Fivem
This combination offers playable performance with an average of 56 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 21 | 28 | 33 | 43 |
| 1440p QHD | 39 | 48 | 59 | 74 |
| 1080p Full HD | 57 | 71 | 90 | 112 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with Intel Core i5-10400F + NVIDIA GeForce RTX 3050 4 GB, In-Depth Analysis
This benchmark analysis examines the Intel Core i5-10400F paired with the NVIDIA GeForce RTX 3050 4 GB in Fivem. The data indicates a configuration that is heavily balanced toward the CPU in this multiplayer title, with the 4 GB VRAM limit of the GPU creating a significant bottleneck at higher resolutions and settings. The measured results show that this combo ranks in the lower percentile of tested systems, suggesting it is best suited for 1080p gaming with adjusted settings.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core i5-10400F provides six cores and twelve threads based on the Comet Lake architecture, built on a 14 nm process. Its base clock is 2.90 GHz, which can boost up to 4.30 GHz. The CPU has a 12 MB shared L3 cache and supports dual-channel DDR4 memory, with a memory bandwidth of 42.7 GB/s. These specifications place the processor in the 73rd percentile against all CPUs, with an average benchmark score of 14168.
The nearest rivals provide context for this CPU's standing. It is 0.4% ahead of the AMD EPYC 7552, which scores 14115, and 0.8% behind the AMD Ryzen 3 7320C at 14277. The i5-10400F is also 1.1% slower than the Intel Core i5-8500 and 1.2% slower than the AMD Ryzen Embedded V2546. This clustering shows the i5-10400F is a mid-range performer, adequate for the demands of Fivem, which is a multiplayer modification that often relies on single-thread performance for game logic and physics.
The CPU's single-thread performance is represented by a 3dmark_single_thread score of 688 and a passmark_single_thread score of 2541. Multi-threaded performance is stronger, with a cinebench_r23_multicore score of 10297 and a passmark_multithread score of 12115. In Fivem, where server-side scripts and asset streaming can tax multiple cores, the 12 threads are beneficial. The boost clock of 4.30 GHz helps maintain responsiveness, and the data shows the CPU does not appear to be the primary limiting factor at lower resolutions, where the GPU is more likely to be the constraint.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 3050 4 GB is a 30-series card based on the Ampere architecture, using the GA107 chip built on an 8 nm process from Samsung. It has a base clock of 1545 MHz and a boost clock of 1740 MHz. The memory runs at 1500 MHz with 12 Gbps effective speed, utilizing 4 GB of GDDR6 on a 128-bit bus, providing a bandwidth of 192.0 GB/s. The GPU has 2048 shading units, 64 TMUs, and 32 ROPs, with 16 RT cores and 64 tensor cores. Its pixel rate is 55.68 GPixel/s, and its texture rate is 111.4 GTexel/s.
The 4 GB VRAM is a critical limitation. In Fivem, which is known for heavy texture streaming and custom assets, this capacity can be exhausted quickly. The data reflects this: at 3840x2160 with Ultra settings, the average FPS drops to 21.1, which is nearly unplayable. Even at 2560x1440 with High settings, the 4 GB frame buffer is strained, resulting in 47.7 FPS. The GPU's percentile ranking against all GPUs is 50, placing it in the middle of the pack, but its performance in this game is heavily dictated by the VRAM constraint rather than raw compute power. The RTX 3050's FP32 performance is 7.127 TFLOPS, but that power cannot be fully utilized when memory capacity runs out, causing stutter and frame drops.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data shows a clear pattern of scaling from 1080p to 4K. At 1920x1080 with Low settings, the combo achieves 112.2 FPS, which is a smooth experience. Moving to Medium settings at the same resolution yields 90.1 FPS, and High settings produce 71.1 FPS. Ultra at 1080p drops to 56.5 FPS. These numbers suggest that at 1080p, the system is capable of high refresh rates, and the CPU is adequately feeding the GPU.
At 2560x1440, the performance falls more sharply. Low settings produce 73.5 FPS, which is a 34.5% drop from the 1080p Low result. Medium settings yield 59.2 FPS, and High settings drop to 47.7 FPS. Ultra at 1440p produces 38.6 FPS. The transition from 1080p to 1440p increases the pixel count significantly, and the 4 GB VRAM becomes more of a factor, as the data indicates the GPU is now the limiting component.
At 3840x2160, the results are poor across the board. Low settings produce 43.1 FPS, but Medium drops to 32.5 FPS, High falls to 27.7 FPS, and Ultra is at 21.1 FPS. The scaling from 1080p Low (112.2 FPS) to 4K Low (43.1 FPS) is a 61.6% reduction in performance. This steep decline highlights that the RTX 3050 4 GB is not designed for 4K gaming, and the VRAM capacity is a severe bottleneck. The data clearly shows that the GPU is the limiting factor at higher resolutions, while the CPU retains enough headroom to push frames at 1080p.
How This Combo Ranks — use comboRankInGame vs other tested combos
The Intel Core i5-10400F with the RTX 3050 4 GB ranks 1604 out of 1792 tested combos in Fivem. This places it in the bottom 10.5% of all configurations tested. The rank indicates that this combo is a lower-tier performer for this specific game, which is expected given the GPU's 4 GB VRAM limitation and the game's demanding nature with custom content.
This ranking is not a reflection of the CPU alone, which sits in the 73rd percentile, but rather the combination's overall effectiveness. The data suggests that the GPU is dragging down the potential of the CPU. In a game like Fivem, which can be CPU-intensive in multiplayer scenarios with many players, the i5-10400F holds its own, but the GPU cannot keep pace at higher settings. The rank of 1604 out of 1792 means that the vast majority of other tested combos, likely including those with more capable GPUs, achieve better average FPS. For a user building with this combo, the expectation should be that it is a entry-level to mid-range setup for 1080p gaming, not a high-end performer.
Settings Recommendations — which preset gives the best experience per the measured rows
Based on the measured FPS data, the optimal settings for this combo depend on the target resolution. At 1920x1080, the High preset provides 71.1 FPS, which is a good balance between visual quality and smoothness. However, the Low preset achieves 112.2 FPS, which is ideal for competitive play or high refresh rate monitors. The Medium preset at 90.1 FPS is also a strong choice, offering a solid frame rate with slightly better visuals than Low.
For users prioritizing a smooth and responsive experience, the Low preset at 1080p is recommended, as it keeps the frame rate well above 100 FPS. If visual fidelity is more important, the High preset is acceptable at 71.1 FPS, but the Ultra preset at 56.5 FPS is not recommended, as the frame rate dips below 60 and the 4 GB VRAM may cause stuttering in busy areas.
At 2560x1440, the Low preset is the only viable option for a playable experience, producing 73.5 FPS. The Medium preset at 59.2 FPS is borderline, but the High and Ultra presets at 47.7 and 38.6 FPS respectively are too low for a smooth gaming session. For 3840x2160, the data shows that this combo is not suitable for 4K gaming, as even the Low preset only produces 43.1 FPS. The best experience per the measured rows is to play at 1080p with Low or Medium settings to maintain frame rates above 90 FPS.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured FPS data provides a complete picture of performance across three resolutions and four settings levels. At 1920x1080, the average FPS values are as follows: Low settings deliver 112.2 FPS, Medium settings deliver 90.1 FPS, High settings deliver 71.1 FPS, and Ultra settings deliver 56.5 FPS. This shows a clear scaling pattern where each step up in settings costs approximately 20-25% of the frame rate.
At 2560x1440, the performance is lower across all settings. Low settings produce 73.5 FPS, Medium settings produce 59.2 FPS, High settings produce 47.7 FPS, and Ultra settings produce 38.6 FPS. The gap between Low and Ultra at this resolution is 34.9 FPS, which is significant. The data indicates that the GPU is struggling to maintain high frame rates as the pixel count increases.
At 3840x2160, the results are consistently below playable thresholds for most users. Low settings produce 43.1 FPS, Medium settings produce 32.5 FPS, High settings produce 27.7 FPS, and Ultra settings produce 21.1 FPS. The drop from 1440p to 4K is steep, with the Low preset falling from 73.5 to 43.1 FPS. This confirms that the RTX 3050 4 GB is not capable of handling 4K resolutions in Fivem, and the 4 GB VRAM is a hard limit. The overall average FPS across all settings and resolutions shows a pattern where 1080p is the sweet spot for this combo, with 4K being an unrealistic target.
Hardware Specifications
Intel Core i5-10400F
NVIDIA GeForce RTX 3050 4 GB
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-10400F + NVIDIA GeForce RTX 3050 4 GB in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 43.1 |
| 3840x2160 | Medium | 32.5 |
| 3840x2160 | High | 27.7 |
| 3840x2160 | Ultra | 21.1 |
| 2560x1440 | Low | 73.5 |
| 2560x1440 | Medium | 59.2 |
| 2560x1440 | High | 47.7 |
| 2560x1440 | Ultra | 38.6 |
| 1920x1080 | Low | 112.2 |
| 1920x1080 | Medium | 90.1 |
| 1920x1080 | High | 71.1 |
| 1920x1080 | Ultra | 56.5 |
Fivem with RTX 3050 4 GB + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with ii5-10400F + RTX 3050 4 GB
Explore FPS benchmarks for other games using this same hardware combination.