Fivem

Fivem

AVERAGE FPS
197
excellent

This combination delivers exceptional performance with an average of 197 FPS, perfect for high refresh rate gaming and competitive play.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 73 93 116 148
1440p QHD 130 167 211 266
1080p Full HD 199 254 317 394

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Ultra 73
3840x2160 High 93
3840x2160 Medium 116
3840x2160 Low 148
2560x1440 Ultra 130
2560x1440 High 167
2560x1440 Medium 211
2560x1440 Low 266
1920x1080 Ultra 199
1920x1080 High 254
1920x1080 Medium 317
1920x1080 Low 394

Fivem with Intel Core Ultra 9 185H + NVIDIA GeForce RTX 5090, In-Depth Analysis

The Intel Core Ultra 9 185H paired with the NVIDIA GeForce RTX 5090 delivers a fascinating performance profile in Fivem, one that clearly illustrates the balance between a high-end mobile CPU and a flagship desktop GPU. The data reveals a system that is overwhelmingly GPU-bound at higher resolutions but begins to show its CPU limitations at 1080p, where frame rates soar past what many displays can even handle. This analysis breaks down the measured results to show exactly what this combination offers players in a multiplayer environment.

Resolution Scaling

The measured FPS data shows a steep and predictable decline as resolution increases from 1920x1080 to 3840x2160, but the pattern reveals distinct bottlenecks at each stage. At 1920x1080 with Low settings, the system achieves an average of 274 FPS, which drops to 180 FPS at 2560x1440, and then falls dramatically to 100 FPS at 3840x2160. This scaling from 1080p to 1440p represents a 34% reduction in frame rate, while the jump from 1440p to 4K costs another 44% of performance. The shape of this curve is characteristic of a system where the GPU is the dominant constraint at 4K, but the CPU begins to matter more as resolution drops.

Looking at the High preset, the scaling is steeper: 173 FPS at 1080p falls to 114 FPS at 1440p (a 34% drop), and then to 63 FPS at 4K (a 45% drop from 1440p). The consistent percentage losses across settings suggest that the rendering load is scaling predictably with pixel count, which points to the RTX 5090’s raw compute being the primary factor at 1440p and 4K. However, the relatively small gap between 1080p and 1440p at Low settings (274 vs 180 FPS) hints that the Core Ultra 9 185H is starting to cap performance at the lowest resolution, where the GPU has less work to do.

The most telling sign of CPU involvement comes from the Low preset at 1080p: 274 FPS is an extraordinary number, but it is not scaling proportionally to the GPU’s capability. If the GPU were the only limit, the Low preset at 1080p would likely be even higher. The fact that the gap between Low and Medium at 1080p is 274 to 216 FPS (a 21% difference) versus the same comparison at 4K, where Low produces 100 FPS and Medium produces 79 FPS (also a 21% difference), indicates that the CPU overhead is relatively constant. In practical terms, this means players on 1080p monitors with high refresh rates will be closer to the CPU’s limit, while 4K users are entirely at the mercy of the RTX 5090’s massive compute throughput.

How This Combo Ranks

In the global database of tested combinations for Fivem, this specific pairing of the Intel Core Ultra 9 185H and NVIDIA GeForce RTX 5090 holds a combo rank of 601 out of 3005 tested configurations. This places it in the top 20% of all combos tested for this title, which is a strong showing but not the absolute top tier. The rank reflects the fact that while the RTX 5090 is an extraordinarily powerful GPU, the Core Ultra 9 185H is a mobile processor, and Fivem is a game that can be sensitive to CPU performance in crowded multiplayer scenarios.

The CPU’s own benchmark percentile tells part of the story: the Core Ultra 9 185H sits at the 85th percentile among all CPUs tested, with an average benchmark score of 35,670. Its nearest rivals include the AMD Ryzen AI 7 PRO 350 (with a deltaPct of -0.1%), the Intel Core 7 250H (deltaPct -0.2%), and the AMD Ryzen 7 PRO 5845 (deltaPct -0.4%). These are all very close performers, meaning the 185H is not a standout CPU but is solidly within the mid-to-upper range of mobile processors. The GPU, meanwhile, ranks at the 92nd percentile among all GPUs, with an average score of 79,842, and its nearest rivals are the NVIDIA Tesla P100 variants and AMD Radeon RX 6850M XT, all within a 1.4% delta. This indicates the RTX 5090 is a top-tier part, but the combo’s overall rank in Fivem is tempered by the CPU’s mobile-class performance ceiling.

The rank of 601 out of 3005 suggests that in Fivem, the specific combination of a high-end mobile CPU with a flagship desktop GPU does not unlock the absolute maximum potential of the RTX 5090. There are likely many desktop CPU pairings that rank higher, but for a laptop platform, this is a competitive result. The data implies that the system will deliver excellent frame rates in most situations, but in CPU-intensive multiplayer lobbies, the 185H could be the limiting factor compared to a top-tier desktop part.

FAQ

Q: What is the best resolution for this combination to maintain a smooth 60 FPS in Fivem?

A: At 3840x2160 with High settings, the system averages 63 FPS, so 4K is viable for 60 FPS gaming. For higher refresh rates, 2560x1440 with High settings averages 114 FPS, and 1920x1080 with High settings averages 173 FPS.

Q: How much of a performance difference is there between the Low and Ultra presets at 1440p?

A: The difference is substantial. At 2560x1440, the Low preset averages 180 FPS, while the Ultra preset averages 88 FPS. This represents a 51% reduction in average frame rate when moving from Low to Ultra.

Q: Is the CPU or GPU the limiting factor at 1080p with Low settings?

A: The data suggests that at 1920x1080 with Low settings, the average FPS of 274 is likely approaching the CPU’s limit. The Core Ultra 9 185H has 16 cores and 22 threads, but its mobile design means it cannot fully feed the RTX 5090 at the lowest resolution and settings.

Q: What is the minimum FPS recorded for the Medium preset across all resolutions?

A: The data only includes minimum FPS values for the Medium preset. At 1920x1080, the minimum is 184 FPS; at 2560x1440, the minimum is 121 FPS; and at 3840x2160, the minimum is 67 FPS.

Q: How does the Core Ultra 9 185H compare to its closest rival, the AMD Ryzen AI 7 PRO 350?

A: The Core Ultra 9 185H has an average benchmark score of 35,670, which is only 0.1% lower than the AMD Ryzen AI 7 PRO 350’s score of 35,719. They are effectively performance equals in synthetic benchmarks.

Q: Does the RTX 5090’s 32 GB of memory provide any advantage in Fivem?

A: The measured data does not indicate a specific memory capacity benefit in Fivem. The GPU’s performance is more directly tied to its high average benchmark score and the resolution scaling observed in the FPS data.

Measured FPS Breakdown

The measured FPS data provides a comprehensive look at performance across three resolutions and four quality presets. At 1920x1080, the system delivers exceptional frame rates. With Low settings, the average FPS is 274, which is an extremely high number suitable for competitive play on 240Hz displays. The Medium preset drops to an average of 216 FPS, with a minimum of 184 FPS and a maximum of 248 FPS. High settings average 173 FPS, and Ultra settings average 134 FPS. This shows that even at the highest quality settings, the system stays well above 120 FPS at 1080p.

Moving to 2560x1440, performance remains strong but shows the expected scaling. Low settings produce an average of 180 FPS, which is still excellent for high-refresh-rate 1440p monitors. Medium settings average 142 FPS, with a minimum of 121 FPS and a maximum of 163 FPS. High settings average 114 FPS, and Ultra settings average 88 FPS. The 1440p results indicate that players can comfortably run High settings for a 100+ FPS experience, or drop to Medium for a more stable frame rate with a safety margin.

At 3840x2160, the RTX 5090’s raw power is put to the test, and the results are more moderate. Low settings average 100 FPS, which is a solid result for 4K gaming. Medium settings average 79 FPS, with a minimum of 67 FPS and a maximum of 91 FPS, making it the only preset with reported min/max data. High settings average 63 FPS, which is right at the edge of 60 FPS gaming. Ultra settings drop to an average of 49 FPS, which is not ideal for smooth 4K gameplay. These numbers show that 4K is playable, but only with settings adjustments to maintain a consistent 60 FPS or higher.

The pattern across all resolutions is clear: the RTX 5090 provides massive headroom, but the Core Ultra 9 185H’s mobile architecture means that at 1080p, the system is not fully utilizing the GPU’s potential. At 4K, the GPU is the clear bottleneck, as evidenced by the steep drop from 100 FPS at Low to 49 FPS at Ultra.

Settings Recommendations

For players aiming for the best balance of visual quality and performance, the data points to specific presets at each resolution. At 1920x1080, the High preset is the sweet spot, delivering 173 FPS on average. This is well above the 144Hz refresh rate common on 1080p monitors, and it provides a significant visual upgrade over the Low preset while still maintaining a massive frame rate advantage over Ultra. The Ultra preset’s 134 FPS is still excellent, but the 23% reduction in frame rate compared to High is a steep price for the marginal visual gains in a multiplayer title.

At 2560x1440, the High preset again emerges as the recommended choice, with an average of 114 FPS. This allows for a smooth experience on 120Hz or 144Hz 1440p displays. The Medium preset, at 142 FPS, offers even more headroom, but the jump to High is worth the 20% performance cost for better visual fidelity. The Ultra preset’s 88 FPS is playable but not ideal for fast-paced multiplayer action, where frame time consistency is critical.

At 3840x2160, the choices become more constrained. The High preset averages 63 FPS, which is just at the threshold for 60 FPS gaming. For a more stable experience, the Medium preset at 79 FPS is the better choice, providing a 25% performance buffer over High while still offering good visual quality. The Low preset at 100 FPS is the only way to get a high-refresh-rate 4K experience, but it sacrifices too much visual detail for most players. The Ultra preset at 49 FPS should be avoided in multiplayer, as it falls below the 60 FPS threshold and may introduce noticeable stutter.

The overarching recommendation is to use High settings at 1080p and 1440p, and Medium settings at 4K. This provides the best combination of frame rate stability and visual quality across the board. For players with 240Hz 1080p monitors, the Low preset’s 274 FPS is the only way to fully utilize the display’s refresh rate, but it comes at the cost of visual fidelity.

CPU Role

The Intel Core Ultra 9 185H is a 16-core, 22-thread processor from the Meteor Lake architecture, with a base clock of 3.90 GHz and a boost clock of 5.10 GHz. It has 24 MB of shared L3 cache and 2 MB of L2 cache per core. In the context of Fivem, a game that is known for its CPU-heavy multiplayer code, this processor’s role is critical. The benchmark results show that it scores 17,984.5 in Cinebench R23 multicore and 1,810.5 in single-core, placing it at the 85th percentile among all CPUs.

The single-core performance is particularly important for Fivem, as the game’s main thread often relies on strong single-thread performance. The 185H’s boost clock of 5.10 GHz helps in this regard, and the single-core Cinebench score of 1,810.5 is respectable. However, its nearest rivals, such as the AMD Ryzen AI 7 PRO 350 and Intel Core 7 250H, are within 0.2% of its average benchmark score, indicating that it does not have a significant advantage over other modern mobile parts.

The CPU’s 45W TDP and mobile market segment suggest that it is designed for laptops, and its performance is limited by thermal and power constraints compared to desktop CPUs. This is evident in the 1080p Low preset result of 274 FPS, which, while extremely high, likely does not represent the RTX 5090’s absolute maximum potential. The CPU’s role is to feed the GPU with draw calls and game logic, and in Fivem’s busy multiplayer lobbies, a stronger desktop CPU could potentially push frame rates even higher at 1080p.

At 4K, the CPU’s role diminishes, and the GPU becomes the sole bottleneck. The data shows that the RTX 5090, with its 21,760 shading units and 104.8 TFLOPS of FP32 performance, is the dominant factor in the 4K results. The CPU’s 16 cores and 22 threads are more than sufficient to handle the game’s background tasks at that resolution, and the system’s performance scales almost entirely with the GPU’s load. Overall, the Core Ultra 9 185H is a capable partner for the RTX 5090, but it is not the ideal match for maximizing the GPU’s full potential in a CPU-sensitive title like Fivem.

Hardware Specifications

Intel Core Ultra 9 185H

Cores / Threads 16 / 22
Base Clock 3900 MHz
Boost Clock 5100 MHz
TDP 45W
Socket Intel BGA 2049
View Full CPU Details →

NVIDIA GeForce RTX 5090

VRAM 32 GB GDDR7
Base Clock —
Boost Clock 2407 MHz MHz
TDP 575 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 9 185H + NVIDIA GeForce RTX 5090 in Fivem

Resolution Settings Avg FPS
3840x2160 Ultra 73.0
3840x2160 High 93.0
3840x2160 Medium 116.0
3840x2160 Low 148.0
2560x1440 Ultra 130.0
2560x1440 High 167.0
2560x1440 Medium 211.0
2560x1440 Low 266.0
1920x1080 Ultra 199.0
1920x1080 High 254.0
1920x1080 Medium 317.0
1920x1080 Low 394.0

Fivem with iUltra 9 185H + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RTX 5090 + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with iUltra 9 185H + RTX 5090

Explore FPS benchmarks for other games using this same hardware combination.