Greedfall

Greedfall

AVERAGE FPS
79
good

This combination provides smooth gameplay with an average of 79 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 29 45 49 63
1440p QHD 48 75 83 105
1080p Full HD 69 108 119 152

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 63
3840x2160 Medium 49
3840x2160 High 45
3840x2160 Ultra 29
2560x1440 Low 105
2560x1440 Medium 83
2560x1440 High 75
2560x1440 Ultra 48
1920x1080 Low 152
1920x1080 Medium 119
1920x1080 High 108
1920x1080 Ultra 69

Greedfall with AMD Ryzen 5 7500F + AMD Radeon RX 6600 XT, In-Depth Analysis

Greedfall, running on the AMD Ryzen 5 7500F and AMD Radeon RX 6600 XT, presents a clear picture of GPU-bound performance scaling across common resolutions. The measured frames per second (FPS) data, derived from four quality presets at three resolutions, allows for a detailed analysis of where this combination excels and where its limitations become apparent.

Resolution Scaling

The transition from 1920x1080 to 2560x1440 and then to 3840x2160 reveals a predictable yet steep decline in frame rates, characteristic of a system where the graphics card is the primary bottleneck. At 1080p with Low settings, the combo achieves an average of 152 FPS, but this drops to 105 FPS at 1440p and further to 63 FPS at 4K. This represents a 31% reduction from 1080p to 1440p and a 40% reduction from 1440p to 4K, indicating that the rendering load is scaling heavily with pixel count.

Looking at the High preset, the trend continues, albeit at lower absolute values. The average FPS moves from 108 at 1080p, to 75 at 1440p, and finally to 45 at 4K. The percentage drops are consistent—a 31% decrease when moving to 1440p and a 40% decrease when moving to 4K—suggesting that the relative performance hit from increased resolution is uniform regardless of the visual settings applied. This uniformity points to a consistent pixel-pushing workload that the RX 6600 XT handles with diminishing returns as resolution climbs.

The most demanding preset, Ultra, illustrates the steepest curve. Starting at 69 FPS in 1080p, it falls to 48 FPS at 1440p (a 30% drop) and then to 29 FPS at 4K (a 40% drop). The 4K Ultra result is the only scenario where the average FPS dips below 30, indicating a point of playability failure for smooth action. The data shows that 1080p is the resolution where this hardware maintains high headroom, while 4K is only viable for less demanding presets.

The scaling pattern between 1440p and 4K is particularly telling. For every preset, the FPS loss is roughly 40%, which is a larger relative drop than the 30% seen between 1080p and 1440p. This suggests that the memory bandwidth and raw shading power of the GPU are being stretched past their efficient operating range at 4K. The 256.0 GB/s memory bandwidth and 10.60 TFLOPS of FP32 performance become the limiting factors, as the GPU must move and process significantly more data for each frame at 4K.

GPU Role

The AMD Radeon RX 6600 XT is the defining component in this combo for Greedfall. Its 8 GB of GDDR6 memory on a 128-bit bus is sufficient for the game’s demands, but the performance ceiling is clearly set by its processing capabilities. The GPU’s boost clock of 2589 MHz and game clock of 2359 MHz provide the raw speed, yet the data shows that these clocks cannot compensate for the increased workload at higher resolutions.

The GPU’s benchmark scores place it in the 70th percentile of all GPUs, with an average benchmark score of 24442. Its nearest rivals in synthetic tests include the NVIDIA GeForce GTX 1630 (0.7% higher score) and the Intel Arc A350M (0.8% lower score), but these comparisons are for general compute tasks. In Greedfall, the measured FPS tells a more specific story. The 4K Ultra average of 29 FPS is the clearest indicator that the GPU’s pixel fill rate and texture processing capabilities are saturated.

The FP32 performance of 10.60 TFLOPS is a theoretical peak, but the real-world results show the GPU is consistently able to deliver high frame rates at lower resolutions. At 1080p Low, the 152 FPS average shows the GPU has ample headroom, but this headroom evaporates as the resolution increases. The 4K Medium result, with an average of 49 FPS and a minimum of 42 FPS, shows that even moderate settings at 4K push the GPU into a range where frame pacing may become inconsistent for some users.

The GPU’s RDNA 2.0 architecture, built on a 7 nm process, is well-suited for this title, but the data confirms that it is a 1080p and 1440p performer. The memory configuration, with a 2000 MHz memory clock and 16 Gbps effective speed, supports a bandwidth of 256.0 GB/s. This bandwidth is adequate for 1080p and 1440p, but the 4K results suggest it becomes a limiting factor when the frame buffer demands increase, leading to the observed performance drop.

Settings Recommendations

Based on the measured FPS data, the optimal experience for this hardware depends on the target resolution. At 1920x1080, the High preset is the clear recommendation, delivering an average of 108 FPS. This provides a smooth, high-fidelity experience without the performance penalty of Ultra. The Ultra preset at 1080p is still playable at 69 FPS average, but the jump to Medium yields 119 FPS, which is a marginal improvement over High for a noticeable drop in visual quality.

For 2560x1440, the High preset remains the best balance, with an average of 75 FPS. This is above the 60 FPS threshold for most displays and maintains good visual fidelity. The Medium preset at 83 FPS offers a slight performance boost, but the visual differences between Medium and High are often significant in an action RPG like Greedfall, making High the better trade-off. The Ultra preset at 48 FPS is playable but may feel less responsive in combat.

At 3840x2160, the data strongly advises against High or Ultra settings. The High preset averages 45 FPS, which is below the ideal smoothness threshold, and Ultra drops to 29 FPS, which is not recommended for consistent gameplay. The Low preset at 63 FPS is the only 4K option that maintains a playable average. However, the Medium preset at 49 FPS with a minimum of 42 FPS is a viable compromise for those who prioritize visual quality over a strict 60 FPS target, though it will require accepting some frame rate variability.

The data suggests that the Medium preset is the sweet spot for 4K, but only if the user can tolerate an average below 50 FPS. For a consistently smooth experience, the Low preset is the only reliable choice at 4K. Across all resolutions, the High preset offers the most consistent balance of visual quality and performance, making it the default recommendation for this combo.

FAQ

Q: What is the average FPS at 1080p with High settings?

A: The AMD Ryzen 5 7500F and Radeon RX 6600 XT combination achieves an average of 108 FPS at 1920x1080 with High settings, providing a smooth experience for this title.

Q: Is 4K gaming viable with this hardware in Greedfall?

A: 4K gaming is only viable with lower presets. The Low preset yields an average of 63 FPS, while the Medium preset averages 49 FPS. The High and Ultra presets drop to 45 FPS and 29 FPS, respectively, making them less suitable for consistent play.

Q: How does the Ultra preset performance compare between 1080p and 1440p?

A: The Ultra preset delivers an average of 69 FPS at 1080p, which drops to 48 FPS at 1440p. This represents a 30% performance decrease when moving to the higher resolution.

Q: What is the minimum FPS recorded in the data?

A: The lowest minimum FPS recorded is 42 FPS, which occurs at 3840x2160 with Medium settings. The minimum FPS for the 1440p Medium and 1080p Medium presets are 70 FPS and 101 FPS, respectively.

Q: What is the best resolution for a consistent 60+ FPS experience?

A: At 1920x1080, all presets except Ultra achieve an average above 100 FPS. At 2560x1440, the High (75 FPS) and Medium (83 FPS) presets maintain averages above 60 FPS. The Low preset at 1440p also exceeds 60 FPS with an average of 105 FPS.

Q: Does the GPU’s 8 GB VRAM appear to be a limiting factor?

A: The data does not directly measure VRAM usage, but the significant FPS drops at 4K suggest that the GPU’s overall memory subsystem, including the 256.0 GB/s bandwidth, is stressed. The performance scaling pattern points to the GPU being the primary bottleneck rather than a specific capacity issue.

How This Combo Ranks

Within the benchmark database, this specific combination of the AMD Ryzen 5 7500F and AMD Radeon RX 6600 XT is ranked 2624 out of 3703 tested combos for Greedfall. This places it in the 71st percentile of all tested configurations, indicating it performs better than a majority of systems but is far from the top tier.

The ranking suggests that while the CPU and GPU are well-matched for many titles, Greedfall’s specific performance characteristics do not favor this pairing as strongly as others. The GPU’s percentile ranking of 70 and the CPU’s percentile ranking of 77 are relatively close, but the combo rank of 2624 out of 3703 indicates that there are many other combinations that achieve higher frame rates in this game.

The combo’s position in the rankings is a reflection of the GPU’s mid-range status. The RX 6600 XT is placed at the 70th percentile of all GPUs, and its nearest rivals in synthetic benchmarks include the NVIDIA GeForce GTX 1630 and the Intel Arc A350M. In Greedfall, the data shows that this combo is capable of high frame rates at 1080p, but its performance at 4K pulls down its overall ranking compared to combos with more powerful graphics cards.

CPU Role

The AMD Ryzen 5 7500F plays a supporting role in this combo, providing enough processing power to avoid becoming a bottleneck at most settings. With 6 cores and 12 threads, based on the Zen 4 Raphael architecture, the CPU has a base clock of 3.70 GHz and a boost clock of 5.00 GHz. This single-thread performance is critical for game logic, and its Cinebench R23 single-core score of 3218 indicates strong capability.

The CPU’s multi-threaded performance is also substantial, with a Cinebench R23 multi-core score of 22799. This ensures that background tasks and game engine threads are handled without issue. The 32 MB of shared L3 cache helps with data access patterns common in open-world games, though Greedfall does not appear to be particularly cache-sensitive based on the FPS data.

The data suggests that the CPU is not the limiting factor in most scenarios. When comparing the 1080p Low preset (152 FPS) to the 4K Low preset (63 FPS), the FPS drop is entirely attributable to the GPU’s workload. The CPU’s performance, as measured by its 77th percentile ranking and an average benchmark score of 24964, is sufficient to feed the GPU in this game.

The only scenario where the CPU might show its limits is at 1080p with Low settings, where the 152 FPS average approaches the upper range of what many CPUs can sustain. However, the CPU’s nearest rivals, such as the Intel Core i7-11850H (0.1% higher score) and the AMD Ryzen 5 8400F (0.2% lower score), are all within a narrow performance band, suggesting that the 7500F is well-positioned for this workload. The DDR5 memory support and dual-channel configuration provide ample bandwidth for the CPU to communicate with the GPU.

Measured FPS Breakdown

The following is a complete breakdown of the measured average FPS for the AMD Ryzen 5 7500F and AMD Radeon RX 6600 XT in Greedfall, organized by resolution and settings preset.

At 1920x1080, the Low preset achieves an average of 152 FPS. The Medium preset averages 119 FPS, with a minimum of 101 FPS and a maximum of 137 FPS. The High preset averages 108 FPS. The Ultra preset averages 69 FPS. This resolution shows the most headroom, with all presets maintaining playable frame rates.

At 2560x1440, the Low preset averages 105 FPS. The Medium preset averages 83 FPS, with a minimum of 70 FPS and a maximum of 95 FPS. The High preset averages 75 FPS. The Ultra preset averages 48 FPS. The 1440p results show a clear step down from 1080p, but the High preset remains above 60 FPS.

At 3840x2160, the Low preset averages 63 FPS. The Medium preset averages 49 FPS, with a minimum of 42 FPS and a maximum of 57 FPS. The High preset averages 45 FPS. The Ultra preset averages 29 FPS. The 4K results show a significant performance drop, with only the Low preset maintaining an average above 60 FPS.

The data across all resolutions shows a consistent pattern: the gap between Low and High presets is substantial, while the gap between High and Ultra is even larger. This is typical for games where the Ultra preset introduces additional effects that heavily tax the GPU. The 4K Medium preset’s minimum FPS of 42 indicates that even the moderate settings can cause frame drops in demanding scenes, which is an important consideration for users with high-refresh-rate 4K displays. The performance hierarchy is clear: 1080p is the stronghold for this combo, 1440p is the balanced sweet spot, and 4K is only for low-fidelity gaming.

Hardware Specifications

AMD Ryzen 5 7500F

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 5000 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 6600 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2589 MHz MHz
TDP 160 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500F + AMD Radeon RX 6600 XT in Greedfall

Resolution Settings Avg FPS
3840x2160 Low 63.0
3840x2160 Medium 49.0
3840x2160 High 45.0
3840x2160 Ultra 29.0
2560x1440 Low 105.0
2560x1440 Medium 83.0
2560x1440 High 75.0
2560x1440 Ultra 48.0
1920x1080 Low 152.0
1920x1080 Medium 119.0
1920x1080 High 108.0
1920x1080 Ultra 69.0

Greedfall with Ryzen 5 7500F + Other GPUs

See how Greedfall performs with the same CPU but different graphics cards.

Greedfall with RX 6600 XT + Other CPUs

See how Greedfall performs with the same GPU but different processors.

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