Fivem
This combination delivers exceptional performance with an average of 142 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 52 | 67 | 84 | 106 |
| 1440p QHD | 93 | 120 | 151 | 191 |
| 1080p Full HD | 142 | 183 | 229 | 290 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with Intel Core i5-13400F + NVIDIA GeForce RTX 4070 SUPER, In-Depth Analysis
The Fivem dataset pairs the Intel Core i5-13400F, a 10-core / 16-thread Raptor Lake processor, with the NVIDIA GeForce RTX 4070 SUPER, an Ada Lovelace GPU. Together they produce measured frame rates across three resolutions and four quality presets, with combination rank of 606 out of 3,707 tested combos. The data reveals a CPU strong enough to drive extremely high frame rates at lower resolutions, and a GPU capable of holding 4K UHD playable speeds only when not pushed to its absolute maximum preset.
Resolution Scaling
The measured FPS values show how much the RTX 4070 SUPER scales with pixel count when paired with the Core i5-13400F. At High quality, the drop from 1080p to 1440p to 2160p is clear: 183⁴ to 120 to 67. That's a reduction of roughly one-third from 1080p to 1440p, and nearly another half when stepping to 4K. Mechanically, this signals that at 1080p the rendering load is low enough for the GPU to output enormous frame counts, but the 4K pixel mass envelops the GPU's bandwidth quite fast.
The Medium preset shows a similar scaling path: 229 at 1080p vs 151 at 1440p vs 84 at 2160p. The gap between 1440p and 4K is roughly 43 FPS, indicating a nonlinear drop that fits the expected doubling of pixel area. Low settings behave differently—still scaling down but starting from a nearly unlimited frame count: 290 -> 191 -> 106 across the three resolutions. The 1080p and 1440p numbers here are beyond what most monitors can display, so the scaling from 1080p to 1440p is largely theoretical for a typical 1449p or 144Hz panel, but it still shows that the CPU is not. Notice that even at 4K Low, the combo returns 106 FPS, which is an output that only a capable GPU could produce.
Ultra quality has the smallest spread: 142 at 1080p, 93 at 1440p, 52 at 4K. The 1080p→1440p drop is roughly 49 FPS, and the 1440p→4K drop is another 41 FPS. So the bottleneck shifts from GPU load to the graphics card itself as settings increase. At 4K Ultra the measured 52 FPS average is the lowest in the table; this is the concrete point where the RTX 4070 SUPER begins to strain. The data shows the limiting component is the GPU when resolution and quality rise, not the 10-core CPU.
CPU Role
The Intel Core i5-13400F in this combo has 10 cores (16 threads), translating to a strong multi‑threaded specification. In 3DMark tests, it achieves 7,314 points in the 16‑thread test and 7,307 in the max‑thread test, while the single‑thread scalar is 960. Geekbench results moderate this: multi‑core 11,068, single‑core 1,996. Cinebench R23 multi‑core 22,604, single‑core 3,191. At 1080 Low output it reaches 290 FPS, which indicates that the CPU is fully capable of driving a high‑refresh‑rate scenario from Single‑threaded games like FiveM—they often rely on a few strong cores. The 13400F's base clock of 2.50 GHz and boost of 4.60 GHz are notable for such workloads.
However, even at High settings, the 1080p result is beyond the limits of typical three‑figure monitors, just like Low. Overlaying the measured pairs at 1080p, the gap from 183 (High) to 142 (Ultra) is only a handful of frames—41 FPS difference—directly increasing from 183 to 142. This relative flatness at Ultra suggests that even the most taxing in‑game effects require only a standard CPU effort, not a 10‑thread demand. The CPU not a choke point; its 16 threads can be simply unused in Fivem's single‑threaded loops. Definitely that 3DMark single‑thread score of 3,191 in Cinebench R23 confirms a fast single core, which the game relies on. The 2017 release year of Fivem aligns with that: older game engines are typically CPU‑sensitive but not graphics‑heavy. The i5‑13400F's 10‑core layout—even with 4 performance cores and 6 efficiency cores—runs headroom for background tasks while the game claims a few threads.
FAQ
Q: What is the highest average FPS measured for this combo at 1080p?
A: At 1080p Low, the combo reaches 290 FPS, which is the greatest output in the dataset.
Q: Which resolution and preset produces exactly 120 FPS or a scenario close to it?
A: At 1440p High, the measured average is 120 FPS, aligning with a 120Hz display.
Q: Can the RTX 4070 SUPER hold a 4K at maximum settings?
A: At 2160p Ultra, the average is 52 FPS. That is playable for some, but it dips into the sub‑55 range, and the data shows 55 FPS at the same preset + resolution.
Q: How does the 4K high preset compare to the 4K medium?
A: 4K High yields 67 FPS, while 4K Medium yields 84 FPS. A 17 FPS jump when stepping down from High to Medium.
Q: What is the strongest single‑thread score of the CPU, as seen in the benchmark pack?
A: Cinebench R23 single‑core 3,191 points, and 3DMark single‑thread 960 points (the latter from the 3DMark test).
Q: In the combined rank list, where does this CPU+GPU combo land?
A: It is ranked 606 out of 3,707 tested combos for Fivem.
How This Combo Ranks
This combination is ranked 606 of 3,707 total tested combos in Fivem. That places it among the upper half of all systems, but not near the absolute top tier. The CPU holds 77th percentile among all CPUs, and the GPU 83rd percentile, so both parts individually are above average. Yet in F Fivem they are heavily still in the second rank. A possible reason is that F5em is very sensitive to CPU core clocks, and the 13400F's boost of 4.60GHz produce top-tier frames at 1080p, but that same core strength yields only high numbers at lower res. When 4K is reached, the GPU starts to restrict.
The rank itself is based on all combos in the database, which contain top‑end CPUs and GPUs. A 606nd/-position of 3,707 implies it is ahead of ~2,100 combos but behind ~600. Looking at the GPU's own nearest ranking in synthetic (average scores): the RTX 4070 SUPER (avg score 43,223) sits at a delta -0.1% to -1% vs the Quadro M6000 family and RTX 5050 Mobile. The CPU shows a delta within ±0.4% of the nearest. These benchmark deltas are quite small—meaning the synthetic performance of these components clusters around the same level. Fivem real‑world performance, however, is not captured by synthetic scores; the rank shows that. Many lower‑tier CPUs with higher boost clocks might match this combo in Fivem, since the game does not leverage the full multi‑thread.
GPU Role
The RTX 4070 SUPER is a chip from the Ada Lovelace family with a boost clock of 2475 MHz and a base clock of 1980 MHz. Its 12 GB GDDR6X memory runs at 21 Gbps effective and provides 504.2 GB/s of bandwidth across a 192‑bit bus. In Fivem, 12 GB is ample for current texture packs, and 4K UHD textures rarely exceed that; the fact that the 4K Ultra still manages 52 FPS suggests that the bandwidth and vector through the 504 GB/s are enough for these drawing calls, but the pixel throughput of 198 other units (198.0 GPixel/s) is what holds the frame rate back. The RTX 4070 SUPER has 7168 shading units and 80 ROPs, translating to 198.0 GPixel/s pixel rate and 554.4 GTexel/s texture rate. These unmand the peak after resolution.
FPS is intentionally lower at 4K because the GPU has more than double the raster work of 1440p. The 3DMark steel nomad shows a score of 4,627. The Passmark GPU marks (3D G3D – 1995) indicate high, but that doesn’t yield extreme 4K Ultra results. At 4K Low, the 106 FPS is still a high number compared to many 4K devices; but with High, it drops to 67. So the load steps hint that geometric and material passes increase with each setting step. The GPU is an ATX with 12 GB VRAM and 84 raster grates. This is tailed their suppose.
Measured FPS Breakdown
The full measurement set includes three resolutions and four presets. Medium is the only preset that reports min and max FPS; the others only have the average.
| Resolution | Settings | Avg FPS | Min FPS | Max FPS |
|------------|----------|---------|---------|---------|
| 1920x1080 | High | 183 | — | — |
| 1920x1080 | Low | 290 | — | — |
| 1920x1080 | Medium | 229 | 194 | 263 |
| 1920x1080 | Ultra | 142 | — | — |
| 2560x1440 | High | 120 | — | — |
| 2560x1440 | Low | 191 | — | — |
| 2560x1440 | Medium | 151 | 128 | 173 |
| 2560x1440 | Ultra | 93 | — | — |
| 3840x2160 | High | 67 | — | — |
| 3840x2160 | Low | 106 | — | — |
| 3840x2160 | Medium | 84 | 71 | 96 |
| 3840x2160 | Ultra | 52 | — | — |
At 1080p, all settings deliver above 140 FPS. Low nearly doubles the Ultra number: 290 vs 142. At 1440p, Ultra stays above 90 FPS, while High hits exactly 120. Medium dips are optional: still above 125 in max. 4K is where gaps break: only Low and Medium exceed 80, with High at 67, Ultra at 52. The margin between Medium and High is 167 and 84−# there on the 4K column, exactly 84 vs 67 – the 4K step is 19 FPS. The absence of min/max on High and Ultra means those are less stable in theory.
The data suggest that 1440p, the user can select Ultra (93 FPS) and still have headroom, while 2160p High offers 67 FPS and Medium 84; both are within typical 60Hz VRR ranges. The difference between Low and Medium at 1440p (191 vs 151) is large—40 FPS—so the effect of Low is visually high‑speed tournaments where, but then the cost in fidelity is obvious.
Settings Recommendations
For frame‑rate‑critical scenarios, the data give clear choice. At 1080p, Low yields an enormous 290 FPS, but that is excessive for almost all 360 Hz panels (though some competitive players run even 500 Hz). Medium is already 229, and even Ultra is 142. A typical high‑refresh Gamer would use 144* or 240. Yet the data show two steps of headroom. In practical terms, the 1080p Ultra (142) is enough for 144 Hz, so Ultra is the recommended preset there—it cut the frame count in half buy still fully supports the refresh. For 1440p, Ultra at 93 FPS safely above 90 and puts the highest image quality. Off a capable 1440p 144 Hz panel, it wouldn't saturate the refresh but would produce buttery motion; with slight settings like Medium 151 or Low 191, one could easily fix to 144 FPS lock. So 1440p Medium and Ultra are both.
At 4K, the choices become trade‑offs. Ultra 52 is playable if the user can tolerate adaptive sync at 52 Hz, but many do not. High 67 is 15 frames higher, and Medium at 84 is still above 80. Medium is the sweet spot in average: 84 average with a 71 min 96 max, meaning it never dips below 71 FPS in the recorded period. So 4K Medium is the best measured balance of quality and speed for this board. Low 106 gives the deepest margin of safety, but the visual downgrade is severe. 4K High is also viable, with a 67 baseline. The 2RX experience on the 4070SUPER is well at 1440p, not for self-4K use case.
Thus: choose 1080p Ultra, or 1440p Ultra if the screen is 144 Hz, or 1440p Medium to hit a high refresh. At 4K, use High (preset) or Medium if you prefer a stable >80 FPS.
The quantitative choice aligns with traditional resolution findings: the RTX 4070 SUPER is not a 4K ultra companion, but it is one for 1440p, and this mix with the i5-13400F delivers.
Hardware Specifications
Intel Core i5-13400F
NVIDIA GeForce RTX 4070 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-13400F + NVIDIA GeForce RTX 4070 SUPER in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 106.0 |
| 3840x2160 | Medium | 84.0 |
| 3840x2160 | High | 67.0 |
| 3840x2160 | Ultra | 52.0 |
| 2560x1440 | Low | 191.0 |
| 2560x1440 | Medium | 151.0 |
| 2560x1440 | High | 120.0 |
| 2560x1440 | Ultra | 93.0 |
| 1920x1080 | Low | 290.0 |
| 1920x1080 | Medium | 229.0 |
| 1920x1080 | High | 183.0 |
| 1920x1080 | Ultra | 142.0 |
Fivem with ii5-13400F + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with RTX 4070 SUPER + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with ii5-13400F + RTX 4070 SUPER
Explore FPS benchmarks for other games using this same hardware combination.