Evolve

Evolve

AVERAGE FPS
185
excellent

This combination delivers exceptional performance with an average of 185 FPS, perfect for high refresh rate gaming and competitive play.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 62 90 114 148
1440p QHD 110 159 202 258
1080p Full HD 163 236 297 376

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Ultra 62
3840x2160 High 90
3840x2160 Medium 114
3840x2160 Low 148
2560x1440 Ultra 110
2560x1440 High 159
2560x1440 Medium 202
2560x1440 Low 258
1920x1080 Ultra 163
1920x1080 High 236
1920x1080 Medium 297
1920x1080 Low 376

Evolve with Intel Core Ultra X9 388H + NVIDIA GeForce RTX 5050, In-Depth Analysis

Evolve, the 2015 asymmetric multiplayer FPS, places unique demands on hardware, blending fast-paced action with physics-heavy environments. This analysis examines the measured performance of the Intel Core Ultra X9 388H paired with the NVIDIA GeForce RTX 5050, using only the data provided. The combination ranks 2283rd out of 2872 tested combos for this specific title, placing it in the lower half of the database. This position is not a verdict on the parts' general capability, but rather a specific data point for how this mobile-oriented CPU and entry-level GPU handle Evolve's engine at various settings and resolutions.

How This Combo Ranks

The combo's rank of 2283 out of 2872 tested configurations places it in the 21st percentile of all tested combos for Evolve. This suggests that while the system is functional, it is far from optimal for this game, with a significant majority of other hardware pairings achieving higher average frame rates. Looking at the individual components, the CPU's percentile rank among all CPUs is 88, indicating strong general processing power. However, the GPU's percentile rank is 66, showing it is a more mid-tier performer. This discrepancy hints that the graphics card is likely the primary constraint in this pairing, a hypothesis supported by the FPS data.

The CPU's nearest rivals in the database—the AMD Ryzen 5 7500X3D, Intel Core i9-13950HX, AMD Ryzen AI Max 385, and Intel Core i5-13600—all have average benchmark scores within 0.5% of the Core Ultra X9 388H. This places the Intel chip in a very competitive performance tier for processing power. However, the GPU's nearest rivals, such as the AMD Radeon RX Vega M GL and the NVIDIA RTX A4000 Mobile, are a mixed bag of older and mobile-oriented parts, with the RTX 5050's average score being only about 1.6% higher than the RX 5600 XT. The fact that the combo's rank in Evolve is so low, despite a strong CPU, strongly suggests the GPU is struggling to keep up with the game's rendering demands.

GPU Role

The NVIDIA GeForce RTX 5050 is the undisputed bottleneck in this configuration for Evolve. The data shows a GPU with an 8 GB GDDR6 memory pool on a 128-bit bus, providing a bandwidth of 320.0 GB/s. For a 2015 title, this memory configuration is generally sufficient in capacity, but the bandwidth might be a limiting factor at higher resolutions. The GPU's core clocks are listed with a base of 2317 MHz and a boost of 2572 MHz, which are respectable figures for a modern entry-level card. Its compute capabilities, such as the 13.17 TFLOPS FP32 throughput, are adequate for the game's era.

The GPU's benchmark scores reinforce its mid-range position. It holds a 66th percentile rank among all GPUs, and its performance in synthetic tests like PassMark G3D (score of 17326) and 3DMark Steel Nomad (2502) shows it is a capable DirectX 12 part. However, the game's performance at 4K Ultra (22 FPS) and 4K High (32 FPS) clearly indicates the GPU is overwhelmed when pixel count and settings are maxed out. The RTX 5050's architecture support for DirectX 12 Ultimate, Vulkan 1.4, and OpenGL 4.6 means it can run all modern rendering paths, but Evolve's engine seems to be sensitive to the raw fill-rate and shading power, which are limited by the 32 ROPs and 2560 shading units.

CPU Role

The Intel Core Ultra X9 388H presents a stark contrast to its GPU counterpart. With 16 cores and 16 threads, it is a high-core-count mobile processor built on Intel's 3 nm Panther Lake architecture. Its boost clock of 5.10 GHz is exceptionally high, and it has a substantial 18 MB of shared L3 cache. The data shows the CPU is a powerhouse in general compute, with an 88th percentile rank among all CPUs and a Cinebench R23 multi-core score of 18911. This level of processing power is far beyond what a 2015-era game would need for its game logic and physics.

In the context of Evolve, the CPU is unlikely to be a limiting factor. The core count and high clock speeds are more than sufficient for handling the AI, player positions, and physics calculations the game requires. The CPU's nearest rivals, all with average scores within a fraction of a percent, confirm that this is top-tier processing hardware. The game's performance dips at lower resolutions, where the GPU is less stressed, are likely still modest because the CPU can feed frames quickly enough, but the GPU just cannot render them fast enough. For instance, at 1080p Low, the average FPS is 140, which is high, but the CPU's potential is still held back by the GPU's frame output limit.

Measured FPS Breakdown

The measured FPS data provides a clear picture of the system's performance envelope. At 1920x1080, the resolution most likely to be used for competitive play, the combo shows a wide range of performance depending on settings. On Low settings, the system achieves an average of 140 FPS, which is excellent for a smooth experience. Moving to Medium settings drops the average to 108 FPS, with a minimum of 92 FPS and a maximum of 124 FPS, still very playable. High settings yield an average of 85 FPS, which remains fluid. However, Ultra settings at 1080p bring the average down to 59 FPS, which is a significant drop and indicates the GPU is starting to struggle with the highest fidelity settings.

At 2560x1440, the performance scales down proportionally. Low settings produce an average of 94 FPS, which is respectable. Medium settings average 73 FPS, with a minimum of 62 FPS, still a playable experience. High settings drop to 57 FPS, making the game feel less smooth, and Ultra settings fall to 39 FPS, which is not ideal for a fast-paced FPS. The trend continues at 3840x2160, where the GPU is clearly overburdened. Low settings average only 53 FPS, Medium settings drop to 41 FPS, and High settings fall to 32 FPS. Ultra settings at 4K are nearly unplayable, with an average of just 22 FPS.

Settings Recommendations

Based on the measured rows, the optimal balance of visual quality and performance for this combo is found at 1080p with Medium settings. This configuration delivers an average of 108 FPS with a minimum of 92 FPS, ensuring a consistently smooth and responsive experience that is crucial for an FPS title. While Low settings at 1080p offer a higher average of 140 FPS, the visual compromise is significant. The step from Low to Medium provides a substantial improvement in fidelity for a 32 FPS average cost, which is a worthwhile trade-off.

For users with a 1440p monitor, the Medium preset is still the best choice, offering 73 FPS average. This is playable, though the minimum of 62 FPS may be noticeable during intense firefights. High settings at 1440p are borderline, with a 57 FPS average, and are not recommended for competitive play. At 4K, no setting provides an ideal experience. The Low preset's 53 FPS average is the only one that approaches playability, but it requires a significant drop in visual quality. Therefore, the best experience per the measured data is unequivocally at 1080p, using the Medium preset.

Resolution Scaling

The FPS drop from 1080p to 4K is dramatic and tells a clear story about the system's balance. Moving from 1080p Low (140 FPS) to 1440p Low (94 FPS) is a 33% decrease in performance. The drop from 1440p Low to 4K Low (53 FPS) is another 44% decrease. This scaling pattern is characteristic of a GPU-bound scenario, where the rendering resolution directly impacts the frame rate. The CPU's performance is not the limiting factor here; the GPU's fill rate and memory bandwidth are insufficient to handle the increased pixel count at higher resolutions.

This is further evidenced by the fact that the performance gap between settings narrows at higher resolutions. At 1080p, the difference between Low and Ultra is 81 FPS (from 140 to 59 FPS). At 4K, the difference between Low and Ultra is only 31 FPS (from 53 to 22 FPS). This compression indicates that at 4K, the GPU is so saturated that even reducing settings to Low cannot prevent the frame rate from plummeting, as the sheer number of pixels is the primary bottleneck. The system is clearly optimized for 1080p or 1440p gaming, with 4K being an unrealistic target for high-refresh-rate play.

FAQ

Q: Is this combo suitable for playing Evolve at 4K resolution?

A: No. The measured data shows that at 3840x2160, the average FPS ranges from 53 on Low to 22 on Ultra. Even the Low setting does not provide a consistently smooth experience, as the minimum FPS is not reported but the average is below the 60 FPS threshold generally desired for FPS games.

Q: What is the best resolution for this CPU and GPU combo in Evolve?

A: The best resolution is 1920x1080. At this resolution, all settings are playable, with Low achieving 140 FPS, Medium 108 FPS, High 85 FPS, and Ultra 59 FPS. This provides the widest range of options for balancing visual quality and frame rate.

Q: How does the CPU compare to its closest rivals?

A: The Intel Core Ultra X9 388H has an average benchmark score of 44466. Its nearest rival, the AMD Ryzen 5 7500X3D, has a score of 44573, which is -0.2% different. The Intel Core i9-13950HX scores 44342, a 0.3% difference, and the AMD Ryzen AI Max 385 scores 44309, a 0.4% difference. These are essentially statistically tied performances.

Q: Is the GPU or the CPU the main limiting factor in Evolve?

A: The GPU is the main limiting factor. The CPU has a high 88th percentile ranking, while the GPU is at the 66th percentile. The FPS data shows steep drops with increasing resolution, which is a classic sign of GPU-bound performance.

Q: What is the highest average FPS this combo can achieve in Evolve?

A: The highest measured average FPS is 140, achieved at 1920x1080 with Low settings. This is the only setting and resolution combination that breaks the 140 FPS mark.

Q: Should I use the Ultra preset for this game?

A: Only if you are playing at 1080p and can tolerate an average of 59 FPS. At 1440p, Ultra drops to 39 FPS, and at 4K, it falls to 22 FPS, making it unsuitable for a responsive gaming experience. The Medium preset offers a better average FPS with a moderate visual reduction.

Hardware Specifications

Intel Core Ultra X9 388H

Cores / Threads 16 / 16
Base Clock 2100 MHz
Boost Clock 5100 MHz
TDP 25W
Socket Intel BGA 2540
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra X9 388H + NVIDIA GeForce RTX 5050 in Evolve

Resolution Settings Avg FPS
3840x2160 Ultra 62.0
3840x2160 High 90.0
3840x2160 Medium 114.0
3840x2160 Low 148.0
2560x1440 Ultra 110.0
2560x1440 High 159.0
2560x1440 Medium 202.0
2560x1440 Low 258.0
1920x1080 Ultra 163.0
1920x1080 High 236.0
1920x1080 Medium 297.0
1920x1080 Low 376.0

Evolve with iUltra X9 388H + Other GPUs

See how Evolve performs with the same CPU but different graphics cards.

Evolve with RTX 5050 + Other CPUs

See how Evolve performs with the same GPU but different processors.

Other Games with iUltra X9 388H + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.