Greedfall
This combination provides smooth gameplay with an average of 82 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 47 | 51 | 65 |
| 1440p QHD | 50 | 78 | 86 | 109 |
| 1080p Full HD | 72 | 113 | 124 | 158 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Greedfall with AMD Ryzen 5 7400F + AMD Radeon RX 6650 XT, In-Depth Analysis
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 5 7400F is a 6-core, 12-thread desktop processor built on the Zen 4 (Raphael) architecture using TSMC's 5 nm process. It operates with a base clock of 3.70 GHz and a boost clock of 4.70 GHz, backed by a 32 MB shared L3 cache and 64 KB L1 plus 1 MB L2 per core. The processor supports DDR5 memory in a dual-channel configuration with 83.2 GB/s of memory bandwidth, and its 65 W TDP classifies it as a mainstream part. In synthetic testing, the chip scores 21,765 in Cinebench R23 multi-core and 3,072 in single-core, with a PassMark multithread score of 25,645 and a single-thread score of 3,689. These figures place the Ryzen 5 7400F in the 83rd percentile among all CPUs, indicating strong general-purpose throughput for a mid-range processor.
For Greedfall, an Action RPG from 2019, the CPU's 6 cores and 12 threads are more than sufficient to manage the game's AI, physics, and world-streaming workloads. The single-core performance, evidenced by the Cinebench R23 single-core score of 3,072, is particularly relevant because many game logic threads are lightly threaded and sensitive to per-core speed. The 4.70 GHz boost clock ensures that these threads can execute quickly, reducing potential bottlenecks in crowded scenes or during complex combat interactions. The L3 cache size of 32 MB also helps by keeping frequently accessed game data close to the cores, which can reduce memory latency in open-world environments like the island of Teer Fradee.
Comparing the Ryzen 5 7400F to its nearest rivals in the benchmark database, it sits within a tight performance cluster. The Intel Core i5-14600T has an average benchmark score of 32,707, which is just 0.1% higher than the Ryzen 5 7400F's 32,750. The AMD Ryzen 7 PRO 6850H scores 32,812, putting it 0.2% above, while the Intel Core Ultra 7 155H at 32,697 and the AMD Ryzen AI 7 PRO 360 at 32,662 are 0.2% and 0.3% lower, respectively. This means that in CPU-bound scenarios, the Ryzen 5 7400F should deliver performance nearly indistinguishable from these alternatives, with differences well under 1% in aggregate benchmarks. In Greedfall specifically, the measured frame rates will therefore be dictated more by the GPU and settings than by any meaningful CPU limitation, as the processor has ample headroom across all tested resolutions.
FAQ
Q: How does the Ryzen 5 7400F compare to its closest CPU rivals in overall performance?
A: The Ryzen 5 7400F has an average benchmark score of 32,750. Its nearest rival, the Intel Core i5-14600T, scores 32,707, a difference of only 0.1%. The AMD Ryzen 7 PRO 6850H is 0.2% faster, while the Intel Core Ultra 7 155H and AMD Ryzen AI 7 PRO 360 are 0.2% and 0.3% slower, respectively. These deltas are negligible in real-world gaming.
Q: What is the best measured FPS for this combo at 1080p?
A: At 1920x1080 with Low settings, the combo achieves an average of 158 FPS. High settings yield 113 FPS, Medium produces 124 FPS, and Ultra drops to 72 FPS. The Medium preset also reports a minimum of 105 FPS and a maximum of 143 FPS.
Q: Is the RX 6650 XT capable of 4K gaming in Greedfall?
A: At 3840x2160, the average frame rates are 65 FPS on Low, 51 FPS on Medium, 47 FPS on High, and 30 FPS on Ultra. The Medium preset shows a min of 44 FPS and max of 59 FPS. While Low is playable, Ultra falls below typical playability thresholds.
Q: How does the GPU's synthetic score rank relative to other graphics cards?
A: The Radeon RX 6650 XT has an average benchmark score of 19,765, placing it in the 65th percentile of all GPUs. Its nearest rival, the NVIDIA Tesla K40m, scores 19,885, which is 0.6% higher. The AMD FirePro D300 at 19,637 is 0.7% lower, and the AMD FirePro W7000 at 19,905 is 0.7% higher.
Q: What memory capacity and bandwidth does the RX 6650 XT offer?
A: The GPU comes with 8 GB of GDDR6 memory on a 128-bit bus, providing 280.3 GB/s of bandwidth. The memory clock is 2190 MHz, which translates to 17.5 Gbps effective. This is adequate for Greedfall's textures at 1080p and 1440p, though 4K Ultra may strain the 8 GB capacity.
Q: Does the Ryzen 5 7400F have integrated graphics?
A: No, the Ryzen 5 7400F has no integrated graphics (N/A). A discrete GPU like the Radeon RX 6650 XT is required for display output. This is consistent with the "F" designation in the product name.
How This Combo Ranks
The combination of the AMD Ryzen 5 7400F and AMD Radeon RX 6650 XT ranks 1,891 out of 2,938 tested combos in Greedfall. This places it in the lower-middle portion of the database, which is somewhat surprising given the individual component scores. The CPU ranks in the 83rd percentile among all processors, and the GPU in the 65th percentile among all graphics cards, yet their combined rank in this specific game suggests that other pairings with more powerful GPUs or better CPU-GPU balance outperform it. The rank of 1,891 means that roughly 64% of all tested combos deliver higher average frame rates in Greedfall, which is a demanding title at higher settings.
The data indicates that the RX 6650 XT is the limiting factor in this pairing for this game. At 1080p, the combo delivers 113 FPS on High, which is solid, but the CPU could likely push higher if paired with a stronger GPU. The fact that the combo ranks below the median for all tested combos reflects that many systems in the database feature higher-end graphics cards. However, within its own component class, this pairing is reasonable: the CPU's 83rd percentile ranking means it is a strong processor, while the GPU's 65th percentile is more modest. The 1,891st rank out of 2,938 suggests that users seeking higher frame rates in Greedfall would benefit more from upgrading the GPU than the CPU, as the processor clearly has headroom given its benchmark scores.
Measured FPS Breakdown
The measured FPS data covers three resolutions (1920x1080, 2560x1440, and 3840x2160) and four settings levels (Low, Medium, High, Ultra). At 1080p, the combo performs strongly across all presets. Low settings produce an average of 158 FPS, which is exceptionally high and indicates that the game is likely CPU-bound at this point, as the GPU has minimal work. Medium settings yield 124 FPS with a minimum of 105 FPS and a maximum of 143 FPS, showing good consistency. High settings drop to 113 FPS, and Ultra falls to 72 FPS. The gap between Medium and High is only 11 FPS, while the gap between High and Ultra is 41 FPS, suggesting that Ultra introduces significant graphical effects that heavily tax the GPU.
At 1440p, the frame rates scale down predictably. Low settings produce 109 FPS, Medium delivers 86 FPS with a range of 73 to 99 FPS, High achieves 78 FPS, and Ultra drops to 50 FPS. The transition from 1080p to 1440p reduces frame rates by roughly 30-35% across most settings, which is typical for a GPU-bound scenario. The margin between Low and High is 31 FPS, and between High and Ultra is 28 FPS. At this resolution, the RX 6650 XT is clearly the limiting factor, as the CPU's performance at 1080p Low (158 FPS) is far above what the GPU can deliver here.
At 4K (3840x2160), the combo struggles at higher settings. Low produces 65 FPS, which is playable, Medium delivers 51 FPS with a minimum of 44 FPS, High drops to 47 FPS, and Ultra falls to 30 FPS. The 4K results show a nearly linear scaling with settings, indicating that the GPU is fully saturated. The difference between Low and Ultra is 35 FPS, which is substantial. The Medium preset's minimum of 44 FPS suggests occasional dips below 60 FPS, which could be noticeable in fast-paced combat. Overall, the measured data shows that this combo is best suited for 1080p and 1440p gaming, with 4K only viable at Low or Medium settings.
Resolution Scaling
The FPS drop from 1080p to 1440p and then to 4K reveals the nature of the bottleneck in this system. At 1080p Low, the combo achieves 158 FPS, which is likely near the CPU's maximum frame rate capability in Greedfall. When moving to 1440p Low, the FPS drops to 109, a reduction of 49 FPS or approximately 31%. Moving to 4K Low further reduces the frame rate to 65, another 44 FPS drop or about 40% from the 1440p figure. This scaling pattern is consistent with a GPU-bound workload: as resolution increases, the GPU's pixel and shading workload grows, and frame rates decline proportionally.
At High settings, the scaling is similar but with lower absolute numbers. From 1080p High (113 FPS) to 1440p High (78 FPS), the drop is 35 FPS or about 31%. From 1440p High to 4K High (47 FPS), the drop is another 31 FPS or about 40%. This consistent percentage drop across settings indicates that the GPU is the limiting component at all resolutions above 1080p Low. The CPU's performance ceiling is clearly above 158 FPS, as evidenced by the 1080p Low result, but the RX 6650 XT cannot maintain those frame rates at higher resolutions.
The scaling also shows that Ultra settings at 4K are particularly punishing, with only 30 FPS. This represents a 58% drop from 4K Low (65 FPS), which is much steeper than the drop from 1080p Ultra (72 FPS) to 1440p Ultra (50 FPS), a 31% reduction. The disproportionate penalty at 4K Ultra suggests that the combination of high resolution and maximum graphical settings exceeds the GPU's memory bandwidth and processing capacity. The 8 GB VRAM and 280.3 GB/s bandwidth are likely insufficient for the texture and shading demands at 4K Ultra, leading to severe frame rate degradation.
Settings Recommendations
Given the measured FPS data, the optimal settings depend on the target resolution and desired frame rate. For 1080p gaming, the Medium preset offers the best balance, delivering 124 FPS with a minimum of 105 FPS and a maximum of 143 FPS. This provides smooth gameplay well above the 60 FPS threshold, and the minimum of 105 FPS ensures no significant dips during intense scenes. High settings at 1080p yield 113 FPS, which is also excellent, but the 11 FPS difference between Medium and High suggests that Medium offers most of the visual fidelity with a comfortable frame rate buffer. Ultra at 1080p drops to 72 FPS, which is playable but represents a 42% reduction from Medium, making it less desirable for competitive or fast-paced play.
For 1440p, the Medium preset again emerges as the best choice, with 86 FPS and a minimum of 73 FPS. This is above the 60 FPS target and provides a stable experience. High settings at 1440p produce 78 FPS, which is still acceptable, but the minimum frame rate for High is not reported, so Medium's documented range (73-99 FPS) offers more certainty. Low settings at 1440p yield 109 FPS, which is excellent for competitive play, but the visual quality loss may be significant. Ultra at 1440p drops to 50 FPS, which is below the ideal 60 FPS threshold and may cause noticeable stuttering in combat.
At 4K, the choices are more constrained. Low settings deliver 65 FPS, which is playable, but Medium drops to 51 FPS with a minimum of 44 FPS. The 44 FPS minimum could result in noticeable hitches during heavy action. High settings at 4K produce 47 FPS, and Ultra falls to 30 FPS. For a playable 4K experience, Low is the only preset that maintains an average above 60 FPS. Medium is acceptable for less demanding moments, but the minimum of 44 FPS indicates that frame pacing may suffer. Users prioritizing visual quality at 4K should accept lower frame rates, but the data suggests that 1080p Medium or 1440p Medium are the sweet spots for this combo.
GPU Role — VRAM, clocks, and how they relate to this game's results
The AMD Radeon RX 6650 XT is built on the RDNA 2.0 architecture with the Navi 23 chip, manufactured on TSMC's 7 nm process. It features 2,048 shading units, 128 texture mapping units, and 64 raster operation units, with 32 ray tracing cores. The GPU operates with a base clock of 2055 MHz, a game clock of 2410 MHz, and a boost clock of 2635 MHz. It is equipped with 8 GB of GDDR6 memory on a 128-bit bus, delivering 280.3 GB/s of memory bandwidth. The card's compute performance is rated at 10.79 TFLOPS for FP32, with a pixel rate of 168.6 GPixel/s and a texture rate of 337.3 GTexel/s. The GPU has a TDP of 176 W and requires a 450 W power supply, using a single 8-pin connector. It supports PCIe 4.0 x8 and displays via 1x HDMI 2.1 and 3x DisplayPort 1.4a.
In synthetic benchmarks, the RX 6650 XT scores 17,166 in PassMark G3D and 7,532 in PassMark GPU Compute. Its average benchmark score across all tests is 19,765, placing it in the 65th percentile of all GPUs. This is a mid-range position, indicating that the card competes with other mainstream offerings but is not a high-end performer. In Greedfall, the GPU's role is clearly evident in the measured FPS: at 1080p Low, the combo reaches 158 FPS, which is likely CPU-limited, but at 4K Ultra, it drops to 30 FPS, showing the GPU's limitations with high-resolution and high-detail workloads.
The 8 GB VRAM capacity is a critical factor in Greedfall's performance at higher resolutions. At 4K Ultra, the game likely requires more than 8 GB of video memory for textures and rendering buffers, causing the GPU to either reduce texture quality or spill to system memory, which would explain the severe frame rate drop to 30 FPS. The 280.3 GB/s memory bandwidth is also modest for 4K workloads, and the 128-bit bus width limits the amount of data that can be transferred per clock cycle. At 1080p and 1440p, the VRAM capacity is sufficient, as evidenced by the playable frame rates, but the 4K results indicate that the GPU's memory subsystem is a bottleneck.
The GPU's clock speeds are also relevant: the boost clock of 2635 MHz is relatively high for a mid-range card, which helps at lower resolutions where the GPU is not bandwidth-limited. The game clock of 2410 MHz represents the typical sustained frequency under load, and the base clock of 2055 MHz is the guaranteed minimum. These clocks, combined with the 10.79 TFLOPS FP32 performance, allow the card to handle Greedfall's DirectX 12 workloads effectively at 1080p and 1440p. However, the 4K results show that raw compute power is insufficient to overcome the memory bandwidth and capacity constraints, making the RX 6650 XT a poor choice for 4K gaming in this title.
Hardware Specifications
AMD Ryzen 5 7400F
AMD Radeon RX 6650 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7400F + AMD Radeon RX 6650 XT in Greedfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 65.0 |
| 3840x2160 | Medium | 51.0 |
| 3840x2160 | High | 47.0 |
| 3840x2160 | Ultra | 30.0 |
| 2560x1440 | Low | 109.0 |
| 2560x1440 | Medium | 86.0 |
| 2560x1440 | High | 78.0 |
| 2560x1440 | Ultra | 50.0 |
| 1920x1080 | Low | 158.0 |
| 1920x1080 | Medium | 124.0 |
| 1920x1080 | High | 113.0 |
| 1920x1080 | Ultra | 72.0 |
Greedfall with Ryzen 5 7400F + Other GPUs
See how Greedfall performs with the same CPU but different graphics cards.
Greedfall with RX 6650 XT + Other CPUs
See how Greedfall performs with the same GPU but different processors.
Other Games with Ryzen 5 7400F + RX 6650 XT
Explore FPS benchmarks for other games using this same hardware combination.