Greedfall
This combination delivers exceptional performance with an average of 195 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 72 | 113 | 125 | 159 |
| 1440p QHD | 121 | 190 | 209 | 266 |
| 1080p Full HD | 175 | 273 | 301 | 330 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Greedfall with AMD Ryzen 7 5700X3D + NVIDIA GeForce RTX 5090 D, In-Depth Analysis
# Greedfall with AMD Ryzen 7 5700X3D + NVIDIA GeForce RTX 5090 D
This combination of the AMD Ryzen 7 5700X3D and NVIDIA GeForce RTX 5090 D lands at rank 50 out of 2,938 tested combos in Greedfall, placing it in the top 1.7% of all configurations measured. The pairing leverages an 8-core, 16-thread Zen 3 processor with 96 MB of shared L3 cache alongside a Blackwell 2.0 GPU that boasts 32 GB of GDDR7 memory on a 512-bit bus, producing frame rates that range from 72 FPS at 4K Ultra to 330 FPS at 1080p Low. The data shows a system that is heavily GPU-limited at higher resolutions but begins to expose CPU characteristics at lower settings, making it a versatile performer for this 2019 Action RPG.
How This Combo Ranks
The combo's rank of 50 out of 2,938 tested configurations places it in the 98.3rd percentile of all CPU-GPU pairings measured in Greedfall. This is a top-tier result, though not the absolute pinnacle, suggesting that while the hardware is exceptional, other combinations can extract slightly more performance in this specific title. The RTX 5090 D alone sits in the 92nd percentile among all GPUs, while the Ryzen 7 5700X3D holds a 77th percentile position among all CPUs — the GPU is clearly the stronger component relative to its peers, and the overall combo ranking reflects that hierarchy.
Examining the CPU's nearest rivals provides context for its contribution. The Ryzen 7 5700X3D averages a benchmark score of 24,709, which is 0.1% below the AMD Ryzen 5 7600X3D (24,728) and 0.5% below the AMD Ryzen 9 5900HX (24,822). It edges out the Intel Core i5-12450HX (24,576) by 0.5% and the Intel Core i5-11600 (24,563) by 0.6%. These are remarkably tight margins — the entire cluster of rivals sits within a 1.1% band — indicating that the 5700X3D's processing power is essentially on par with its direct competitors in synthetic workloads. In Greedfall, where the GPU dominates at high settings, this CPU-level parity means the 5700X3D is unlikely to be the differentiating factor in frame rates.
The GPU's nearest rivals tell a similar story of tight competition. The RTX 5090 D's average benchmark score of 77,712 is 1.1% above the AMD Radeon RX 6650M XT (76,904) but 1.6% below the AMD Radeon RX 6850M XT (78,940) and 2.1-2.4% below the NVIDIA Tesla P100 variants (79,396 and 79,605). These deltas are small enough that real-world gaming performance could easily be influenced by drivers, cooling, or game-specific optimizations. Yet in Greedfall specifically, the measured FPS numbers are consistently high, suggesting the combination's 50th-place rank is not a sign of weakness but rather a reflection of how many similarly powerful configurations exist in the test database.
GPU Role
The RTX 5090 D is the dominant component in this pairing, and its specifications explain why. The GPU features 32 GB of GDDR7 memory on a 512-bit bus, yielding 1.79 TB/s of memory bandwidth — an enormous pool that Greedfall, a 2019 title, will not fully utilize. The card's base clock of 2017 MHz boosts to 2407 MHz, with memory running at 1750 MHz (28 Gbps effective). With 21,760 shading units, 680 TMUs, and 176 ROPs, the GPU delivers 104.8 TFLOPS of FP32 compute and a pixel rate of 423.6 GPixel/s.
In Greedfall's measured results, the GPU's role is most evident in the scaling from Low to Ultra settings at each resolution. At 4K, average FPS drops from 159 at Low to 72 at Ultra — a 55% reduction — while at 1080p it drops from 330 to 175, a 47% reduction. This consistent performance hit across resolutions indicates the GPU is the primary bottleneck when settings increase, as the added visual complexity (shadows, textures, post-processing) directly taxes the shader and ROP throughput. The 32 GB VRAM is never a constraint here; even at 4K Ultra, Greedfall's memory footprint is far below what this card offers, so the GPU's compute capabilities rather than its memory capacity determine the frame rates.
The GPU's benchmark scores reinforce its high-end positioning. The 3DMark Steel Nomad DX12 score of 14,326 and a PassMark G3D score of 44,065 place it well above most consumer graphics cards. The Geekbench Vulkan score of 376,915 and OpenCL score of 310,674 suggest strong compute performance that would benefit titles with heavy particle effects or physics, though Greedfall's Action RPG gameplay likely leans more on traditional rasterization. The RTX 5090 D's 170 RT cores and 680 tensor cores are present but largely idle in this title, which was released before ray tracing became a standard feature.
Settings Recommendations
Based on the measured FPS rows, the Medium preset offers the best balance of visual quality and performance across all three resolutions. At 1080p Medium, the combo delivers 301 average FPS with a minimum of 256 and maximum of 346 — this is the only preset at any resolution with full min/max data, indicating smooth frame pacing. At 1440p Medium, the average drops to 209 FPS (min 178, max 240), still well above the 60 FPS threshold for smooth gameplay and comfortably within high-refresh-rate monitor territory. Even at 4K Medium, the system maintains 125 average FPS with a 106 minimum, ensuring no perceptible stutter.
The High preset is a viable alternative for users prioritizing visual fidelity over raw frame rates. It delivers 273 FPS at 1080p, 190 at 1440p, and 113 at 4K — all playable, but the jump from Medium to High costs roughly 9-10% performance at each resolution while providing marginal visual improvements in a 2019 title. The Ultra preset is the most demanding, reducing FPS to 175 at 1080p, 121 at 1440p, and 72 at 4K. While 72 FPS at 4K Ultra is technically playable, the 47% performance drop from Medium at 4K makes Ultra a poor trade-off unless the user has a VRR display and prioritizes maximum image quality.
The Low preset, while delivering the highest frame rates (330 at 1080p, 266 at 1440p, 159 at 4K), sacrifices too much visual quality for a game that is not competitively demanding. The measured data suggests that Medium is the sweet spot: it retains enough graphical detail for an immersive Action RPG experience while keeping frame rates high enough to eliminate any risk of input lag or screen tearing. For users with 144Hz displays, Medium at 1440p (209 FPS) or 4K (125 FPS) both exceed the refresh rate threshold, making them the recommended configurations.
Measured FPS Breakdown
At 1920x1080, the combo produces its highest frame rates across all settings. Low delivers 330 average FPS, Medium drops to 301 (with min 256 and max 346), High settles at 273, and Ultra bottoms out at 175. The spread from Low to Ultra is 155 FPS, representing a 47% reduction — substantial, but the absolute numbers are so high that even the Ultra preset remains far above any display's refresh rate. The min/max data for Medium (256-346) shows a 90 FPS range, indicating some frame-time variance but nothing that would cause noticeable stuttering.
At 2560x1440, the pattern repeats with lower absolute values. Low produces 266 average FPS, Medium 209 (min 178, max 240), High 190, and Ultra 121. The drop from 1080p to 1440p at each setting is roughly 19-30%, with Low seeing the smallest relative decline (19%) and Ultra the largest (31%). The Medium preset's min of 178 FPS remains well above 144Hz refresh rates, making 1440p Medium the most compelling choice for high-refresh gaming. The 240 FPS max for Medium suggests the system can occasionally hit very high frame rates even at this resolution, though the average is more representative.
At 3840x2160, the GPU begins to show its limits. Low produces 159 average FPS, Medium 125 (min 106, max 143), High 113, and Ultra 72. The 4K to 1440p scaling shows a 40% reduction at Low (266 to 159), 40% at Medium (209 to 125), 41% at High (190 to 113), and 40% at Ultra (121 to 72). This consistent ~40% drop across all settings indicates the GPU is scaling uniformly with pixel count, a hallmark of a GPU-bound scenario. The Ultra preset's 72 FPS is the only measured value that approaches the 60 FPS threshold, and the Medium preset's 106 minimum FPS is the lowest recorded across all settings, though still smooth.
Resolution Scaling
The FPS drop from 1080p to 4K reveals a clear GPU-limited scenario. At each settings tier, the reduction is nearly uniform: Low drops 52% (330 to 159), Medium drops 58% (301 to 125), High drops 59% (273 to 113), and Ultra drops 59% (175 to 72). The slightly smaller drop at Low (52% vs 58-59%) hints that at Low settings, the CPU begins to play a larger role — the 5700X3D's 3.00 GHz base and 4.10 GHz boost clocks, combined with 8 cores and 16 threads, are sufficient to feed the GPU at lower resolutions where pixel throughput is less demanding.
The fact that the drop from 1080p to 1440p is smaller (19-31%) than the drop from 1440p to 4K (40-41%) at every settings tier further confirms this interpretation. The pixel count increases by 78% from 1080p to 1440p, but frame rates only fall by roughly a quarter; from 1440p to 4K, the pixel count increases by 125%, and frame rates fall by 40%. This disproportionate scaling suggests that at 1080p, the system is partially CPU-bound — the GPU has spare capacity that the 5700X3D cannot fully utilize, particularly at Low settings where the CPU's single-thread performance (3DMark single-thread score of 804) becomes a limiting factor.
The 5700X3D's 96 MB of shared L3 cache is a notable asset for gaming workloads, as it reduces memory latency and improves cache hit rates. However, Greedfall's engine, released in 2019, may not be optimized to fully exploit this cache structure, especially at lower resolutions where the CPU's role is more pronounced. The measured data shows that the combo is most balanced at 1440p, where the GPU's 32 GB memory and massive bandwidth are fully engaged without the CPU becoming a bottleneck — the 209 FPS at Medium represents a sweet spot where both components are working near their potential.
FAQ
Q: Is this combo overkill for Greedfall?
A: Yes, in the sense that the RTX 5090 D's 32 GB VRAM and 104.8 TFLOPS FP32 performance far exceed what Greedfall requires. The game runs at 330 FPS on Low at 1080p and never drops below 72 FPS at 4K Ultra, so the hardware is never stressed. However, the combo's rank of 50 out of 2,938 shows that many other configurations achieve similar results, making this pairing more about future-proofing than necessity.
Q: What resolution gives the best experience?
A: 1440p Medium provides the best balance, delivering 209 average FPS with a minimum of 178. This exceeds 144Hz refresh rates with comfortable headroom, and the 240 FPS maximum indicates the system can handle bursts of activity without dropping below smooth thresholds. 4K Medium is also viable at 125 FPS average, but the 106 minimum is closer to the edge.
Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?
A: The Ryzen 7 5700X3D scores 24,709 on average, which is 0.1% below the Ryzen 5 7600X3D (24,728), 0.5% below the Ryzen 9 5900HX (24,822), 0.5% above the Intel Core i5-12450HX (24,576), and 0.6% above the Intel Core i5-11600 (24,563). These differences are negligible in real-world gaming.
Q: Is the GPU's performance consistent with its benchmark scores?
A: The RTX 5090 D's average benchmark score of 77,712 is 1.1% above the RX 6650M XT (76,904) but 1.6-2.4% below the RX 6850M XT (78,940) and Tesla P100 variants (79,396-79,605). In Greedfall, the measured FPS are uniformly high, suggesting the GPU performs as expected for its class.
Q: Should I use the Ultra preset at 4K?
A: Ultra at 4K produces 72 average FPS, which is playable but leaves little headroom for demanding scenes. The Medium preset at 4K delivers 125 FPS with a minimum of 106, a much safer margin. Given that Greedfall's visual differences between Medium and Ultra are minor, Medium is the recommended choice at 4K.
Q: Does the CPU bottleneck the GPU at any settings?
A: At 1080p Low, the FPS drops only 19% when moving to 1440p, compared to 40% when moving from 1440p to 4K. This smaller drop suggests the CPU is limiting performance at 1080p Low, as the GPU has spare capacity. At 4K, the GPU is clearly the bottleneck, with consistent 40% drops across all settings.
CPU Role
The AMD Ryzen 7 5700X3D provides the processing foundation for this combo, with 8 cores and 16 threads based on the Zen 3 architecture (codenamed Vermeer) on a 7 nm TSMC process. The CPU's base clock of 3.00 GHz boosts to 4.10 GHz, and its 96 MB of shared L3 cache is the standout feature — this large cache is designed to reduce memory latency in gaming workloads. The CPU supports DDR4 memory on a dual-channel bus with 51.2 GB/s bandwidth, which is modest by modern standards but sufficient for a 2019 title.
In Greedfall, the CPU's role varies by resolution and settings. At 4K, the GPU is the clear bottleneck — the RTX 5090 D's pixel rate of 423.6 GPixel/s is taxed heavily at 3840x2160, and the CPU's 3DMark multi-thread score of 6,764 (16 threads) or 6,755 (max threads) is more than adequate to feed the GPU. At 1080p Low, however, the CPU becomes more relevant: the FPS drop from 1080p to 1440p is only 19% (330 to 266), suggesting the GPU is not fully utilized at the lower resolution, and the CPU's single-thread performance (3DMark single-thread score of 804, Cinebench R23 single-core score of 3,157) begins to matter more.
The 5700X3D's nearest rivals in synthetic benchmarks are all within a 1.1% performance band, and this parity likely extends to Greedfall. The CPU's 16 threads are more than Greedfall can use — the game's engine, from 2019, is unlikely to scale beyond 8 threads effectively — but the 8 physical cores ensure that even the most demanding scenes maintain consistent frame times. The CPU's 105 W TDP and 7 nm process allow for sustained boost clocks without thermal throttling, which is important for maintaining the 301 FPS average seen at 1080p Medium. The launch MSRP of this CPU is $249, though pricing is not a focus of this analysis.
The data suggests that the 5700X3D is a capable but not exceptional partner for the RTX 5090 D in Greedfall. Its 77th percentile ranking among all CPUs means it trails many newer processors in raw compute, but the 96 MB L3 cache and 8-core/16-thread configuration are well-suited for gaming. At 1440p and 4K, the CPU's influence is minimal — the GPU does the heavy lifting. At 1080p Low, the CPU becomes the limiting factor, but even then, the 330 FPS result is far above what any display can show. For this title, the CPU is sufficient, and the combo's rank 50 of 2,938 reflects the GPU's dominance in determining overall performance.
Hardware Specifications
AMD Ryzen 7 5700X3D
NVIDIA GeForce RTX 5090 D
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700X3D + NVIDIA GeForce RTX 5090 D in Greedfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 159.0 |
| 3840x2160 | Medium | 125.0 |
| 3840x2160 | High | 113.0 |
| 3840x2160 | Ultra | 72.0 |
| 2560x1440 | Low | 266.0 |
| 2560x1440 | Medium | 209.0 |
| 2560x1440 | High | 190.0 |
| 2560x1440 | Ultra | 121.0 |
| 1920x1080 | Low | 330.0 |
| 1920x1080 | Medium | 301.0 |
| 1920x1080 | High | 273.0 |
| 1920x1080 | Ultra | 175.0 |
Greedfall with Ryzen 7 5700X3D + Other GPUs
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Greedfall with RTX 5090 D + Other CPUs
See how Greedfall performs with the same GPU but different processors.
Other Games with Ryzen 7 5700X3D + RTX 5090 D
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