Evolve

Evolve

AVERAGE FPS
185
excellent

This combination delivers exceptional performance with an average of 185 FPS, perfect for high refresh rate gaming and competitive play.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 62 90 114 148
1440p QHD 110 159 202 258
1080p Full HD 163 236 297 376

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Ultra 62
3840x2160 High 90
3840x2160 Medium 114
3840x2160 Low 148
2560x1440 Ultra 110
2560x1440 High 159
2560x1440 Medium 202
2560x1440 Low 258
1920x1080 Ultra 163
1920x1080 High 236
1920x1080 Medium 297
1920x1080 Low 376

Evolve with Intel Core Ultra 5 135H + NVIDIA GeForce RTX 5050, In-Depth Analysis

Evolve, the 2015 asymmetric FPS, places the Intel Core Ultra 5 135H and NVIDIA GeForce RTX 5050 combo at rank 2283 out of 2872 tested configurations. This pairing sits in the lower-mid tier of the database, with the CPU holding a strong 81st percentile rank among all processors while the GPU trails at the 66th percentile. The measured frame rates across resolutions reveal a system that can handle the game's monster-hunting action at 1080p with ease, but struggles to maintain playability at 4K Ultra settings.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core Ultra 5 135H is a 14-core, 18-thread mobile processor based on the Meteor Lake architecture, built on Intel's 7 nm process node. It operates with a base clock of 3.60 GHz and a boost clock of 4.60 GHz, which are the figures that govern its single-thread responsiveness and multi-thread throughput. The CPU's cache hierarchy includes 112 KB of L1 per core, 2 MB of L2 per core, and 18 MB of shared L3 cache, providing the data locality needed for game logic and physics calculations in a fast-paced FPS like Evolve.

In synthetic benchmarks, the 135H achieves a Cinebench R23 multicore score of 11875.5 and a singlecore score of 1700. Its Passmark multithread score of 22422 and single-thread score of 3521 place it in a competitive position against desktop processors from a few generations back. The nearest rival comparison shows the 135H essentially tied with the AMD Ryzen 7 5800X, trailing by just 0.1% in average benchmark score, and sitting 0.6% behind the Intel Core i5-13500HX. This indicates the mobile chip delivers desktop-class computational muscle when needed.

For Evolve, which relies heavily on consistent frame pacing and physics simulation for the monster's traversal and the hunters' traversal abilities, the CPU's 18 threads provide ample headroom. The 14 cores handle background tasks and game engine threads without bottlenecking the GPU at lower resolutions. The measured FPS data supports this: at 1080p Low, the system produces 140 FPS, which suggests the CPU is feeding the GPU sufficient data to hit high frame rates. The boost clock of 4.60 GHz ensures that single-threaded game logic, such as AI decision-making for the monster, runs smoothly without stuttering.

The CPU's memory bandwidth of 89.6 GB/s over a dual-channel DDR5 interface is adequate for this workload, though it is not exceptional. This bandwidth figure becomes relevant at higher resolutions where the GPU demands more data, but the 135H's performance in the measured results indicates it is not the limiting factor in this combo. The CPU's 81st percentile rank among all CPUs, with an average benchmark score of 29093, places it just 0.1% below the Ryzen 7 5800X and 0.5% above the Ryzen 5 5600XT, confirming that it provides solid computational foundations for Evolve's requirements.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 5050 is built on the Blackwell 2.0 architecture with a 5 nm process from TSMC, featuring 16,900 million transistors on a 149 mm² die. It comes equipped with 8 GB of GDDR6 memory on a 128-bit bus, delivering 320.0 GB/s of bandwidth. The GPU's base clock runs at 2317 MHz with a boost clock of 2572 MHz, while the memory operates at 2500 MHz (20 Gbps effective). These specifications position the RTX 5050 as an entry-level discrete GPU for mobile platforms, with a Passmark G3D score of 17326 and a percentile rank of 66 among all GPUs.

In Evolve, the GPU's role is critical for rendering the dense jungle environments, dynamic lighting, and particle effects from the monster's abilities. The 8 GB VRAM capacity is sufficient for 1080p and 1440p gaming, but the measured data shows it becomes a constraint at 4K Ultra settings, where the average FPS drops to 22. The GPU's nearest rivals include the AMD Radeon RX Vega M GL (0.6% slower), the AMD Radeon HD 8970M (1% slower), and the AMD Radeon RX 5600 XT (1.6% faster), placing the RTX 5050 in a narrow performance band around these older and integrated solutions.

The RTX 5050's FP32 compute of 13.17 TFLOPS and texture rate of 205.8 GTexel/s are the raw throughput figures that drive the game's shader complexity. At 1080p High, the combo achieves 85 FPS, which indicates the GPU handles Evolve's visual demands comfortably at this resolution. However, the 4K High result of 32 FPS shows that the GPU's 32 ROPs and 2560 shading units are insufficient for the pixel throughput required at 3840x2160. The GPU's 20 RT cores and 80 tensor cores are present but have minimal impact on this 2015 title, which predates widespread ray tracing adoption.

The measured FPS scaling from 1080p to 4K reveals the GPU's limitations clearly. At 1080p Low, the RTX 5050 produces 140 FPS, but this drops to 94 FPS at 1440p Low and 53 FPS at 4K Low. This scaling pattern, where the FPS nearly halves from 1080p to 4K at each settings tier, indicates that the GPU is the primary bottleneck at higher resolutions. The 8 GB VRAM and 128-bit memory bus, while adequate for lower resolutions, cannot sustain the bandwidth demands of 4K rendering with high-detail textures.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data across resolutions provides a clear picture of where the bottleneck lies in this combo. At 1080p Low, the system achieves 140 FPS, which drops to 94 FPS at 1440p Low and further to 53 FPS at 4K Low. This represents a 33% reduction from 1080p to 1440p and a 44% reduction from 1440p to 4K. The scaling is consistent with a GPU-limited scenario, where the CPU has sufficient headroom to feed the GPU at lower resolutions, but the RTX 5050's pixel throughput and memory bandwidth become the constraining factors as resolution increases.

For Medium settings, the trend continues: 1080p produces 108 FPS (with min 92 and max 124), 1440p produces 73 FPS (with min 62 and max 83), and 4K produces 41 FPS (with min 35 and max 47). The percentage drops are similar to Low settings, confirming that resolution scaling is independent of the preset. At High settings, the FPS drops from 85 at 1080p to 57 at 1440p and 32 at 4K. The Ultra preset shows the most dramatic decline: 59 FPS at 1080p, 39 FPS at 1440p, and 22 FPS at 4K.

The fact that the FPS roughly halves when moving from 1080p to 4K at every settings tier strongly indicates that the GPU is the limiting component. If the CPU were the bottleneck, we would expect to see smaller FPS differences between resolutions, as the CPU's workload remains relatively constant while the GPU's pixel output increases. The RTX 5050's 320.0 GB/s memory bandwidth and 82.30 GPixel/s pixel rate are the specifications that cap performance at higher resolutions, and the measured data reflects this limitation precisely.

The 1440p results offer the best balance for this combo: at Medium settings, 73 FPS average with a minimum of 62 FPS provides a smooth experience for Evolve's fast-paced combat. The 4K results, while playable at Low settings with 53 FPS, show that the combo is not suited for high-fidelity 4K gaming in this title. The data suggests that users targeting 4K should stick to Low or Medium settings, while 1440p High provides a good visual-to-performance ratio.

FAQ

Q: Can this combo run Evolve at 4K with playable frame rates?

A: Yes, but only at lower settings. The measured data shows 53 FPS at 4K Low and 41 FPS at 4K Medium. At 4K High, the average drops to 32 FPS, and at 4K Ultra, it falls to 22 FPS, which is below the generally accepted playability threshold.

Q: What is the best resolution for this CPU-GPU pairing?

A: The 1440p resolution offers the most balanced experience. At Medium settings, the combo achieves 73 FPS average with a minimum of 62 FPS, while High settings deliver 57 FPS. Both provide smooth gameplay without the performance degradation seen at 4K.

Q: How does the RTX 5050 compare to its nearest GPU rivals?

A: The GPU's average benchmark score of 21035 places it 0.6% above the AMD Radeon RX Vega M GL and 1% above the AMD Radeon HD 8970M, while sitting 1.6% below the AMD Radeon RX 5600 XT and 1.6% below the NVIDIA RTX A4000 Mobile.

Q: Is the CPU holding back the GPU in Evolve?

A: No, the data indicates the GPU is the limiting factor. At 1080p Low, the system hits 140 FPS, and the consistent FPS drops across resolutions suggest the CPU has enough headroom. The CPU's Passmark multithread score of 22422 places it in the 81st percentile of all CPUs.

Q: What frame rates can I expect at 1080p with Ultra settings?

A: The measured data shows 59 FPS average at 1080p Ultra. This is playable but not ideal for a fast-paced FPS, where higher frame rates improve responsiveness. For smoother gameplay, Medium settings at 1080p deliver 108 FPS.

Q: Does this combo support modern graphics APIs for Evolve?

A: The RTX 5050 supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. While Evolve originally launched in 2015 and uses older APIs, the GPU's feature set ensures compatibility with any patches or updates.

How This Combo Ranks

The Intel Core Ultra 5 135H + NVIDIA GeForce RTX 5050 combo ranks 2283 out of 2872 tested combinations in Evolve, placing it in the 21st percentile of all tested systems. This ranking reflects the GPU's modest performance tier, as the CPU's strong 81st percentile rank is offset by the GPU's 66th percentile standing. The combo's position in the lower quartile of tested systems indicates that while it can run Evolve, it does so with significant compromises at higher resolutions and settings.

The rank of 2283 out of 2872 means that approximately 589 tested combos perform worse than this setup, while 2282 perform better. This places the combo in a crowded field of mid-range to entry-level gaming systems, where the RTX 5050's performance is comparable to older GPUs like the AMD Radeon HD 8970M and RX Vega M GL, as shown in the nearest rivals data. The combo's measured FPS at 1080p Medium (108 FPS) and 1440p Medium (73 FPS) are respectable for the GPU's class, but the 4K results (22-53 FPS depending on settings) drag the overall ranking down.

The ranking also reflects the balance between CPU and GPU. The 135H's computational power, with its Cinebench R23 multicore score of 11875.5, ensures that the combo is not CPU-bound in most scenarios. However, the RTX 5050's 8 GB VRAM and 320.0 GB/s bandwidth are the limiting factors that prevent the combo from achieving higher rankings. This is evident in the FPS scaling data, where the GPU bottleneck becomes apparent at resolutions above 1440p.

Settings Recommendations

Based on the measured FPS data, the optimal settings for this combo depend on the target resolution and desired frame rate. For 1080p gaming, the Medium preset provides the best balance with 108 FPS average and a minimum of 92 FPS, ensuring smooth gameplay without sacrificing too much visual quality. The High preset at 1080p delivers 85 FPS, which is also playable, but the Medium preset offers a larger safety margin for demanding scenes.

At 1440p, the Medium preset is the recommended choice, achieving 73 FPS average with a 62 FPS minimum. This configuration maintains playability while providing a significant visual upgrade over 1080p. The High preset at 1440p produces 57 FPS, which is borderline for a competitive FPS, but acceptable for casual play. The Ultra preset at 1440p drops to 39 FPS, which is not recommended for Evolve's fast-paced monster combat.

For 4K gaming, the Low preset is the only viable option, delivering 53 FPS average. The Medium preset at 4K produces 41 FPS, which is playable but may experience stuttering during intense moments. The High and Ultra presets at 4K are not recommended, as they produce 32 FPS and 22 FPS respectively, falling below the 30 FPS threshold for acceptable playability.

The data shows that the combo is best suited for 1080p and 1440p gaming, with 1440p Medium offering the highest visual fidelity while maintaining smooth frame rates. For users prioritizing frame rate over visual quality, 1080p Low at 140 FPS provides the most responsive experience, ideal for competitive play.

Measured FPS Breakdown

The following table details the exact measured frame rates for each resolution and settings combination:

| Resolution | Settings | Avg FPS | Min FPS | Max FPS |

|------------|----------|---------|---------|---------|

| 3840x2160 | High | 32 | — | — |

| 3840x2160 | Low | 53 | — | — |

| 3840x2160 | Medium | 41 | 35 | 47 |

| 3840x2160 | Ultra | 22 | — | — |

| 2560x1440 | High | 57 | — | — |

| 2560x1440 | Low | 94 | — | — |

| 2560x1440 | Medium | 73 | 62 | 83 |

| 2560x1440 | Ultra | 39 | — | — |

| 1920x1080 | High | 85 | — | — |

| 1920x1080 | Low | 140 | — | — |

| 1920x1080 | Medium | 108 | 92 | 124 |

| 1920x1080 | Ultra | 59 | — | — |

The data reveals a consistent pattern across all settings: the FPS drops by approximately 33-40% when moving from 1080p to 1440p, and another 40-50% when moving from 1440p to 4K. For example, at Medium settings, the FPS progression is 108 → 73 → 41, which shows a clear GPU-bound trend. The min and max values for Medium settings at each resolution provide additional context, with the 1080p range of 92-124 FPS indicating a stable experience, while the 4K range of 35-47 FPS shows more variance that could lead to perceptible frame drops during intense gameplay sequences.

The Ultra preset at 1080p produces 59 FPS, which is exactly half of the Low preset's 140 FPS. This 2x performance difference between Low and Ultra at the same resolution highlights the significant impact of graphical settings on this GPU. At 4K, the gap narrows slightly, with Ultra at 22 FPS versus Low at 53 FPS, but the absolute values are too low for a smooth experience. The measured data confirms that this combo is best utilized at 1080p or 1440p with Medium to High settings, where the RTX 5050's capabilities are fully leveraged without exceeding its memory bandwidth or pixel throughput limits.

Hardware Specifications

Intel Core Ultra 5 135H

Cores / Threads 14 / 18
Base Clock 3600 MHz
Boost Clock 4600 MHz
TDP 28W
Socket Intel BGA 2049
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 135H + NVIDIA GeForce RTX 5050 in Evolve

Resolution Settings Avg FPS
3840x2160 Ultra 62.0
3840x2160 High 90.0
3840x2160 Medium 114.0
3840x2160 Low 148.0
2560x1440 Ultra 110.0
2560x1440 High 159.0
2560x1440 Medium 202.0
2560x1440 Low 258.0
1920x1080 Ultra 163.0
1920x1080 High 236.0
1920x1080 Medium 297.0
1920x1080 Low 376.0

Evolve with iUltra 5 135H + Other GPUs

See how Evolve performs with the same CPU but different graphics cards.

Evolve with RTX 5050 + Other CPUs

See how Evolve performs with the same GPU but different processors.

Other Games with iUltra 5 135H + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.