Fivem
This combination delivers exceptional performance with an average of 134 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 49 | 63 | 79 | 100 |
| 1440p QHD | 88 | 114 | 142 | 180 |
| 1080p Full HD | 134 | 173 | 216 | 274 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with Intel Core Ultra 7 265HX + NVIDIA GeForce RTX 5090 Mobile, In-Depth Analysis
Fivem’s performance with the Intel Core Ultra 7 265HX and NVIDIA GeForce RTX 5090 Mobile shows a clear GPU-bound scenario at higher resolutions, while the CPU’s strong single-thread headroom keeps 1080p frame rates exceptionally high. The measured data indicates that this pairing is well-balanced for demanding multiplayer sessions, though the scaling curve suggests diminishing returns as resolution increases. The combo ranks in the 799th position out of 3707 tested combinations, placing it comfortably in the top quarter of all pairings, which aligns with its high-end component selection and strong benchmark scores.
Resolution Scaling
The frame rate progression from 1920x1080 to 3840x2160 reveals a predictable but steep decline that points directly to the GPU as the limiting factor at higher pixel counts. At 1080p with Low settings, the combo delivers 274 FPS, which drops to 180 FPS at 1440p and further to 100 FPS at 4K. That represents a 63.5% reduction from 1080p to 4K at Low settings, a pattern consistent with a GPU that is being pushed harder as resolution increases while the CPU remains underutilized.
At High settings, the trend is similar but with lower absolute numbers: 173 FPS at 1080p, 114 FPS at 1440p, and 63 FPS at 4K. The drop from 1080p to 1440p is 34.1%, and from 1440p to 4K it is 44.7%. This non-linear scaling suggests that the RTX 5090 Mobile’s 24 GB of GDDR7 memory and 896.0 GB/s bandwidth are sufficient at 1440p, but the 4K workload begins to saturate the GPU’s compute resources. The boost clock of 1515 MHz and 10496 shading units handle 1440p comfortably, but the 4K High result of 63 FPS indicates the GPU is nearing its practical limit for this game at that resolution.
Ultra settings show the most severe scaling. At 1080p, the combo manages 134 FPS, which drops to 88 FPS at 1440p and 49 FPS at 4K. The 4K Ultra result is barely playable for competitive multiplayer, and the 63.4% performance loss from 1080p to 4K at Ultra mirrors the Low setting’s scaling pattern. This consistency across settings suggests that the resolution scaling is primarily driven by pixel throughput rather than settings complexity, reinforcing that the RTX 5090 Mobile’s 31.80 TFLOPS of FP32 compute is the bottleneck at 4K.
Medium settings provide a middle ground with 216 FPS at 1080p, 142 FPS at 1440p, and 79 FPS at 4K. The measured minimum and maximum values for Medium settings show reasonable frame time consistency: at 1080p, min 184 FPS and max 248 FPS; at 1440p, min 121 FPS and max 163 FPS; at 4K, min 67 FPS and max 91 FPS. These ranges indicate that the combo maintains stable performance without severe stutters, which is critical for multiplayer scenarios where frame pacing matters.
How This Combo Ranks
The combo’s rank of 799 out of 3707 tested configurations places it in the 78.5th percentile, meaning it outperforms roughly three-quarters of all tested pairings. This is a strong result for a mobile platform, though not at the very top, which aligns with the fact that Fivem is a heavily modified multiplayer variant of GTA V that can be sensitive to both CPU and GPU performance. The CPU’s percentile rank of 93 against all CPUs indicates that the Core Ultra 7 265HX is a top-tier mobile processor, but the GPU’s percentile rank of 84 against all GPUs shows that the RTX 5090 Mobile, while excellent, is not the absolute fastest mobile GPU in the database.
Looking at the nearest rivals for the CPU, the Core Ultra 7 265HX scores 0.1% higher than the Intel Core i7-13790F, 0.2% lower than the AMD Ryzen AI 7 450G, 0.5% higher than the AMD Ryzen AI Embedded P185, and 0.7% higher than the Intel Core Ultra 7 255HX. These deltas are all within 1%, indicating that the 265HX is essentially tied with its closest competitors in synthetic benchmarks. The 20-core, 20-thread configuration with a 5.30 GHz boost clock provides solid multi-threaded performance, but Fivem’s engine tends to favor single-thread speed, which the 5737 Cinebench R23 single-core score supports.
For the GPU, the RTX 5090 Mobile scores 0.5% lower than the AMD Radeon Pro 5500 XT, 0.8% higher than the NVIDIA GeForce RTX 4070 Ti, 1.0% lower than the Intel Arc A730M, and 1.8% lower than the NVIDIA RTX 5880 Ada Generation. These rival comparisons are based on average benchmark scores, not Fivem-specific performance, but they contextualize the GPU’s overall capability. The RTX 5090 Mobile’s 84th percentile ranking is respectable, and its 24 GB VRAM is the largest in the database for a mobile GPU, which matters for texture-heavy modded content in Fivem.
Settings Recommendations
For 4K resolution, the data clearly favors Medium settings as the best balance of visual quality and playability. The 79 FPS average at 4K Medium is well above the 49 FPS at Ultra and the 63 FPS at High, while the 67 FPS minimum ensures that frame drops remain manageable. Low settings at 4K push the average to 100 FPS, but the visual compromise is significant for a game that relies on environmental detail. The 4K Ultra result of 49 FPS is below the 60 FPS threshold that most players consider smooth, so it should only be used for screenshots or non-competitive play.
At 1440p, High settings offer the best experience with 114 FPS average, which is a significant improvement over the 88 FPS at Ultra. The 180 FPS at Low is excessive for most displays, and Medium at 142 FPS is also viable, but High provides the best visual fidelity without sacrificing responsiveness. The 1440p High result of 114 FPS is close to the 120 Hz refresh rate that many gaming laptops target, making it the recommended setting for this resolution.
For 1080p, Ultra settings are the clear choice, delivering 134 FPS average. This is well above the 60 FPS threshold and provides the best visual quality for players with high-refresh-rate monitors. The 274 FPS at Low is only useful for competitive play where maximum frame rate is prioritized over visuals, but the Ultra setting’s 134 FPS is still smooth enough for most multiplayer scenarios. The Medium setting at 216 FPS offers a middle ground, but given that Ultra maintains a playable frame rate, there is little reason to compromise at 1080p.
Measured FPS Breakdown
At 1920x1080, the combo delivers its highest frame rates across all settings. Low settings produce 274 FPS average, which is the highest measured value in the entire dataset. Medium settings follow with 216 FPS, showing a 21.2% reduction from Low. High settings drop to 173 FPS, a 19.9% reduction from Medium, and Ultra settings bring the average down to 134 FPS, a 22.5% reduction from High. The Medium setting has measured minimum and maximum values of 184 FPS and 248 FPS, respectively, indicating a 64 FPS spread that suggests occasional frame dips but no sustained stuttering.
At 2560x1440, the frame rates scale down proportionally. Low settings produce 180 FPS, which is 34.3% lower than the 1080p Low result. Medium settings deliver 142 FPS with a minimum of 121 FPS and maximum of 163 FPS, showing a 42 FPS spread that is tighter than the 1080p Medium spread. High settings drop to 114 FPS, a 19.7% reduction from Medium, and Ultra settings produce 88 FPS, a 22.8% reduction from High. The 1440p results show that the combo remains highly playable at all settings except possibly Ultra for players who demand 100+ FPS.
At 3840x2160, the performance ceiling is much lower. Low settings produce 100 FPS, which is the only 4K setting that exceeds the 60 FPS threshold by a comfortable margin. Medium settings deliver 79 FPS with a minimum of 67 FPS and maximum of 91 FPS, making it the most consistent 4K option. High settings drop to 63 FPS, which is just above playable but leaves little headroom for frame drops. Ultra settings produce 49 FPS, which is below the 60 FPS threshold and likely to cause noticeable judder in fast-paced multiplayer scenarios. The 4K Medium setting’s 67 FPS minimum is particularly notable, as it ensures that even the worst-case frame times remain above the playability threshold.
GPU Role
The RTX 5090 Mobile plays a decisive role in determining Fivem’s performance at higher resolutions, as evidenced by the scaling data. The GPU’s 24 GB of GDDR7 memory with a 256-bit bus width and 896.0 GB/s bandwidth provides ample headroom for high-resolution textures and modded content, which is a common requirement in Fivem servers. The 10496 shading units and 328 TMUs handle the pixel and texture throughput, while the 112 ROPs manage final output. The boost clock of 1515 MHz is relatively modest for a flagship GPU, but the Blackwell 2.0 architecture compensates with efficiency.
The GPU’s benchmark scores reinforce its capability. The 3DMark Steel Nomad DX12 score of 5871 indicates strong DirectX 12 performance, which Fivem utilizes. The Geekbench OpenCL score of 201834 and Vulkan score of 198405 show that the GPU excels in compute workloads, though these are less relevant to gaming. The Passmark G3D score of 30034 places it in the 84th percentile, and the Passmark GPU Compute score of 13401 suggests decent compute performance. The GPU’s 45,600 million transistors on a 5 nm process from TSMC result in a 378 mm² die, which is substantial for a mobile part.
The GPU’s memory configuration is particularly important for Fivem, as the game is known for its heavy use of custom assets and scripts. The 24 GB capacity is more than sufficient for any current mod pack, and the 896.0 GB/s bandwidth prevents memory bottlenecks even at 4K with high-resolution textures. The 1750 MHz memory clock with 28 Gbps effective speed provides the bandwidth needed to keep the shading units fed. However, the measured FPS data shows that the GPU’s compute throughput, not its memory bandwidth, is the limiting factor at 4K, as the scaling from 1440p to 4K shows a larger percentage drop than from 1080p to 1440p.
FAQ
Q: Is the Core Ultra 7 265HX strong enough to avoid bottlenecking the RTX 5090 Mobile in Fivem?
A: Yes, the measured data indicates that the CPU is not the primary bottleneck at any resolution. The 1080p Low result of 274 FPS shows that the CPU can feed the GPU well beyond typical display refresh rates, and the CPU’s 93rd percentile ranking against all CPUs confirms its high single-thread capability, which is critical for Fivem’s engine.
Q: What is the best resolution for this combo to achieve a stable 60+ FPS?
A: All measured resolutions can achieve 60+ FPS at some settings. At 4K, Medium settings deliver 79 FPS average with a 67 FPS minimum, which is the safest option. At 1440p, High settings provide 114 FPS, and at 1080p, even Ultra settings maintain 134 FPS, so players can choose based on their display’s native resolution and refresh rate.
Q: How does the RTX 5090 Mobile’s 24 GB VRAM affect Fivem performance?
A: The 24 GB capacity is more than adequate for Fivem’s modded content, which often includes high-resolution textures and custom models. The 896.0 GB/s bandwidth ensures that texture streaming is not a bottleneck, as evidenced by the consistent frame times at Medium settings across all resolutions.
Q: Is the combo’s rank of 799 out of 3707 considered good?
A: The rank places the combo in the 78.5th percentile, meaning it outperforms 78.5% of all tested combinations. This is a strong result, though not top-tier, which is consistent with the GPU’s 84th percentile ranking and the CPU’s 93rd percentile ranking.
Q: Should I use Ultra settings at 1440p or High settings at 4K?
A: The data suggests that 1440p Ultra at 88 FPS provides a better experience than 4K High at 63 FPS. The 1440p Ultra result has more frame rate headroom, which is important for maintaining smooth gameplay in busy multiplayer servers where FPS can fluctuate.
Q: Does the combo perform better at Low settings or Ultra settings in terms of frame consistency?
A: The Medium setting is the only one with measured minimum and maximum values, showing a 64 FPS spread at 1080p, 42 FPS at 1440p, and 24 FPS at 4K. This suggests that frame consistency improves as resolution increases, likely due to the GPU becoming the limiting factor and reducing CPU-related frame time spikes.
Hardware Specifications
Intel Core Ultra 7 265HX
NVIDIA GeForce RTX 5090 Mobile
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 265HX + NVIDIA GeForce RTX 5090 Mobile in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 100.0 |
| 3840x2160 | Medium | 79.0 |
| 3840x2160 | High | 63.0 |
| 3840x2160 | Ultra | 49.0 |
| 2560x1440 | Low | 180.0 |
| 2560x1440 | Medium | 142.0 |
| 2560x1440 | High | 114.0 |
| 2560x1440 | Ultra | 88.0 |
| 1920x1080 | Low | 274.0 |
| 1920x1080 | Medium | 216.0 |
| 1920x1080 | High | 173.0 |
| 1920x1080 | Ultra | 134.0 |
Fivem with iUltra 7 265HX + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
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