Evolve

Evolve

AVERAGE FPS
38
playable

This combination offers playable performance with an average of 38 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 13 19 26 30
1440p QHD 25 31 42 54
1080p Full HD 31 47 59 76

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 30
3840x2160 Medium 26
3840x2160 High 19
3840x2160 Ultra 13
2560x1440 Low 54
2560x1440 Medium 42
2560x1440 High 31
2560x1440 Ultra 25
1920x1080 Low 76
1920x1080 Medium 59
1920x1080 High 47
1920x1080 Ultra 31

Evolve with AMD Ryzen 5 9600X + NVIDIA GeForce GTX 1650, In-Depth Analysis

The AMD Ryzen 5 9600X paired with the NVIDIA GeForce GTX 1650 produces a clear bottleneck profile in Evolve, where the GPU’s age and 4 GB memory limit dictate performance far more than the CPU’s modern architecture. The benchmark data shows a playable experience only at lower resolutions and settings, with a steep drop-off as pixel count and graphical fidelity rise. This analysis breaks down the scaling behavior, optimal settings, and where this combination stands among 1,695 tested configurations.

Resolution Scaling

The measured FPS data reveals a classic GPU-bound scenario, with the GTX 1650 struggling to maintain fluid frame rates as resolution increases. At 1080p, the combination delivers a respectable 75.7 FPS on Low settings, which drops to 47.3 FPS on High—a 37.5% reduction. Moving to 1440p, the same Low preset yields 53.8 FPS (a 28.9% decline from 1080p), while High settings fall to 30.5 FPS, crossing below the 30 FPS threshold that many consider the minimum for acceptable performance.

The scaling becomes brutal at 4K. At 3840x2160, even Low settings manage only 30.3 FPS, which is a 59.9% drop from the 1080p Low result. High settings at 4K crater to 19 FPS, and Ultra plummets to 12.6 FPS—essentially a slideshow. This pattern indicates that the GTX 1650’s 4 GB GDDR5 memory buffer and 128-bit bus are overwhelmed by the pixel count, as the data shows no scenario where the Ryzen 5 9600X’s six Zen 5 cores become a limiting factor. The CPU’s high single-thread score (3,603 in Cinebench R23) is irrelevant here; the GPU’s 2.984 TFLOPS FP32 throughput simply cannot feed the display.

The delta between Low and Ultra settings widens with resolution. At 1080p, Ultra (31 FPS) is 59.1% slower than Low (75.7 FPS). At 1440p, that gap grows to 53.3% (25.1 vs. 53.8 FPS). At 4K, Ultra (12.6 FPS) is 58.4% slower than Low (30.3 FPS). This consistency suggests the GPU’s shading units and memory bandwidth are saturated regardless of preset, making the resolution the primary variable. The data indicates that 1080p is the only viable resolution for this combo, and even then, High settings hover near 47 FPS—playable but far from the 60 FPS target.

Settings Recommendations

For this specific combination, the measured rows show that the Low preset at 1080p is the only configuration that provides a smooth experience, hitting 75.7 FPS. This is 27.4% faster than Medium (59.4 FPS) and 59.9% faster than High (47.3 FPS). The jump from Low to Medium costs 21.5% performance, which may be acceptable for visual upgrades, but the step to High costs an additional 20.4%, pushing the frame rate below 50 FPS.

At 1440p, the recommendation shifts to Low (53.8 FPS) as the only preset that clears 30 FPS comfortably. Medium (41.9 FPS) is playable but requires a tolerance for frame pacing issues, while High (30.5 FPS) sits right at the edge of acceptability. Ultra at 1440p (25.1 FPS) is not recommended, as the data shows it fails to maintain a consistent 30 FPS baseline.

For 4K, no preset is truly playable. Low (30.3 FPS) is marginally above the 30 FPS threshold, but any action-heavy scene will likely cause dips. Medium (25.7 FPS) and High (19 FPS) are sub-30 FPS experiences, and Ultra (12.6 FPS) is effectively unplayable. The data suggests that users should avoid 4K entirely with this combo, or accept a significant compromise in visual quality via the Low preset. The best experience per the measured rows is unequivocally 1080p Low, which offers the highest margin above 60 FPS and ensures the GPU’s 75 W TDP is not stressed to its limits.

GPU Role

The NVIDIA GeForce GTX 1650 is the definitive performance ceiling in this pairing. Its 4 GB GDDR5 memory on a 128-bit bus provides 128.1 GB/s of bandwidth—a figure that is clearly insufficient for Evolve’s higher resolutions, as evidenced by the 4K Ultra result of 12.6 FPS. The GPU’s base clock of 1485 MHz and boost clock of 1665 MHz are modest by modern standards, and the data shows that these clocks do not compensate for the memory limitations.

The GPU’s Turing architecture, built on a 12 nm process with 4,700 million transistors, delivers 896 shading units and 32 ROPs. The pixel rate of 53.28 GPixel/s and texture rate of 93.24 GTexel/s are the theoretical limits, but the measured FPS indicates real-world performance is far below these peaks due to memory bandwidth constraints. The GPU’s percentile rank of 43 (vs. all GPUs) and its average benchmark score of 8,713 place it in the lower-midrange, and its nearest rivals—the RTX 3050 A Mobile (-0.4% delta) and Radeon 550X (-0.4% delta)—show that it sits in a crowded, underpowered tier.

The VRAM is the critical factor. At 1080p, 4 GB is sufficient for Low to Medium settings, but the jump to High and Ultra likely exceeds the buffer, causing the dramatic FPS drops observed. At 1440p and 4K, the memory is simply exhausted, explaining why even Low settings at 4K (30.3 FPS) barely outperform High at 1080p (47.3 FPS) in raw frame time. The GPU’s 75 W TDP and lack of power connectors indicate a design for low-power systems, but this also means there is no headroom for overclocking to mitigate the resolution penalty.

FAQ

Q: Is this combo playable at 1080p?

A: Yes, but only at lower presets. The data shows 75.7 FPS on Low, 59.4 FPS on Medium, and 47.3 FPS on High. Ultra drops to 31 FPS, which is below the 60 FPS target but still technically playable.

Q: What causes the massive FPS drop at 4K?

A: The GTX 1650’s 4 GB GDDR5 memory and 128.1 GB/s bandwidth are overwhelmed at 3840x2160. The data shows even Low settings at 4K (30.3 FPS) are 59.9% slower than the same preset at 1080p, indicating the GPU’s memory subsystem is the bottleneck.

Q: How does this GPU compare to its nearest rivals?

A: The GTX 1650’s average benchmark score of 8,713 is within 0.5% of the NVIDIA Quadro P2200 and AMD Radeon Pro WX 5100, and 0.4% below the RTX 3050 A Mobile and Radeon 550X. It performs essentially at parity with these cards.

Q: Is the Ryzen 5 9600X limiting performance in this game?

A: No. The CPU’s Cinebench R23 multi-core score of 25,525 and single-core score of 3,603 place it in the 85th percentile of all CPUs. The measured FPS scaling patterns are entirely consistent with GPU limitations, not CPU bottlenecks.

Q: What is the best preset for a balance of visuals and frame rate?

A: At 1080p, Medium provides 59.4 FPS, which is 21.5% slower than Low but likely offers a better visual experience. At 1440p, Low (53.8 FPS) is the only preset that stays above 50 FPS, so it is the recommended choice.

Q: Can this combo handle future game updates?

A: The data suggests limited headroom. The GPU’s 4 GB VRAM is already a constraint at 1080p High, and the 43rd percentile ranking indicates it is below average. Future patches that increase memory usage would likely push performance below playable thresholds.

How This Combo Ranks

This combination of AMD Ryzen 5 9600X and NVIDIA GeForce GTX 1650 ranks 1,601 out of 1,695 tested combos in Evolve, placing it in the bottom 5.5% of configurations. This rank is heavily influenced by the GPU, as the CPU alone sits in the 85th percentile of all processors, but the pairing’s overall performance is dragged down by the GTX 1650’s 43rd percentile GPU ranking.

The data shows that the Ryzen 5 9600X is a high-end CPU in isolation—its average benchmark score of 28,246 is 0.3% above the Intel Core i5-13490F and AMD Ryzen 5 230, and 0.4% above the AMD Ryzen 7 8845HS. However, when paired with a GPU that scores 8,713 on average, the combo’s measured FPS reflects the weakest link. The 1,601st rank out of 1,695 means this setup is outperformed by the overwhelming majority of tested configurations, which likely include more balanced pairings.

The practical implication is that the Ryzen 5 9600X is wasted in this configuration for Evolve. The CPU’s capabilities—6 cores, 12 threads, and a boost clock of 5.40 GHz—are never taxed, as the GPU caps performance at every resolution. To improve the rank, a user would need a GPU with more VRAM and bandwidth, as the current setup’s 4 GB buffer is the primary limiting factor. The data indicates that this combo is only suitable for 1080p Low/Medium gaming, and even then, it sits near the bottom of the benchmark database’s rankings.

Hardware Specifications

AMD Ryzen 5 9600X

Cores / Threads 6 / 12
Base Clock 3900 MHz
Boost Clock 5400 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce GTX 1650

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1665 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 9600X + NVIDIA GeForce GTX 1650 in Evolve

Resolution Settings Avg FPS
3840x2160 Low 30.3
3840x2160 Medium 25.7
3840x2160 High 19.0
3840x2160 Ultra 12.6
2560x1440 Low 53.8
2560x1440 Medium 41.9
2560x1440 High 30.5
2560x1440 Ultra 25.1
1920x1080 Low 75.7
1920x1080 Medium 59.4
1920x1080 High 47.3
1920x1080 Ultra 31.0

Evolve with Ryzen 5 9600X + Other GPUs

See how Evolve performs with the same CPU but different graphics cards.

Evolve with GTX 1650 + Other CPUs

See how Evolve performs with the same GPU but different processors.

Other Games with Ryzen 5 9600X + GTX 1650

Explore FPS benchmarks for other games using this same hardware combination.