Fivem

Fivem

AVERAGE FPS
64
good

This combination provides smooth gameplay with an average of 64 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 23 30 38 48
1440p QHD 42 54 68 86
1080p Full HD 64 82 103 131

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 48
3840x2160 Medium 38
3840x2160 High 30
3840x2160 Ultra 23
2560x1440 Low 86
2560x1440 Medium 68
2560x1440 High 54
2560x1440 Ultra 42
1920x1080 Low 131
1920x1080 Medium 103
1920x1080 High 82
1920x1080 Ultra 64

Fivem with AMD Ryzen 5 7500X3D + NVIDIA GeForce GTX 1070, In-Depth Analysis

Fivem is a demanding multiplayer modification for Grand Theft Auto V, and the combination of the AMD Ryzen 5 7500X3D and the NVIDIA GeForce GTX 1070 produces a performance profile that is heavily dependent on resolution and graphical settings. Benchmark results show a system that can deliver smooth, high-refresh-rate gameplay at 1080p, but which becomes increasingly GPU-bound as resolution climbs, with 4K Ultra proving to be a struggle. The data indicates a pairing where the modern 6-core, 12-thread CPU has ample headroom, while the older 8 GB Pascal GPU becomes the primary limiting factor at higher loads. This analysis breaks down the measured FPS across resolutions, explores the distinct roles of the CPU and GPU, and provides practical settings recommendations based strictly on the provided benchmark data.

Resolution Scaling

The measured FPS data for Fivem shows a clear and predictable pattern of performance degradation as resolution increases from 1920x1080 to 3840x2160. At the "Low" settings preset, the average frame rate drops from 131 FPS at 1080p to 86 FPS at 1440p, and then further to 48 FPS at 4K. This represents a 34% decrease from 1080p to 1440p and a 63% decrease from 1080p to 4K. The scaling is not linear, with the jump from 1440p to 4K being particularly punishing, as the number of pixels more than doubles, placing a massive load on the GPU's pixel fill rate and memory bandwidth.

At the "High" settings preset, the same trend is visible but with lower absolute numbers. The average FPS at 1080p is 82, which drops to 54 at 1440p and then to 30 at 4K. The drop from 1080p to 1440p is 34%, identical to the Low preset, but the drop from 1080p to 4K is 63%, again matching the Low preset's relative scaling. This consistency across presets suggests that the performance scaling with resolution is primarily a function of the GPU's rendering workload, independent of the specific quality settings applied. The 8 GB of GDDR5 memory and 256-bit memory bus on the GTX 1070 are likely being saturated at 4K, leading to the steep performance cliff.

The data strongly indicates that at 1080p and 1440p, the GTX 1070 is the limiting component, but at 4K, it is unequivocally the bottleneck. For instance, at 1080p Low, the CPU is likely able to feed the GPU enough frames to reach 131 FPS, but the GPU cannot push much beyond that. At 4K Ultra, the average FPS collapses to 23, which is a 64% reduction from the 64 FPS seen at 1080p Ultra. This dramatic falloff points to the GPU's raw pixel throughput being insufficient for 4K, regardless of the CPU's capabilities. The Ryzen 5 7500X3D, with its high single-thread and multi-thread scores, is not the constraining factor at higher resolutions; the GTX 1070 simply runs out of processing power.

For a player targeting a consistent 60 FPS experience, the benchmark data suggests that 1080p is the only resolution where this is comfortably achievable across most settings. At 1440p, only the Low preset (86 FPS) and Medium preset (68 FPS) break the 60 FPS barrier, while High (54 FPS) and Ultra (42 FPS) fall short. At 4K, no settings preset manages to reach 60 FPS, with even the Low preset only achieving 48 FPS. This makes 4K gameplay impractical with this hardware combination in Fivem.

CPU Role

The AMD Ryzen 5 7500X3D is a 6-core, 12-thread processor based on the Zen 4 Raphael architecture, built on a 5 nm process. It has a base clock of 4.00 GHz and a boost clock of 4.50 GHz, and it features a substantial 96 MB of shared L3 cache. In the PassMark benchmarks, it scores 3494 in single-thread tests and 25047 in multi-thread tests, with an average benchmark score of 44573. This places it in the 89th percentile of all CPUs, indicating strong overall performance. Its nearest rivals in terms of average score include the Intel Core i5-14600, which scores 44889 and is 0.7% faster, and the Intel Core Ultra X9 388H, which scores 44466 and is 0.2% slower.

In the context of Fivem, which is a multiplayer mod known for being CPU-intensive, especially in populated areas, the Ryzen 5 7500X3D's strong single-thread performance is crucial. The high single-thread score of 3494 suggests it can handle the game's primary game logic and physics calculations efficiently. The large L3 cache is also beneficial for keeping frequently accessed data close to the cores, reducing latency. The benchmark results show that at 1080p, the CPU is not the bottleneck, as evidenced by the 131 FPS average at Low settings. This high frame rate indicates that the CPU is capable of processing and submitting frames faster than the GPU can render them at lower graphical loads.

The CPU's multi-threaded capability, with a score of 25047, ensures that background tasks and the many threads spawned by Fivem's multiplayer nature are handled without causing significant hitches. The data shows that the CPU's performance is sufficient to push the GTX 1070 to its limits at 1080p, as the FPS does not increase proportionally when settings are lowered from High to Low (82 to 131 FPS). This 60% increase in FPS is substantial, but it is still the GPU that ultimately determines the final output. The 12 threads and 6 cores are well-suited for modern game workloads, and the 4.50 GHz boost clock provides the speed needed for high-refresh-rate gaming. The CPU's percentile rank of 89% confirms that it is a high-performing part, and its 65 W TDP indicates efficiency, but its role here is to feed the GPU, not to be the primary source of frame rate variance at higher resolutions.

GPU Role

The NVIDIA GeForce GTX 1070 is a Pascal-architecture GPU built on a 16 nm process, featuring the GP104 chip. It has 1920 shading units, 120 TMUs, and 64 ROPs, with base and boost clocks of 1506 MHz and 1683 MHz respectively. The card is equipped with 8 GB of GDDR5 memory on a 256-bit bus, providing a bandwidth of 256.3 GB/s. Its PassMark G3D score is 13498, and it has an average benchmark score of 9780, placing it in the 47th percentile of all GPUs. This is a mid-range standing, and its nearest rivals include the AMD FirePro W5000, which is 0.2% slower, and the NVIDIA Quadro M2000M, which is 0.5% slower.

In Fivem, the GTX 1070's role is to render the game's detailed city environments, vehicles, and character models. The 8 GB VRAM is a critical resource, especially at higher resolutions and settings. At 4K Ultra, the average FPS drops to 23, which is a clear indication that the GPU is overwhelmed. The 256.3 GB/s memory bandwidth may also be a limiting factor when streaming in high-resolution textures. The benchmark data shows a stark contrast between settings at the same resolution. At 4K, the difference between Low (48 FPS) and Ultra (23 FPS) is 25 FPS, a 52% reduction in performance. This illustrates how much the GPU's shading units and texture units are taxed by higher quality presets.

The GTX 1070's FP32 performance is 6.463 TFLOPS, and its pixel rate is 107.7 GPixel/s. These specifications directly influence how fast it can fill the screen. At 1080p, the GPU is able to deliver playable frame rates across all settings, from 64 FPS at Ultra to 131 FPS at Low. This shows that the card is still capable for 1080p gaming, but its age is showing at higher resolutions. The 47th percentile ranking indicates that it is below the median performance of all GPUs, and the measured FPS data confirms that it is the primary constraint in this system for Fivem, especially when targeting 1440p or 4K with high-quality settings. The GPU's compute score of 6102 in PassMark also suggests that its non-rendering capabilities are limited, but for gaming, the G3D score of 13498 is the more relevant metric, placing it in a competitive but not top-tier position.

FAQ

Q: What is the best resolution for this CPU and GPU combo in Fivem?

A: Based on the measured FPS, 1920x1080 is the only resolution where all settings presets achieve at least 64 FPS. At 2560x1440, only the Low (86 FPS) and Medium (68 FPS) presets exceed 60 FPS. At 3840x2160, even the Low preset only reaches 48 FPS, so 1080p is the recommended resolution for consistent performance.

Q: How much performance do I lose when moving from 1080p to 4K?

A: The data shows a significant drop. At the High settings preset, the average FPS falls from 82 at 1920x1080 to 30 at 3840x2160, which is a 63% reduction. At the Low preset, it falls from 131 FPS to 48 FPS, also a 63% reduction. This indicates that 4K is extremely demanding for the GTX 1070.

Q: Is the CPU or GPU the main bottleneck in Fivem?

A: At 1080p, the CPU is not the limiting factor, as the FPS scales with settings, indicating the GPU is the primary constraint. At 1440p and 4K, the GPU is definitively the bottleneck, as the average FPS drops dramatically due to the increased rendering load, while the Ryzen 5 7500X3D has ample performance headroom.

Q: Can I use the Ultra settings preset at 1440p?

A: The measured average FPS at 2560x1440 with Ultra settings is 42 FPS. This is below the 60 FPS threshold that many players consider smooth. While it is playable, it is not ideal for fast-paced multiplayer action. Lowering to Medium settings (68 FPS) or High settings (54 FPS) would provide a better experience.

Q: How does the GPU compare to its closest rivals in terms of benchmark scores?

A: The GTX 1070 has an average benchmark score of 9780. Its nearest rivals are the AMD FirePro W5000, which scores 9803 and is 0.2% faster, and the NVIDIA Quadro M2000M, which scores 9832 and is 0.5% faster. The NVIDIA Tesla M10 and Tesla C2070 are 0.6% and 0.7% slower, respectively.

Q: What is the highest average FPS recorded in the data?

A: The highest average FPS recorded is 131 FPS, which occurs at 1920x1080 resolution with the Low settings preset. This is the only measured configuration that exceeds 130 FPS, indicating the upper limit of this hardware combination in Fivem.

Measured FPS Breakdown

The following table and analysis detail the exact measured average FPS values for every resolution and settings preset combination provided in the data. The minimum and maximum FPS values are only available for the Medium preset at each resolution.

1920x1080:

  • Ultra: The average FPS is 64. This is the lowest performance at 1080p, but still playable.
  • High: The average FPS is 82. This is a solid frame rate for smooth gameplay.
  • Medium: The average FPS is 103, with a minimum of 88 FPS and a maximum of 119 FPS. The minimum indicates occasional dips, but the overall experience is smooth.
  • Low: The average FPS is 131. This is the highest FPS recorded in the entire dataset, showing the system's peak capability at 1080p.

2560x1440:

  • Ultra: The average FPS is 42. This is below the 60 FPS target and will feel less responsive.
  • High: The average FPS is 54. This is a noticeable step down from 1080p High and is not consistently smooth.
  • Medium: The average FPS is 68, with a minimum of 58 FPS and a maximum of 78 FPS. This is the most balanced preset at this resolution, staying largely above 60 FPS.
  • Low: The average FPS is 86. This is the only preset at 1440p that provides a comfortable margin above 60 FPS.

3840x2160:

  • Ultra: The average FPS is 23. This is the lowest average FPS in the entire dataset and is not suitable for gameplay.
  • High: The average FPS is 30. This is at the edge of playability and will be a stuttery experience.
  • Medium: The average FPS is 38, with a minimum of 32 FPS and a maximum of 43 FPS. The minimum FPS of 32 is particularly low, making this preset feel inconsistent.
  • Low: The average FPS is 48. This is the best possible performance at 4K, but it still falls short of a stable 60 FPS.

The data shows a clear hierarchy: 1080p is the sweet spot for this combo, 1440p is viable with reduced settings, and 4K is only playable at the lowest settings with compromised frame rates. The Medium preset at 1440p, with an average of 68 FPS and a minimum of 58 FPS, offers the best combination of visual quality and performance for players seeking a balance. At 1080p, the High preset at 82 FPS is a strong recommendation, providing a significant visual upgrade over Low with a still-high frame rate. The Ultra preset is only recommended for players who prioritize image quality over frame rate and are willing to play at 1080p with an average of 64 FPS.

Settings Recommendations

Based on the measured FPS data, the optimal settings preset depends heavily on the player's target resolution and performance requirements. For players with a 1920x1080 monitor, the High preset, which delivers an average of 82 FPS, offers an excellent balance between visual fidelity and smoothness. The jump from High to Ultra results in an 18 FPS drop (from 82 to 64), which is a 22% performance penalty for what is often a subtle visual improvement in Fivem. Therefore, High is the recommended preset for 1080p, as it ensures a high, consistent frame rate that takes full advantage of the CPU's capabilities.

For 2560x1440 displays, the Medium preset is the best choice. It achieves an average FPS of 68, with a minimum of 58 FPS, staying close to the 60 FPS target for the majority of the time. The High preset at 54 FPS is a significant step down and will be noticeably less smooth, while the Low preset at 86 FPS sacrifices too much visual quality. The Medium preset provides a good middle ground, allowing for a playable experience with a reasonable level of detail. The measured minimum FPS of 58 shows that even in demanding scenes, the frame rate does not collapse, making it a stable option.

At 3840x2160, the situation is more challenging. The data shows that no preset achieves a 60 FPS average. The Low preset gives the highest average FPS at 48, but this is still below ideal. The Medium preset at 38 FPS, with a minimum of 32 FPS, will be a jittery experience. For 4K, the Low preset is the only recommendation if the player insists on this resolution, but it is important to note that the performance will not be smooth by modern standards. The GPU's 8 GB VRAM and memory bandwidth are simply insufficient for this resolution in Fivem.

In summary, the best experience per the measured rows is achieved by using the High preset at 1920x1080, which provides an average of 82 FPS. For 2560x1440, the Medium preset at 68 FPS is the most balanced choice. The Ultra preset is not recommended at any resolution, as it provides minimal visual gains over High while incurring a substantial FPS cost, particularly at 1440p (42 FPS) and 4K (23 FPS). Players with high-refresh-rate monitors should stick to 1080p Low or Medium to maximize frame rates, but the data indicates that the system is best suited for 1080p High for a standard 60 Hz display.

Hardware Specifications

AMD Ryzen 5 7500X3D

Cores / Threads 6 / 12
Base Clock 4000 MHz
Boost Clock 4500 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce GTX 1070

VRAM 8 GB GDDR5
Base Clock —
Boost Clock 1683 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500X3D + NVIDIA GeForce GTX 1070 in Fivem

Resolution Settings Avg FPS
3840x2160 Low 48.0
3840x2160 Medium 38.0
3840x2160 High 30.0
3840x2160 Ultra 23.0
2560x1440 Low 86.0
2560x1440 Medium 68.0
2560x1440 High 54.0
2560x1440 Ultra 42.0
1920x1080 Low 131.0
1920x1080 Medium 103.0
1920x1080 High 82.0
1920x1080 Ultra 64.0

Fivem with GTX 1070 + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with Ryzen 5 7500X3D + GTX 1070

Explore FPS benchmarks for other games using this same hardware combination.