Evolve

Evolve

AVERAGE FPS
115
good

This combination provides smooth gameplay with an average of 115 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 41 56 70 92
1440p QHD 68 97 128 165
1080p Full HD 100 146 186 233

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 92
3840x2160 Medium 70
3840x2160 High 56
3840x2160 Ultra 41
2560x1440 Low 165
2560x1440 Medium 128
2560x1440 High 97
2560x1440 Ultra 68
1920x1080 Low 233
1920x1080 Medium 186
1920x1080 High 146
1920x1080 Ultra 100

Evolve with AMD Ryzen 7 3700X + AMD Radeon RX 6800 XT, In-Depth Analysis

The AMD Ryzen 7 3700X and Radeon RX 6800 XT pairing in Evolve presents a classic study in component balance, where the 8-core CPU provides ample headroom while the GPU dictates the frame rate curve across resolutions. The Ryzen 7 3700X operates with a base clock of 3.60 GHz and a boost clock of 4.40 GHz, featuring 8 cores and 16 threads from the Zen 2 architecture. This configuration ranks in the 85th percentile among all CPUs, with an average benchmark score of 28,631. Its nearest rival, the Intel Core i5-12600, scores 28,654, placing the AMD chip just 0.1% behind, while the AMD Ryzen 5 5600XT trails by a similar 0.1% margin with a score of 28,591.

CPU Role — cores, clocks, and how they relate to this game's results

The Ryzen 7 3700X's 8-core, 16-thread layout is substantial for a 2015 FPS title like Evolve, which was designed around the 4-core/8-thread consoles of that era. With a boost clock of 4.40 GHz, the CPU can push high single-thread performance, yet the benchmark data suggests that even at 1080p Low settings, the processor is not the limiting factor. The measured FPS at 1920x1080 Low reaches 232.5, a figure that indicates the engine is scaling well with the available threads. The CPU's L3 cache of 32 MB and dual-channel DDR4 memory support with 51.2 GB/s bandwidth provide the necessary data throughput for the game's monster-vs-hunter AI and physics calculations.

Comparing the CPU's synthetic performance, the Cinebench R23 multicore score of 19,087 and single-core score of 2,694 show a healthy balance. The PassMark multithread score of 22,458 further reinforces that the 3700X is well above the threshold needed to avoid bottlenecking the GPU in Evolve. The data indicates that the CPU's role here is to maintain a stable frame delivery floor, particularly at High and Ultra settings where the GPU load increases. At 1440p High, the average FPS of 97.3 shows the CPU still has headroom, as the GPU becomes the primary driver of performance. The 0.1% deltaPct against the Intel Core i5-12600H (avg score 28,666) confirms that this CPU generation is tightly matched with its contemporaries, meaning any frame rate differences in Evolve stem from the GPU or optimization rather than CPU capability.

GPU Role — VRAM, clocks, and how they relate to this game's results

The Radeon RX 6800 XT is the dominant partner in this configuration, wielding 16 GB of GDDR6 memory on a 256-bit bus with 512.0 GB/s of bandwidth. Its base clock of 1825 MHz and boost clock of 2250 MHz, with a game clock of 2015 MHz, allow it to process the game's detailed environments and particle effects. The GPU's 72 ray accelerators and 128 ROPs are not fully utilized by Evolve's DirectX 11-era rendering (the card supports DirectX 12 Ultimate), but the raw compute power of 20.74 TFLOPS FP32 ensures high frame rates. The GPU ranks in the 87th percentile among all GPUs, with an average benchmark score of 49,982. Its nearest rival, the NVIDIA RTX A1000, scores 50,826, placing the RX 6800 XT 1.7% behind, while the Intel Arc A550M is 0.5% behind with a score of 49,737.

The 16 GB VRAM is more than sufficient for Evolve, which was released in 2015 when 4 GB was the high-end standard. This capacity ensures that even at 4K Ultra, texture streaming does not cause stutters. The measured FPS at 3840x2160 Ultra is 40.5, which is a playable but demanding scenario. The GPU's PassMark G3D score of 24,980 and 3DMark Steel Nomad DX12 score of 3,689 indicate strong overall performance. However, the data shows that the RX 6800 XT is the bottleneck at higher resolutions and settings. At 1080p Low, the GPU delivers 232.5 FPS, but at 4K Ultra, that number drops to 40.5, a reduction of over 82%. This suggests that the game's engine is heavily GPU-bound at higher resolutions, with the CPU providing consistent frame pacing throughout.

FAQ

Q: How does the Ryzen 7 3700X compare to its closest rival in synthetic benchmarks?

A: The Ryzen 7 3700X has an average benchmark score of 28,631, which is 0.1% lower than the Intel Core i5-12600's score of 28,654. It is also 0.1% higher than the AMD Ryzen 5 5600XT's score of 28,591.

Q: What is the maximum average FPS achieved in Evolve with this combo?

A: The highest average FPS recorded is 232.5 at 1920x1080 resolution with Low settings. This drops to 164.5 at 1440p Low and 91.8 at 4K Low.

Q: Does the RX 6800 XT outperform the NVIDIA RTX A1000 in this benchmark context?

A: No, the RX 6800 XT has an average GPU benchmark score of 49,982, which is 1.7% lower than the RTX A1000's score of 50,826. The RX 6800 XT does outperform the Intel Arc A550M by 0.5%.

Q: How does the CPU's multi-threaded performance compare to its single-threaded results?

A: In Cinebench R23, the multicore score is 19,087, while the single-core score is 2,694. The multicore result is approximately 7.1 times higher, reflecting the 8-core/16-thread design.

Q: What is the frame rate difference between Medium and High settings at 1440p?

A: At 2560x1440, Medium settings produce an average of 127.8 FPS, while High settings yield 97.3 FPS. This represents a 30.5 FPS reduction when moving to High.

Q: Is the combo ranked highly among all tested configurations in Evolve?

A: The combo ranks 613th out of 1,695 total combinations, placing it in the top 36.2% of all tested CPU-GPU pairings for this game.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data reveals a clear performance hierarchy across the four settings presets. At 1920x1080, the average FPS ranges from 232.5 at Low to 99.7 at Ultra. The Medium preset delivers 186.2, while High produces 145.6. This represents a 132.8 FPS spread between the lowest and highest settings at 1080p. Moving to 2560x1440, the numbers compress: Low hits 164.5, Medium 127.8, High 97.3, and Ultra 68.1. The spread narrows to 96.4 FPS. At 3840x2160, the results are more constrained: Low averages 91.8, Medium 69.7, High 56.2, and Ultra 40.5. The spread here is 51.3 FPS.

The scaling between settings is not linear. At 1080p, dropping from Ultra to High yields a 46 FPS increase (99.7 to 145.6), while going from High to Medium adds another 40.6 FPS (145.6 to 186.2). At 1440p, the Ultra-to-High jump is 29.2 FPS (68.1 to 97.3), and High-to-Medium is 30.5 FPS (97.3 to 127.8). At 4K, the Ultra-to-High gain is 15.7 FPS (40.5 to 56.2), and High-to-Medium is 13.5 FPS (56.2 to 69.7). These diminishing returns indicate that the GPU's compute units are saturated at higher presets.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The resolution scaling data points decisively to the GPU as the limiting component in Evolve. From 1080p Low to 4K Low, the average FPS falls from 232.5 to 91.8, a 60.5% reduction. At Medium settings, the drop is from 186.2 to 69.7, a 62.6% reduction. High settings see a decrease from 145.6 to 56.2, or 61.4%. The most severe scaling occurs at Ultra, where 1080p's 99.7 FPS falls to 40.5 at 4K, a 59.4% reduction.

These percentage drops are consistent across all settings, hovering around the 60% mark. This uniformity indicates that the RX 6800 XT's pixel throughput is the primary constraint. The GPU's pixel rate of 288.0 GPixel/s and texture rate of 648.0 GTexel/s are taxed heavily at 4K, where the number of pixels quadruples compared to 1080p. The CPU's contribution remains stable, as evidenced by the fact that the 1080p Low result of 232.5 FPS does not increase further at lower resolutions—it is already at the engine's practical limit. The bandwidth of 512.0 GB/s is sufficient, but the shader and ROP throughput becomes the ceiling at higher resolutions. The data suggests that for 4K Ultra gaming, the combo is playable but not ideal, while 1440p represents the sweet spot where the balance between CPU and GPU yields frame rates above 68 FPS at all settings.

Hardware Specifications

AMD Ryzen 7 3700X

Cores / Threads 8 / 16
Base Clock 3600 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6800 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2250 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 3700X + AMD Radeon RX 6800 XT in Evolve

Resolution Settings Avg FPS
3840x2160 Low 91.8
3840x2160 Medium 69.7
3840x2160 High 56.2
3840x2160 Ultra 40.5
2560x1440 Low 164.5
2560x1440 Medium 127.8
2560x1440 High 97.3
2560x1440 Ultra 68.1
1920x1080 Low 232.5
1920x1080 Medium 186.2
1920x1080 High 145.6
1920x1080 Ultra 99.7

Evolve with Ryzen 7 3700X + Other GPUs

See how Evolve performs with the same CPU but different graphics cards.

Evolve with RX 6800 XT + Other CPUs

See how Evolve performs with the same GPU but different processors.

Other Games with Ryzen 7 3700X + RX 6800 XT

Explore FPS benchmarks for other games using this same hardware combination.