Fivem

Fivem

AVERAGE FPS
186
excellent

This combination delivers exceptional performance with an average of 186 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 72 93 116 147
1440p QHD 130 167 209 265
1080p Full HD 197 254 280 305

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 147
3840x2160 Medium 116
3840x2160 High 93
3840x2160 Ultra 72
2560x1440 Low 265
2560x1440 Medium 209
2560x1440 High 167
2560x1440 Ultra 130
1920x1080 Low 305
1920x1080 Medium 280
1920x1080 High 254
1920x1080 Ultra 197

Fivem with AMD Ryzen 9 5900X + NVIDIA GeForce RTX 5090 D, In-Depth Analysis

Resolution Scaling

Fivem’s measured frame rates across the three tested resolutions reveal a classic GPU-bound scaling pattern, but with a twist: the gap between 1080p and 1440p is far larger than the jump from 1440p to 4K at most settings. At Low settings, the average FPS falls from 305 at 1920x1080 to 265 at 2560x1440, a drop of 40 FPS or roughly 13%. Moving from 1440p to 3840x2160 Low yields 147 FPS, a reduction of 118 FPS — about 45% fewer frames. This non-linear curve suggests that at 1080p, the CPU is the primary limiting factor, as the GPU has ample headroom; at 4K, the GPU becomes the bottleneck, and the frame rate scales almost inversely with pixel count.

The Medium preset tells a similar story but with a smaller absolute spread. At 1080p Medium, the average is 280 FPS, dropping to 209 at 1440p (a 71 FPS or 25% reduction) and then to 116 at 4K (a 93 FPS or 44% cut). The High preset shows a steeper 4K collapse: 254 FPS at 1080p, 167 at 1440p, and only 93 at 4K. Ultra at 4K is the most demanding tested, at 72 FPS, which is less than a quarter of the 305 FPS seen at 1080p Low. These numbers imply that the RTX 5090 D has ample compute for this title at lower resolutions, but the 4K Ultra row is where the GPU’s memory bandwidth and pixel rate become decisive.

The delta between Low and Ultra at each resolution also reveals the scaling behavior. At 1080p, the spread from 305 (Low) to 197 (Ultra) is 108 FPS, or a 35% penalty for maxing out settings. At 1440p, that spread widens to 135 FPS (265 to 130), a 51% penalty. At 4K, the spread is 75 FPS (147 to 72), but that’s a 51% penalty as well. Interestingly, the relative penalty is consistent between 1440p and 4K, suggesting the CPU overhead from higher settings is similar regardless of resolution, while the absolute FPS loss is amplified by the GPU load.

Overall, the data implies that at 1080p and 1440p, the Ryzen 9 5900X’s 12 cores and 24 threads are not the main constraint — the game is likely single-thread or lightly threaded, and the RTX 5090 D’s 32 GB memory and 21760 shading units are overkill for those pixel counts. At 4K, the GPU’s 1.79 TB/s bandwidth and 104.8 TFLOPS FP32 throughput become the deciding factors, and the FPS numbers align closely with what one would expect from a 92nd-percentile GPU.

Settings Recommendations

The measured FPS rows offer a practical guide for balancing visual quality and performance. For 4K players, the Medium preset stands out as the sweet spot. It averages 116 FPS with a minimum of 99 FPS, which is comfortably above the 60 FPS threshold for smooth gameplay. Low at 4K is faster at 147 FPS, but it sacrifices texture quality and shadow detail, which are meaningful in a multiplayer environment where spotting opponents matters. High at 4K drops to 93 FPS, which is playable but leaves little headroom for busy scenes, and Ultra at 72 FPS is risky for competitive play. Medium’s 99 FPS minimum is the only 4K setting with a recorded floor, making it the safest choice for consistent frame pacing.

At 1440p, the High preset (167 FPS average) is the recommended starting point, as it offers a significant visual upgrade over Medium (209 FPS) while still delivering frame rates that exceed most 144Hz displays. Low at 1440p is 265 FPS, which is overkill for most panels, and Ultra at 1440p at 130 FPS is still decent but sacrifices the responsiveness that High provides. The 1440p Medium preset has a minimum of 178 FPS, which is more than enough for high refresh gaming, but the High preset’s 167 FPS average is only a 20% reduction from Medium, a small price for better textures and effects.

For 1080p gamers, the High preset is the clear recommendation. It averages 254 FPS, which is an excellent frame rate for a competitive title, and the 51 FPS gap to Ultra (197 FPS) is not worth the visual trade-off. Low at 1080p is 305 FPS, but that’s only for players who absolutely need maximum frame rates at the cost of detail. Medium at 1080p is 280 FPS with a 238 FPS minimum, but High’s visual uplift is worth the 26 FPS loss. In short, the data suggests that High is the universal “best experience” preset for most users, with Medium as a fallback for 4K players who want a safety buffer.

How This Combo Ranks

In the combined ranking for Fivem, this AMD Ryzen 9 5900X + NVIDIA GeForce RTX 5090 D pairing sits at rank 50 out of 3707 tested combos. That places it in the top 1.3% of all combinations, a remarkable position given the game’s multiplayer nature and the diverse hardware configs it must handle. The rank is more impressive when considering the CPU’s percentile: the Ryzen 9 5900X ranks in the 87th percentile among all CPUs, and the RTX 5090 D ranks in the 92nd percentile among GPUs. The combo’s rank of 50 suggests that the pairing is well-matched, with neither component dragging the other down significantly.

Against its immediate rivals, the CPU holds its own. The Ryzen 9 5900X scores 0.3% higher than the Intel Core Ultra 7 366H, 0.4% higher than the Intel Core Ultra 7 356H, and 0.4% higher than the AMD Ryzen AI 5 PRO 440, while being 0.5% lower than the Intel Core i7-14650HX. These are all sub-1% differences, meaning the CPU is effectively tied with its closest alternatives. For the GPU, the RTX 5090 D is 1.1% ahead of the AMD Radeon RX 6650M XT and 1.6% ahead of the AMD Radeon RX 6850M XT, but trails the NVIDIA Tesla P100 PCIe 12 GB by 2.1% and the Tesla P100 PCIe 16 GB by 2.4%. That’s a wider gap, but the 5090 D’s 32 GB GDDR7 memory and 512-bit bus give it a unique niche.

The fact that this combo is ranked 50th overall, while the CPU and GPU individually are in the 87th and 92nd percentiles, suggests that the game’s performance is not purely limited by raw hardware. Fivem’s multiplayer nature and its engine likely reward higher IPC and more consistent frame times, which the 5900X’s 3.7 GHz base and 4.8 GHz boost clocks provide. The combo’s high rank also shows that the 5090 D’s massive memory pool and compute throughput translate well into this title’s demanding 4K Ultra preset, which the 72 FPS figure confirms is a heavy load.

Measured FPS Breakdown

At 1920x1080, the Low preset produces the highest average at 305 FPS. Medium is next at 280 FPS, with a minimum of 238 FPS and a maximum of 322 FPS. High averages 254 FPS, and Ultra is 197 FPS. The spread from Low to Ultra is 108 FPS, or about 35%. The minimum FPS for Medium is 238, which is 42 FPS below the average, indicating some frame-time variance even at this resolution, but still well above any playable threshold. The 1080p numbers show that the CPU and GPU are both overqualified for this title, leaving headroom for future engine updates or more demanding multiplayer sessions.

At 2560x1440, Low averages 265 FPS, Medium 209 FPS (with a minimum of 178 FPS and a maximum of 240), High 167 FPS, and Ultra 130 FPS. The 1440p Medium minimum of 178 FPS is a solid figure, but the 55 FPS gap between Low and Medium is larger than the 25 FPS gap between Medium and High. This suggests that Medium’s visual settings are the first to introduce a meaningful GPU load, while High adds more conservative effects. Ultra at 1440p is 130 FPS, which is still high but shows a 79 FPS penalty from Low. The spread from Low to Ultra is 135 FPS, a 51% reduction, which is more than the 1080p spread.

At 3840x2160, Low is 147 FPS, Medium is 116 FPS (minimum 99, maximum 133), High is 93 FPS, and Ultra is 72 FPS. The 4K Medium minimum of 99 FPS is the only recorded minimum across all 4K rows, indicating that Medium is the only preset that can sustain a frame rate above 90 FPS in the worst-case scenarios. The drop from Low to Medium is 31 FPS, from Medium to High is 23 FPS, and from High to Ultra is 21 FPS — a relatively even degradation. The 4K Low average of 147 FPS is more than a third faster than High, so players who prefer frame rate over detail will find Low a compelling choice.

GPU Role

The RTX 5090 D’s specifications directly explain its behavior in Fivem. Its 32 GB of GDDR7 memory on a 512-bit bus provides a 1.79 TB/s bandwidth, which is more than enough to handle the game’s largest textures at 4K Ultra. The 21760 shading units, 680 texture mapping units, and 176 render output units give the GPU a massive parallel compute ability, and the 104.8 TFLOPS FP32 throughput ensures that pixel processing is not a bottleneck. The 423.6 GPixel/s pixel rate and 1,636.8 GTexel/s texture rate are likely the key factors for the 4K Ultra’s 72 FPS, as the game’s renderers must push a tremendous number of pixels and textures.

The GPU’s core clocks are a 2017 MHz base and 2407 MHz boost, which are not outlier values but are sufficient when combined with the 170 RT cores and 680 tensor cores. The 104.8 TFLOPS FP16 (1:1) means that AI-accelerated features like DLSS or frame generation could boost FPS, but the data here doesn’t show those features being tested. The 92nd percentile ranking among all GPUs confirms that the 5090 D is a top-tier part, and its nearest rival deltas are small: 1.1% ahead of the RX 6650M XT and 1.6% ahead of the RX 6850M XT, but behind the Tesla P100 variants by 2.1% and 2.4%. Those Tesla GPUs are likely data-center parts with different drivers, so the 5090 D is effectively the best consumer choice.

The 575 W TDP and 950 W suggested PSU means the GPU is power-hungry, but that’s not a gameplay factor. What matters is that the 4K Ultra row is the only one where the GPU’s 32 GB memory capacity might be tested, but the frame data shows that the GPU has enough compute to maintain a playable FPS even at that extreme. The 5 nm process and 92,200 million transistors on a 750 mm² die allow for high throughput, and the 1.79 TB/s bandwidth is nearly double what a 512-bit bus with GDDR6 would provide, which helps the 4K High and Ultra presets. The 1750 MHz memory clock (28 Gbps effective) is another sign that the GPU’s memory subsystem is over-provisioned for this game.

CPU Role

The AMD Ryzen 9 5900X is a 12-core, 24-thread processor with a base clock of 3.70 GHz and a boost of 4.80 GHz. In Fivem, the single-thread performance is critical because the game’s engine is often limited by a single core, even in multiplayer. The 3dmark single-thread score of 941 and the passmark single-thread score of 3469 are moderate, but the 3dmark 8-thread score of 6601 and max-threads score of 10075 show that the CPU scales well with multiple threads. The game’s average FPS at 1080p Low is 305, which is high but not maxed, indicating that the CPU is still the bottleneck at that resolution, as the GPU could likely push higher if the engine allowed.

The 5900X’s 64 MB L3 cache and 64 KB L1 per core are beneficial for the game’s large world data, but the DDR4 memory bandwidth of 51.2 GB/s on a dual-channel bus is a potential limitation for extreme multiplayer sessions. The CPU’s 87th percentile ranking among all CPUs is solid, and its nearest rivals show a near-tie: 0.3% above the Ultra 7 366H, 0.4% above the Ultra 7 356H, 0.4% above the Ryzen AI 5 PRO 440, and 0.5% below the i7-14650HX. These are all negligible differences, so the 5900X is a competitive choice, but it is not the absolute best single-thread performer.

The CPU’s role becomes more apparent at 1080p, where the FPS is 305 at Low and 254 at High—a difference of 51 FPS, which is larger than the 34 FPS gap between Medium and High at 1440p. This suggests that the CPU’s single-core speed is the limiting factor at 1080p, as the GPU is not taxed. At 4K, the CPU’s load is reduced because the GPU is spending more time per frame, so the 5900X can keep up with the GPU’s output. The 12 cores and 24 threads are overqualified for Fivem’s engine, which likely uses only a few threads, so the 5900X’s single-thread performance is the key attribute.

FAQ

Q: What is the FPS difference between Low and Ultra at 4K?

A: At 3840x2160, Low averages 147 FPS, while Ultra averages 72 FPS. That is a 75 FPS difference, or a 51% reduction in frame rate.

Q: Is the Medium preset at 1440p better than High at 1080p?

A: The data shows that 1440p Medium averages 209 FPS, which is lower than 1080p High’s 254 FPS. However, 1440p Medium has a minimum of 178 FPS and a maximum of 240 FPS, while 1080p High has no recorded minimum, so the 1080p High is safer for competitive play.

Q: How does the Ryzen 9 5900X compare to its closest CPU rival?

A: The 5900X scores 0.3% higher than the Intel Core Ultra 7 366H, 0.4% higher than the Ultra 7 356H, and 0.4% higher than the AMD Ryzen AI 5 PRO 440, but 0.5% lower than the Intel Core i7-14650HX. All differences are under 1%.

Q: What is the best resolution for a 144Hz monitor?

A At 1440p High, the average FPS is 167, which is above 144Hz. 1440p Medium is 209 FPS and 1440p Low is 265 FPS, so all but Ultra at 1440p will satisfy a 144Hz display.

Q: Does the RTX 5090 D’s 32 GB memory matter for Fivem?

A: The 32 GB GDDR7 memory is over-provisioned for Fivem, as even the Ultra preset at 4K only holds a 72 FPS average, but the memory bandwidth of 1.79 TB/s ensures that texture streaming at 4K Ultra is not a bottleneck.

Q: What is the combo’s rank, and how many combos are tested?

A: The combo is ranked 50 out of 3707 tested combos, which puts it in the top 1.3% of all systems tested for Fivem.

Hardware Specifications

AMD Ryzen 9 5900X

Cores / Threads 12 / 24
Base Clock 3700 MHz
Boost Clock 4800 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5090 D

VRAM 32 GB GDDR7
Base Clock —
Boost Clock 2407 MHz MHz
TDP 575 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 5900X + NVIDIA GeForce RTX 5090 D in Fivem

Resolution Settings Avg FPS
3840x2160 Low 147.0
3840x2160 Medium 116.0
3840x2160 High 93.0
3840x2160 Ultra 72.0
2560x1440 Low 265.0
2560x1440 Medium 209.0
2560x1440 High 167.0
2560x1440 Ultra 130.0
1920x1080 Low 305.0
1920x1080 Medium 280.0
1920x1080 High 254.0
1920x1080 Ultra 197.0

Fivem with Ryzen 9 5900X + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RTX 5090 D + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with Ryzen 9 5900X + RTX 5090 D

Explore FPS benchmarks for other games using this same hardware combination.