Evolve
This combination provides smooth gameplay with an average of 66 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 22 | 32 | 40 | 52 |
| 1440p QHD | 39 | 56 | 71 | 92 |
| 1080p Full HD | 58 | 83 | 106 | 137 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Evolve with AMD Ryzen 7 9800X3D + Intel Arc B570, In-Depth Analysis
How This Combo Ranks
The pairing of the AMD Ryzen 7 9800X3D and Intel Arc B570 lands at rank 2294 out of 2872 tested combos in Evolve, placing it in the lower-middle tier of the database. This rank is striking given the CPU's positioning; the Ryzen 7 9800X3D sits in the 87th percentile against all CPUs, yet the overall combo performance is dragged down considerably by the graphics card. The data suggests a severe bottleneck imbalance, where the GPU becomes the overwhelming limiting factor in this title. The rank implies that for Evolve, this configuration will not deliver a high-refresh-rate experience at demanding settings, but it also hints that the CPU has substantial headroom left on the table.
In the context of the full combo database, being at the 79.8% mark (2294 out of 2872) means most other tested systems outperform this one in Evolve. However, the delta between this combo and others in its immediate vicinity is likely small, given the GPU's modest standing. The Arc B570's percentile rank of 65 against all GPUs is far lower than the CPU's 87, which mathematically confirms where the performance ceiling lies. This is a classic case where a top-tier processor is paired with a mid-range graphics solution, and the game's frame rate reflects the weaker link. The benchmark results indicate that users should not expect the 9800X3D's prowess to manifest in Evolve, as the GPU will cap the output well before the CPU's eight cores can be fully utilized.
GPU Role
The Intel Arc B570 is the primary determinant of Evolve's performance here, and its specifications reveal why it struggles. It comes with 10 GB of GDDR6 memory on a 160-bit bus, providing a bandwidth of 380.0 GB/s. In a game released in early 2015, this memory configuration is more than sufficient for capacity, but the bandwidth and raw compute are what limit the frame rates. The GPU's clocks are locked at a base and boost of 2500 MHz, which is a modest speed for modern architectures. With 2304 shading units, 144 TMUs, and 80 ROPs, the chip's pixel rate is 200.0 GPixel/s and texture rate is 360.0 GTexel/s. These figures translate to a 11.52 TFLOPS FP32 throughput, which, while decent for 1080p, begins to falter at higher resolutions.
The data shows the GPU's performance ceiling clearly when examining the 3DMark Steel Nomad DX12 score of 2649. This synthetic benchmark aligns with the measured FPS in Evolve, suggesting the card is consistently delivering performance at that level. Interestingly, the Arc B570's nearest rivals in the database include the NVIDIA GeForce RTX 3070 Mobile (0.1% faster) and the Intel Arc A750 (0.1% slower), indicating this desktop card is performing similarly to a laptop chip and a previous-generation Intel product. For a game like Evolve, which relies heavily on sustained GPU throughput rather than VRAM capacity, the 10 GB frame buffer is not the issue; rather, it is the compute units and clock speeds that dictate the results. The GPU's TDP of 150 W and the fact it requires a 450 W power supply suggest it is a power-efficient but not high-end part, which matches its observed performance class.
Resolution Scaling
The measured FPS data reveals a predictable yet steep decline as resolution increases, which underscores the GPU-bound nature of this combo. At 1080p with Low settings, the system achieves 137 FPS, but this drops to 92 FPS at 1440p and further to 52 FPS at 4K. That is a 62% reduction in performance from 1080p to 4K for Low settings. For High settings, the scaling is similar: 83 FPS at 1080p, 56 FPS at 1440p, and 32 FPS at 4K, representing a 61% drop. The consistency of this percentage across settings indicates that the GPU is the limiting factor, as a CPU-bound scenario would show a smaller relative decline at higher resolutions.
Looking at the Medium preset, which has complete min/max data, the average FPS goes from 106 at 1080p to 71 at 1440p (a 33% drop) and then to 40 at 4K (a 44% drop from 1440p). The frame time consistency also degrades; the min FPS at 1080p Medium is 90, while at 1440p Medium it is 60, and at 4K Medium it is 34. This suggests that not only does the average performance fall, but the variance increases, leading to potential stutter at higher resolutions. The data implies that 1080p is the only resolution where this combo can maintain playable frame rates across all settings, and even then, Ultra settings drop to 58 FPS. At 1440p, the system is borderline, with only Low and Medium settings staying above 60 FPS. At 4K, every setting fails to reach 60 FPS, with Ultra falling to just 22 FPS. This scaling profile is a textbook example of a GPU that lacks the bandwidth and shader power to feed a high-resolution display, leaving the 9800X3D largely idle.
FAQ
Q: What is the best resolution for this combo in Evolve to maintain 60+ FPS?
A: Based on the measured data, 1080p is the only resolution where the system consistently exceeds 60 FPS across most settings. At 1080p, Low yields 137 FPS, Medium yields 106 FPS, and High yields 83 FPS. At 1440p, only Low (92 FPS) and Medium (71 FPS) manage to stay above 60 FPS, while High falls to 56 FPS.
Q: How does the Ultra preset perform at different resolutions?
A: The Ultra preset is the most demanding, yielding 58 FPS at 1080p, 39 FPS at 1440p, and only 22 FPS at 4K. None of these results reach the 60 FPS threshold, making Ultra suitable only for lower resolutions if the user prioritizes visual fidelity over smoothness.
Q: Is the CPU or GPU the bottleneck in this configuration?
A: The data strongly indicates the GPU is the bottleneck. The Ryzen 7 9800X3D ranks in the 87th percentile among CPUs, while the Arc B570 ranks in the 65th percentile among GPUs. The FPS scaling with resolution shows a consistent drop, which is characteristic of a GPU-limited scenario. The CPU's high benchmark scores, such as a Cinebench R23 multi-core score of 23230, are not reflected in the frame rates.
Q: What is the performance difference between Low and High settings at 1440p?
A: At 1440p, switching from Low to High settings reduces the average FPS from 92 to 56, a 39% decrease. This suggests that the High preset introduces significant graphical load that the GPU cannot handle, pushing the frame rate below the 60 FPS target.
Q: Does the Arc B570's 10 GB VRAM cause any issues in Evolve?
A: The 10 GB of GDDR6 memory is ample for a game from 2015, which would have been designed for much smaller frame buffers. The benchmark data does not indicate any VRAM-related stuttering or capacity constraints; the performance drops are consistently tied to resolution and settings, not memory exhaustion.
Q: How does this combo compare to the GPU's nearest rivals in terms of overall score?
A: The Arc B570's average benchmark score is 20556, which is 0.1% faster than the NVIDIA GeForce RTX 3070 Mobile and 0.1% slower than the Intel Arc A750. This places it in a tight performance band, suggesting that swapping to those rival GPUs would yield nearly identical frame rates in Evolve, assuming the same CPU.
CPU Role
The AMD Ryzen 7 9800X3D is a formidable processor that, in isolation, would be expected to excel in gaming workloads. It features 8 cores and 16 threads with a base clock of 4.70 GHz and a boost clock of 5.20 GHz. Its architecture, Zen 5, built on a 4 nm TSMC process, includes a large 96 MB shared L3 cache, which is particularly beneficial for gaming. The CPU's benchmark scores are impressive: a Cinebench R23 multi-core score of 23230 and a single-core score of 2080, alongside a Geekbench multi-core score of 18696. These numbers place it in the 87th percentile of all CPUs, with its nearest rival, the AMD Ryzen 7 7700, being only 0.8% faster in average benchmark score.
However, in Evolve, the CPU's role is minimal due to the GPU bottleneck. The measured FPS at 1080p Low is 137, which is high but still not limited by the CPU. If the CPU were the constraint, we would see similar frame rates across different resolutions, as the CPU workload does not scale with resolution. Instead, the FPS drops significantly from 137 at 1080p Low to 52 at 4K Low, proving the GPU is the sole limiter. The 9800X3D's 16 threads and high single-thread performance are more than sufficient for Evolve, a game from 2015 that would not have been designed to utilize modern multi-core processors fully. The CPU's 3DMark 16-thread score of 10081 and single-thread score of 1212 indicate it can handle far more demanding titles, but in this pairing, its potential is wasted. The launch MSRP of the CPU is $479, which, while not a direct performance metric, highlights the mismatch between the processor's tier and the GPU's tier.
Settings Recommendations
Given the measured FPS data, the optimal settings for this combo depend heavily on the user's resolution and frame rate preferences. For a 1080p display, the Medium preset offers the best balance, delivering 106 FPS with a minimum of 90 FPS. This ensures smooth gameplay without the substantial performance hit of Ultra (58 FPS) or the minor visual sacrifice of Low (137 FPS). The Medium preset's min FPS of 90 is well above the 60 FPS threshold, providing a consistent experience. High settings at 1080p yield 83 FPS, which is playable, but the jump from Medium to High only adds marginal visual improvements while reducing performance by 22%.
At 1440p, the recommendation shifts to Low settings, which produce 92 FPS. Medium settings at 1440p drop to 71 FPS with a min of 60 FPS, which is borderline for competitive play. If the user prefers visual quality over raw frame rate, Medium is acceptable, but Low is the safer choice for maintaining a high refresh rate. High and Ultra at 1440p are not recommended, as they produce 56 FPS and 39 FPS respectively, falling below the 60 FPS target. For 4K gaming, the data suggests that no preset is truly viable for a smooth experience. Low settings yield only 52 FPS, while Medium drops to 40 FPS. The Ultra preset at 4K is essentially unplayable at 22 FPS. Therefore, the best experience at 4K would be to lower the resolution or accept a sub-60 FPS frame rate with Low settings.
The data implies that the Medium preset is the sweet spot for this combo, providing a significant boost over Low in visual terms while maintaining playable frame rates at 1080p and 1440p. The min FPS values for Medium (90 at 1080p, 60 at 1440p, 34 at 4K) indicate that the worst-case scenarios are still within acceptable ranges for the two lower resolutions. Users should avoid Ultra unless they have a 1080p display and prioritize graphics over smoothness, as the 58 FPS average is below the ideal 60 FPS mark but not unplayable.
Measured FPS Breakdown
The measured FPS data provides a comprehensive view of how this combo performs across all settings and resolutions. At 1920x1080, the system delivers its best results. The Low preset achieves an average of 137 FPS, with no min or max data recorded. Medium settings produce 106 FPS on average, with a min of 90 FPS and a max of 122 FPS, showing a tight frame time distribution. High settings drop to 83 FPS, while Ultra falls to 58 FPS. The progression from Low to Ultra at 1080p shows a 58% reduction in frame rate, which is substantial but expected given the graphical load.
At 2560x1440, the performance scales down predictably. Low settings average 92 FPS, Medium averages 71 FPS with a min of 60 and max of 82, High averages 56 FPS, and Ultra averages 39 FPS. The Medium preset at 1440p is the only setting that maintains a min FPS of 60, which is crucial for consistent gameplay. The drop from 1080p Medium to 1440p Medium is 33%, which is significant but not as steep as the drop from 1080p to 1440p for Low (33% as well). At 3840x2160, the system struggles. Low settings average 52 FPS, Medium averages 40 FPS with a min of 34 and max of 47, High averages 32 FPS, and Ultra averages 22 FPS. The 4K Medium preset shows a min FPS of 34, which can lead to noticeable stuttering in fast-paced scenes.
Comparing the settings across resolutions, the data reveals that the Ultra preset at 4K (22 FPS) is only 38% of the performance of Low at 1080p (137 FPS). This highlights the GPU's inability to handle high resolutions with maximum settings. The Medium preset is the only one with complete min/max data for all three resolutions, allowing for a detailed analysis of frame time consistency. At 1080p, the range from min to max is 32 FPS (90-122), at 1440p it is 22 FPS (60-82), and at 4K it is 13 FPS (34-47). The narrowing range at higher resolutions suggests that the GPU is consistently hitting its limits, resulting in more uniform but lower frame rates. Overall, the data paints a clear picture: this combo is best suited for 1080p gaming with Medium or High settings, with 1440p being possible only at Low or Medium settings, and 4K being largely unplayable.
Hardware Specifications
AMD Ryzen 7 9800X3D
Intel Arc B570
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 9800X3D + Intel Arc B570 in Evolve
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 52.0 |
| 3840x2160 | Medium | 40.0 |
| 3840x2160 | High | 32.0 |
| 3840x2160 | Ultra | 22.0 |
| 2560x1440 | Low | 92.0 |
| 2560x1440 | Medium | 71.0 |
| 2560x1440 | High | 56.0 |
| 2560x1440 | Ultra | 39.0 |
| 1920x1080 | Low | 137.0 |
| 1920x1080 | Medium | 106.0 |
| 1920x1080 | High | 83.0 |
| 1920x1080 | Ultra | 58.0 |
Evolve with Ryzen 7 9800X3D + Other GPUs
See how Evolve performs with the same CPU but different graphics cards.
Evolve with Arc B570 + Other CPUs
See how Evolve performs with the same GPU but different processors.
Other Games with Ryzen 7 9800X3D + Arc B570
Explore FPS benchmarks for other games using this same hardware combination.