Evolve
This combination offers playable performance with an average of 30 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 10 | 14 | 18 | 24 |
| 1440p QHD | 17 | 25 | 32 | 42 |
| 1080p Full HD | 26 | 38 | 48 | 62 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Evolve with AMD Ryzen 9 9900X3D + NVIDIA GeForce GTX 1050 Ti, In-Depth Analysis
The AMD Ryzen 9 9900X3D paired with the NVIDIA GeForce GTX 1050 Ti produces a profoundly GPU-limited experience in Evolve. The 12-core, 24-thread Zen 5 processor, with its 128 MB L3 cache and boost clock of 5.50 GHz, is far more capable than the 4 GB Pascal-based graphics card that was end-of-life as of its 2016 release. Benchmark results across three resolutions and four quality presets show a system where the graphics card dictates the playable ceiling, and the CPU’s substantial compute headroom remains largely untapped. This analysis interprets the measured FPS data, ranks the combination against the broader test pool, and offers practical settings guidance based strictly on the numbers provided.
Settings Recommendations
The measured FPS rows for Evolve show a clear hierarchy across presets, but the playable threshold depends entirely on the target resolution. At 1920x1080, the Low preset delivers an average of 62 FPS, which is the only configuration in the entire dataset that exceeds 60 FPS. The Medium preset at the same resolution produces 48 FPS average, while High drops to 38 FPS and Ultra falls to 26 FPS. For smooth, responsive gameplay at 1080p, Low is the only option that maintains a consistent frame rate above the 60 FPS mark, making it the recommended preset for competitive play or any scenario where input latency matters.
At 2560x1440, the situation becomes more constrained. The Low preset yields 42 FPS average, which is borderline playable but not ideal for fast-paced FPS action. Medium provides 32 FPS average with a measured minimum of 27 FPS and maximum of 37 FPS, indicating some variance. High drops to 25 FPS, and Ultra is nearly unplayable at 17 FPS. For 1440p users, Low is the only sensible choice if aiming for the highest achievable frame rate, though even that falls short of the 60 FPS target. The data suggests that 1080p Low is the optimal balance of visual quality and performance for this combination.
At 3840x2160, none of the presets produce a playable experience. Low averages 24 FPS, Medium averages 18 FPS (with a min of 16 and max of 21), High averages 14 FPS, and Ultra averages 10 FPS. These numbers are uniformly below the minimum threshold for fluid gameplay, so 4K should be avoided entirely with this GPU. The recommendation is straightforward: run the game at 1920x1080 with the Low preset. This is the only configuration that achieves a triple-digit frame rate in the dataset, and it does so with a comfortable margin over the next-best option (48 FPS at 1080p Medium). The measured data does not include any frame pacing or latency metrics, but the 62 FPS average at 1080p Low is the strongest indicator of a playable experience.
GPU Role
The NVIDIA GeForce GTX 1050 Ti is the bottleneck in this pairing, and the benchmark results confirm its limitations. The GPU features 4 GB of GDDR5 memory on a 128-bit bus, providing 112.1 GB/s of bandwidth. Its base clock is 1291 MHz with a boost clock of 1392 MHz, and it has 768 shading units, 48 texture mapping units, and 32 raster operation units. The Pascal architecture, built on a 14 nm process at Samsung, delivers a peak FP32 performance of 2.138 TFLOPS. These specifications place the GPU in the 25th percentile of all GPUs in the benchmark database, with an average benchmark score of 4193.
The VRAM capacity of 4 GB is a critical constraint for Evolve, particularly at higher resolutions. The measured FPS drops from 62 at 1080p Low to 42 at 1440p Low, a reduction of roughly a third, and then to 24 at 4K Low. This scaling pattern is consistent with a GPU that runs out of memory bandwidth and fill rate as pixel count increases. The GPU’s 44.54 GPixel/s pixel rate and 66.82 GTexel/s texture rate are modest figures that directly limit how many pixels can be shaded per second. The game’s higher presets, which likely increase texture detail and shadow complexity, exacerbate these limits. At 1080p Ultra, the average FPS falls to 26, which is less than half of the Low preset’s 62 FPS, indicating that the GPU’s compute resources are saturated by the additional rendering work.
The GTX 1050 Ti’s nearest rivals in the database include the AMD Radeon R5 M330 (0.6% higher average score), the NVIDIA Quadro K2100M (1% higher), the NVIDIA Quadro K3000M (1.1% lower), and the AMD Radeon Vega 3 (1.8% lower). These deltas are all within 2%, meaning the GTX 1050 Ti sits in a tightly packed cluster of low-end GPUs. In Evolve, this translates to a hard performance ceiling that the Ryzen 9 9900X3D cannot overcome. The CPU’s integrated Radeon Graphics, while present, is not used for this game’s rendering, as the dedicated GTX 1050 Ti handles all graphics duties. The GPU’s 75 W TDP and lack of power connectors underscore its entry-level positioning, and the measured FPS data reflects that reality.
Resolution Scaling
The FPS progression across resolutions reveals the GPU-bound nature of this system. Starting at 1920x1080 Low, the average is 62 FPS. Moving to 2560x1440 Low, the average drops to 42 FPS, a reduction of 32.3%. At 3840x2160 Low, the average falls to 24 FPS, which is 61.3% lower than the 1080p figure. This steep decline indicates that the GTX 1050 Ti’s rendering capabilities scale poorly with pixel density. The 4 GB VRAM buffer and 112.1 GB/s bandwidth are insufficient for the memory demands of higher resolutions, even at Low settings.
The Medium preset shows similar scaling behavior. At 1080p, the average is 48 FPS with a minimum of 41 FPS and maximum of 55 FPS. At 1440p, the average drops to 32 FPS (min 27, max 37), and at 4K, it falls to 18 FPS (min 16, max 21). The percentage drop from 1080p to 1440p is 33.3%, and from 1080p to 4K is 62.5%. This consistent pattern across presets confirms that the limiting component is the GPU’s pixel throughput, not the CPU. The Ryzen 9 9900X3D, with its 12 cores and 24 threads, has ample headroom to feed frames at any of these settings, as evidenced by its high synthetic scores (e.g., Cinebench R23 multicore of 47737).
The High preset follows the same trend: 38 FPS at 1080p, 25 FPS at 1440p (a 34.2% drop), and 14 FPS at 4K (a 63.2% drop). Ultra is the most demanding, with 26 FPS at 1080p, 17 FPS at 1440p (34.6% drop), and 10 FPS at 4K (61.5% drop). The near-uniform percentage reductions across all presets suggest that resolution scaling is driven by the GPU’s fixed fill rate and memory bandwidth, rather than by any specific game feature. The CPU’s boost clock of 5.50 GHz and 128 MB L3 cache are irrelevant to this bottleneck because the GPU simply cannot process pixels fast enough to utilize the CPU’s frame-generation capability. The data shows that any resolution above 1080p sacrifices a significant portion of performance, making 1080p the only viable target for this combination.
How This Combo Ranks
The combination of the AMD Ryzen 9 9900X3D and NVIDIA GeForce GTX 1050 Ti ranks 2833 out of 2872 tested combos in Evolve, placing it in the bottom 1.4% of the database. This near-bottom ranking is entirely attributable to the GPU, as the CPU ranks in the 91st percentile of all processors with an average benchmark score of 54762. The GPU, by contrast, sits in the 25th percentile with an average score of 4193, and its nearest rival cluster (AMD Radeon R5 M330, NVIDIA Quadro K2100M, NVIDIA Quadro K3000M, AMD Radeon Vega 3) all have average scores within 1.8% of the GTX 1050 Ti. This mismatch between a top-tier CPU and an entry-level GPU creates a severely unbalanced system.
In the context of Evolve, the combo’s rank of 2833 means that 2832 other CPU-GPU pairings deliver higher average FPS. The measured FPS data shows that even the best-case scenario (1080p Low at 62 FPS) is mediocre by modern standards, and the worst-case (4K Ultra at 10 FPS) is effectively a slideshow. The CPU’s synthetic benchmarks are impressive—PassMark multithread score of 56154, Geekbench multicore of 22884, and 3DMark max threads of 13795—but none of that matters when the GPU’s 2.138 TFLOPS of FP32 throughput is the limiting factor. The combo rank reflects the actual gameplay experience, which is dominated by the GPU’s constraints.
Comparing to the CPU’s nearest rivals, the Ryzen 9 9900X3D’s average benchmark score of 54762 is 0.6% lower than the Intel Core Ultra 5 245KF (55093), 1.3% higher than the Intel Core Ultra 5 245K (54053), 2% higher than the Intel Xeon 6505P (53701), and 2.1% higher than the Intel Core i7-14700F (53620). These deltas are small, indicating that the CPU is competitive with other high-end desktop processors. However, in Evolve, any of these CPUs paired with a GTX 1050 Ti would produce nearly identical FPS because the GPU is the sole bottleneck. The combo rank of 2833 confirms how much the GPU drags down the overall experience, regardless of the CPU’s capabilities.
FAQ
Q: What is the best resolution and settings combo for this system?
A: The best measured configuration is 1920x1080 with the Low preset, which achieves an average of 62 FPS. This is the only setting that exceeds 60 FPS in the entire dataset. Medium at 1080p provides 48 FPS, while High and Ultra drop to 38 and 26 FPS, respectively.
Q: Can this system run Evolve at 4K?
A: No. At 3840x2160, the Low preset averages 24 FPS, Medium averages 18 FPS (min 16, max 21), High averages 14 FPS, and Ultra averages 10 FPS. All of these figures are below playable thresholds for an FPS game.
Q: How much FPS is lost from 1080p to 1440p?
A: At Low settings, the average drops from 62 FPS at 1080p to 42 FPS at 1440p, a 32.3% reduction. At Medium, the drop is from 48 FPS to 32 FPS (33.3%). High falls from 38 FPS to 25 FPS (34.2%), and Ultra from 26 FPS to 17 FPS (34.6%).
Q: Is the CPU or GPU the bottleneck in this pairing?
A: The GPU is the clear bottleneck. The GTX 1050 Ti ranks in the 25th percentile of all GPUs, while the Ryzen 9 9900X3D ranks in the 91st percentile of all CPUs. The consistent FPS drops across resolutions and presets indicate the GPU’s fill rate and memory bandwidth are the limiting factors.
Q: How does this combo rank compared to other tested systems?
A: This combo ranks 2833 out of 2872 tested combinations in Evolve, placing it in the bottom 1.4%. This poor ranking is due to the GPU’s low performance, not the CPU, which has an average benchmark score of 54762.
Q: What is the maximum FPS achievable with this hardware?
A: The maximum measured average FPS is 62, achieved at 1920x1080 with the Low preset. The highest minimum FPS recorded is 41 FPS, also at 1080p Medium, which has a max of 55 FPS. No configuration in the dataset exceeds 62 FPS average.
Measured FPS Breakdown
At 1920x1080, the data shows a clear progression of performance across settings. The Low preset delivers the highest average at 62 FPS, with no minimum or maximum values recorded. Medium follows at 48 FPS average, with a measured minimum of 41 FPS and maximum of 55 FPS. High produces 38 FPS average, and Ultra drops to 26 FPS average. The spread from Low to Ultra is 36 FPS, indicating that the GPU’s rendering load increases significantly with each preset tier. The 1080p row is the only one where any preset exceeds 60 FPS, and it does so only at Low.
At 2560x1440, the performance drops noticeably. Low averages 42 FPS, Medium averages 32 FPS (min 27, max 37), High averages 25 FPS, and Ultra averages 17 FPS. The gap between Low and Ultra is 25 FPS, slightly smaller in absolute terms than at 1080p but proportionally similar. The Medium preset’s minimum of 27 FPS suggests occasional dips that could cause stuttering in fast-paced scenes. None of the 1440p presets reach 60 FPS, and even Low falls 18 FPS short of that target.
At 3840x2160, all presets are below playable levels. Low averages 24 FPS, Medium averages 18 FPS (min 16, max 21), High averages 14 FPS, and Ultra averages 10 FPS. The difference between Low and Ultra is 14 FPS, the smallest absolute spread across all resolutions. This compression at 4K indicates that the GPU is so heavily pixel-bound that even the least demanding preset cannot escape the fill rate limits. The Medium preset at 4K has the only complete min/max data (16 and 21), reflecting a tight range that suggests consistent, GPU-limited frame delivery.
The full dataset comprises 12 measured rows, each representing a unique resolution/preset combination. The highest average FPS is 62 (1080p Low), and the lowest is 10 (4K Ultra). The median average FPS across all rows is 25, which is the value for 1440p High. The data shows no instance where the GPU delivers a 4K experience above 24 FPS, and only one instance (1080p Low) where 60 FPS is reached. The overall picture is one of a severely GPU-limited system where the Ryzen 9 9900X3D’s capabilities are wasted, and the GTX 1050 Ti’s 4 GB VRAM and 112.1 GB/s bandwidth are insufficient for Evolve at any resolution above 1080p Low.
Hardware Specifications
AMD Ryzen 9 9900X3D
NVIDIA GeForce GTX 1050 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 9900X3D + NVIDIA GeForce GTX 1050 Ti in Evolve
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 24.0 |
| 3840x2160 | Medium | 18.0 |
| 3840x2160 | High | 14.0 |
| 3840x2160 | Ultra | 10.0 |
| 2560x1440 | Low | 42.0 |
| 2560x1440 | Medium | 32.0 |
| 2560x1440 | High | 25.0 |
| 2560x1440 | Ultra | 17.0 |
| 1920x1080 | Low | 62.0 |
| 1920x1080 | Medium | 48.0 |
| 1920x1080 | High | 38.0 |
| 1920x1080 | Ultra | 26.0 |
Evolve with Ryzen 9 9900X3D + Other GPUs
See how Evolve performs with the same CPU but different graphics cards.
Evolve with GTX 1050 Ti + Other CPUs
See how Evolve performs with the same GPU but different processors.
Other Games with Ryzen 9 9900X3D + GTX 1050 Ti
Explore FPS benchmarks for other games using this same hardware combination.