justifies this trade-off. At 1440p, High produces 96.5 FPS, which remains above the commonly accepted 60 FPS threshold, while Medium reaches 106.2 FPS. The gap between High and Ultra at 1440p is 36.2 FPS, making Ultra less appealing for smooth gameplay.
At 4K, High settings yield 55 FPS, which is borderline playable but below 60 FPS. Medium produces 60.3 FPS at 4K, matching exactly the 1440p Ultra score of 60.3 FPS. This suggests that for 4K gaming, Medium settings offer the best balance between visual fidelity and performance, since it stays above 60 FPS while Low only reaches 81.4 FPS. The data indicates that High settings provide the most consistent experience across resolutions, with only the 4K resolution falling below the 60 FPS mark. Ultra settings are clearly not recommended, as they produce the lowest FPS at every resolution, dropping to 36.1 FPS at 4K.
How This Combo Ranks — use comboRankInGame vs other tested combos
The combo ranks 838 out of 1705 tested combinations, placing it at the 49.1% mark of the ranking distribution. This means that approximately 867 other configurations outperform this pairing in Greedfall, while 837 perform worse. The middle-of-the-pack ranking is notable because both components individually perform well in their respective categories: the CPU holds an 89th percentile rank against all CPUs, and the GPU holds a 79th percentile rank against all GPUs.
The discrepancy between component-level percentiles and the combo's game-specific rank suggests that Greedfall may not be particularly optimized for this hardware combination. The CPU's nearest rivals, such as the Intel Core i5-13500 with a deltaPct of 0.4 and the Intel Core i7-12800HX with 0.5, perform nearly identically in synthetic benchmarks, yet the game's performance is likely dictated by the GPU. The GPU's nearest rivals show similar tight clustering: the AMD Radeon RX 5600M is within 0.2%, and the NVIDIA GeForce RTX 3080 is 1.3% higher in average score. This clustering indicates that small differences in GPU performance could shift the combo's rank significantly, given the dense field of similar-performing hardware.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
At 1920x1080, the combo produces 188.7 FPS on Low, 148.8 FPS on Medium, 134.1 FPS on High, and 86 FPS on Ultra. The step from Medium to High results in a 14.7 FPS drop, while High to Ultra drops 48.1 FPS, representing the largest single-tier decline.
At 2560x1440, the results are 134.2 FPS on Low, 106.2 FPS on Medium, 96.5 FPS on High, and 60.3 FPS on Ultra. The Medium to High transition costs 9.7 FPS, while High to Ultra costs 36.2 FPS. Notably, 1440p Ultra matches 4K Medium exactly at 60.3 FPS.
At 3840x2160, the results are 81.4 FPS on Low, 60.3 FPS on Medium, 55 FPS on High, and 36.1 FPS on Ultra. The Low to Medium drop is 21.1 FPS, Medium to High drops 5.3 FPS, and High to Ultra drops 18.9 FPS. The 4K High setting at 55 FPS is the only sub-60 FPS result outside of Ultra settings.
GPU Role — VRAM, clocks, and how they relate to this game's results
The Radeon RX 6750 XT features 12 GB of GDDR6 memory on a 192-bit bus, providing 432.0 GB/s of bandwidth. Its base clock runs at 2150 MHz, with a boost clock of 2600 MHz and a game clock of 2495 MHz. The GPU is built on the RDNA 2.0 architecture with 2560 shading units, 160 TMUs, and 64 ROPs. In synthetic benchmarks, it achieves a PassMark G3D score of 20700 and a Geekbench OpenCL score of 107621.
The GPU's memory configuration appears adequate for Greedfall's demands, as even at 4K Ultra, the game runs at 36.1 FPS without indications of memory-related stuttering. However, the performance scaling suggests that the GPU's compute throughput is the limiting factor. The 13.31 TFLOPS FP32 performance and 416.0 GTexel/s texture rate are insufficient to maintain high frame rates at Ultra settings across all resolutions. The 4K Ultra result of 36.1 FPS represents a 58% reduction from 1080p Ultra, indicating that the GPU's fill rate and shader processing capability are being saturated.
The GPU's 79th percentile ranking against all GPUs, combined with its nearest rival scores clustered within 1.3%, suggests that this card sits in a competitive performance tier. In Greedfall specifically, the data shows that the GPU becomes the bottleneck at resolutions above 1080p, particularly at High and Ultra settings. The 12 GB VRAM capacity is not the constraint; rather, the GPU's raw processing power limits performance, as evidenced by the consistent FPS drops when increasing resolution or graphical settings.
Hardware Specifications
AMD Ryzen 7 7700X
AMD Radeon RX 6750 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 7700X + AMD Radeon RX 6750 XT in Greedfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 81.4 |
| 3840x2160 | Medium | 60.3 |
| 3840x2160 | High | 55.0 |
| 3840x2160 | Ultra | 36.1 |
| 2560x1440 | Low | 134.2 |
| 2560x1440 | Medium | 106.2 |
| 2560x1440 | High | 96.5 |
| 2560x1440 | Ultra | 60.3 |
| 1920x1080 | Low | 188.7 |
| 1920x1080 | Medium | 148.8 |
| 1920x1080 | High | 134.1 |
| 1920x1080 | Ultra | 86.0 |
Greedfall with Ryzen 7 7700X + Other GPUs
See how Greedfall performs with the same CPU but different graphics cards.
Greedfall with RX 6750 XT + Other CPUs
See how Greedfall performs with the same GPU but different processors.
Other Games with Ryzen 7 7700X + RX 6750 XT
Explore FPS benchmarks for other games using this same hardware combination.