Evolve

Evolve

AVERAGE FPS
70
good

This combination provides smooth gameplay with an average of 70 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 24 34 43 56
1440p QHD 41 60 76 98
1080p Full HD 62 89 114 147

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 56
3840x2160 Medium 43
3840x2160 High 34
3840x2160 Ultra 24
2560x1440 Low 98
2560x1440 Medium 76
2560x1440 High 60
2560x1440 Ultra 41
1920x1080 Low 147
1920x1080 Medium 114
1920x1080 High 89
1920x1080 Ultra 62

Evolve with Intel Core Ultra 9 290K Plus + AMD Radeon RX 6600, In-Depth Analysis

Evolve, the 2015 asymmetric FPS, places very different demands on the Intel Core Ultra 9 290K Plus and the AMD Radeon RX 6600 depending on the resolution you target. The measured frame rates show a classic pattern of a strong CPU paired with a mid-range GPU: at 1080p the system delivers high refresh rates, but 4K quickly exposes the Radeon's limits. This analysis breaks down exactly what those numbers mean for your in-game experience, from the pixel-pushing reality of 4K to the CPU headroom that keeps low settings fast.

Resolution Scaling

The frame rate drop from 1080p to 4K is steep and consistent, signaling that the AMD Radeon RX 6600 becomes the primary bottleneck as pixel count rises. At High settings, average FPS falls from 89 at 1920x1080 to 60 at 2560x1440, then plummets to 34 at 3840x2160. That is a 62% reduction in average FPS from 1080p to 4K, a clear indicator that the GPU's 8 GB of memory and 224.0 GB/s bandwidth are being saturated by the higher resolution workloads.

The scaling pattern repeats across all settings presets. On Low, the system goes from 147 FPS at 1080p down to 98 FPS at 1440p and finally 56 FPS at 4K. Medium settings show 114 FPS at 1080p, 76 FPS at 1440p, and 43 FPS at 4K. Ultra is the most punishing: 62 FPS at 1080p, 41 FPS at 1440p, and just 24 FPS at 4K. The consistent roughly 40-50% performance hit when moving from 1440p to 4K across all presets confirms that the limiting component is the GPU, not the CPU or memory subsystem.

The interesting nuance is the gap between Low and Ultra at each resolution. At 1080p, that gap is 85 FPS (147 vs 62), but at 4K it shrinks to 32 FPS (56 vs 24). This compression of performance differences at higher resolutions is typical of GPU-bound scenarios — when the Radeon RX 6600 is maxed out at 4K, even dropping from Ultra to Low can only recover so much performance. Conversely, at 1080p, the CPU's strength shows: the Core Ultra 9 290K Plus with its 24 cores and 5.80 GHz boost clock has enough headroom to let the GPU stretch its legs, producing that wide 85 FPS spread between presets.

For practical purposes, the data suggests that 1080p is the sweet spot for this combo, with 1440p being playable if you stick to Medium or High settings. The 4K numbers, especially the 34 FPS average on High and 24 FPS on Ultra, indicate that this pairing is not suited for 4K gaming in Evolve unless you are willing to accept significant compromises in visual fidelity.

Settings Recommendations

Benchmark results indicate that the Medium preset offers the best balance of visual quality and performance for this system. At 1920x1080, Medium produces an average of 114 FPS with a minimum of 97 FPS and maximum of 131 FPS. That minimum frame rate is crucial — it means the game rarely dips below 90 FPS, which is smooth enough for competitive play. The jump from Medium to High at 1080p costs 25 FPS on average (114 down to 89), which is a steep price for what is typically a modest visual improvement.

At 2560x1440, the recommendation shifts more decisively toward Medium. The 76 FPS average with a 65 FPS minimum is still comfortably playable, while High drops to a 60 FPS average with no recorded minimum, suggesting less stability. Ultra at 1440p falls to 41 FPS, which is borderline for an FPS title. The data clearly shows that Medium is the highest preset you can use at 1440p without sacrificing smoothness.

For 4K, the situation is more constrained. Low settings yield a 56 FPS average, which is the only preset at 3840x2160 that breaks the 50 FPS barrier. Medium at 4K produces 43 FPS with a 37 FPS minimum, which is playable but not ideal for fast-paced action. High and Ultra at 4K are effectively unplayable for competitive purposes, at 34 FPS and 24 FPS respectively. If you must play at 4K, Low is the only sensible choice, and even then you are trading visual fidelity for a playable frame rate.

The measured data also reveals that the minimum frame rate on Medium is proportionally tighter than the average suggests. At 1080p Medium, the 97 FPS minimum is 85% of the 114 FPS average, indicating consistent frame pacing. At 1440p Medium, the 65 FPS minimum is also 85% of the 76 FPS average. This consistency makes Medium the safest recommendation across resolutions, as the low-1% dips are less likely to cause noticeable stutter during intense firefights.

GPU Role

The AMD Radeon RX 6600 is the definitive performance ceiling for this configuration. With 8 GB of GDDR6 memory on a 128-bit bus, it delivers 224.0 GB/s of bandwidth — sufficient for 1080p and 1440p gaming, but strained at 4K. The GPU's 1792 shading units and 64 ROPs are the physical limits that determine the frame rates measured in this test. The 3DMark Steel Nomad DX12 score of 1492 places this card at the 63rd percentile among all GPUs, and its nearest rivals include the NVIDIA Quadro K6000 and GeForce RTX 4050 Mobile, with delta percentages of just 0.0% and -0.1% respectively. This tells you that the RX 6600 is a solid mid-range performer, not a high-end card.

The clock speeds are worth noting: the base clock of 1626 MHz boosts to 2491 MHz, with a game clock of 2044 MHz. This boost behavior is why the card performs better at lower resolutions — at 1080p, the GPU can maintain higher clock speeds because it is less thermally and power constrained, which is reflected in the 147 FPS Low result. At 4K, the sustained load likely causes the clocks to settle lower, contributing to the 56 FPS Low result.

The GPU's benchmark scores align with the game performance. The PassMark G3D score of 15096 and the Geekbench Vulkan score of 67623 both indicate a card that is capable for its class. The DirectX 12 score of 51 is notably low, which is concerning for a modern FPS title, but the measured FPS in Evolve suggests that the game's engine is not heavily dependent on DX12 features. The 8 GB memory capacity is adequate for 1080p and 1440p at Medium settings, as evidenced by the playable frame rates, but it becomes a limiting factor at 4K where texture data exceeds the frame buffer's comfortable capacity.

FAQ

Q: Can this system run Evolve at 4K smoothly?

A: No, not at higher settings. The measured data shows that even on Low settings at 3840x2160, the average FPS is only 56. On High and Ultra, it drops to 34 FPS and 24 FPS respectively. For a smooth 60 FPS experience at 4K, you would need a more powerful GPU than the Radeon RX 6600.

Q: What is the best resolution for this CPU+GPU combo?

A: The data indicates that 1920x1080 is the optimal resolution. At Medium settings, the system delivers 114 FPS average with a 97 FPS minimum, which is excellent for an FPS game. At 2560x1440, Medium still produces 76 FPS average with a 65 FPS minimum, making it a viable alternative if you prefer higher resolution.

Q: How does the RX 6600 compare to its nearest GPU rivals?

A: The RX 6600 has an average benchmark score of 19036. Its nearest rival, the NVIDIA Quadro K6000, scores 19030 with a delta of 0.0%. The GeForce RTX 4050 Mobile scores 19049 with a -0.1% delta, and the RTX 2000 Ada Generation scores 18954 with a 0.4% delta. These are essentially statistical ties, meaning the RX 6600 performs on par with these cards in synthetic benchmarks.

Q: Is the Intel Core Ultra 9 290K Plus overkill for this game?

A: The CPU data suggests there is significant headroom. The Core Ultra 9 290K Plus scores 51731 in Cinebench R23 multi-core and sits at the 96th percentile among all CPUs. In Evolve, the GPU is clearly the bottleneck at higher resolutions, so the CPU's power is not fully utilized. However, at 1080p Low, the 147 FPS result shows the CPU's strength in feeding the GPU efficiently.

Q: What is the difference between Low and Ultra settings at 1440p?

A: The measured data shows Low at 2560x1440 produces 98 FPS average, while Ultra drops to 41 FPS. That is a 57 FPS difference, which is substantial. Medium sits in between at 76 FPS. The choice depends on whether you prioritize frame rate or visual quality, but Medium offers the best compromise.

Q: Does the RX 6600 have enough VRAM for Evolve at Ultra settings?

A: At 1920x1080 Ultra, the system achieves 62 FPS, which is playable. However, at 4K Ultra, it drops to 24 FPS. The 8 GB GDDR6 memory is likely being maxed out at 4K Ultra, contributing to the poor performance. For Ultra settings, sticking to 1080p is the safe choice based on the data.

CPU Role

The Intel Core Ultra 9 290K Plus is a high-end desktop processor that brings 24 cores and 24 threads to the table, with a base clock of 3.70 GHz and a boost clock of 5.80 GHz. This is a 3 nm TSMC chip with 36 MB of shared L3 cache and 115.2 GB/s of dual-channel DDR5 memory bandwidth. In Evolve, the CPU's role is largely to keep the GPU fed with data, especially at lower resolutions where frame rates are high.

The synthetic benchmarks show the CPU's strength. The Cinebench R23 multi-core score of 51731 and single-core score of 7303 place it in the 96th percentile of all CPUs. Its nearest rival, the Intel Core Ultra 9 285K, scores 83807 on the average benchmark with a delta of just 0.2%, meaning the 290K Plus is essentially at parity with its predecessor. The AMD EPYC 4584PX is 1.1% behind, and the AMD EPYC 9135 is 1.2% behind, while the EPYC 7F72 is 1.3% ahead.

In the context of Evolve, the CPU's impact is most visible at 1080p. The jump from Low to Ultra at 1920x1080 shows a 85 FPS difference (147 down to 62), which is a much wider spread than at 4K. This indicates that at 1080p, the CPU has the headroom to process the game's logic and physics quickly enough to allow the GPU to render more frames. The 24 cores may not all be utilized by Evolve, which is an older title, but the high per-core performance (7303 in Cinebench R23 single-core) ensures that even single-threaded workloads are handled swiftly.

The CPU's memory bandwidth of 115.2 GB/s and 36 MB of L3 cache are also relevant. Evolve is not a memory-intensive game, but the fast dual-channel DDR5 support ensures that data can be fed to the GPU without stalling. The 5.80 GHz boost clock is particularly beneficial for FPS games, where frame times depend on the CPU completing its work before the GPU starts rendering the next frame. The measured results confirm that the CPU is not a limiting factor in any of the tested configurations — the GPU is always the bottleneck at 1440p and above.

Measured FPS Breakdown

At 1920x1080, the system delivers strong performance across all presets. Low settings produce an average of 147 FPS, which is more than enough for high refresh rate monitors. Medium settings yield 114 FPS with a minimum of 97 FPS and a maximum of 131 FPS, making it the most consistent preset at this resolution. High settings drop to 89 FPS average, and Ultra falls to 62 FPS. The data shows that even at Ultra, the system maintains a playable frame rate at 1080p, though the 62 FPS average is getting close to the edge for competitive play.

Moving to 2560x1440, the performance scales down predictably. Low settings still produce a very playable 98 FPS average. Medium settings deliver 76 FPS with a minimum of 65 FPS and a maximum of 88 FPS, which is ideal for 1440p gaming. High settings drop to 60 FPS, which is the bare minimum for smooth gameplay in an FPS. Ultra settings fall to 41 FPS, which is too low for competitive play but might be acceptable for casual play. The minimum frame rate on Medium (65 FPS) is particularly encouraging, as it suggests the game rarely dips below the 60 FPS threshold.

At 3840x2160, the system struggles. Low settings produce 56 FPS average, which is the only playable result at this resolution. Medium settings drop to 43 FPS with a minimum of 37 FPS and a maximum of 50 FPS — the 37 FPS minimum indicates noticeable stuttering during intense scenes. High settings fall to 34 FPS, and Ultra drops to 24 FPS. Neither of these are viable for an FPS title. The 4K results clearly show that the Radeon RX 6600 is not designed for this resolution in Evolve, and users should stick to 1080p or 1440p for a satisfactory experience.

The overall combo rank in game is 2228 out of 2872 possible combinations, placing this configuration in the lower-middle tier. This is consistent with the measured FPS data — the system is capable at 1080p and decent at 1440p, but falls short at 4K. The percentile rankings reinforce this: the CPU is in the 96th percentile, while the GPU is only in the 63rd percentile. This imbalance is the defining characteristic of this pairing, and it shows in the resolution scaling patterns. For a balanced experience, the data suggests that 1080p Medium or 1440p Medium are the sweet spots, where the CPU's strength complements the GPU's capabilities without either component becoming a severe bottleneck.

Hardware Specifications

Intel Core Ultra 9 290K Plus

Cores / Threads 24 / 24
Base Clock 3700 MHz
Boost Clock 5800 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

AMD Radeon RX 6600

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2491 MHz MHz
TDP 132 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 9 290K Plus + AMD Radeon RX 6600 in Evolve

Resolution Settings Avg FPS
3840x2160 Low 56.0
3840x2160 Medium 43.0
3840x2160 High 34.0
3840x2160 Ultra 24.0
2560x1440 Low 98.0
2560x1440 Medium 76.0
2560x1440 High 60.0
2560x1440 Ultra 41.0
1920x1080 Low 147.0
1920x1080 Medium 114.0
1920x1080 High 89.0
1920x1080 Ultra 62.0

Evolve with iUltra 9 290K Plus + Other GPUs

See how Evolve performs with the same CPU but different graphics cards.

Evolve with RX 6600 + Other CPUs

See how Evolve performs with the same GPU but different processors.

Other Games with iUltra 9 290K Plus + RX 6600

Explore FPS benchmarks for other games using this same hardware combination.