Fivem
This combination provides smooth gameplay with an average of 98 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 36 | 46 | 58 | 73 |
| 1440p QHD | 65 | 83 | 104 | 132 |
| 1080p Full HD | 98 | 126 | 158 | 200 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with AMD Ryzen 7 7700X + AMD Radeon RX 7700, In-Depth Analysis
Resolution Scaling
The measured FPS data for Fivem across three resolutions reveals a clear, predictable scaling pattern that points directly at the GPU as the primary limiting factor at higher settings. At 1080p with Low settings, the combo delivers 200 FPS, which drops to 132 FPS at 1440p and 73 FPS at 4K. This represents a 34% reduction from 1080p to 1440p and a further 45% reduction from 1440p to 4K. Such steep declines with resolution increases are the hallmark of a GPU-bound scenario.
The scaling behavior becomes even more pronounced when examining the High preset. At 1080p High, the system produces 126 FPS. Moving to 1440p High reduces this to 83 FPS, a 34% drop. At 4K High, the average falls to 46 FPS, which is a 45% reduction from the 1440p figure and a 63% reduction from the 1080p baseline. The consistency of these percentage drops across Low and High presets suggests that the GPU's rendering throughput is the dominant constraint; if the CPU were the bottleneck, we would expect to see a plateau or much smaller deltas between resolutions, particularly at lower settings where CPU overhead typically becomes more visible.
At the Ultra preset, the pattern holds but with lower absolute numbers: 98 FPS at 1080p, 65 FPS at 1440p, and 36 FPS at 4K. The transition from 1080p to 1440p here is a 34% drop, while 1440p to 4K is a 45% drop, matching the other presets almost exactly. This uniformity in percentage scaling across all settings is a strong indicator that the AMD Radeon RX 7700's pixel throughput and memory bandwidth are the limiting resources as resolution climbs. The GPU's 624.1 GB/s memory bandwidth and 236.1 GPixel/s pixel rate are the specifications that govern this behavior.
The data also shows that the gap between Low and Ultra widens as resolution increases. At 1080p, the difference between Low (200 FPS) and Ultra (98 FPS) is 102 FPS. At 1440p, that spread narrows to 67 FPS (132 vs 65). At 4K, the spread is just 37 FPS (73 vs 36). This compression of the settings range at higher resolutions further confirms that the GPU is saturated at 4K, leaving less headroom for settings to make a large impact. In contrast, at 1080p, the system has enough headroom that settings changes dramatically alter the frame rate, indicating the CPU and GPU are more balanced at that resolution.
The minimum FPS data available for Medium settings reinforces this analysis. At 1080p Medium, the minimum is 134 FPS against an average of 158. At 1440p Medium, the minimum is 88 FPS against an average of 104. At 4K Medium, the minimum is 49 FPS against an average of 58. In each case, the minimum sits roughly 15% below the average, suggesting consistent frame pacing without severe spikes, even as the GPU load increases.
CPU Role
The AMD Ryzen 7 7700X is a Zen 4 architecture processor built on a 5 nm process, featuring 8 cores and 16 threads. Its base clock is 4.50 GHz with a boost clock of 5.40 GHz. In the context of Fivem, which is a multiplayer modification for a game originally released in 2017, the CPU's role is primarily to maintain a solid frame floor, especially at lower resolutions where the GPU is less stressed.
The 7700X's benchmark data shows strong single-thread performance, which is critical for game logic and physics in multiplayer environments. Its 3dmark_single_thread score of 1090 and geekbench_singlecore score of 2289 place it in the 85th percentile among all CPUs. This single-thread capability helps explain why the system can push 200 FPS at 1080p Low; at that resolution, the GPU is not the bottleneck, and the CPU's per-core performance is what allows the frame rate to climb so high.
Multi-threaded performance is also robust, as evidenced by a cinebench_r23_multicore score of 19088 and a passmark_multithread score of 35686. However, Fivem's reliance on single-threaded game logic means that the extra threads are less impactful than raw clock speed. The 7700X's boost clock of 5.40 GHz is likely the key factor in sustaining high frame rates in crowded multiplayer scenarios, though the measured data does not isolate CPU load percentage.
The CPU's nearest rivals, based on average benchmark scores, include the AMD Ryzen 7 PRO 5845 (0.3% higher average score), Intel Core 7 250H (0.5% higher), AMD Ryzen AI 7 PRO 350 (0.5% higher), and Intel Core Ultra 9 185H (0.7% higher). These delta percentages are negligible in real-world gaming terms, meaning the 7700X is squarely in the competitive mid-range for its generation. Its 32 MB shared L3 cache and 83.2 GB/s memory bandwidth (DDR5 dual-channel) are adequate for feeding the GPU in Fivem.
At 1080p, the CPU is demonstrably capable of keeping up with the GPU. The jump from 126 FPS at High to 200 FPS at Low suggests that the CPU can deliver more frames than the GPU can render at High settings, but the GPU catches up at Low settings. This indicates that the CPU is not the limiting component at 1080p Low; the GPU is. As resolution increases to 1440p and 4K, the CPU's role diminishes further, as the GPU becomes the clear bottleneck. The 7700X's 8 cores and 16 threads are more than sufficient for Fivem's workload, and its percentile ranking of 85 confirms it sits above the majority of tested CPUs.
GPU Role
The AMD Radeon RX 7700 is built on the RDNA 3.0 architecture with the Navi 32 chip, manufactured on a 5 nm process. It features 16 GB of GDDR6 memory on a 256-bit bus, yielding 624.1 GB/s of bandwidth. The GPU's base clock is 1900 MHz, with a boost clock of 2459 MHz and a game clock of 2041 MHz. These specifications directly govern the FPS figures observed in the measured data.
The GPU's 16 GB VRAM is a significant asset for Fivem, which can be memory-hungry in multiplayer sessions with custom assets and mods. The 256-bit memory bus and 624.1 GB/s bandwidth provide ample throughput for texture streaming and high-resolution rendering. This is reflected in the scaling behavior: the GPU's 236.1 GPixel/s pixel rate is likely what caps performance at 4K, where the pixel count quadruples from 1080p.
In terms of raw compute, the RX 7700 delivers 25.18 TFLOPS of FP32 performance. Its 2560 shading units, 160 TMUs, and 96 ROPs are configured to handle modern game workloads. The passmark_g3d score of 20974 places it in the 58th percentile among all GPUs, which is notably lower than the CPU's 85th percentile ranking. This discrepancy suggests that the GPU is the weaker link in this pairing, a conclusion supported by the resolution scaling data.
The GPU's nearest rivals in benchmark scores include the AMD Radeon R9 370X (0.1% higher average score), AMD Radeon RX 9060 (1% higher), AMD Radeon Pro W5500 (1.1% lower), and NVIDIA GeForce RTX 3060 Ti (1.7% higher). These deltas are all within roughly two percent, indicating that the RX 7700 performs in the same tier as these cards, despite being from a newer generation. The percentile rank of 58 means the card sits just above the median of all tested GPUs, which aligns with its mid-range positioning.
At 1080p Low, the GPU achieves 200 FPS, which is a strong result and suggests the card has headroom at lower settings. However, at 4K Ultra, the average drops to 36 FPS, which is barely playable. The transition from High to Ultra at any resolution incurs a significant penalty: at 1080p, High is 126 FPS and Ultra is 98 FPS, a 22% drop. At 1440p, High is 83 FPS and Ultra is 65 FPS, a 22% drop. At 4K, High is 46 FPS and Ultra is 36 FPS, a 22% drop. This consistent 22% penalty for moving from High to Ultra indicates that the Ultra preset imposes a uniform additional load, likely from increased shadow quality and draw distances, that the GPU struggles to maintain at higher resolutions.
The GPU's 96 ROPs and 393.4 GTexel/s texture rate are the specifications that most directly impact Fivem's rendering. The 40 RT cores are present but likely underutilized in this game, which does not emphasize ray tracing. Overall, the RX 7700 is a capable mid-range card, but the data clearly shows that it is the limiting component at 1440p and 4K, especially at higher settings.
FAQ
Q: What is the maximum average FPS this combo can achieve?
A: The highest measured average FPS is 200, achieved at 1920x1080 with Low settings.
Q: Is this combo playable at 4K resolution?
A: At 4K with Medium settings, the average FPS is 58 with a minimum of 49, which is playable. At 4K High, the average drops to 46 FPS, while Ultra averages 36 FPS, which may be too low for smooth gameplay.
Q: How much performance is lost when moving from 1080p to 1440p?
A: At High settings, the average FPS drops from 126 at 1080p to 83 at 1440p, a 34% reduction. At Low settings, it drops from 200 to 132, also a 34% reduction.
Q: What is the difference between High and Ultra settings at 1440p?
A: At 1440p, High averages 83 FPS while Ultra averages 65 FPS, a 22% reduction in frame rate for the higher preset.
Q: How does the CPU compare to its nearest rivals?
A: The AMD Ryzen 7 7700X has an average benchmark score of 35909, which is 0.3% lower than the AMD Ryzen 7 PRO 5845, 0.5% lower than the Intel Core 7 250H, and 0.7% lower than the Intel Core Ultra 9 185H. These differences are minimal.
Q: Does the GPU have enough VRAM for Fivem?
A: The GPU has 16 GB of GDDR6 memory on a 256-bit bus with 624.1 GB/s bandwidth, which is ample for Fivem's typical VRAM usage at all tested resolutions and settings.
Settings Recommendations
Based on the measured FPS data, the optimal settings preset depends on the target resolution and desired frame rate. For 1080p gaming, the High preset at 126 FPS offers a strong balance between visual quality and performance. The Ultra preset at 98 FPS is still very playable and may be preferable for users who prioritize visual fidelity over raw frame rate. The Low preset at 200 FPS is excessive for most displays and would only be recommended for competitive play on high-refresh-rate monitors.
At 1440p, the High preset at 83 FPS is the recommended choice for a smooth experience on standard 60 Hz monitors, and it will also satisfy most 144 Hz displays. The Medium preset at 104 FPS is also viable, offering a 25% improvement over High with only a modest reduction in visual quality. The Ultra preset at 65 FPS is borderline; it will be smooth on 60 Hz displays but may exhibit stutter on higher refresh rates.
For 4K, the Medium preset at 58 FPS is the only realistic option for maintaining playable frame rates. The High preset at 46 FPS is below the 60 FPS threshold and may be acceptable for slower-paced gameplay, but it is not recommended for action-heavy sequences. The Low preset at 73 FPS is the best option for 4K if frame rate is the priority, but the visual trade-off is significant. The Ultra preset at 36 FPS should be avoided for 4K gameplay.
The data indicates that the Medium preset provides the most consistent experience across all resolutions, with minimum FPS values of 134 at 1080p, 88 at 1440p, and 49 at 4K. These minimums are all within 15% of the averages, suggesting stable frame pacing. For users who want the best experience per the measured rows, Medium at 1440p (104 FPS) offers the highest frame rate above 100 FPS with a reasonable resolution, while High at 1080p (126 FPS) is the best balance of quality and speed for high-refresh monitors.
Measured FPS Breakdown
At 1920x1080, the system delivers its highest frame rates across all settings. The Low preset averages 200 FPS, which is the peak performance of the entire dataset. The Medium preset averages 158 FPS with a minimum of 134 and a maximum of 182. The High preset averages 126 FPS. The Ultra preset averages 98 FPS. The spread from Low to Ultra is 102 FPS, indicating substantial settings headroom at this resolution.
At 2560x1440, performance drops significantly but remains playable. The Low preset averages 132 FPS. The Medium preset averages 104 FPS with a minimum of 88 and a maximum of 120. The High preset averages 83 FPS. The Ultra preset averages 65 FPS. The spread from Low to Ultra narrows to 67 FPS, reflecting increased GPU load.
At 3840x2160, the system is clearly GPU-limited. The Low preset averages 73 FPS. The Medium preset averages 58 FPS with a minimum of 49 and a maximum of 66. The High preset averages 46 FPS. The Ultra preset averages 36 FPS. The spread from Low to Ultra is just 37 FPS, showing that settings have reduced impact at this resolution due to pixel throughput limits.
Comparing the same settings across resolutions, the Low preset shows a 34% drop from 1080p to 1440p (200 to 132 FPS) and a 45% drop from 1440p to 4K (132 to 73 FPS). The Medium preset shows a 34% drop from 1080p to 1440p (158 to 104 FPS) and a 44% drop from 1440p to 4K (104 to 58 FPS). The High preset shows a 34% drop from 1080p to 1440p (126 to 83 FPS) and a 45% drop from 1440p to 4K (83 to 46 FPS). The Ultra preset shows a 34% drop from 1080p to 1440p (98 to 65 FPS) and a 45% drop from 1440p to 4K (65 to 36 FPS). The consistency of these scaling percentages across all presets underscores the GPU-bound nature of the system at higher resolutions.
How This Combo Ranks
The combination of the AMD Ryzen 7 7700X and AMD Radeon RX 7700 ranks 1318 out of 3005 tested combos in Fivem, placing it in the 56th percentile of all system configurations. This mid-pack ranking is consistent with the individual component percentiles: the CPU ranks in the 85th percentile among all CPUs, while the GPU ranks in the 58th percentile among all GPUs. The combo's overall ranking is dragged down by the GPU, which is the weaker component in this pairing.
The fact that the combo ranks at 1318 out of 3005, despite having a top-15% CPU, highlights the importance of GPU performance in Fivem. The game's resolution scaling behavior, as detailed earlier, shows that the GPU is the bottleneck at 1440p and 4K, and even at 1080p it limits performance at higher settings. A system with a lower-tier CPU but a stronger GPU would likely rank higher in this specific game.
The data also reveals that the combo's performance is not limited by CPU compute. The 7700X's cinebench_r23_multicore score of 19088 and single-core score of 1987 are both strong, and its passmark_single_thread score of 4190 is high. These metrics suggest that the CPU can handle Fivem's game logic without becoming a constraint, even in multiplayer scenarios. The ranking of 1318 is therefore a direct reflection of the GPU's mid-range capabilities rather than a CPU limitation.
In the context of the GPU's nearest rivals, the RX 7700's performance is closely matched with cards like the RTX 3060 Ti (1.7% higher average score) and RX 9060 (1% higher). This means that swapping the GPU for one of these rivals would likely shift the combo ranking by only a small margin. The CPU's nearest rivals, such as the Ryzen 7 PRO 5845 (0.3% higher), would have an even smaller impact on the ranking. The combo's position in the middle of the pack is thus a stable result, unlikely to move significantly with minor component substitutions.
Hardware Specifications
AMD Ryzen 7 7700X
AMD Radeon RX 7700
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 7700X + AMD Radeon RX 7700 in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 73.0 |
| 3840x2160 | Medium | 58.0 |
| 3840x2160 | High | 46.0 |
| 3840x2160 | Ultra | 36.0 |
| 2560x1440 | Low | 132.0 |
| 2560x1440 | Medium | 104.0 |
| 2560x1440 | High | 83.0 |
| 2560x1440 | Ultra | 65.0 |
| 1920x1080 | Low | 200.0 |
| 1920x1080 | Medium | 158.0 |
| 1920x1080 | High | 126.0 |
| 1920x1080 | Ultra | 98.0 |
Fivem with Ryzen 7 7700X + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with RX 7700 + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with Ryzen 7 7700X + RX 7700
Explore FPS benchmarks for other games using this same hardware combination.