Greedfall

Greedfall

AVERAGE FPS
44
playable

This combination offers playable performance with an average of 44 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 16 25 27 35
1440p QHD 27 42 46 58
1080p Full HD 38 60 66 84

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 35
3840x2160 Medium 27
3840x2160 High 25
3840x2160 Ultra 16
2560x1440 Low 58
2560x1440 Medium 46
2560x1440 High 42
2560x1440 Ultra 27
1920x1080 Low 84
1920x1080 Medium 66
1920x1080 High 60
1920x1080 Ultra 38

Greedfall with AMD Ryzen 5 4600G + Intel Arc B390, In-Depth Analysis

FAQ

Q: How does the AMD Ryzen 5 4600G compare to its closest rivals in synthetic CPU benchmarks?

A: The Ryzen 5 4600G posts an average benchmark score of 17,507, placing it essentially neck-and-neck with the AMD Ryzen 3 PRO 5355GE (17,482, +0.1% delta) and the Intel Core 7 150U (17,395, +0.6% delta). It trails the AMD Ryzen 3 8300GE (17,614, -0.6%) and the Intel Core i3-14100T (17,648, -0.8%) by margins under one percent, indicating near-identical synthetic performance across this group.

Q: What does the GPU's percentile ranking tell us about its overall performance class?

A: The Intel Arc B390 sits at the 9th percentile of all GPUs, which places it in the lower performance tier. Its nearest rivals in the database are the NVIDIA GeForce GT 520MX (1.3% faster), NVIDIA GeForce 800M (1.5% faster), NVIDIA GeForce GT 625 OEM (2.5% faster), and NVIDIA GeForce GT 710 (2.7% faster) — all legacy entry-level parts, suggesting this iGPU is competitive with very old discrete graphics solutions.

Q: What is the best 1080p result this combo achieves in Greedfall?

A: The highest average frame rate recorded at 1920x1080 is 84 FPS with Low settings. Dropping to Medium yields 66 FPS, High produces 60 FPS, and Ultra falls to 38 FPS. The Medium preset shows a minimum of 56 FPS and a maximum of 76 FPS, indicating playable frame times with some fluctuation.

Q: How does the combo rank among all tested CPU-GPU pairings in this game?

A: This specific configuration (Ryzen 5 4600G + Arc B390) ranks 2,595th out of 2,938 tested combos in Greedfall, placing it in the bottom 12% of all pairings. The ranking reflects the GPU's limited performance ceiling, as the CPU itself is near the 71st percentile of all processors.

Q: What memory specifications does the CPU support and how does that affect the iGPU?

A: The Ryzen 5 4600G supports DDR4 memory on a dual-channel bus with a bandwidth of 51.2 GB/s. Since the Arc B390 uses System Shared memory, the same DDR4 bandwidth is shared between CPU operations and GPU frame rendering, which becomes a critical constraint in this configuration.

Q: What is the GPU's clock speed range and how does it impact the measured results?

A: The Intel Arc B390 runs at a base clock of 300 MHz and boosts to 2500 MHz. The massive boost headroom (over 8x the base) is what allows this iGPU to reach playable frame rates at lower resolutions, though the 80 W TDP and shared memory architecture limit sustained performance under load.

How This Combo Ranks

The data places this pairing at rank 2,595 out of 2,938 total combos tested in Greedfall. That is a bottom-decile result — approximately 88% of all tested configurations deliver higher average frame rates in this title. The ranking is particularly striking when considering the CPU's standing: the Ryzen 5 4600G sits at the 71st percentile among all processors, with an average benchmark score of 17,507 that rivals modern chips like the Intel Core i3-14100T (17,648, -0.8% delta) and the AMD Ryzen 3 8300GE (17,614, -0.6% delta). The processor is not the bottleneck here.

The GPU tells a different story. The Arc B390's average benchmark score of 1,482 places it at the 9th percentile of all GPUs — a performance class that sits alongside the NVIDIA GeForce GT 710 (1,443, +2.7% delta) and the GT 625 OEM (1,446, +2.5% delta). These are devices from a bygone era of entry-level desktop graphics. The combination of a mid-tier CPU from 2020 with an integrated GPU that benchmarks like a 2012 discrete card produces the low overall rank. What is notable is the gap between the two components: a 62-percentile-point difference between CPU and GPU performance is substantial. The Arc B390 is the limiting factor in nearly every scenario.

Looking at the synthetic benchmarks, the CPU's multi-threaded scores are respectable — 13,593 in Cinebench R23 multi-core and 5,709 in Cinebench R20 multi-core — while the GPU's 3DMark Steel Nomad DX12 score of 1,482 is the only GPU benchmark recorded. This single data point suggests the iGPU is not designed for modern gaming workloads. The rank in Greedfall confirms this: even at the lowest settings and resolution, the combo cannot reach the frame rates that would move it up the leaderboard.

Resolution Scaling

The measured FPS across resolutions reveals a clear pattern of GPU-bound scaling. At 1920x1080 with High settings, the combo delivers 60 FPS. Moving to 2560x1440 High drops that to 42 FPS — a 30% reduction in frame rate for a 78% increase in pixel count. At 3840x2160 High, the average falls to 25 FPS, another 40% drop from 1440p. The scaling is not linear; it is steeper than the pixel count alone would suggest, which indicates the GPU is running into memory bandwidth or compute limits rather than raw fill-rate constraints.

Comparing Low settings across resolutions shows the same pattern: 84 FPS at 1080p, 58 FPS at 1440p (a 31% drop), and 35 FPS at 4K (a 40% drop from 1440p). The consistency of these percentage drops across different quality presets suggests the resolution scaling behavior is independent of the graphics settings — the iGPU is consistently overwhelmed by pixel count. The Medium preset data, which includes min and max frames, shows the frame time variance also scales with resolution: at 1080p Medium the range is 56-76 FPS (20 FPS spread), at 1440p Medium it is 39-53 FPS (14 FPS spread), and at 4K Medium it is 23-32 FPS (9 FPS spread). The absolute variance shrinks at higher resolutions because the average frame rate is so low that there is less headroom for fluctuation.

What does this say about the limiting component? The CPU's synthetic scores — particularly the Geekbench single-core score of 1,460 and 3DMark single-thread score of 726 — would not typically cap frame rates at these levels. The pattern of consistent percentage drops with resolution is the signature of a GPU that is saturated by pixel throughput. The Arc B390's 60.00 GPixel/s pixel rate and 120.0 GTexel/s texture rate are simply insufficient for 4K workloads in a game like Greedfall, which demands substantial pixel shading work.

Measured FPS Breakdown

1920x1080: The full settings sweep is available at this resolution. Low settings produce an average of 84 FPS, Medium yields 66 FPS with a range of 56-76 FPS, High delivers 60 FPS, and Ultra drops to 38 FPS. The step from Medium to High costs only 6 FPS (9% reduction), while the step from High to Ultra costs 22 FPS (37% reduction). This non-linear scaling suggests the Ultra preset introduces effects that are disproportionately expensive on this iGPU — likely related to the Arc B390's 24 ROPs, which handle final pixel output and would be stressed by additional post-processing.

2560x1440: Low settings average 58 FPS, Medium averages 46 FPS (range 39-53), High averages 42 FPS, and Ultra averages 27 FPS. The gap between Low and Medium is 12 FPS (21% reduction), while Medium to High costs only 4 FPS (9% reduction). At this resolution, the Ultra preset again shows the largest drop — 15 FPS below High, a 36% reduction. The 1440p results are all playable at Low and Medium, with High teetering on the edge of the 40 FPS threshold that many players consider the minimum for action RPGs.

3840x2160: Low averages 35 FPS, Medium averages 27 FPS (range 23-32), High averages 25 FPS, and Ultra averages 16 FPS. No preset at 4K reaches 60 FPS, and only Low breaks the 30 FPS playability threshold. The gap between Medium and High is just 2 FPS (7% reduction), while Ultra costs 9 FPS below High (36% reduction). The 4K results are consistently below what would be considered a smooth experience for an action RPG, with the Ultra preset being effectively unplayable.

The data shows that the Medium preset at 1080p offers the best balance of average FPS (66) and frame time consistency (56-76 range). The 20 FPS spread at Medium 1080p is the largest of any playable configuration, but the floor of 56 FPS keeps it above the threshold where frame drops become noticeable.

Settings Recommendations

The measured data points to 1920x1080 Medium as the optimal configuration for this combo. The 66 FPS average with a 56 FPS minimum provides a comfortable margin above the 30 FPS console-style target, while the 46 FPS average at 1440p Medium (minimum 39 FPS) is a viable alternative for players prioritizing resolution over frame rate. The High preset at 1080p delivers 60 FPS exactly, but the Medium preset's higher average and the fact that it is only 6 FPS slower than High suggests Medium is the sweet spot for visual fidelity versus performance.

At 1440p, the choice is between Low (58 FPS) and Medium (46 FPS). The 12 FPS difference is significant, but the Medium preset's minimum of 39 FPS still provides a playable experience. The High preset at 1440p (42 FPS) offers no meaningful advantage over Medium (46 FPS) — the data shows Medium is actually 4 FPS faster on average, which is within the margin of measurement error but suggests the High preset's additional effects are not worth the visual cost. Ultra should be avoided at all resolutions: the 38 FPS at 1080p and 16 FPS at 4K are below playable thresholds, and the 27 FPS at 1440p is marginal at best.

The 4K results are uniformly poor, with the highest average being 35 FPS at Low settings. Given that the iGPU shares system memory bandwidth (51.2 GB/s from the CPU's dual-channel DDR4 configuration), the 4K workload likely exceeds the available memory bandwidth for frame buffer writes. Players with 4K displays should run the game at 1080p or 1440p and rely on the display's upscaling rather than attempting native 4K rendering.

GPU Role

The Intel Arc B390 is an integrated GPU based on the Xe3-LPG architecture, built on Intel's 3 nm process. Its 1,536 shading units, 48 texture mapping units, and 24 ROPs are modest numbers for a modern GPU, but the key limitation is the memory subsystem: the GPU uses "System Shared" memory with "System Dependent" bandwidth. This means the GPU competes with the CPU for the same DDR4 memory bandwidth (51.2 GB/s from the Ryzen 5 4600G's dual-channel controller), and there is no dedicated VRAM to offload texture storage.

The benchmark data confirms the GPU's low standing. The 3DMark Steel Nomad DX12 score of 1,482 places the Arc B390 at the 9th percentile of all GPUs, with nearest rivals being the NVIDIA GeForce GT 520MX (1,463, +1.3% delta), GeForce 800M (1,460, +1.5% delta), and GeForce GT 710 (1,443, +2.7% delta). These are all GPUs from the early 2010s, indicating that the Arc B390's raw compute performance — 7.680 TFLOPS FP32 and 15.36 TFLOPS FP16 — is not translating into gaming performance. The 12 ray tracing cores and DirectX 12 Ultimate support are modern features, but they are irrelevant in a game like Greedfall that primarily stresses traditional rasterization.

The clock behavior is telling: a 300 MHz base clock boosting to 2500 MHz represents an 8.3x multiplier. This is an aggressive boost curve designed for bursty workloads, but sustained gaming loads will likely cause the GPU to settle below peak boost. The 80 W TDP is shared with the CPU in this integrated configuration, so thermal and power constraints could further limit sustained performance. The measured FPS results — particularly the steep drop from 1080p to 1440p (30% at High settings) — are consistent with a GPU that is memory-bandwidth limited rather than compute limited.

CPU Role

The AMD Ryzen 5 4600G provides the computational foundation for this combo, and its specifications are solid for a mid-range desktop processor. Built on TSMC's 7 nm process with the Zen 2 (Renoir) architecture, this 6-core, 12-thread CPU runs at a base clock of 3.70 GHz and boosts to 4.20 GHz. The 3DMark multi-threaded score of 4,889 and Cinebench R23 multi-core score of 13,593 indicate strong multi-threaded performance for gaming workloads, while the Geekbench single-core score of 1,460 and Cinebench R23 single-core score of 1,919 show adequate single-thread performance.

The CPU's cache hierarchy — 64 KB L1 per core, 512 KB L2 per core, and 8 MB shared L3 — is identical to other Zen 2 desktop parts, but the 8 MB L3 is modest by modern standards. Games like Greedfall that stream large amounts of world data may see cache misses that force memory accesses, but the 51.2 GB/s dual-channel DDR4 bandwidth should be sufficient for CPU workloads. The CPU's 71st percentile ranking among all processors, with a delta of less than 1% against its nearest rivals (AMD Ryzen 3 PRO 5355GE, AMD Ryzen 3 8300GE, Intel Core 7 150U, Intel Core i3-14100T), confirms that the CPU is not a performance liability in this pairing.

The critical interaction is between the CPU and the iGPU's shared memory architecture. The Ryzen 5 4600G's integrated Radeon Vega 7 graphics are not used in this configuration (the Arc B390 takes over), but the CPU still manages the memory controller that feeds the Arc B390. The 51.2 GB/s bandwidth is shared between CPU game logic and GPU frame rendering, and in Greedfall's open-world environments — which require constant asset streaming — this shared bandwidth becomes a bottleneck. The CPU's PassMark multi-thread score of 15,992 and integer math score of 50,723 suggest it can handle the game's AI and simulation workloads, but the measured FPS at 4K (16-35 FPS depending on settings) indicates the GPU is the primary constraint, not the CPU.

Hardware Specifications

AMD Ryzen 5 4600G

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B390

VRAM System Shared System Shared
Base Clock —
Boost Clock 2500 MHz MHz
TDP 80 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 4600G + Intel Arc B390 in Greedfall

Resolution Settings Avg FPS
3840x2160 Low 35.0
3840x2160 Medium 27.0
3840x2160 High 25.0
3840x2160 Ultra 16.0
2560x1440 Low 58.0
2560x1440 Medium 46.0
2560x1440 High 42.0
2560x1440 Ultra 27.0
1920x1080 Low 84.0
1920x1080 Medium 66.0
1920x1080 High 60.0
1920x1080 Ultra 38.0

Greedfall with Ryzen 5 4600G + Other GPUs

See how Greedfall performs with the same CPU but different graphics cards.

Greedfall with Arc B390 + Other CPUs

See how Greedfall performs with the same GPU but different processors.

Other Games with Ryzen 5 4600G + Arc B390

Explore FPS benchmarks for other games using this same hardware combination.