Archeage
This combination offers playable performance with an average of 59 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 16 | 30 | 43 | 44 |
| 1440p QHD | 34 | 45 | 73 | 81 |
| 1080p Full HD | 48 | 73 | 104 | 118 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with Intel Core i5-14600K + NVIDIA GeForce RTX 2060, In-Depth Analysis
The Intel Core i5-14600K paired with the NVIDIA GeForce RTX 2060 delivers a mid-table performance profile in Archeage, ranking 1395th out of 1727 tested combinations. This places the combo in the lower half of the database, indicating that while the hardware is capable of running the MMORPG, it does so with notable compromises at higher visual loads. The ranking reflects a system that can handle competitive play at lower settings but will struggle to maintain smooth framerates when pushed toward maximum quality, particularly at higher resolutions.
How This Combo Ranks
The combo’s rank of 1395 out of 1727 tested combinations places it in the 19th percentile of all pairings in this game. This is a weak showing for a CPU that sits in the 93rd percentile of all processors and a GPU that lands in the 58th percentile of all graphics cards. The discrepancy between component-level percentiles and the in-game combo ranking suggests that Archeage’s engine does not scale well with this particular hardware pairing, or that the RTX 2060 becomes a bottleneck before the i5-14600K’s strengths can be fully utilized. In practical terms, this rank means the combo is outclassed by nearly 80% of the tested systems in this database, making it a mid-range performer at best. The data shows that users should expect frame rates that are playable but not exceptional, with the system’s position largely dictated by the GPU’s limitations rather than the CPU’s capabilities.
GPU Role
The NVIDIA GeForce RTX 2060 is built on the 12 nm TU106 chip with a die size of 445 mm² and contains 10,800 million transistors. Its memory configuration consists of 6 GB of GDDR6 on a 192-bit bus, delivering a bandwidth of 336.0 GB/s. The core clocks are set at a base of 1365 MHz with a boost of 1680 MHz, while the memory runs at an effective 14 Gbps. The GPU’s compute capacity is rated at 6.451 TFLOPS for FP32 operations, with 1920 shading units, 120 TMUs, and 48 ROPs. The card also includes 30 RT cores and 240 tensor cores, though Archeage does not meaningfully leverage ray tracing or DLSS features, so these capabilities have minimal impact on measured performance.
In the context of Archeage’s results, the RTX 2060’s 6 GB VRAM is a critical factor. At 1080p and 1440p resolutions, the memory capacity is sufficient for most settings, but the data indicates that Ultra settings cause a significant framerate collapse, dropping to 47.6 FPS at 1080p and 34.3 FPS at 1440p. This suggests that the GPU’s shading throughput, not just VRAM, becomes a limiting factor when texture quality and draw distances are maxed out. The GPU’s benchmark scores reinforce this interpretation: its PassMark G3D score of 14111 places it near rivals like the AMD Radeon RX 7600S (0.5% ahead) and the AMD Radeon Pro 5700 (1.7% behind), indicating a solid but not standout level of rasterization performance for a 2019-era card.
CPU Role
The Intel Core i5-14600K uses the Raptor Lake architecture on a 10 nm process with a die size of 257 mm². It has 14 cores and 20 threads, with a base clock of 3.50 GHz and a boost clock of 5.30 GHz. The cache hierarchy includes 80 KB of L1 per core, 2 MB of L2 per core, and 24 MB of shared L3 cache. The CPU’s multi-threaded capabilities are substantial, as shown by its Cinebench R23 multicore score of 32881 and PassMark multithread score of 38682. Its single-thread performance is equally strong, with a Cinebench R23 single-core score of 4642 and a PassMark single-thread score of 4270. The processor supports both DDR4 and DDR5 memory over a dual-channel bus, and it includes integrated UHD Graphics 770, though the discrete GPU handles rendering in this configuration.
In Archeage, the CPU’s role is less about raw throughput and more about maintaining consistent frame pacing in a massively multiplayer environment. The i5-14600K’s high single-core boost clock of 5.30 GHz is beneficial for the game’s primary thread, which typically handles game logic and network synchronization. However, the measured FPS data shows that even with this strong CPU, the system cannot break past certain thresholds, particularly at higher resolutions where the GPU becomes the bottleneck. The CPU’s average benchmark score of 49166 is nearly identical to the AMD Ryzen 9 5950X (0.2% ahead), indicating that the i5-14600K is not the limiting factor in most scenarios. Instead, the data points to the RTX 2060 as the component that prevents the combo from achieving higher ranks.
Measured FPS Breakdown
The measured FPS data reveals a clear pattern of performance degradation as resolution and settings increase. At 1920x1080, the combo achieves 117.9 FPS on Low settings, 104 FPS on Medium, 72.6 FPS on High, and 47.6 FPS on Ultra. The drop from Low to Ultra represents a 59.6% reduction in framerate, which is substantial but still leaves the game playable at all settings except possibly the most demanding moments. At 2560x1440, the numbers fall to 80.9 FPS on Low, 72.6 FPS on Medium, 45.4 FPS on High, and 34.3 FPS on Ultra. The Ultra setting at 1440p drops below the 35 FPS threshold, which many players would consider too choppy for an MMORPG where quick reactions matter. At 3840x2160, the results are largely unplayable: 43.6 FPS on Low, 42.5 FPS on Medium, 29.5 FPS on High, and 16.4 FPS on Ultra. The Ultra setting at 4K produces a slideshow-like experience, making it unsuitable for actual gameplay.
The data shows that the combo’s best performance is at 1080p with Low or Medium settings, where it exceeds 100 FPS, providing a smooth experience for most users. The High setting at 1080p remains respectable at 72.6 FPS, but the jump to Ultra introduces a significant penalty that is not proportional to the visual gains in a game of Archeage’s age. The 1440p results are mixed: Low and Medium settings are playable, but High drops to 45.4 FPS, which is borderline, and Ultra falls below playability. Across all resolutions, the pattern is consistent: the RTX 2060 can handle the game at lower presets, but the transition to High and Ultra settings exposes its limitations, particularly at higher pixel counts.
Resolution Scaling
The FPS scaling from 1080p to 4K illustrates the GPU-bound nature of this combo in Archeage. At Low settings, the framerate drops from 117.9 FPS at 1080p to 80.9 FPS at 1440p (a 31.4% reduction) and then to 43.6 FPS at 4K (a 63.0% reduction from 1080p). This scaling is roughly in line with the pixel count increase, indicating that the GPU is the primary limiter even at the lowest settings. At Medium settings, the drop is from 104 FPS at 1080p to 72.6 FPS at 1440p (30.2% reduction) and 42.5 FPS at 4K (59.1% reduction from 1080p), showing a similar pattern. The High settings show a steeper decline: 72.6 FPS at 1080p, 45.4 FPS at 1440p (37.5% reduction), and 29.5 FPS at 4K (59.4% reduction from 1080p). The Ultra setting is the most punishing, with 47.6 FPS at 1080p, 34.3 FPS at 1440p (27.9% reduction), and 16.4 FPS at 4K (65.5% reduction from 1080p).
The consistent percentage drops across settings suggest that the limiting component is the GPU, as the CPU’s performance remains constant regardless of resolution. If the CPU were the bottleneck, we would expect to see the FPS at 1080p and 1440p to be much closer, since the CPU workload in Archeage is largely independent of pixel count. Instead, the data shows that doubling the pixel count from 1080p to 4K roughly halves the framerate, which is characteristic of a GPU-limited scenario. The RTX 2060’s 336.0 GB/s of memory bandwidth and 6.451 TFLOPS of compute are simply insufficient to maintain high framerates at 4K, even on Low settings. For users targeting 4K, this combo would require significant settings reductions to achieve playable performance, but the Ultra results at 16.4 FPS make it clear that 4K is not a viable option for this pairing. The sweet spot for this combo is 1080p with Medium or High settings, where it balances visual quality with acceptable framerates, while 1440p is only viable at Low or Medium presets.
Hardware Specifications
Intel Core i5-14600K
NVIDIA GeForce RTX 2060
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-14600K + NVIDIA GeForce RTX 2060 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 43.6 |
| 3840x2160 | Medium | 42.5 |
| 3840x2160 | High | 29.5 |
| 3840x2160 | Ultra | 16.4 |
| 2560x1440 | Low | 80.9 |
| 2560x1440 | Medium | 72.6 |
| 2560x1440 | High | 45.4 |
| 2560x1440 | Ultra | 34.3 |
| 1920x1080 | Low | 117.9 |
| 1920x1080 | Medium | 104.0 |
| 1920x1080 | High | 72.6 |
| 1920x1080 | Ultra | 47.6 |
Archeage with ii5-14600K + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with RTX 2060 + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with ii5-14600K + RTX 2060
Explore FPS benchmarks for other games using this same hardware combination.