Evolve

Evolve

AVERAGE FPS
71
good

This combination provides smooth gameplay with an average of 71 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 23 35 43 57
1440p QHD 42 62 78 98
1080p Full HD 64 87 116 148

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 57
3840x2160 Medium 43
3840x2160 High 35
3840x2160 Ultra 23
2560x1440 Low 98
2560x1440 Medium 78
2560x1440 High 62
2560x1440 Ultra 42
1920x1080 Low 148
1920x1080 Medium 116
1920x1080 High 87
1920x1080 Ultra 64

Evolve with Intel Core i5-14600K + NVIDIA GeForce RTX 2060, In-Depth Analysis

The Core i5-14600K and RTX 2060 pairing in Evolve shows a clear trend: the GPU is the primary limiter at higher resolutions, while the CPU's strength becomes evident only at 1080p. The data shows a steep performance cliff as resolution increases, but the component balance shifts dramatically depending on the settings preset chosen.

Resolution Scaling

The measured FPS data reveals a predictable but severe penalty when moving from 1080p to 4K. At High settings, the average frame rate drops from 87.4 FPS at 1920x1080 to 62 FPS at 2560x1440, a reduction of roughly 29%. Pushing to 3840x2160 yields only 35.1 FPS, which is a 60% drop from the 1080p figure. This pattern indicates that the RTX 2060's rendering pipeline becomes saturated quickly as pixel count rises.

The scaling behavior tells a story about the bottleneck. At 1080p Low settings, the combo achieves 147.5 FPS, which is exceptionally high for this game. The fact that the frame rate nearly doubles from Low to Ultra at 1080p (63.6 FPS) suggests the GPU workload is the limiting factor even at the lowest resolution. The Core i5-14600K, with its 14 cores and 20 threads, is clearly not the constraint here; if it were, we would see diminishing returns when lowering graphical settings.

At 4K, the situation becomes more extreme. The difference between Low (56.9 FPS) and Ultra (22.6 FPS) at 3840x2160 is a 2.5x performance spread. This wide gap confirms that the RTX 2060's 6 GB GDDR6 memory and 192-bit bus are overwhelmed by the pixel throughput required at 4K. The GPU's 336.0 GB/s bandwidth is insufficient for high-fidelity textures at that resolution, making the frame rate collapse regardless of CPU headroom.

The most telling metric is the 1440p to 4K transition at Medium settings. The frame rate drops from 78 FPS to 42.9 FPS, a 45% loss. This is a steeper relative decline than the 1080p to 1440p drop (116.2 to 78, a 33% loss), indicating that the GPU's fill rate and memory bandwidth are hitting a hard wall as resolution approaches 4K. The data strongly suggests that for this game, the RTX 2060 is the definitive bottleneck above 1080p, and the CPU's 5.30 GHz boost clock provides no relief.

Settings Recommendations

The measured rows provide a clear hierarchy for the best experience. At 1080p, the Medium preset delivers 116.2 FPS, which is 33% higher than High (87.4 FPS) and 83% higher than Ultra (63.6 FPS). The jump from Medium to High costs 29 FPS, while the jump from High to Ultra costs another 24 FPS. Given that the game is a fast-paced FPS, the Medium preset at 1080p offers the best balance of fluidity and visual fidelity, as the frame rate remains above the 100 FPS threshold.

At 1440p, the recommendation shifts. Medium still leads with 78 FPS, but High is close behind at 62 FPS. The 16 FPS gap between Medium and High is less punishing than at 1080p, but the 78 FPS figure is more comfortable for competitive play. Low settings at 1440p reach 97.6 FPS, but the visual sacrifice is substantial. For users with 1440p displays, Medium is the sweet spot, as it maintains a solid 78 FPS without the harsh compromises of Low.

At 4K, no preset achieves a truly playable frame rate. Ultra is effectively unplayable at 22.6 FPS, and High is marginal at 35.1 FPS. Medium reaches 42.9 FPS, which is borderline for single-player but inadequate for competitive FPS. Low settings at 56.9 FPS are the only viable option, but even that falls short of the 60 FPS target. The data indicates that 4K is not a realistic option for this combo in Evolve, and users should either drop to 1440p or accept Low settings at 4K.

The Ultra preset is consistently the worst choice across all resolutions. The data shows that the performance cost of Ultra over High is disproportionate: at 1080p, Ultra is 27% slower than High; at 1440p, it is 33% slower; at 4K, it is 36% slower. This suggests that Ultra enables effects that heavily tax the RTX 2060's 1920 shading units without providing a commensurate visual benefit in this title.

FAQ

*Q: Can this combo run Evolve at 4K with playable frame rates?*

A: No. The highest average FPS at 3840x2160 is 56.9 on Low settings, which is below the 60 FPS standard. Medium, High, and Ultra presets yield 42.9, 35.1, and 22.6 FPS respectively, all of which are too low for a smooth experience.

Q: What is the best resolution for this pairing?

A: 1920x1080 is the clear choice. The measured data shows 147.5 FPS on Low, 116.2 FPS on Medium, and 87.4 FPS on High, all of which provide fluid gameplay. At 2560x1440, only Low (97.6 FPS) and Medium (78 FPS) remain acceptable.

Q: Is the CPU or GPU the limiting factor in this game?

A: The GPU is the bottleneck at all resolutions above 1080p. The frame rate scales dramatically with graphical settings (e.g., 147.5 FPS at 1080p Low vs 63.6 FPS at 1080p Ultra), which indicates the RTX 2060's workload is the constraint. The Core i5-14600K's performance headroom is unused.

Q: How does the Ultra preset compare to High in terms of FPS?

A: Ultra is significantly slower. At 1080p, Ultra achieves 63.6 FPS versus 87.4 FPS on High. At 1440p, the figures are 41.7 and 62 FPS. At 4K, Ultra drops to 22.6 FPS while High manages 35.1 FPS.

Q: What frame rate can I expect at 1440p with Medium settings?

A: The measured average is 78 FPS. This is the highest playable frame rate at 1440p, as High drops to 62 FPS and Ultra falls to 41.7 FPS.

*Q: Does the RTX 2060's 6 GB VRAM cause issues in Evolve?*

A: The data suggests VRAM capacity is not a direct crash factor, but the 192-bit bus and 336.0 GB/s bandwidth are insufficient for high resolutions. The severe FPS drops at 4K (e.g., 35.1 FPS on High) indicate memory bandwidth limitations rather than capacity errors.

How This Combo Ranks

This pairing ranks 1357 out of 1695 tested combos in Evolve, placing it in the bottom 20% of configurations. The percentile ranking reflects the RTX 2060's age and performance tier; the GPU sits at the 58th percentile among all GPUs in the database, while the CPU is at the 93rd percentile among all CPUs. This mismatch explains the ranking: a top-tier CPU is hamstrung by a mid-range GPU.

The combo's rank is unsurprising given the GPU's nearest rivals. The RTX 2060's average benchmark score is 16074, which is nearly identical to the AMD Radeon RX 7600S (15996, deltaPct 0.5) and slightly below the AMD Radeon Pro 5600M (16351, deltaPct -1.7). These rival GPUs would likely produce similar results in Evolve, meaning the combo rank is more a function of GPU class than the specific pairing.

The CPU's high percentile (93) does not rescue the rank because Evolve is GPU-bound at the resolutions tested. The Core i5-14600K's nearest rival, the AMD Ryzen 9 5950X, has an average score of 49062 versus 49166 for the i5-14600K (deltaPct 0.2), showing they are effectively equal. However, this CPU performance parity is irrelevant when the GPU cannot keep up. The combo rank of 1357/1695 indicates that most other tested configurations have a more balanced GPU-CPU match, even if their CPUs are weaker.

GPU Role

The NVIDIA GeForce RTX 2060 is the decisive component in this pairing. Its Turing architecture, built on TSMC's 12 nm process, features 1920 shading units, 120 TMUs, and 48 ROPs. The 6 GB of GDDR6 memory on a 192-bit bus provides 336.0 GB/s of bandwidth, backed by a 1365 MHz base clock and 1680 MHz boost clock. These specifications produce a 6.451 TFLOPS FP32 throughput, which is modest by modern standards but was capable for 2019's games.

In Evolve, the GPU's limits are exposed immediately. The frame rate at 4K Ultra (22.6 FPS) is lower than the 1080p Low result (147.5 FPS) by a factor of 6.5, which is a direct consequence of the pixel fill rate and memory bandwidth constraints. The 80.64 GPixel/s pixel rate and 201.6 GTexel/s texture rate are simply insufficient for 3840x2160 at high settings. The GPU's 58th percentile ranking among all GPUs confirms it is a below-average performer in the current database.

The RTX 2060's 30 RT cores and 240 tensor cores are present but unused in Evolve, as this game predates widespread ray tracing adoption. The measured FPS data shows no benefit from these features. The GPU's DirectX 12 Ultimate support (12_2) does not translate to performance gains here, as the passmark DirectX 12 score is only 53, which is the lowest of all DirectX versions tested. The 160 W TDP and dual-slot design are irrelevant to the frame rate, but the 450 W suggested PSU indicates this is a power-hungry card for its class.

Measured FPS Breakdown

At 1920x1080, the full settings range is playable. Low settings produce 147.5 FPS, Medium reaches 116.2 FPS, High manages 87.4 FPS, and Ultra drops to 63.6 FPS. The spread from Low to Ultra is 83.9 FPS, which is the largest absolute range of any resolution, indicating the GPU has headroom at this resolution but is still the primary constraint.

At 2560x1440, the figures are 97.6 FPS on Low, 78 FPS on Medium, 62 FPS on High, and 41.7 FPS on Ultra. The relative drop from Low to Ultra is 57%, which is slightly steeper than the 57% drop at 1080p. This consistency suggests the GPU's scaling is linear until it hits a bandwidth wall at higher resolutions.

At 3840x2160, the numbers collapse: Low yields 56.9 FPS, Medium produces 42.9 FPS, High falls to 35.1 FPS, and Ultra is effectively unplayable at 22.6 FPS. The Low to Ultra spread is 34.3 FPS, which is proportionally smaller than at lower resolutions, but the absolute values are all below the 60 FPS threshold. The 4K data confirms that this GPU cannot handle the pixel workload, regardless of settings.

The most notable anomaly is the 1080p Low result of 147.5 FPS, which is 51% higher than the 1440p Low result (97.6 FPS). This disproportionate gap suggests that the GPU's memory bandwidth becomes a hard limit between 1080p and 1440p, as the pixel count increases by 78% but the frame rate drops by only 34%.

CPU Role

The Intel Core i5-14600K is a 14-core, 20-thread processor based on Raptor Lake architecture, manufactured on Intel's 10 nm process. Its base clock of 3.50 GHz boosts to 5.30 GHz, and it features 24 MB of shared L3 cache. The CPU's benchmark scores are exceptional: it achieves a Cinebench R23 multicore score of 32881 and a single-core score of 4642, placing it at the 93rd percentile among all CPUs.

In Evolve, the CPU's role is minimal. The frame rate differences between settings presets at the same resolution are entirely attributable to GPU workload changes, not CPU performance. For example, at 1080p, the CPU can feed the GPU enough data to reach 147.5 FPS on Low, but the GPU limits the frame rate to 63.6 FPS on Ultra. The CPU's 20 threads are more than sufficient for this game's threading model, which was designed for the 8-core consoles of 2015.

The data shows no evidence of CPU bottlenecking. The 1080p Low result of 147.5 FPS is likely near the game engine's own frame rate cap or the GPU's maximum output, not a CPU limitation. The CPU's nearest rival, the AMD Ryzen 9 5950X, has a nearly identical average benchmark score (49062 vs 49166), and both would perform identically in this GPU-bound scenario. The CPU's 5.30 GHz boost clock and 24 MB L3 cache provide no tangible benefit in Evolve because the GPU cannot translate that compute capability into higher frame rates.

The CPU's 125 W TDP and support for DDR4 and DDR5 memory are irrelevant to the measured results. What matters is that the Core i5-14600K is overqualified for this pairing, and users would see identical frame rates with a significantly weaker CPU, as long as it could maintain the minimum frame pacing required for the GPU's output. The combo rank of 1357/1695 reflects this imbalance: the CPU holds up its end of the bargain, but the RTX 2060 cannot deliver the performance needed to justify such a modern processor.

Hardware Specifications

Intel Core i5-14600K

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 2060

VRAM 6 GB GDDR6
Base Clock —
Boost Clock 1680 MHz MHz
TDP 160 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600K + NVIDIA GeForce RTX 2060 in Evolve

Resolution Settings Avg FPS
3840x2160 Low 56.9
3840x2160 Medium 42.9
3840x2160 High 35.1
3840x2160 Ultra 22.6
2560x1440 Low 97.6
2560x1440 Medium 78.0
2560x1440 High 62.0
2560x1440 Ultra 41.7
1920x1080 Low 147.5
1920x1080 Medium 116.2
1920x1080 High 87.4
1920x1080 Ultra 63.6

Evolve with ii5-14600K + Other GPUs

See how Evolve performs with the same CPU but different graphics cards.

Evolve with RTX 2060 + Other CPUs

See how Evolve performs with the same GPU but different processors.

Other Games with ii5-14600K + RTX 2060

Explore FPS benchmarks for other games using this same hardware combination.