Evolve

Evolve

AVERAGE FPS
75
good

This combination provides smooth gameplay with an average of 75 FPS, suitable for most gaming scenarios.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 25 36 46 60
1440p QHD 44 64 82 105
1080p Full HD 66 96 122 157

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 60
3840x2160 Medium 46
3840x2160 High 36
3840x2160 Ultra 25
2560x1440 Low 105
2560x1440 Medium 82
2560x1440 High 64
2560x1440 Ultra 44
1920x1080 Low 157
1920x1080 Medium 122
1920x1080 High 96
1920x1080 Ultra 66

Evolve with Intel Core Ultra 5 135H + AMD Radeon 8050S, In-Depth Analysis

The AMD Radeon 8050S paired with the Intel Core Ultra 5 135H delivers a highly variable experience in Evolve, one that hinges almost entirely on the selected resolution and quality preset. The measured frame rates reveal a system capable of smooth 1080p play but one that struggles to maintain playable performance at 4K with maximum settings. The data indicates a classic balance where the integrated GPU’s capabilities are the primary constraint at higher resolutions, while the hybrid CPU provides sufficient headroom to avoid becoming a bottleneck in most scenarios.

Resolution Scaling

The FPS drop from 1080p to 4K is stark and demonstrates the GPU-bound nature of Evolve at higher resolutions. At Low settings, the average frame rate falls from 157 FPS at 1920x1080 to 105 FPS at 2560x1440, a 33% reduction. Scaling further to 3840x2160 yields 60 FPS, which is a 43% drop from the 1440p figure and a 62% drop from the 1080p baseline. This steep decline is characteristic of a system where the graphics processor is working at its limit, as the pixel count quadruples from 1080p to 4K, demanding proportionally more fill rate and shading power.

The pattern persists across all quality settings. At High settings, the average FPS goes from 96 at 1080p to 64 at 1440p, then plummets to 36 at 4K. The Ultra setting shows the most dramatic degradation, with averages of 66, 44, and 25 FPS across the three resolutions. The data indicates that the Radeon 8050S, despite its modern RDNA 3.5 architecture and 2048 shading units, simply does not have the raw throughput to maintain high frame rates at 4K. The scaling from 1440p to 4K is consistently more punishing than the step from 1080p to 1440p, which suggests that the GPU hits a memory bandwidth or pixel fill wall at the higher resolution.

The frame time consistency also worsens at higher resolutions. While min FPS data is only available for Medium settings, the spread between min and max at that preset illustrates the trend. At 1080p Medium, the range is 104 to 140 FPS, a 36 FPS spread. At 1440p Medium, the range tightens slightly to 69 to 94 FPS, a 25 FPS spread. At 4K Medium, the range narrows to 40 to 53 FPS, just a 13 FPS spread. This compression of the frame time range at 4K indicates that the GPU is consistently saturated, leaving little room for variance, whereas at lower resolutions, the CPU or other system components may introduce more variable frame pacing.

GPU Role

The AMD Radeon 8050S is an integrated graphics processor based on the RDNA 3.5 architecture, fabricated on a 4 nm process. Its role in Evolve is defined by its 2048 shading units, 128 texture mapping units, and 64 render output units, which together deliver a theoretical FP32 performance of 11.47 TFLOPS. The GPU operates at a base clock of 1295 MHz and boosts up to 2800 MHz. The data shows that this configuration is capable of high refresh rates at 1080p, particularly at lower settings, but the performance ceiling is quickly reached.

The most significant limitation is the memory configuration. The Radeon 8050S uses "System Shared" memory, meaning it relies on the CPU's main memory rather than dedicated VRAM. The bandwidth is listed as "System Dependent," which in this system with a dual-channel DDR5 memory bus offers 89.6 GB/s. This shared bandwidth is a likely bottleneck at 4K, where the GPU requires both high capacity and high bandwidth for textures and frame buffers. The measured FPS at 4K Ultra (25 FPS) and 4K High (36 FPS) strongly suggests that the shared memory architecture cannot feed the GPU's shading units efficiently at these resolutions, leading to severe underutilization of the theoretical compute power.

Benchmark results place the Radeon 8050S in the 89th percentile among all GPUs, with an average benchmark score of 62108. Its nearest rivals include the AMD Radeon Pro W6600M (0.3% faster), the AMD Radeon Pro Vega 56 (2.5% faster), and the AMD Radeon RX 7600M (2.6% faster). These deltas are small, indicating that the 8050S is competitive with these mobile discrete GPUs in general compute workloads. However, in Evolve, the shared memory architecture may cause it to perform differently than these dedicated VRAM rivals, particularly at higher resolutions. The GPU's support for DirectX 12 Ultimate and Vulkan 1.4 means it is feature-complete for a 2015 title like Evolve, which was designed for older DirectX 11 APIs, so the bottleneck is purely throughput and memory, not feature support.

CPU Role

The Intel Core Ultra 5 135H is a 14-core, 18-thread processor from the Meteor Lake architecture, built on a 7 nm process. It features a base clock of 3.60 GHz and a boost clock of 4.60 GHz, with a TDP of 28 W. The processor's cache hierarchy includes 112 KB of L1 per core, 2 MB of L2 per core, and a shared 18 MB of L3 cache. In Evolve, the CPU's role is to feed the GPU with draw calls and manage game logic, and the data indicates it is more than adequate for this task, even at high frame rates.

At 1080p Low, the system achieves an average of 157 FPS. This frame rate, while high, does not appear to be CPU-limited, as the processor's multi-threaded performance is substantial. The Cinebench R23 multi-core score of 11875.5 and single-core score of 1700 demonstrate strong compute capabilities. The Passmark single-thread score of 3521 reinforces this. The CPU's 18 threads are ample for Evolve, which was released in 2015 and is unlikely to scale beyond a handful of cores. The data suggests the CPU is never the primary bottleneck, as the FPS drops are consistently tied to resolution and settings changes that affect GPU load, not CPU load.

The Core Ultra 5 135H sits in the 81st percentile among all CPUs, with an average benchmark score of 29093. Its nearest rivals are tightly clustered: the AMD Ryzen 7 5800X is 0.1% faster, the Intel Xeon Phi 7210 is 0.5% faster, and the AMD Ryzen 5 5600XT is 0.5% slower. The Intel Core i5-13500HX is 0.6% faster. These near-identical scores indicate that the 135H is a top-tier mobile processor in terms of raw compute. In Evolve, this compute headroom means that even at 1080p with high frame rates, the CPU is unlikely to cause stutters or frame drops. The measured min FPS at 1080p Medium is 104 FPS, which is still well above the 60 FPS threshold, further confirming that the CPU maintains consistent frame delivery.

FAQ

Q: What is the best resolution for this combo to achieve 60 FPS?

A: The data shows that 60 FPS is achievable at 4K with Low settings (60 FPS average) and at 1440p with High settings (64 FPS average). To exceed 60 FPS with headroom, 1080p High delivers 96 FPS, and 1080p Medium delivers 122 FPS.

Q: How does the Radeon 8050S compare to its closest rivals?

A: The GPU's average benchmark score of 62108 places it 0.3% behind the AMD Radeon Pro W6600M, 2.5% behind the AMD Radeon Pro Vega 56, and 2.6% behind the AMD Radeon RX 7600M. It is also 2.7% behind the AMD Radeon RX 9060 XT LP.

Q: Is the CPU a bottleneck at 1080p?

A: No. At 1080p Low, the average FPS is 157, and at 1080p Medium, the average is 122. The CPU's Cinebench R23 multi-core score of 11875.5 and single-core score of 1700 indicate sufficient processing power to avoid limiting frame rates in this title.

Q: What is the performance difference between Low and Ultra settings at 1440p?

A: At 2560x1440, the average FPS drops from 105 on Low to 82 on Medium, then to 64 on High, and finally to 44 on Ultra. This represents a 58% reduction in average frame rate from the lowest to the highest quality preset.

Q: Does the 4K Medium setting provide playable performance?

A: Yes. At 3840x2160 with Medium settings, the average FPS is 46, with a minimum of 40 FPS and a maximum of 53 FPS. This is within the range of playability for many users, though not consistently smooth.

Q: How does this combo rank among all tested combinations?

A: The Intel Core Ultra 5 135H and AMD Radeon 8050S combination ranks 2122 out of 2872 tested combos for Evolve. This places it in the lower-middle portion of the performance distribution.

How This Combo Ranks

The Intel Core Ultra 5 135H and AMD Radeon 8050S combination ranks 2122 out of 2872 tested combos in Evolve. This ranking places it in the 26th percentile of all tested systems, meaning that roughly three-quarters of the tested combinations perform better in this specific game. This is a notable contrast with the individual component rankings, where the CPU sits in the 81st percentile and the GPU in the 89th percentile. The discrepancy highlights that while each component is individually strong relative to its peers, their combination does not translate to top-tier performance in Evolve.

The low combo rank is primarily attributable to the GPU's memory architecture. The Radeon 8050S is an integrated part with shared system memory, which is a significant disadvantage in a game like Evolve that can benefit greatly from high-bandwidth dedicated VRAM. The measured FPS data supports this conclusion: the combo can achieve 157 FPS at 1080p Low, but this drops to 25 FPS at 4K Ultra. The rank of 2122 out of 2872 indicates that the average tested system, likely with a discrete GPU, can handle Evolve more gracefully across the full range of resolutions and settings. The combo's performance is therefore best characterized as respectable for 1080p gaming but below average for high-resolution or high-fidelity gaming.

Measured FPS Breakdown

At 1920x1080, the system demonstrates its strongest performance. The Low preset yields an average of 157 FPS, which is the highest measured across all configurations. The Medium preset averages 122 FPS, with a minimum of 104 FPS and a maximum of 140 FPS. The High preset averages 96 FPS. The Ultra preset averages 66 FPS. This data shows a clear linear scaling, with each step up in quality costing roughly 20-30 FPS, indicating the GPU is the limiting factor but has sufficient headroom at this resolution.

At 2560x1440, performance drops significantly but remains usable. The Low preset averages 105 FPS. The Medium preset averages 82 FPS, with a minimum of 69 FPS and a maximum of 94 FPS. The High preset averages 64 FPS. The Ultra preset averages 44 FPS. The scaling from 1080p to 1440p costs approximately 33% of the average FPS across all settings, which is consistent with the increase in pixel count.

At 3840x2160, the system struggles. The Low preset averages 60 FPS, which is the only playable option at this resolution. The Medium preset averages 46 FPS, with a minimum of 40 FPS and a maximum of 53 FPS. The High preset averages 36 FPS. The Ultra preset averages 25 FPS. The performance cliff between 1440p and 4K is steep, with the average FPS dropping by 43% on Low, 44% on Medium, 44% on High, and 43% on Ultra. This consistent percentage drop across all settings indicates that the GPU is uniformly overwhelmed by the 4K pixel count, regardless of the quality preset.

Settings Recommendations

Based on the measured data, the optimal experience depends heavily on the target resolution. For 1080p gaming, the High preset at 96 FPS is the best balance of visual fidelity and performance. It provides a smooth, high-refresh-rate experience. The Ultra preset at 66 FPS is also viable for users seeking maximum visual quality, as it remains above the 60 FPS threshold. The Medium preset at 122 FPS is the best choice for competitive play, offering a significant frame rate advantage with only a modest reduction in visual quality.

For 1440p gaming, the High preset at 64 FPS is the recommended choice, as it provides a solid 60 FPS experience with good visual quality. The Medium preset at 82 FPS is also excellent and offers more headroom for demanding scenes, with a minimum FPS of 69 that ensures few drops below 60. The Ultra preset at 44 FPS is not recommended for smooth play, while the Low preset at 105 FPS is the option for users who prioritize frame rate over all visual considerations.

For 4K gaming, the options are limited. The Low preset at 60 FPS is the only setting that achieves a playable frame rate. The Medium preset at 46 FPS is borderline, with a minimum of 40 FPS that will cause noticeable stutter in fast-paced action. The High and Ultra presets at 36 and 25 FPS respectively are not recommended for a playable experience. Users targeting 4K should stick to Low settings to maintain a consistent 60 FPS. Overall, the data suggests that this combo is best suited for 1080p and 1440p gaming, with 4K limited to low-fidelity presets.

Hardware Specifications

Intel Core Ultra 5 135H

Cores / Threads 14 / 18
Base Clock 3600 MHz
Boost Clock 4600 MHz
TDP 28W
Socket Intel BGA 2049
View Full CPU Details →

AMD Radeon 8050S

VRAM System Shared System Shared
Base Clock —
Boost Clock 2800 MHz MHz
TDP 55 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 135H + AMD Radeon 8050S in Evolve

Resolution Settings Avg FPS
3840x2160 Low 60.0
3840x2160 Medium 46.0
3840x2160 High 36.0
3840x2160 Ultra 25.0
2560x1440 Low 105.0
2560x1440 Medium 82.0
2560x1440 High 64.0
2560x1440 Ultra 44.0
1920x1080 Low 157.0
1920x1080 Medium 122.0
1920x1080 High 96.0
1920x1080 Ultra 66.0

Evolve with iUltra 5 135H + Other GPUs

See how Evolve performs with the same CPU but different graphics cards.

Other Games with iUltra 5 135H + 8050S

Explore FPS benchmarks for other games using this same hardware combination.