Fivem

Fivem

AVERAGE FPS
134
excellent

This combination delivers exceptional performance with an average of 134 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 49 63 79 100
1440p QHD 88 114 142 180
1080p Full HD 134 173 216 274

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 100
3840x2160 Medium 79
3840x2160 High 63
3840x2160 Ultra 49
2560x1440 Low 180
2560x1440 Medium 142
2560x1440 High 114
2560x1440 Ultra 88
1920x1080 Low 274
1920x1080 Medium 216
1920x1080 High 173
1920x1080 Ultra 134

Fivem with Intel Core Ultra X9 388H + NVIDIA GeForce RTX 5090 Mobile, In-Depth Analysis

# How This Combo Ranks

The Intel Core Ultra X9 388H paired with the NVIDIA GeForce RTX 5090 Mobile lands at rank 799 out of 3,707 tested combinations in Fivem. That places this combo in the top 21.6% of all tested systems, a strong showing for a mobile platform. The percentile data reinforces this positioning: the CPU sits at the 88th percentile against all processors, while the GPU holds the 84th percentile against all graphics cards. Neither component is a weak link in the broader hardware landscape.

What makes this ranking particularly notable is the balance between the two components. The CPU's average benchmark score of 44,466 places it within 0.5% of several high-end desktop and mobile parts. The nearest rival, the AMD Ryzen 5 7500X3D, scores 44,573, a mere 0.2% difference. The Intel Core i9-13950HX trails by just 0.3%, and the AMD Ryzen AI Max 385 sits 0.4% behind. The Intel Core i5-13600 rounds out the rival group at 0.5% lower. This clustering suggests the Ultra X9 388H is performing at a level competitive with established enthusiast-grade processors, despite its mobile pedigree.

On the GPU side, the RTX 5090 Mobile's average benchmark score of 45,152 positions it near the AMD Radeon Pro 5500 XT, which scores 45,384 (0.5% higher). The NVIDIA GeForce RTX 4070 Ti comes in at 44,795, just 0.8% lower. The Intel Arc A730M and NVIDIA RTX 5880 Ada Generation bracket the field at 45,592 and 45,972 respectively, representing 1.0% and 1.8% deltas. These are tight margins, indicating the mobile 5090 is delivering desktop-class compute performance in a portable form factor.

In Fivem specifically, the measured frame rates show this combo can handle the game's demanding multiplayer environments. At 1080p with Ultra settings, the system averages 134 FPS, which is well above the 60 FPS threshold for smooth gameplay. The ranking of 799 out of 3,707 becomes more impressive when considering that Fivem is a multiplayer mod platform with heavy CPU dependency for entity and network simulation. The data indicates the Ultra X9 388H's 16 cores and 16 threads are sufficient to feed the RTX 5090 Mobile effectively in this title.

Settings Recommendations

The measured FPS data provides clear guidance on which settings preset delivers the best experience. At 1080p, the Low preset achieves 274 FPS average, while Medium reaches 216 FPS, High hits 173 FPS, and Ultra drops to 134 FPS. The jump from Low to Medium costs 58 FPS, while Medium to High costs 43 FPS, and High to Ultra costs 39 FPS. For competitive multiplayer play where high refresh rates matter, the Medium preset at 1080p offers the best balance: 216 FPS average with a minimum of 184 FPS and maximum of 248 FPS. This headroom ensures the system rarely dips below 180 FPS, which is critical for maintaining smooth motion on high-refresh displays.

Moving to 1440p, the pattern shifts. Low delivers 180 FPS, Medium 142 FPS, High 114 FPS, and Ultra 88 FPS. The Medium preset again provides a compelling option with a minimum of 121 FPS and maximum of 163 FPS. However, the High preset at 114 FPS average is still comfortably above 100 FPS, making it a viable choice for users prioritizing visual fidelity over maximum frame rates. The data shows a 38 FPS drop from Low to Medium, a 28 FPS drop from Medium to High, and a 26 FPS drop from High to Ultra at this resolution.

At 4K, the system begins to show its limits. Low preset averages 100 FPS, Medium 79 FPS, High 63 FPS, and Ultra 49 FPS. The Ultra preset dips below 60 FPS, which is generally considered the minimum for acceptable gaming performance. For 4K, the Medium preset at 79 FPS (minimum 67 FPS, maximum 91 FPS) is the recommended choice, as it maintains a comfortable margin above 60 FPS while providing better visual quality than Low. The High preset at 63 FPS is borderline, with the average barely clearing the 60 FPS threshold.

The data suggests that users with 1080p displays should choose Medium for the best balance of frame rate and visual quality. Those with 1440p monitors can reasonably select High for enhanced visuals while staying above 100 FPS. For 4K, Medium is the safest recommendation, though users prioritizing frame rate over graphics may prefer Low's 100 FPS average.

Resolution Scaling

The FPS scaling from 1080p to 4K reveals important insights about which component limits performance in Fivem. At Medium settings, the system delivers 216 FPS at 1080p, 142 FPS at 1440p, and 79 FPS at 4K. This represents a 34.3% drop from 1080p to 1440p, and a further 44.4% drop from 1440p to 4K. The total reduction from 1080p to 4K is 63.4% of the original frame rate.

At High settings, the progression is 173 FPS at 1080p, 114 FPS at 1440p, and 63 FPS at 4K. The drop from 1080p to 1440p is 34.1%, and from 1440p to 4K is 44.7%. The overall reduction from 1080p to 4K is 63.6%. This consistency across settings presets indicates that the performance scaling is resolution-bound rather than settings-bound.

The Low preset tells a similar story: 274 FPS at 1080p, 180 FPS at 1440p, and 100 FPS at 4K. The drops are 34.3% and 44.4% respectively, with a total reduction of 63.5%. Ultra settings follow the pattern with 134 FPS at 1080p, 88 FPS at 1440p, and 49 FPS at 4K, representing 34.3% and 44.3% drops.

This consistent scaling pattern—roughly one-third reduction from 1080p to 1440p and another 44% reduction from 1440p to 4K—suggests the GPU is the primary limiting factor at higher resolutions. The RTX 5090 Mobile's 24 GB of GDDR7 memory and 896.0 GB/s bandwidth are substantial, but the rendering load at 4K with 8.3 million pixels versus 2.1 million at 1080p places significant demands on the graphics processor. The CPU's role becomes less dominant as resolution increases, since the frame rate ceiling imposed by the GPU drops below the CPU's capable output level.

The fact that Fivem is a multiplayer mod platform with complex scripting and entity management means the CPU must maintain a minimum frame rate floor regardless of resolution. The data shows the Ultra X9 388H maintains that floor effectively, as evidenced by the consistent scaling percentages. If the CPU were the bottleneck, the scaling from 1080p to 1440p would show smaller drops, since the GPU would have headroom at lower resolutions.

FAQ

Q: What is the combo's overall rank among tested systems in Fivem?

A: The Intel Core Ultra X9 388H with NVIDIA GeForce RTX 5090 Mobile ranks 799 out of 3,707 tested combinations, placing it in the top 21.6% of all tested systems.

Q: Is the CPU or GPU the stronger component relative to their respective markets?

A: The CPU ranks at the 88th percentile against all processors, while the GPU ranks at the 84th percentile against all graphics cards. The CPU has a slight edge in relative market position.

Q: What frame rate can be expected at 1080p with Ultra settings?

A: At 1080p with Ultra settings, the combo averages 134 FPS. This is well above the 60 FPS threshold for smooth gameplay and indicates the system handles maxed-out settings at this resolution.

Q: How does the CPU compare to its nearest rival?

A: The Intel Core Ultra X9 388H's average benchmark score of 44,466 is 0.2% lower than the AMD Ryzen 5 7500X3D's 44,573, and 0.3% higher than the Intel Core i9-13950HX's 44,342. The differences are minimal, indicating near-identical aggregate performance.

Q: What is the minimum FPS recorded in the measured data?

A: The lowest minimum FPS recorded is 67 FPS, which occurs at 4K resolution with Medium settings. All other measured configurations either have no minimum recorded or maintain averages well above 60 FPS.

Q: Does the system maintain playable frame rates at 4K?

A: Yes, at 4K with Medium settings, the system averages 79 FPS with a minimum of 67 FPS. The High preset averages 63 FPS, while Ultra drops to 49 FPS, which falls below the 60 FPS threshold.

GPU Role

The NVIDIA GeForce RTX 5090 Mobile is built on the Blackwell 2.0 architecture using TSMC's 5 nm process node. The chip contains 45,600 million transistors on a 378 mm² die, resulting in a transistor density of 120.6 million per square millimeter. The GPU operates with a base clock of 990 MHz and a boost clock of 1515 MHz, with memory running at 1750 MHz (28 Gbps effective).

Memory configuration is substantial: 24 GB of GDDR7 on a 256-bit bus provides 896.0 GB/s of bandwidth. This is critical for Fivem, which loads large open-world textures and multiplayer assets. The 24 GB capacity ensures the system never encounters VRAM limitations even at 4K Ultra settings, where texture streaming demands are highest. The memory bandwidth of 896.0 GB/s supports the observed frame rates, particularly at 1440p and 4K where bandwidth-intensive operations dominate.

The GPU's compute specifications include 10,496 shading units, 328 TMUs, and 112 ROPs. Ray tracing capabilities are provided by 82 RT cores, while 328 tensor cores handle AI-accelerated workloads. The pixel rate of 169.7 GPixel/s and texture rate of 496.9 GTexel/s indicate the GPU's ability to fill pixels and sample textures at high throughput. FP32 performance is rated at 31.80 TFLOPS, with FP16 achieving the same 31.80 TFLOPS in a 1:1 ratio.

In the context of Fivem, the GPU's role becomes increasingly important at higher resolutions. The measured data shows the system dropping from 274 FPS at 1080p Low to 100 FPS at 4K Low, a 63.5% reduction. This scaling is consistent with GPU-bound behavior, where the rendering workload increases quadratically with resolution. The RTX 5090 Mobile's 1515 MHz boost clock provides the raw throughput needed for high frame rates at 1080p and 1440p, while the 896.0 GB/s bandwidth prevents memory bottlenecks in texture-heavy scenes.

The GPU's benchmark results corroborate its gaming performance. The 3DMark Steel Nomad DX12 score of 5,871 demonstrates strong modern API performance. The Geekbench OpenCL score of 201,834 and Vulkan score of 198,405 indicate robust compute capabilities. PassMark G3D score of 30,034 places the GPU at the 84th percentile, with nearest rivals including the AMD Radeon Pro 5500 XT (0.5% higher) and RTX 4070 Ti (0.8% lower). The 24 GB VRAM capacity is particularly relevant for Fivem's multiplayer environments, where numerous player models, vehicles, and custom assets must reside in memory simultaneously.

CPU Role

The Intel Core Ultra X9 388H is a 16-core, 16-thread processor based on the Panther Lake architecture, manufactured on Intel's 3 nm process node. It belongs to the Core Ultra Series 3 generation and targets the mobile segment with a 25 W TDP. The base clock of 2.10 GHz boosts up to 5.10 GHz, providing a wide frequency range for both efficiency and performance demands.

Cache hierarchy is substantial: 192 KB of L1 per core, 3 MB of L2 per core, and 18 MB of shared L3 cache. This configuration supports the CPU's aggregate benchmark score of 44,466, which places it at the 88th percentile against all processors. The nearest rivals demonstrate how competitive this mobile chip is: the AMD Ryzen 5 7500X3D scores 44,573 (0.2% higher), the Intel Core i9-13950HX scores 44,342 (0.3% lower), the AMD Ryzen AI Max 385 scores 44,309 (0.4% lower), and the Intel Core i5-13600 scores 44,240 (0.5% lower).

In Fivem, the CPU's role is amplified compared to typical games due to the multiplayer mod framework. The game simulates hundreds of networked entities, runs complex scripts, and manages server-side physics calculations. The 16 cores and 16 threads provide ample parallelism for these workloads. The 5.10 GHz boost clock ensures strong single-thread performance, which is critical for the main game loop and script execution.

Cinebench results illustrate the CPU's capabilities: R15 multi-core scores 2,955 and single-core 309.5; R20 multi-core reaches 13,101 and single-core 1,849; R23 multi-core hits 18,911 and single-core 2,200.5. PassMark tests show strong integer math (90,882), floating-point math (112,550), and multithreaded performance (36,811). The data compression score of 361,763 and encryption score of 28,490 indicate robust general-purpose computing.

The memory subsystem supports LPDDR5X in a dual-channel configuration with 153.6 GB/s bandwidth. This is sufficient to feed the 16 cores without creating bottlenecks in memory-intensive workloads. The PCIe Gen 5 interface with 4 CPU lanes provides high-bandwidth connectivity for the GPU and storage devices.

The CPU's impact on Fivem performance is most evident at lower resolutions. At 1080p Low, the system achieves 274 FPS, suggesting the CPU can drive frame rates well beyond typical display refresh rates. The consistent scaling across settings presets indicates the CPU maintains a high enough performance ceiling that the GPU becomes the limiting factor at higher resolutions. The 18 MB of L3 cache helps with the game's repetitive entity updates and script execution, reducing memory latency penalties.

Hardware Specifications

Intel Core Ultra X9 388H

Cores / Threads 16 / 16
Base Clock 2100 MHz
Boost Clock 5100 MHz
TDP 25W
Socket Intel BGA 2540
View Full CPU Details →

NVIDIA GeForce RTX 5090 Mobile

VRAM 24 GB GDDR7
Base Clock —
Boost Clock 1515 MHz MHz
TDP 95 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra X9 388H + NVIDIA GeForce RTX 5090 Mobile in Fivem

Resolution Settings Avg FPS
3840x2160 Low 100.0
3840x2160 Medium 79.0
3840x2160 High 63.0
3840x2160 Ultra 49.0
2560x1440 Low 180.0
2560x1440 Medium 142.0
2560x1440 High 114.0
2560x1440 Ultra 88.0
1920x1080 Low 274.0
1920x1080 Medium 216.0
1920x1080 High 173.0
1920x1080 Ultra 134.0

Fivem with iUltra X9 388H + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

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