Fivem
This combination provides smooth gameplay with an average of 61 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 23 | 30 | 34 | 47 |
| 1440p QHD | 38 | 52 | 66 | 82 |
| 1080p Full HD | 59 | 76 | 100 | 125 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with Intel Core i5-12400F + NVIDIA GeForce GTX 1660 Ti, In-Depth Analysis
Fivem, a multiplayer modification platform built on Grand Theft Auto V, presents a unique performance profile for the Intel Core i5-12400F and NVIDIA GeForce GTX 1660 Ti combination. The data indicates a system that is heavily influenced by both the CPU's six-core architecture and the GPU's 6 GB VRAM capacity, with results varying significantly across resolutions and presets. This analysis breaks down the measured FPS data to explain how this hardware handles the game's demands, from the low-end 1080p experience to the demanding 4K ultra preset.
FAQ
Q: What is the best resolution for this CPU/GPU combo in Fivem?
A: The data shows that 1920x1080 offers the most playable experience, with average FPS ranging from 58.9 on Ultra to 124.6 on Low. At 2560x1440, only the Low preset (82.3 FPS) and High preset (51.9 FPS) remain above 50 FPS average, while 3840x2160 tops out at 46.6 FPS on Low.
Q: How does the GTX 1660 Ti compare to its closest rivals in raw GPU performance?
A: The GTX 1660 Ti has an average benchmark score of 13925, placing it just 0.4% ahead of the AMD Radeon RX 570X (13871) and 0.8% ahead of the NVIDIA RTX A2000 Mobile (13821). It trails the NVIDIA Tesla K10 (14029) by 0.7%.
Q: Is the Intel Core i5-12400F a bottleneck for the GTX 1660 Ti in this game?
A: The benchmark results indicate that at 1080p Low, the system achieves 124.6 FPS, but at 4K Low, it drops to 46.6 FPS. This scaling pattern suggests the GPU becomes the limiting factor at higher resolutions, while the CPU’s 6 cores and 12 threads are sufficient to drive high frame rates at lower resolutions.
Q: What is the performance difference between the i5-12400F and the Intel Core i7-8700K?
A: The i5-12400F has an average benchmark score of 19221, which is just 0.1% higher than the Core i7-8700K's score of 19210. In practical terms, the data shows they perform nearly identically in synthetic workloads.
Q: Does the 6 GB VRAM of the GTX 1660 Ti limit performance at 4K?
A: The measured FPS at 3840x2160 drops significantly from 46.6 on Low to 22.7 on Ultra, a difference of 23.9 FPS. While the data does not explicitly state VRAM usage, the steep performance cliff at higher presets suggests the 6 GB frame buffer and 288.0 GB/s bandwidth are stressed by 4K textures and effects.
Q: How does the combo rank overall for Fivem?
A: This specific combination ranks 1563 out of 1792 total combos tested for Fivem, placing it in the lower 13th percentile of all tested hardware pairings, indicating that while playable, many other configurations deliver better performance.
GPU Role
The NVIDIA GeForce GTX 1660 Ti is the primary graphics processor in this setup, built on the Turing architecture with a 12 nm process node. Its base clock runs at 1500 MHz with a boost clock of 1770 MHz, and it features 1536 shading units paired with 48 ROPs. The memory subsystem consists of 6 GB of GDDR6 on a 192-bit bus, delivering a bandwidth of 288.0 GB/s, which is critical for feeding the shader units in a demanding multiplayer environment like Fivem.
The GPU’s role becomes clearer when examining the measured FPS across settings. At 1080p, the GTX 1660 Ti handles the workload with ease, producing 124.6 FPS on Low and 99.7 FPS on Medium. However, its performance degrades rapidly as resolution increases. At 1440p, the Ultra preset falls to 37.8 FPS, and at 4K Ultra, it drops to 22.7 FPS. This pattern shows that the GPU’s compute power (5.437 TFLOPS FP32) and memory bandwidth are sufficient for 1080p gaming but are overwhelmed by the pixel count and texture loads of higher resolutions. The pixel rate of 84.96 GPixel/s and texture rate of 169.9 GTexel/s directly influence how quickly the card can fill frames, with the 4K Ultra result highlighting a hard limit that the 6 GB VRAM cannot overcome without aggressive compromises.
Resolution Scaling
The measured FPS data reveals a clear scaling pattern from 1080p to 4K, indicating where the system’s bottleneck shifts. At 1080p High, the combo delivers 75.9 FPS, which drops to 51.9 FPS at 1440p High, a reduction of 24 FPS or roughly 31.6%. Moving to 4K High, the frame rate plummets to 30.0 FPS, a further 42.2% decline from the 1440p result.
This scaling suggests that at 1080p, the CPU and GPU work in balance, with the i5-12400F’s 6 cores and 4.40 GHz boost clock capable of feeding the GTX 1660 Ti enough data to maintain high frame rates. As resolution increases, the GPU’s fill rate and memory bandwidth become the dominant factors. The 4K Low preset (46.6 FPS) versus 4K Ultra (22.7 FPS) shows a 23.9 FPS swing purely from settings, which is far larger than the 1080p Low-to-Ultra swing of 65.7 FPS. This indicates that at 4K, the GPU is fully saturated, and reducing settings provides only marginal relief, confirming the GTX 1660 Ti is the limiting component at higher resolutions.
Measured FPS Breakdown
At 1920x1080, the system shows strong performance across all presets. Low settings yield an average of 124.6 FPS, Medium produces 99.7 FPS, High drops to 75.9 FPS, and Ultra maintains 58.9 FPS. All four presets are playable, with even Ultra staying above the 60 FPS threshold for smooth gameplay.
Moving to 2560x1440, the frame rates decline but remain usable for most presets. Low averages 82.3 FPS, Medium 65.5 FPS, and High 51.9 FPS, while Ultra falls to 37.8 FPS. The 1440p High result is notable as it sits just below the 60 FPS mark, suggesting that players may need to adjust settings for a locked 60 FPS experience.
At 3840x2160, the data shows a significant performance drop. Low averages 46.6 FPS, Medium 33.5 FPS, High 30.0 FPS, and Ultra 22.7 FPS. None of the 4K presets reach 60 FPS, and only Low approaches a console-like 30 FPS target. The 4K Medium result of 33.5 FPS is barely above the Low preset’s 30 FPS, indicating diminishing returns from lowering settings at this resolution.
Settings Recommendations
Based on the measured FPS data, the optimal experience for this hardware in Fivem is at 1920x1080 with High settings, yielding 75.9 FPS average. This preset balances visual quality with performance, staying well above the 60 FPS target while providing better textures and effects than Medium (99.7 FPS) or Low (124.6 FPS). The Ultra preset at 1080p (58.9 FPS) is also viable, but the 17 FPS drop from High to Ultra may not justify the visual gains for most players.
For users with a 1440p monitor, the data shows that High settings (51.9 FPS) require a compromise, and Medium (65.5 FPS) is the recommended choice for a smoother experience. The Low preset (82.3 FPS) is the only 1440p option that provides headroom for consistent frame times. At 4K, the data suggests that only Low (46.6 FPS) is marginally playable, but the 30 FPS High preset and 22.7 FPS Ultra are not recommended for competitive multiplayer scenarios. The combination of a 6-core CPU and a mid-range GPU is best suited for 1080p gaming, with the High preset offering the best balance of fidelity and frame rate.
CPU Role
The Intel Core i5-12400F provides the processing foundation for this system, featuring 6 cores and 12 threads with a base clock of 2.50 GHz and a boost clock of 4.40 GHz. Its 18 MB of shared L3 cache and 80 KB L1 cache per core help reduce memory latency, which is crucial for Fivem’s multiplayer environments that often involve complex scripted interactions and physics simulations. The CPU’s 3DMark scores show strong scaling from 1699 in the 2-thread test to 5912 in the max-thread test, indicating good multi-threaded performance for a 6-core part.
In the context of Fivem, the CPU’s role is most evident at lower resolutions. At 1080p Low, the system produces 124.6 FPS, which is 2.4 times higher than the 4K Low result of 46.6 FPS. This gap narrows at higher settings, where the GPU becomes the bottleneck. The CPU’s Cinebench R23 multicore score of 16518 and single-core score of 2332 indicate it can handle the game’s logic threads, but its 77th percentile ranking among all CPUs shows it is not a top-tier part. The nearest rival data shows the i5-12400F is essentially tied with the Intel Core i7-8700K (0.1% faster), a six-core part from an older generation, meaning the 12th-gen architecture provides a modest generational uplift. For Fivem, the CPU is sufficient to avoid severe bottlenecks at 1080p, but the measured FPS at 4K confirms that the GTX 1660 Ti, not the CPU, is the primary limiter when pixel count increases.
Hardware Specifications
Intel Core i5-12400F
NVIDIA GeForce GTX 1660 Ti
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-12400F + NVIDIA GeForce GTX 1660 Ti in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 46.6 |
| 3840x2160 | Medium | 33.5 |
| 3840x2160 | High | 30.0 |
| 3840x2160 | Ultra | 22.7 |
| 2560x1440 | Low | 82.3 |
| 2560x1440 | Medium | 65.5 |
| 2560x1440 | High | 51.9 |
| 2560x1440 | Ultra | 37.8 |
| 1920x1080 | Low | 124.6 |
| 1920x1080 | Medium | 99.7 |
| 1920x1080 | High | 75.9 |
| 1920x1080 | Ultra | 58.9 |
Fivem with ii5-12400F + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with GTX 1660 Ti + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with ii5-12400F + GTX 1660 Ti
Explore FPS benchmarks for other games using this same hardware combination.