Archeage
This combination offers playable performance with an average of 45 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 13 | 23 | 31 | 34 |
| 1440p QHD | 23 | 36 | 55 | 63 |
| 1080p Full HD | 39 | 57 | 80 | 93 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with Intel Core i5-10400F + NVIDIA GeForce RTX 3050 4 GB, In-Depth Analysis
How This Combo Ranks
The Intel Core i5-10400F paired with the NVIDIA GeForce RTX 3050 4 GB sits at rank 1560 out of 1727 tested combos in Archeage. That places this configuration in the bottom 10% of all tested system pairings, a position that reflects the demanding nature of this 2014 MMORPG at higher graphical presets. The data shows a combo that is fundamentally capable of playable frame rates, but only when settings are carefully managed. The rank is not a condemnation of the parts individually; rather, it is a function of how this specific pairing handles the game's workload across all tested resolutions and settings. Benchmark results indicate that the GPU's modest 4 GB memory capacity and the CPU's mid-range 6-core design combine to produce a system that excels at lower settings but struggles significantly when pushed toward Ultra presets. The percentile data reinforces this: the CPU sits at the 73rd percentile among all processors, while the GPU is exactly at the 50th percentile, suggesting the graphics card is the more limiting factor in this pairing. The combo's low rank should be interpreted as a warning that this is not a system for maxing out Archeage's visual fidelity, but rather a setup for consistent, playable performance at medium or low settings.
CPU Role
The Intel Core i5-10400F brings 6 cores and 12 threads to the table, with a base clock of 2.90 GHz and a boost clock of 4.30 GHz. This Comet Lake architecture processor, built on Intel's 14 nm process, has a 12 MB shared L3 cache and supports dual-channel DDR4 memory with a bandwidth of 42.7 GB/s. In Archeage, an MMORPG that often involves large player gatherings and complex world interactions, the CPU's multi-threading capabilities are relevant. The 3dmark benchmarks show a clear scaling pattern: 2-thread score is 1350, 4-thread is 2560, 8-thread is 3929, and 16-thread reaches 4748, nearly matching the max-thread score of 4735. This indicates the CPU scales well with additional threads, which is beneficial for an MMO that may distribute AI, network, and physics tasks across cores. The Cinebench R23 multicore score of 10297 and single-core score of 1453 suggest that while the CPU is not a top-tier performer, it has sufficient single-thread strength for the game's primary logic thread. The Passmark multithread score of 12115 and single-thread score of 2541 further confirm a balanced mid-range profile. In the context of this game's measured results, the CPU appears capable of feeding the GPU at lower resolutions and settings, but the data reveals that the bottleneck shifts at higher presets. The combination of 6 physical cores and 12 logical threads is adequate for Archeage's typical workload, yet the CPU's 73rd percentile ranking among all CPUs suggests it is not the primary constraint in this system.
FAQ
Q: What is the best resolution for this combo in Archeage?
A: The measured data shows that 1920x1080 Low delivers 93 FPS average, while 2560x1440 Low drops to 62.6 FPS, and 3840x2160 Low falls to 33.5 FPS. The 1080p resolution provides the most headroom for playable frame rates across all settings.
Q: Can this system handle Ultra settings at any resolution?
A: Ultra settings are only marginally playable at 1920x1080, where the average FPS is 38.5. At 2560x1440 Ultra, the average drops to 22.9 FPS, and at 3840x2160 Ultra, it plummets to 12.8 FPS, which is effectively unplayable.
Q: How does the RTX 3050 4 GB's memory capacity affect performance?
A: The 4 GB GDDR6 memory with a 192.0 GB/s bandwidth appears to be a limiting factor at higher resolutions. The frame rate drop from 1080p Medium (79.5 FPS) to 1440p Medium (54.7 FPS) and 4K Medium (30.8 FPS) suggests memory bandwidth constraints become more pronounced as resolution increases.
Q: What is the CPU's relative performance compared to its nearest rivals?
A: The Intel Core i5-10400F has an average benchmark score of 14168. It is 0.4% ahead of the AMD EPYC 7552 (14115), 0.8% behind the AMD Ryzen 3 7320C (14277), 1.1% behind the Intel Core i5-8500 (14332), and 1.2% behind the AMD Ryzen Embedded V2546 (14336). These are very small margins, indicating the CPU is competitively positioned.
Q: Is the combo's rank in Archeage consistent with its overall hardware percentiles?
A: The CPU ranks at the 73rd percentile among all CPUs, and the GPU ranks at the 50th percentile among all GPUs, yet the combo ranks 1560 out of 1727 (bottom 10%). This discrepancy indicates that Archeage is particularly demanding on this pairing, likely due to the game's specific rendering and memory demands.
Q: What is the most balanced setting for this combo?
A: At 1920x1080 Medium, the system achieves 79.5 FPS average, which is a strong balance between visual quality and performance. High settings at the same resolution drop to 56.6 FPS, still playable but with a significant reduction.
Measured FPS Breakdown
At 1920x1080, the measured data shows a clear progression across settings. Low settings deliver 93 FPS average, Medium yields 79.5 FPS, High produces 56.6 FPS, and Ultra drops to 38.5 FPS. This represents a 58.6% reduction from Low to Ultra at 1080p, indicating that the GPU is significantly stressed by higher presets. Moving to 2560x1440, the averages are 62.6 FPS (Low), 54.7 FPS (Medium), 35.6 FPS (High), and 22.9 FPS (Ultra). The drop from Low to Ultra at 1440p is 63.4%, showing that the higher resolution amplifies the performance penalty of Ultra settings. At 3840x2160, the results are 33.5 FPS (Low), 30.8 FPS (Medium), 23.4 FPS (High), and 12.8 FPS (Ultra). The 4K Low to Ultra reduction is 61.8%, but more notably, even Low settings at 4K barely reach 33.5 FPS, which is below the typical 60 FPS target. The data reveals that this combo is only truly comfortable at 1080p, with 1440p requiring Low or Medium for acceptable frame rates, and 4K being effectively unplayable at any setting above Low, and even Low is marginal. The absence of min and max FPS data means the analysis relies solely on averages, but the consistency of the pattern across resolutions suggests stable performance characteristics.
Resolution Scaling
The FPS progression from 1080p to 4K reveals important insights about the limiting component. At Low settings, the average FPS drops from 93 at 1080p to 62.6 at 1440p (a 32.7% reduction) and then to 33.5 at 4K (a 63.9% reduction from 1080p). At Medium settings, the corresponding values are 79.5 to 54.7 (31.2% drop) to 30.8 (61.3% drop). High settings show 56.6 to 35.6 (37.1% drop) to 23.4 (58.7% drop). Ultra settings exhibit 38.5 to 22.9 (40.5% drop) to 12.8 (66.8% drop). The scaling pattern indicates that the GPU is heavily resolution-bound. The RTX 3050's 4 GB memory and 192.0 GB/s bandwidth appear to be the primary constraints, as the CPU's 12 threads and 4.30 GHz boost clock should theoretically handle the game's logic at these resolutions. The fact that even Low settings at 4K cannot reach 34 FPS suggests that the GPU's pixel throughput and memory bandwidth are insufficient for 4K rendering in this title. Conversely, the relatively small drops from 1080p to 1440p (around 31-40%) indicate that the GPU has some headroom at these resolutions but becomes overwhelmed as pixel count increases. The data implies that the CPU is not the limiting factor at any resolution; rather, the GPU's architecture and memory subsystem are the bottlenecks, particularly at higher resolutions and settings.
Settings Recommendations
Based on the measured FPS averages, the optimal experience for this combo is at 1920x1080 with Medium settings, delivering 79.5 FPS. This provides a comfortable margin above the 60 FPS threshold while maintaining moderate visual quality. For players who prioritize frame rate, 1080p Low at 93 FPS is the best choice, offering near-maximum smoothness. High settings at 1080p (56.6 FPS) are acceptable for those who want better visuals but are willing to dip below 60 FPS. Ultra settings at any resolution are not recommended, as even 1080p Ultra (38.5 FPS) falls below the 40 FPS playability threshold. At 1440p, Low settings (62.6 FPS) are the only reliable option above 60 FPS; Medium (54.7 FPS) and High (35.6 FPS) are increasingly compromised, while Ultra (22.9 FPS) is unplayable. At 4K, no settings achieve playable frame rates, with Low (33.5 FPS) being the least bad option but still below 35 FPS. The data suggests that the sweet spot for this combo is 1080p Medium, which balances visual fidelity with performance headroom. For users with higher refresh rate monitors, 1080p Low maximizes FPS at 93. The measured results show a clear trade-off: every step up in settings costs roughly 15-20% performance at 1080p, and this penalty grows at higher resolutions.
GPU Role
The NVIDIA GeForce RTX 3050 4 GB is the more limiting component in this pairing, as evidenced by the resolution scaling data. This Ampere architecture GPU, built on Samsung's 8 nm process with 8,700 million transistors, features 2048 shading units, 64 texture mapping units, and 32 ROPs. The GPU operates at a base clock of 1545 MHz and a boost clock of 1740 MHz, with memory clocked at 1500 MHz (12 Gbps effective). Its 4 GB GDDR6 memory on a 128-bit bus provides 192.0 GB/s of bandwidth, which appears insufficient for Archeage at higher resolutions. The GPU's 7.127 TFLOPS of FP32 performance is respectable for a mid-range card, but the 4 GB memory capacity is a clear bottleneck. The pixel rate of 55.68 GPixel/s and texture rate of 111.4 GTexel/s suggest the GPU can handle moderate workloads, yet the measured FPS data shows it struggling at 1440p and 4K. The GPU's 50th percentile ranking among all GPUs confirms it is an average performer, but Archeage's specific demands—particularly memory bandwidth and capacity—expose its weaknesses. The absence of a direct benchmark score for the GPU (avgBenchmarkScore is 0) means the measured FPS data is the only performance indicator, and it clearly shows the GPU as the primary constraint. The card's 90 W TDP and dual-slot design indicate it is a low-power, compact solution, but this does not compensate for the memory limitations. In this game, the RTX 3050 4 GB delivers playable performance only at 1080p Low/Medium, with diminishing returns at higher settings and resolutions.
Hardware Specifications
Intel Core i5-10400F
NVIDIA GeForce RTX 3050 4 GB
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-10400F + NVIDIA GeForce RTX 3050 4 GB in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 33.5 |
| 3840x2160 | Medium | 30.8 |
| 3840x2160 | High | 23.4 |
| 3840x2160 | Ultra | 12.8 |
| 2560x1440 | Low | 62.6 |
| 2560x1440 | Medium | 54.7 |
| 2560x1440 | High | 35.6 |
| 2560x1440 | Ultra | 22.9 |
| 1920x1080 | Low | 93.0 |
| 1920x1080 | Medium | 79.5 |
| 1920x1080 | High | 56.6 |
| 1920x1080 | Ultra | 38.5 |
Archeage with RTX 3050 4 GB + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with ii5-10400F + RTX 3050 4 GB
Explore FPS benchmarks for other games using this same hardware combination.