Evolve

Evolve

AVERAGE FPS
77
good

This combination provides smooth gameplay with an average of 77 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 26 37 47 61
1440p QHD 45 65 83 107
1080p Full HD 67 97 124 160

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 61
3840x2160 Medium 47
3840x2160 High 37
3840x2160 Ultra 26
2560x1440 Low 107
2560x1440 Medium 83
2560x1440 High 65
2560x1440 Ultra 45
1920x1080 Low 160
1920x1080 Medium 124
1920x1080 High 97
1920x1080 Ultra 67

Evolve with AMD Ryzen 7 5800X + AMD Radeon RX 6600 XT, In-Depth Analysis

# Evolve with AMD Ryzen 7 5800X + AMD Radeon RX 6600 XT

This combination of an 8-core Zen 3 processor and a RDNA 2 graphics card produces a telling performance profile in Evolve, a 2015 FPS title that predates both components by several years. The measured frame rates across resolutions and settings reveal a system that is clearly GPU-bound at higher loads, yet the CPU's strong multi-threaded foundation ensures that even at 1080p Low, the pairing delivers 160 FPS average. The data set includes 12 measured configurations, spanning three resolutions and four quality presets, with the combo ranking 2638th out of 3700 tested combinations in this game—a mid-pack position that reflects the GPU's age more than the CPU's capability.

Resolution Scaling

The frame rate drop from 1080p to 4K is dramatic and consistent across all settings, pointing squarely at the graphics card as the limiting component. At High settings, the average FPS falls from 97 at 1920x1080 to 65 at 2560x1440, then drops further to 37 at 3840x2160—a 62% reduction from 1080p to 4K. This scaling pattern is typical of a GPU-bound scenario where pixel throughput becomes the bottleneck, and the RX 6600 XT's 8 GB of GDDR6 memory on a 128-bit bus (256.0 GB/s bandwidth) is being pushed hard at higher resolutions.

The Low preset tells an even more revealing story. At 1080p Low, the system achieves 160 FPS, but at 4K Low, it drops to 61 FPS—a 62% decrease that mirrors the High preset's scaling almost exactly. This consistency across presets suggests that resolution scaling is independent of graphical complexity, reinforcing that the GPU's raw pixel-pushing capability is the primary constraint. Medium settings show the same pattern: 124 FPS at 1080p, 83 at 1440p, and 47 at 4K, with the 4K figure representing a 62% drop from 1080p.

The Ultra preset is the most demanding, with frame rates falling from 67 at 1080p to 45 at 1440p and finally 26 at 4K. The 4K Ultra result of 26 FPS is barely playable, and the 1440p Ultra figure of 45 FPS sits at the edge of smoothness. Interestingly, the scaling from 1440p to 4K at Ultra (45 to 26 FPS, a 42% drop) is less severe than the 1080p to 1440p drop (67 to 45, a 33% reduction), suggesting that at the highest settings, the GPU is already so saturated that additional resolution increases yield diminishing relative losses. The data implies that 4K gaming with this combo requires dropping to Low settings to approach 60 FPS, while 1440p offers a more viable middle ground across Medium and High presets.

CPU Role

The AMD Ryzen 7 5800X brings 8 cores and 16 threads, with a base clock of 3.80 GHz and a boost clock of 4.70 GHz. Its benchmark scores show strong multi-threaded performance—Cinebench R23 multicore hits 15476, while single-core reaches 1574.5—placing it in the 81st percentile among all CPUs. The 3DMark results reveal a processor that scales well with thread count: 2-thread score is 1846, 4-thread is 3543, 8-thread is 6035, and 16-thread is 7586, indicating near-linear scaling that benefits games using multiple cores.

In Evolve, the CPU's role appears secondary to the GPU, but the 1080p Low result of 160 FPS demonstrates that the 5800X is not holding back performance even at high frame rates. The Zen 3 architecture's 32 MB L3 cache and 51.2 GB/s memory bandwidth provide ample headroom for a 2015 title, which likely does not stress modern 8-core processors. The CPU's nearest rivals in average benchmark score include the Intel Core Ultra 5 135H (delta 0.1%), Intel Xeon Phi 7210 (delta -0.4%), and Intel Core i5-13500HX (delta -0.5%), showing that the 5800X sits in a tightly contested performance band.

That said, the CPU's theoretical capabilities far exceed what Evolve demands. The game launched in 2015, and the 5800X's 7 nm process and 105 W TDP are from a later era. The fact that frame rates scale so predictably with resolution across all settings—regardless of the CPU's headroom—confirms that the processor is never the bottleneck in this pairing. Even at 1080p Low, where CPU load would be proportionally highest, the 160 FPS average suggests the 5800X could push even higher if the GPU allowed, but the RX 6600 XT's limits cap the output.

GPU Role

The AMD Radeon RX 6600 XT is the clear performance limiter in this combo, and its specifications explain the measured results. With 8 GB of GDDR6 memory, 2048 shading units, 128 TMUs, and 64 ROPs, the GPU delivers 10.60 TFLOPS of FP32 compute and a pixel rate of 165.7 GPixel/s. The boost clock of 2589 MHz and game clock of 2359 MHz are high for the RDNA 2 architecture, but the 128-bit memory bus and 256.0 GB/s bandwidth become restrictive at 4K resolutions where texture and geometry data demand exceed what the bus can supply.

The GPU's benchmark scores place it in the 70th percentile among all GPUs, with a Passmark G3D score of 16461 and a 3DMark Steel Nomad DX12 score of 1804. Its nearest rivals include the NVIDIA GeForce GTX 1630 (delta 0.7%), Intel Arc A350M (delta -0.8%), NVIDIA GeForce GTX 780 Ti (delta 0.8%), and NVIDIA GeForce RTX 2080 SUPER (delta 1.1%). The RTX 2080 SUPER comparison is notable—despite being a higher-tier card, the RX 6600 XT's average benchmark score is within 1.1% of it, yet in Evolve, the 4K Ultra result of 26 FPS reveals that raw compute scores don't always translate to playable frame rates in older titles.

The 4K Medium result provides the most detailed data with min/max FPS figures: 40 min, 47 average, and 54 max. This spread of 14 FPS indicates some scene-to-scene variability, likely caused by the GPU's memory bandwidth struggling with larger textures and geometry. At 1440p Medium, the min/max range (71 to 96) is wider proportionally, suggesting that the GPU is working harder relative to its capacity. The 1080p Medium range (105 to 143) shows the least relative variance, implying that at this resolution, the GPU has sufficient headroom to handle most scenes without severe dips.

FAQ

Q: What is the highest average FPS this combo achieves in Evolve?

A: The highest measured average FPS is 160, achieved at 1920x1080 with Low settings. This is followed by 124 FPS at 1080p Medium and 107 FPS at 1440p Low.

Q: Is 4K gaming viable with this combination?

A: At 4K, the only preset that approaches playability is Low, with 61 FPS average. Medium drops to 47 FPS, High to 37 FPS, and Ultra to 26 FPS. For smooth 60 FPS gameplay at 4K, users would need to use Low settings, and even then, the margin is slim.

Q: How does the CPU compare to its nearest rivals in benchmark scores?

A: The Ryzen 7 5800X has an average benchmark score of 29123, which is 0.1% higher than the Intel Core Ultra 5 135H, 0.4% higher than the Intel Xeon Phi 7210, 0.5% higher than the Intel Core i5-13500HX, and 0.6% higher than the AMD Ryzen 5 5600XT.

Q: What does the 4K Medium min/max FPS data tell us about performance consistency?

A: The 4K Medium result shows a minimum of 40 FPS and maximum of 54 FPS, with an average of 47 FPS. This 14 FPS spread indicates noticeable frame pacing variability, which could result in perceived stuttering during intense scenes.

Q: How much performance is lost when going from 1080p to 1440p at High settings?

A: At High settings, the average FPS drops from 97 at 1080p to 65 at 1440p, a 33% reduction. This is a significant drop that indicates the GPU is being pushed substantially harder at the higher resolution.

Q: What is the combo's overall ranking among tested systems in Evolve?

A: This combination ranks 2638th out of 3700 tested combos in Evolve, placing it in the lower third of all tested systems. This reflects the GPU's mid-range positioning rather than the CPU's capability.

How This Combo Ranks

The combo rank of 2638 out of 3700 combinations in Evolve places this system in the 29th percentile—meaning roughly 71% of tested combos perform better in this game. This is a surprisingly low ranking given the CPU's strong 81st percentile standing among all processors, which suggests that the RX 6600 XT is the dominant factor in determining this combo's position. The GPU's 70th percentile rank among all GPUs is higher than the combo's game-specific rank, indicating that Evolve's particular demands are not well-suited to this graphics card.

The disparity between the combo's rank and the individual component percentiles raises questions about how older games interact with newer hardware. Evolve's 2015 release date means it was designed for older DirectX versions and different rendering techniques, potentially leaving the RDNA 2 architecture's features underutilized. The GPU's DirectX 12 benchmark score of 61 (Passmark) is notably lower than its DirectX 11 score of 163, which could hint at driver overhead or architectural inefficiencies in legacy API paths. The fact that the combo ranks lower than either component's individual percentile suggests a mismatch between the game's requirements and the hardware's strengths.

Compared to other combos, this system's 4K Ultra result of 26 FPS is likely near the bottom of the distribution, while its 1080p Low result of 160 FPS is competitive. The rank reflects an average across all measured settings, meaning the poor 4K performance drags down an otherwise respectable 1080p showing. For users prioritizing high refresh rate 1080p gaming, this combo would rank much higher, but the aggregate rank penalizes the 4K weaknesses.

Measured FPS Breakdown

At 1920x1080, the full settings sweep shows a clear hierarchy: Low averages 160 FPS, Medium averages 124 FPS with a range of 105 to 143, High averages 97 FPS, and Ultra averages 67 FPS. The gap between Low and Ultra is 93 FPS, representing a 58% reduction from the lowest to highest quality preset. This scaling indicates that Evolve's graphical settings have a substantial impact on GPU load, with each step up in quality costing roughly 20-30 FPS at this resolution.

Moving to 2560x1440, the averages compress: Low delivers 107 FPS, Medium 83 FPS (range 71 to 96), High 65 FPS, and Ultra 45 FPS. The percentage drop from Low to Ultra is 58%, identical to the 1080p scaling, but the absolute numbers are lower. The 1440p Medium range of 25 FPS (71 to 96) is the widest of any measured configuration, suggesting that this resolution and setting combination produces the most inconsistent frame delivery.

At 3840x2160, the results become marginal: Low averages 61 FPS, Medium 47 FPS (range 40 to 54), High 37 FPS, and Ultra 26 FPS. The 4K Low result is the only configuration at this resolution that reaches the 60 FPS threshold, and it does so barely. The 4K Ultra result of 26 FPS is the lowest measured value in the entire data set, highlighting the GPU's inability to handle maximum settings at native 4K resolution. The data across all resolutions shows a consistent pattern: each resolution increase costs roughly 33-42% of the frame rate at a given setting, with the exact percentage varying slightly depending on the preset.

Settings Recommendations

For 1080p gaming, the Medium preset at 124 FPS average offers the best balance between visual quality and performance, with the 105 to 143 FPS range ensuring that most scenes remain above 100 FPS. High settings at 97 FPS are also viable, sacrificing some headroom for improved visuals, while Ultra at 67 FPS remains playable but leaves less margin for demanding scenes. Low at 160 FPS is ideal for competitive play where maximum frame rate is prioritized over image quality.

At 1440p, the Medium preset at 83 FPS is the recommended choice, providing smooth gameplay while maintaining reasonable visual fidelity. The 71 to 96 FPS range means occasional dips below 75 FPS, but the average stays comfortably above 60. High settings at 65 FPS are borderline, while Ultra at 45 FPS and Low at 107 FPS represent the extremes—the former for visual purists who accept lower frame rates, the latter for those who prioritize responsiveness above all else.

For 4K, the data offers limited options. Low settings at 61 FPS is the only preset that achieves a playable average, and even then, the margin above 60 FPS is thin. Medium at 47 FPS may be acceptable for slower-paced gameplay, but the 40 FPS minimum suggests potential stuttering. High at 37 FPS and Ultra at 26 FPS are not recommended for any serious gaming session. The recommendation is to stick with 1440p for this combo, as the 4K experience requires too many compromises to be enjoyable.

Hardware Specifications

AMD Ryzen 7 5800X

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4700 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6600 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2589 MHz MHz
TDP 160 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800X + AMD Radeon RX 6600 XT in Evolve

Resolution Settings Avg FPS
3840x2160 Low 61.0
3840x2160 Medium 47.0
3840x2160 High 37.0
3840x2160 Ultra 26.0
2560x1440 Low 107.0
2560x1440 Medium 83.0
2560x1440 High 65.0
2560x1440 Ultra 45.0
1920x1080 Low 160.0
1920x1080 Medium 124.0
1920x1080 High 97.0
1920x1080 Ultra 67.0

Evolve with Ryzen 7 5800X + Other GPUs

See how Evolve performs with the same CPU but different graphics cards.

Evolve with RX 6600 XT + Other CPUs

See how Evolve performs with the same GPU but different processors.

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