Evolve

Evolve

AVERAGE FPS
37
playable

This combination offers playable performance with an average of 37 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 12 18 23 29
1440p QHD 22 31 40 52
1080p Full HD 32 47 60 77

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 29
3840x2160 Medium 23
3840x2160 High 18
3840x2160 Ultra 12
2560x1440 Low 52
2560x1440 Medium 40
2560x1440 High 31
2560x1440 Ultra 22
1920x1080 Low 77
1920x1080 Medium 60
1920x1080 High 47
1920x1080 Ultra 32

Evolve with Intel Core Ultra 9 290K Plus + AMD Radeon RX 570, In-Depth Analysis

The Intel Core Ultra 9 290K Plus paired with the AMD Radeon RX 570 represents a stark imbalance in Evolve, producing a combination that ranks 2766th out of 2872 tested configurations. The data indicates a system where the GPU is the definitive bottleneck at every resolution and settings level, with the CPU’s substantial compute resources largely left idle. Benchmark results show this pairing delivers playable frame rates only at 1080p with lower presets, while higher resolutions and settings quickly render the experience unplayable.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core Ultra 9 290K Plus is a 24-core, 24-thread processor based on the Arrow Lake Refresh architecture, built on a 3 nm process by TSMC. It operates with a base clock of 3.70 GHz and a boost clock of 5.80 GHz, and its 36 MB of shared L3 cache is supplemented by 3 MB of L2 cache per core. This is a desktop-class flagship CPU with a 125 W TDP, and its benchmark scores place it in the 96th percentile of all CPUs, indicating top-tier performance for compute-heavy workloads.

However, in Evolve, the CPU’s role is minimal. The measured frame rates across all resolutions are consistently low, even at 1080p Low where the average is 77 FPS. The CPU’s Cinebench R23 multi-core score of 51731 and single-core score of 7303 are exceptionally high, but the game’s performance does not scale with this capability. The bottleneck is clearly elsewhere, as even the weakest CPU results would not explain a drop to 12 FPS at 4K Ultra. The PassMark single-thread score of 4823 suggests ample per-core performance for game logic, yet the FPS data shows that the GPU is saturated long before the CPU can influence the outcome.

The CPU’s nearest rivals in average benchmark score include the Intel Core Ultra 9 285K (0.2% ahead), the AMD EPYC 4584PX (1.1% behind), and the AMD EPYC 9135 (1.2% behind). These deltas are negligible in synthetic tests, but none of this matters for Evolve; the game’s frame rates are dictated by the graphics card. The conclusion is straightforward: the 290K Plus is not a limiting factor in this configuration, and swapping it for a lesser CPU would likely produce identical FPS numbers, as the RX 570 is the sole gatekeeper of performance.

GPU Role — VRAM, clocks, and how they relate to this game's results

The AMD Radeon RX 570 is a Polaris 20 chip on the GCN 4.0 architecture, manufactured on a 14 nm process by GlobalFoundries. It features 2048 shading units, 128 texture mapping units, and 32 ROPs, with a base clock of 1168 MHz and a boost clock of 1244 MHz. The 4 GB of GDDR5 memory runs at 1750 MHz (7 Gbps effective) across a 256-bit bus, yielding a bandwidth of 224.0 GB/s. This GPU was released in April 2017 and is now end-of-life, with a launch MSRP of 169 USD.

The RX 570’s benchmark scores place it in the 74th percentile of all GPUs, with an average score of 28766. Its nearest rivals include the AMD Radeon RX 6800M (0.4% ahead), the AMD Radeon R9 M295X (0.7% behind), and the AMD Radeon RX 470 (0.8% behind). These comparisons show that the RX 570 is a mid-range part from its era, and its performance in Evolve reflects that positioning. The GPU’s 4 GB VRAM is a critical constraint; at 4K Ultra, the average FPS drops to 12, which is unplayable, and even at 1080p Ultra, the average is only 32 FPS.

The data reveals that the RX 570 struggles with the game’s demands at higher settings. The transition from Low to Ultra settings at 1080p cuts the average frame rate by more than half, from 77 FPS to 32 FPS. This is a classic sign of a GPU that runs out of pixel processing power and memory bandwidth when effects and textures are increased. The GPU’s FP32 throughput of 5.095 TFLOPS and pixel rate of 39.81 GPixel/s are simply insufficient for Evolve’s higher presets at modern resolutions.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data shows a clear and consistent drop as resolution increases, which confirms the GPU is the limiting component. At Low settings, the average frame rate falls from 77 FPS at 1080p to 52 FPS at 1440p, a 32% reduction, and then to 29 FPS at 4K, a further 44% reduction. This steep decline is characteristic of a GPU-bound scenario, where the number of pixels rendered directly impacts performance.

At High settings, the scaling is even more severe: 47 FPS at 1080p, 31 FPS at 1440p (a 34% drop), and 18 FPS at 4K (a 42% drop). The Ultra preset shows the most dramatic collapse, with 32 FPS at 1080p falling to 22 FPS at 1440p and finally 12 FPS at 4K. These numbers indicate that the RX 570 is unable to maintain playable frame rates at 4K under any settings, and even at 1440p, only the Low preset (52 FPS) approaches acceptable smoothness.

The resolution scaling pattern is telling. If the CPU were the bottleneck, the FPS would remain relatively flat across resolutions, as the CPU workload does not change significantly with pixel count. Instead, the FPS drops by roughly 30-40% at each step up in resolution, which is the signature of a GPU that is fully saturated. The data strongly suggests that upgrading the GPU would yield immediate and substantial FPS gains, while upgrading the CPU would produce no measurable improvement in Evolve.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured frame rates for the Intel Core Ultra 9 290K Plus with AMD Radeon RX 570 in Evolve are as follows:

At 1920x1080, the average FPS varies from a low of 32 on Ultra settings to a high of 77 on Low settings. The Medium preset delivers 60 FPS with a minimum of 51 and a maximum of 69, while High settings produce 47 FPS. This is the only resolution where the game is consistently playable, and only at Low and Medium settings does it exceed the 60 FPS threshold.

At 2560x1440, the average FPS ranges from 22 on Ultra to 52 on Low. Medium settings yield 40 FPS with a minimum of 34 and a maximum of 46, while High settings produce 31 FPS. None of these averages reach 60 FPS, and only the Low preset offers a smooth experience, though it falls short of the 1080p Low result.

At 3840x2160, the average FPS drops to a range of 12 on Ultra to 29 on Low. Medium settings deliver 23 FPS with a minimum of 19 and a maximum of 26, while High settings produce 18 FPS. Every 4K preset is below 30 FPS, making the game effectively unplayable at this resolution regardless of settings.

The data shows a clear hierarchy: 1080p Low is the only configuration that breaks 70 FPS, and 1080p Medium is the only other setting that achieves 60 FPS. All other combinations fall below this threshold, with the 4K Ultra result of 12 FPS being the worst-case scenario. The minimum FPS data for Medium settings shows that 1080p never dips below 51 FPS, while 1440p can drop to 34 FPS, and 4K can fall as low as 19 FPS, indicating inconsistent frame pacing at higher resolutions.

FAQ

Q: Is the Intel Core Ultra 9 290K Plus a bottleneck for the AMD Radeon RX 570 in Evolve?

A: No. The CPU’s benchmark scores (96th percentile, Cinebench R23 multi-core 51731) are far higher than needed for Evolve, and the FPS drops are entirely attributable to resolution and settings changes, which is a GPU-bound pattern. The CPU is not limiting performance; the RX 570 is.

Q: What is the best resolution and settings combination for playable frame rates?

A: The only configurations that achieve 60 FPS or higher are 1080p Low (77 FPS) and 1080p Medium (60 FPS). At 1440p, the best result is 52 FPS on Low, which is playable but not ideal. At 4K, no setting exceeds 29 FPS, so 4K is not recommended for this pairing.

Q: How does the RX 570 compare to its nearest rivals in terms of benchmark score?

A: The RX 570 has an average benchmark score of 28766, which is 0.4% slower than the RX 6800M, 0.7% faster than the R9 M295X, and 0.8% slower than the RX 470. These small deltas suggest that any of these GPUs would perform similarly in Evolve.

Q: What is the impact of increasing settings from Low to Ultra at 1080p?

A: The average FPS drops from 77 on Low to 32 on Ultra, a reduction of 45 FPS or roughly 58%. This indicates that the GPU’s shading units and memory bandwidth are overwhelmed by the higher graphical fidelity, making Ultra settings impractical at 1080p.

Q: Does the 4 GB VRAM of the RX 570 cause issues at higher resolutions?

A: The data suggests yes. At 4K Ultra, the average FPS is 12, and at 4K Medium it is 23, both well below playability. The 224.0 GB/s bandwidth and 4 GB capacity are insufficient for the texture and geometry demands of Evolve at 4K, leading to severe performance degradation.

Q: How does this combo rank among all tested configurations for Evolve?

A: The combination ranks 2766th out of 2872 tested combos, placing it in the bottom 4% of all configurations. This low ranking is driven by the GPU’s limited performance, not the CPU, which is in the top 4% of all CPUs.

Settings Recommendations

Based on the measured FPS data, the optimal experience for the Intel Core Ultra 9 290K Plus with AMD Radeon RX 570 in Evolve is achieved at 1080p with the Medium preset. This configuration delivers an average of 60 FPS with a minimum of 51 FPS and a maximum of 69 FPS, providing a smooth and consistent frame rate that is ideal for the FPS genre. The Low preset at 1080p offers a higher average of 77 FPS, but the Medium setting adds visual fidelity while maintaining the 60 FPS target, making it the best balance of performance and quality.

For users who prioritize frame rate above all else, 1080p Low is the only setting that significantly exceeds 60 FPS, with a 77 FPS average. However, the jump from Low to Medium only costs 17 FPS (from 77 to 60) while improving visuals, so Medium is the recommended preset. At 1440p, the Low preset at 52 FPS is the only viable option, but it falls short of 60 FPS and will feel less fluid. The High and Ultra presets at 1440p (31 FPS and 22 FPS, respectively) are not recommended due to sub-30 FPS averages that impair gameplay.

At 4K, none of the settings are playable, with the best result being 29 FPS on Low. The data indicates that the RX 570 cannot handle Evolve at 4K under any circumstances, and users should avoid this resolution entirely. The Ultra preset at any resolution provides the worst experience, with 12 FPS at 4K and 32 FPS at 1080p, making it suitable only for screenshots or benchmarking, not actual gameplay. The final recommendation is to run Evolve at 1080p with Medium settings, as this is the highest preset that consistently maintains 60 FPS, offering the best playable experience for this hardware combination.

Hardware Specifications

Intel Core Ultra 9 290K Plus

Cores / Threads 24 / 24
Base Clock 3700 MHz
Boost Clock 5800 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

AMD Radeon RX 570

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1244 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 9 290K Plus + AMD Radeon RX 570 in Evolve

Resolution Settings Avg FPS
3840x2160 Low 29.0
3840x2160 Medium 23.0
3840x2160 High 18.0
3840x2160 Ultra 12.0
2560x1440 Low 52.0
2560x1440 Medium 40.0
2560x1440 High 31.0
2560x1440 Ultra 22.0
1920x1080 Low 77.0
1920x1080 Medium 60.0
1920x1080 High 47.0
1920x1080 Ultra 32.0

Evolve with iUltra 9 290K Plus + Other GPUs

See how Evolve performs with the same CPU but different graphics cards.

Evolve with RX 570 + Other CPUs

See how Evolve performs with the same GPU but different processors.

Other Games with iUltra 9 290K Plus + RX 570

Explore FPS benchmarks for other games using this same hardware combination.