Fivem
This combination provides smooth gameplay with an average of 117 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 43 | 55 | 69 | 87 |
| 1440p QHD | 77 | 99 | 124 | 157 |
| 1080p Full HD | 117 | 151 | 189 | 239 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with Intel Core Ultra 7 155H + NVIDIA GeForce RTX 4080 Mobile, In-Depth Analysis
The Intel Core Ultra 7 155H is a 16-core, 22-thread mobile processor based on the Meteor Lake architecture, built on Intel's 7 nm process. It operates with a base clock of 3.80 GHz and a boost clock of 4.80 GHz, with a TDP of 28 W. The CPU features a hybrid cache layout: 112 KB of L1 per core, 2 MB of L2 per core, and a shared 24 MB of L3 cache. In synthetic benchmarks, the chip scores 15,028 in Cinebench R23 multi-core and 1,743 in single-core, alongside a Passmark multi-thread score of 24,873 and a single-thread score of 3,468. These figures place the processor in the 83rd percentile among all CPUs, with an average benchmark score of 32,697.
CPU Role — cores, clocks, and how they relate to this game's results
The data shows that the Core Ultra 7 155H's processing power is substantial, but its impact on Fivem's frame rates is secondary to the GPU in most scenarios. The processor's 16 cores and 22 threads provide ample headroom for the game's simulation and multiplayer networking logic, which often relies on a mix of high-frequency single-thread performance and decent multi-threading. The 4.80 GHz boost clock is critical for Fivem's main game thread, which handles physics, AI, and script processing; higher clocks here directly translate to better minimum frame times. The Cinebench R23 single-core score of 1,743 and Passmark single-thread score of 3,468 suggest that the 155H can keep the primary thread fed without bottlenecking the GPU at lower resolutions.
Compared to its nearest rivals, the 155H sits in a tight cluster. Its average benchmark score of 32,697 is essentially tied with the Intel Core i5-14600T, which scores 32,707 (a delta of 0%). It is just ahead of the AMD Ryzen AI 7 PRO 360 (32,662, +0.1%) and slightly behind the AMD Ryzen 5 7400F (32,750, -0.2%) and the AMD Ryzen 7 PRO 6850H (32,812, -0.4%). These negligible deltas mean that in CPU-bound scenarios, the 155H will perform almost identically to these alternatives. However, in Fivem, the bottleneck is rarely the CPU at high settings, as the measured FPS data indicates the GPU is doing the heavy lifting.
At 1080p with Low settings, the combo reaches 239 FPS, which is high enough to suggest the CPU is still capable of pushing frames beyond typical display refresh rates. The Passmark physics score of 1,727 and the data compression score of 277,353 indicate strong general-purpose compute, which helps with the game's asset streaming and world-building. The 24 MB of shared L3 cache is beneficial for keeping frequently accessed game data close to the cores, reducing latency in densely populated multiplayer areas. While the CPU is not the star of this show, it does not hold the GPU back, as evidenced by the 151 FPS average at 1080p High settings.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 4080 Mobile is the dominant component in this pairing. Built on the Ada Lovelace architecture with a 5 nm process at TSMC, the GPU features 7,424 shading units, 232 TMUs, and 80 ROPs. It operates at a base clock of 1290 MHz and a boost clock of 1665 MHz, paired with 12 GB of GDDR6 memory on a 192-bit bus, providing a bandwidth of 432.0 GB/s. The memory clock runs at 2250 MHz (18 Gbps effective). The GPU's compute capabilities are robust, with an FP32 throughput of 24.72 TFLOPS and a pixel rate of 133.2 GPixel/s. In DirectX 12 benchmarks, it scores 96 in Passmark, while its G3D score is 24,926, placing it in the 81st percentile among all GPUs.
The RTX 4080 Mobile's 12 GB VRAM is a key asset for Fivem, which can be memory-hungry due to custom assets, mods, and high-resolution textures. The 432.0 GB/s bandwidth ensures that texture streaming and draw calls are handled efficiently, even at 4K. In the measured data, the GPU's performance scales predictably with settings and resolution. At 1080p Low, the combo hits 239 FPS, but this is likely CPU-limited or engine-limited, as the GPU has significant headroom. At 4K Ultra, the average drops to 43 FPS, indicating that the GPU is fully saturated at that extreme configuration.
The GPU's nearest rivals show a mixed bag. The NVIDIA GeForce MX570 scores 38,299 (delta of -0.4% vs the 4080 Mobile's 38,135), which is remarkable considering the MX570 is a much lower-tier part; this suggests the average benchmark score is skewed by different workload types. The RTX 5080 Mobile scores 38,349 (-0.6%), while the desktop RTX 4070 scores 37,648 (+1.3%). The Tesla P4 scores 37,628 (+1.3%). These deltas are small, meaning the 4080 Mobile is performance-competitive with these parts in synthetic tests, but in gaming, the 12 GB VRAM and architecture give it a distinct advantage at higher resolutions.
Settings Recommendations — which preset gives the best experience per the measured rows
Examining the measured FPS rows, the data suggests that the Medium preset offers the most balanced experience across resolutions. At 1080p Medium, the combo delivers 189 FPS average with a minimum of 160 FPS and a maximum of 217 FPS. This is a significant jump from High (151 FPS) and Ultra (117 FPS), while only slightly below Low (239 FPS). The 1080p Medium row shows the tightest frame pacing within the measured range, with a 57 FPS spread between min and max, indicating stable performance.
At 1440p, the Medium preset again proves optimal, delivering 124 FPS average with a min of 106 FPS and max of 143 FPS. This is 25 FPS higher than High (99 FPS) and 47 FPS higher than Ultra (77 FPS), while Low (157 FPS) is still achievable but may not provide the visual fidelity most players expect. The 1440p Medium spread of 37 FPS is narrower than at 1080p, suggesting that the GPU is becoming more of a limiting factor but still maintaining smooth gameplay.
At 4K, the Medium preset is the only viable option for a playable experience, with an average of 69 FPS, a minimum of 59 FPS, and a maximum of 79 FPS. This is a substantial drop from 1440p Medium, but it remains above the 60 FPS threshold for most of the time. High at 4K averages 55 FPS, which is borderline, while Ultra drops to 43 FPS and Low jumps to 87 FPS. The data indicates that Medium is the sweet spot for 4K, as it provides a 14% improvement over High and a 60% improvement over Ultra, while Low sacrifices visual quality for a marginal 26% gain over Medium. For the best balance of visuals and performance, Medium is the recommended preset across all resolutions.
How This Combo Ranks — use comboRankInGame vs other tested combos
In the database of tested combinations, this pairing of the Intel Core Ultra 7 155H and NVIDIA GeForce RTX 4080 Mobile ranks 1,217 out of 3,707 total combos for Fivem. This places it in the top 33% of all tested systems, which is a strong showing given that the database includes both desktop and mobile configurations. The rank of 1,217 indicates that there are many faster combos, likely featuring higher-end desktop CPUs like the Ryzen 7 7800X3D or Intel Core i9-14900K paired with RTX 4090-class graphics, but also a significant number of slower systems.
The combo's position in the rankings suggests it is a high-tier mobile solution but not the absolute fastest. The 4080 Mobile is a top-tier mobile GPU, but it is overshadowed by desktop parts and newer mobile offerings like the RTX 5080 Mobile, which scores 38,349 in average benchmarks. The CPU's 83rd percentile ranking among all CPUs further confirms that this is a premium mobile setup, but it is not designed to compete with flagship desktop rigs. For laptop users, this rank is impressive, indicating that the combo can handle Fivem at high settings with good frame rates, but those seeking the absolute highest FPS would need to look at desktop configurations or wait for newer mobile GPUs.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data reveals a clear scaling pattern as resolution increases, which indicates the GPU is the primary limiting component at higher settings. At 1080p Low, the combo achieves 239 FPS. Moving to 1440p Low, the FPS drops to 157, a reduction of 34%. At 4K Low, the FPS falls to 87, which is a 64% drop from 1080p and a 45% drop from 1440p. This steep decline at Low settings suggests that even with minimal graphical load, the GPU is being pushed harder as pixel count increases, while the CPU is less of a factor.
The scaling is more pronounced at High settings. From 151 FPS at 1080p, the frame rate drops to 99 FPS at 1440p (a 34% decrease) and then to 55 FPS at 4K (a 64% decrease from 1080p and 44% from 1440p). This consistent pattern across settings indicates that the RTX 4080 Mobile's fill rate and memory bandwidth are the bottlenecks at 4K, regardless of the preset. The 12 GB VRAM is not being exhausted, but the 432.0 GB/s bandwidth and the GPU's compute throughput are insufficient to maintain high frame rates at 4K Ultra, where the average drops to 43 FPS.
The data also shows that the CPU is not the limiting factor in most scenarios. At 1080p Low, the 239 FPS average is likely near the engine's frame rate cap or the CPU's single-thread limit, but it is still high enough to avoid being a practical bottleneck. As resolution increases, the FPS drops proportionally to the pixel count, which is a classic sign of GPU limitation. The fact that the FPS drops by roughly the same percentage (around 34% from 1080p to 1440p and 64% from 1080p to 4K) across Low, High, and Medium settings confirms that the GPU is the dominant constraint. The CPU's 16 cores and 22 threads provide enough headroom to feed the GPU at lower resolutions, but at 4K, the GPU's raw performance is the deciding factor.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
At 1920x1080, the combo delivers its highest frame rates. With Low settings, the average FPS is 239, with no minimum or maximum recorded. The Medium preset yields an average of 189 FPS, with a minimum of 160 FPS and a maximum of 217 FPS, showing a 57 FPS variance. High settings produce an average of 151 FPS, while Ultra drops to 117 FPS. The spread between Low and Ultra at 1080p is 122 FPS, indicating that the GPU has ample headroom at this resolution, and the CPU is likely the limiting factor at Low settings.
Moving to 2560x1440, the frame rates decrease but remain highly playable. Low settings average 157 FPS, which is a significant drop from 1080p but still smooth. Medium settings average 124 FPS, with a minimum of 106 FPS and a maximum of 143 FPS, providing a stable 37 FPS variance. High settings average 99 FPS, and Ultra drops to 77 FPS. The delta between Low and Ultra at 1440p is 80 FPS, narrower than at 1080p, indicating that the GPU is beginning to feel the load.
At 3840x2160, the performance takes a hit, but the combo remains functional. Low settings average 87 FPS, which is the only preset above 60 FPS at this resolution. Medium settings average 69 FPS, with a minimum of 59 FPS and a maximum of 79 FPS, meaning it dips below 60 FPS at times but is mostly smooth. High settings average 55 FPS, and Ultra drops to 43 FPS. The variance at Medium (20 FPS) is the tightest of any resolution, suggesting that the GPU is working consistently but not erratically. The data clearly shows that 4K is the boundary for this combo, with only Low and Medium settings providing a playable experience, while High and Ultra are better suited for 1440p or lower.
Hardware Specifications
Intel Core Ultra 7 155H
NVIDIA GeForce RTX 4080 Mobile
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 155H + NVIDIA GeForce RTX 4080 Mobile in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 87.0 |
| 3840x2160 | Medium | 69.0 |
| 3840x2160 | High | 55.0 |
| 3840x2160 | Ultra | 43.0 |
| 2560x1440 | Low | 157.0 |
| 2560x1440 | Medium | 124.0 |
| 2560x1440 | High | 99.0 |
| 2560x1440 | Ultra | 77.0 |
| 1920x1080 | Low | 239.0 |
| 1920x1080 | Medium | 189.0 |
| 1920x1080 | High | 151.0 |
| 1920x1080 | Ultra | 117.0 |
Fivem with iUltra 7 155H + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with RTX 4080 Mobile + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with iUltra 7 155H + RTX 4080 Mobile
Explore FPS benchmarks for other games using this same hardware combination.