Doom
This combination provides smooth gameplay with an average of 84 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 33 | 41 | 48 | 55 |
| 1440p QHD | 61 | 75 | 89 | 102 |
| 1080p Full HD | 95 | 116 | 137 | 158 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 5 7500X3D + NVIDIA GeForce GTX 1070, In-Depth Analysis
The AMD Ryzen 5 7500X3D paired with the NVIDIA GeForce GTX 1070 delivers a playable but firmly GPU-bound experience in Doom, with performance scaling that clearly identifies the graphics card as the primary bottleneck. The data shows a 1080p Ultra average of 95 FPS, which drops to 61 FPS at 1440p and 33 FPS at 4K, indicating that while the CPU has ample headroom, the GTX 1070’s Pascal architecture cannot sustain high frame rates at higher resolutions. This combination ranks 2413 out of 2930 tested combos in this game, placing it in the lower half of the database, yet the measured results prove it can still deliver smooth gameplay at 1080p with settings adjustments.
Resolution Scaling
The FPS progression from 1080p to 4K reveals a classic GPU-limited curve. At 1080p with High settings, the combo averages 116 FPS; at 1440p High, that drops to 75 FPS; and at 4K High, it falls to 41 FPS. This represents a 35% reduction from 1080p to 1440p and a further 45% reduction from 1440p to 4K, with the 4K High result being 65% lower than the 1080p High baseline. Such steep declines are characteristic of a graphics card hitting its memory bandwidth and shading limits rather than a CPU constraint. The GTX 1070’s 8 GB of GDDR5 memory and 256.3 GB/s bandwidth are simply insufficient for 4K workloads, as evidenced by the 33 FPS Ultra result at that resolution.
The scaling pattern holds across all settings presets. At Low settings, the frame rate goes from 158 FPS at 1080p to 102 FPS at 1440p (a 35% drop) and then to 55 FPS at 4K (a 46% drop from 1440p). Medium settings show 137 FPS at 1080p, 89 FPS at 1440p, and 48 FPS at 4K. The consistent percentage reductions across presets confirm that resolution scaling is independent of quality level, which is the signature of a GPU that is saturated at every setting tier. The 4K Ultra result of 33 FPS demonstrates the absolute limit of this configuration, making 4K gaming impractical for anything beyond static scenes.
Comparing the resolution deltas to the CPU’s capabilities reinforces this conclusion. The Ryzen 5 7500X3D has a PassMark single-thread score of 3494 and a multithread score of 25047, placing it in the 89th percentile of all CPUs. In contrast, the GTX 1070 sits in the 47th percentile of all GPUs with an average benchmark score of 9780. The massive disparity between the CPU’s top-tier standing and the GPU’s mid-pack position means the 7500X3D is never the limiting factor in this game. If the CPU were the bottleneck, the frame rate would plateau or show smaller drops at higher resolutions; instead, the linear decay indicates the GTX 1070 is working at maximum capacity.
The 4K Medium result provides the most telling data point: 48 FPS average with a minimum of 41 FPS and maximum of 55 FPS. This 14 FPS variance range is the only measured frame time spread in the entire dataset, and it suggests that even at 4K, the GPU is not entirely consistent in its frame delivery. At 1440p Medium, the variance is 27 FPS (75 to 102), and at 1080p Medium it is 41 FPS (117 to 158). The shrinking variance at higher resolutions indicates the GPU is becoming more consistently maxed out, leaving less headroom for frame spikes. This is further evidence that resolution, not CPU capability, dictates performance.
CPU Role
The Ryzen 5 7500X3D brings substantial processing power to this pairing, but Doom’s engine does not demand it. With 6 cores and 12 threads, the CPU has a base clock of 4.00 GHz and a boost clock of 4.50 GHz, backed by a 96 MB shared L3 cache. Its PassMark physics score of 2779 and floating point math score of 43594 indicate strong computational throughput, yet the measured FPS data shows no scenario where the CPU becomes a limiting factor. At 1080p Low, where GPU load is minimal, the combo reaches 158 FPS, but this is still well below what the CPU could theoretically support given its benchmark scores.
The CPU’s nearest rivals in the database include the Intel Core Ultra X9 388H with an average score of 44466 (0.2% higher) and the Intel Core i5-14600 with a score of 44889 (0.7% lower). These negligible deltas confirm the 7500X3D is performing as expected for its class. However, none of these comparisons translate into meaningful FPS differences in Doom because the game’s Vulkan API and id Tech engine are designed to scale across multiple threads efficiently, and the GTX 1070 cannot feed frames faster than its 6.463 TFLOPS of FP32 compute allows. The CPU’s 83.2 GB/s memory bandwidth and DDR5 support are also irrelevant when the GPU’s 256.3 GB/s bandwidth is the transfer bottleneck.
The data suggests that the CPU is overqualified for this GPU pairing in Doom specifically. The 7500X3D’s PassMark multithread score of 25047 places it far above the GPU’s average benchmark score of 9780, and the percentile gap (89th for CPU versus 47th for GPU) is stark. In a game like Doom that is not heavily CPU-bound, this means the processor idles while the graphics card works. The 1080p High result of 116 FPS versus the 1080p Low result of 158 FPS shows a 42 FPS difference purely from settings changes, which is entirely attributable to GPU workload reduction rather than CPU capability changes.
If the CPU were playing a significant role, we would expect to see diminishing returns at lower resolutions where the GPU has less work. Instead, the 1080p Low result of 158 FPS is the highest measured, and the 1440p Low result of 102 FPS is 35% lower, indicating the GPU is still the constraint even at the lowest quality preset. The CPU’s 12 threads and 4.50 GHz boost clock are more than sufficient for Doom’s threading model, and the 96 MB L3 cache likely helps with texture streaming, but these advantages do not manifest in higher FPS because the GTX 1070 cannot render frames faster than its hardware permits.
FAQ
Q: Can this combo run Doom at 4K smoothly?
A: No. The measured 4K results show an average of 41 FPS at High settings and 33 FPS at Ultra. Even at Low settings, 4K only reaches 55 FPS, which falls below the 60 FPS threshold typically considered smooth. The GTX 1070’s 8 GB memory and 256.3 GB/s bandwidth are inadequate for 4K rendering in this title.
Q: What is the best resolution for this pairing in Doom?
A: 1080p is the optimal choice. At High settings, the combo delivers 116 FPS average, and at Medium settings it reaches 137 FPS with a minimum of 117 FPS. These results provide a comfortable margin above 60 FPS, ensuring consistent gameplay without frame drops.
Q: How does the GTX 1070 compare to its nearest rivals in terms of GPU benchmark scores?
A: The GTX 1070 has an average benchmark score of 9780, placing it 0.2% below the AMD FirePro W5000 (9803) and 0.5% below the NVIDIA Quadro M2000M (9832). It outperforms the NVIDIA Tesla M10 (9724) by 0.6% and the Tesla C2070 (9716) by 0.7%. These are minor differences that do not affect Doom performance meaningfully.
Q: Is the Ryzen 5 7500X3D strong enough for this game?
A: Yes, the CPU is more than adequate. Its PassMark single-thread score of 3494 and multithread score of 25047 place it in the 89th percentile of all CPUs. The measured FPS data shows no CPU bottleneck at any resolution or settings preset, as the GPU consistently limits performance.
Q: What FPS can I expect at 1440p with Ultra settings?
A: The measured 1440p Ultra average is 61 FPS. This is playable but close to the edge of smoothness, with no minimum FPS data provided to confirm frame stability. For a more consistent experience, 1440p High at 75 FPS is a safer choice.
Q: How does the FPS vary between settings presets at 1080p?
A: At 1080p, Low settings produce 158 FPS, Medium produces 137 FPS (with a minimum of 117 FPS), High produces 116 FPS, and Ultra produces 95 FPS. The jump from Ultra to High yields a 21 FPS improvement, while Medium to Low yields another 21 FPS, showing diminishing returns at higher quality levels.
How This Combo Ranks
This pairing ranks 2413 out of 2930 tested combos in Doom, placing it in the bottom 18% of the database. This low ranking is primarily attributable to the GTX 1070, which sits in the 47th percentile of all GPUs, rather than the Ryzen 5 7500X3D, which sits in the 89th percentile of all CPUs. The rank reflects the GPU’s age and performance class, as the Pascal architecture from 2016 predates modern rendering techniques and lacks features like hardware ray tracing that newer titles leverage.
The ranking disparity between the CPU and GPU components is notable. The 7500X3D’s nearest rivals include the Intel Core Ultra X9 388H (0.2% higher average score) and the Intel Core i5-14600 (0.7% lower), showing the CPU is competitive with modern mid-range processors. However, the GTX 1070’s nearest rivals are professional and workstation cards like the AMD FirePro W5000 and NVIDIA Quadro M2000M, none of which are gaming-oriented. This mismatch means the combo is bottlenecked by the GPU in every gaming scenario, which is why its overall rank is so low despite having a capable processor.
The measured FPS data supports this ranking analysis. At 1080p Ultra, the combo achieves 95 FPS, which is respectable for a 2016 GPU, but the 4K Ultra result of 33 FPS is well below the 60 FPS standard that modern combos in the top quartile achieve. The combo’s rank of 2413 out of 2930 suggests that most tested configurations deliver better 4K performance, while this combo is only competitive at 1080p. The 1440p results (61-102 FPS depending on settings) place it in a playable range, but not at the high refresh rates that newer GPUs can achieve.
The rank also reflects the age of the GTX 1070 relative to the game’s release. Doom launched in May 2016, and the GTX 1070 launched in June 2016, making them near-contemporaries. However, the GPU’s end-of-life production status and 47th percentile standing mean that even in a game from the same era, it cannot compete with modern mid-range cards. The combo rank of 2413 indicates that while the pairing is functional, it is not a recommended configuration for Doom at higher resolutions based on the measured data.
Measured FPS Breakdown
At 1920x1080, the combo delivers its best results across all settings. Low settings produce an average of 158 FPS, which is the highest measured frame rate in the entire dataset. Medium settings average 137 FPS with a minimum of 117 FPS and a maximum of 158 FPS, providing a strong balance of quality and performance. High settings average 116 FPS, and Ultra settings average 95 FPS. The 1080p results show that the GTX 1070 can handle this game at high frame rates when resolution is kept low, with the Ultra preset still exceeding 90 FPS.
At 2560x1440, performance drops significantly but remains playable. Low settings average 102 FPS, which is still above 100 FPS and suitable for fast-paced gameplay. Medium settings average 89 FPS with a minimum of 75 FPS and maximum of 102 FPS, offering a good experience for most players. High settings average 75 FPS, which is right at the edge of smoothness. Ultra settings average 61 FPS, which is playable but leaves little headroom for demanding scenes. The 1440p results show a 35% drop from 1080p at every settings level, consistent with the GPU-bound analysis.
At 3840x2160, performance falls below playable thresholds. Low settings average 55 FPS, which is the only 4K result above 50 FPS. Medium settings average 48 FPS with a minimum of 41 FPS and maximum of 55 FPS, indicating inconsistent frame delivery. High settings average 41 FPS, and Ultra settings average 33 FPS. The 4K results demonstrate that this combo is not suitable for 4K gaming, as even the lowest settings cannot maintain a stable 60 FPS. The frame variance at 4K Medium (41 to 55 FPS) is the narrowest of any measured preset, showing the GPU is consistently maxed out.
The complete dataset shows a clear trend: each resolution step halves the available performance headroom. From 1080p Low (158 FPS) to 1440p Low (102 FPS) to 4K Low (55 FPS), the frame rate reduces by approximately 35% at each step. This geometric progression is the hallmark of a GPU that is the sole limiting factor, with the CPU providing consistent frame generation regardless of resolution. The 1080p Medium minimum of 117 FPS and the 1440p Medium minimum of 75 FPS both stay above 60 FPS, while the 4K Medium minimum of 41 FPS does not, confirming that 4K is beyond this GPU’s capabilities.
Settings Recommendations
The optimal settings preset for this combo is 1080p Medium, which delivers 137 FPS average with a minimum of 117 FPS. This provides a 77 FPS margin above the 60 FPS baseline and a 20 FPS improvement over High settings while maintaining a minimum frame rate that never drops below 117 FPS. The Medium preset at 1080p offers the best balance of visual quality and performance, as the jump from Medium to High only yields a 21 FPS improvement (137 to 116 FPS) while the jump from Medium to Low yields a similar 21 FPS gain (137 to 158 FPS).
For players prioritizing visual fidelity over frame rate, 1080p High at 116 FPS is the strongest choice. This preset maintains a 56 FPS margin above 60 FPS and provides better texture and lighting quality than Medium. The 1080p Ultra preset at 95 FPS is also viable, but the 21 FPS penalty versus High makes it a less attractive option unless maximum quality is essential. At 1440p, the Medium preset at 89 FPS is the recommended choice, as it stays above 75 FPS minimum and provides a 29 FPS margin over the 60 FPS threshold. The 1440p High preset at 75 FPS is borderline, and Ultra at 61 FPS is not recommended due to insufficient headroom.
At 4K, no settings preset is recommended for consistent gameplay. The best 4K result is Low at 55 FPS, which falls below 60 FPS and will exhibit noticeable stuttering in fast action sequences. The 4K Medium preset at 48 FPS with a 41 FPS minimum is worse, and the Ultra preset at 33 FPS is unplayable. Players with 4K displays should either reduce the resolution to 1440p or accept frame rates below 60 FPS, as the GTX 1070 lacks the compute power to handle Doom at this resolution regardless of settings.
The data supports a tiered recommendation based on display resolution. For 1080p displays, Medium settings provide the best experience, with High as a strong alternative for those who prefer visual polish. For 1440p displays, Medium settings are the sweet spot, as they maintain 89 FPS average and 75 FPS minimum. For 4K displays, the only viable option is to lower the resolution, as even Low settings cannot achieve 60 FPS. The measured results indicate that this combo is best utilized at 1080p or 1440p with Medium settings, where it delivers smooth and consistent gameplay without sacrificing too much visual quality.
Hardware Specifications
AMD Ryzen 5 7500X3D
NVIDIA GeForce GTX 1070
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7500X3D + NVIDIA GeForce GTX 1070 in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 55.0 |
| 3840x2160 | Medium | 48.0 |
| 3840x2160 | High | 41.0 |
| 3840x2160 | Ultra | 33.0 |
| 2560x1440 | Low | 102.0 |
| 2560x1440 | Medium | 89.0 |
| 2560x1440 | High | 75.0 |
| 2560x1440 | Ultra | 61.0 |
| 1920x1080 | Low | 158.0 |
| 1920x1080 | Medium | 137.0 |
| 1920x1080 | High | 116.0 |
| 1920x1080 | Ultra | 95.0 |
Doom with GTX 1070 + Other CPUs
See how Doom performs with the same GPU but different processors.
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Explore FPS benchmarks for other games using this same hardware combination.