Evolve

Evolve

AVERAGE FPS
85
good

This combination provides smooth gameplay with an average of 85 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 28 41 52 67
1440p QHD 50 72 92 118
1080p Full HD 74 107 137 176

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 67
3840x2160 Medium 52
3840x2160 High 41
3840x2160 Ultra 28
2560x1440 Low 118
2560x1440 Medium 92
2560x1440 High 72
2560x1440 Ultra 50
1920x1080 Low 176
1920x1080 Medium 137
1920x1080 High 107
1920x1080 Ultra 74

Evolve with AMD Ryzen 5 5600GT + AMD Radeon RX 9060, In-Depth Analysis

Settings Recommendations

For Evolve, the measured data shows a clear relationship between preset selection and playable performance. At 1920x1080, the Medium preset delivers 137 FPS average, which is a substantial 27% improvement over the High preset’s 107 FPS while remaining only 39 FPS behind Low’s 176 FPS. The Medium preset also reports a minimum of 116 FPS and a maximum of 157 FPS, indicating consistent frame pacing without severe dips. This makes Medium the optimal choice at 1080p, as it provides a significant margin above common 60 FPS thresholds while retaining visual quality over Low.

At 2560x1440, the Medium preset again emerges as the strongest option, with a 92 FPS average and a minimum of 78 FPS. This is 20 FPS higher than High’s 72 FPS average and 42 FPS higher than Ultra’s 50 FPS. The Low preset at 1440p reaches 118 FPS, but the gap between Low and Medium is smaller than the gap between Medium and High, suggesting that Medium captures most of the available performance headroom without sacrificing as much visual fidelity. For users targeting higher refresh rates at 1440p, Low is viable, but Medium remains the balanced recommendation.

At 3840x2160, the situation changes dramatically. Medium yields a 52 FPS average with a minimum of 44 FPS and a maximum of 60 FPS. This is the only 4K preset that stays within a playable range, as High drops to 41 FPS and Ultra falls to 28 FPS. Low at 4K reaches 67 FPS, but the visual compromise is severe. The data indicates that Medium at 4K is the ceiling for a smooth experience, while Low is the fallback for those prioritizing frame rate over appearance.

Across all resolutions, the Ultra preset consistently underperforms relative to the step down to High. At 1080p, Ultra’s 74 FPS is 33 FPS below High; at 1440p, Ultra’s 50 FPS is 22 FPS below High; and at 4K, Ultra’s 28 FPS is 13 FPS below High. This pattern suggests that Ultra’s incremental visual gains come at a disproportionate performance cost, making it the least efficient choice in every scenario. The best experience per the measured rows is therefore Medium at 1080p and 1440p, with Medium also being the only viable preset at 4K for consistent frame rates.

GPU Role

The AMD Radeon RX 9060 is built on the RDNA 4.0 architecture with a Navi 44 chip, fabricated on TSMC’s 4 nm process. It packs 29,700 million transistors across a 199 mm² die, giving it a transistor density of 149.2M per mm². The GPU operates with a base clock of 1700 MHz, a game clock of 2400 MHz, and a boost clock of 2990 MHz. Memory runs at 2250 MHz with 18 Gbps effective speed across an 8 GB GDDR6 interface with a 128-bit bus, producing 288.0 GB/s of bandwidth.

In Evolve, the GPU’s memory configuration becomes a limiting factor at higher resolutions. The 8 GB frame buffer is sufficient for 1080p and 1440p, as evidenced by the relatively modest FPS drops when moving from Low to Medium at those resolutions. However, at 4K, the combination of resolution demand and memory pressure is apparent. The measured FPS at 3840x2160 drops to 52 FPS on Medium, and the minimum of 44 FPS suggests that memory bandwidth constraints are causing frame time spikes. The 288.0 GB/s bandwidth, while adequate for 1440p, appears stretched at 4K, where texture streaming and buffer requirements increase substantially.

The GPU’s compute capabilities also inform its performance. With 1792 shading units, 112 texture mapping units, and 64 raster output pipelines, the RX 9060 delivers a pixel rate of 191.4 GPixel/s and a texture rate of 334.9 GTexel/s. FP32 throughput is 21.43 TFLOPS, with FP16 at the same 21.43 TFLOPS (1:1 ratio). These figures explain why the GPU handles 1080p High at 107 FPS without issue, but the 28 ray accelerators (RT cores) do not appear to provide meaningful assistance in Evolve, as Ultra settings—which might enable additional effects—show a severe performance penalty across all resolutions.

The GPU’s benchmark scores place it in a competitive position. Its PassMark G3D score of 17631 and average benchmark score of 16014 put it at the 59th percentile of all GPUs. In the nearest rival comparison, the RX 9060 trails the NVIDIA GeForce RTX 3060 Ti by 0.7% (avg score 16129 vs 16014), while leading the AMD Radeon R9 370X by 1% and the AMD Radeon RX 7700 by 1%. This close grouping indicates that Evolve’s performance is not uniquely bound to raw GPU power; rather, the specific demands of the game at high settings and 4K resolution expose the memory subsystem’s limits.

Resolution Scaling

The measured FPS data reveals how Evolve scales across resolutions and what that implies about the limiting component. At Low settings, the progression from 1920x1080 to 2560x1440 to 3840x2160 shows averages of 176, 118, and 67 FPS respectively. This represents a 33% drop from 1080p to 1440p and a further 43% drop from 1440p to 4K. The consistent decline suggests that even at Low settings, the GPU is the primary bottleneck, as the CPU would not typically cause such steep scaling losses.

At Medium settings, the pattern is similar but with slightly different magnitudes. The averages are 137 FPS at 1080p, 92 FPS at 1440p, and 52 FPS at 4K. The drop from 1080p to 1440p is 33%, matching the Low preset’s percentage decline. However, the drop from 1440p to 4K is 43%, identical to Low. This consistency across presets indicates that resolution scaling is largely independent of graphical complexity in Evolve, pointing to a fixed bottleneck—likely the GPU’s memory bandwidth or fill rate—that scales directly with pixel count.

High settings show a slightly different curve: 107 FPS at 1080p, 72 FPS at 1440p, and 41 FPS at 4K. The percentage drops are 33% and 43% respectively, again matching the Low and Medium patterns. Ultra settings follow the same trajectory with 74, 50, and 28 FPS, though the absolute numbers are lower. The uniformity of these percentage drops across all four presets is striking. It demonstrates that Evolve’s performance scaling is dominated by resolution rather than settings complexity, which is characteristic of a GPU-bound scenario where the limiting factor is pixel throughput.

The 4K results are particularly telling. At 4K Medium, the minimum FPS of 44 and maximum of 60 show a 16 FPS spread, indicating noticeable frame time variance. At 1080p Medium, the spread is 41 FPS (116 to 157), suggesting more headroom and less consistent strain on the GPU. This widening of the min-max range at lower resolutions, combined with the steep 4K drop, confirms that the RX 9060’s 8 GB memory and 288.0 GB/s bandwidth are insufficient to maintain smooth frame delivery at 4K, even at moderate settings. The limiting component at 4K is unequivocally the GPU, while at 1080p and 1440p, the GPU still leads but with enough margin to avoid severe dips.

FAQ

Q: What preset provides the best balance of frame rate and visual quality at 1080p?

A: Medium is the optimal choice. It delivers 137 FPS average with a minimum of 116 FPS, which is 30 FPS higher than High’s 107 FPS and only 39 FPS below Low’s 176 FPS. The minimum of 116 FPS ensures smooth gameplay without significant dips.

Q: Is the AMD Radeon RX 9060 capable of running Evolve at 4K with acceptable performance?

A: Only at Medium settings, which yields a 52 FPS average with a minimum of 44 FPS. High drops to 41 FPS, and Ultra falls to 28 FPS, both below the 60 FPS threshold. Low reaches 67 FPS but compromises visual fidelity heavily.

Q: How does the RX 9060 compare to its nearest rival, the NVIDIA GeForce RTX 3060 Ti?

A: The RX 9060 trails the RTX 3060 Ti by 0.7% in average benchmark score (16014 vs 16129). This places the two GPUs in a near-identical performance tier, though Evolve-specific results may differ from synthetic benchmarks.

Q: What is the role of the CPU in Evolve’s performance at 1440p?

A: The AMD Ryzen 5 5600GT, with 6 cores and 12 threads, provides sufficient processing power. At 1440p Medium, the 92 FPS average (minimum 78 FPS) suggests the GPU is the primary bottleneck, as the CPU’s single-thread score of 2438 in Cinebench R23 is more than adequate for a 2015 FPS title.

Q: Why does Ultra settings underperform so severely compared to High?

A: At every resolution, Ultra shows a significant FPS penalty: 33 FPS below High at 1080p, 22 FPS below at 1440p, and 13 FPS below at 4K. This indicates that Ultra enables effects that disproportionately tax the GPU’s 8 GB memory and 288.0 GB/s bandwidth, making it the least efficient preset.

Q: Does the RX 9060’s 8 GB VRAM cause issues at higher resolutions?

A: The data suggests yes. The steep performance drop at 4K (from 92 FPS at 1440p Medium to 52 FPS at 4K Medium) and the narrow min-max spread at 4K (44-60 FPS) indicate memory bandwidth saturation. At 1080p and 1440p, the 8 GB capacity is sufficient, but 4K demands more than the GPU can efficiently provide.

CPU Role

The AMD Ryzen 5 5600GT is a 6-core, 12-thread processor from the 5000 series, based on the Zen 3 architecture with the Cezanne codename. It operates on the AMD Socket AM4 platform with a base clock of 3.60 GHz and a boost clock of 4.60 GHz, within a 65 W TDP. The CPU is manufactured on TSMC’s 7 nm process, containing 10,700 million transistors on a 180 mm² die. Its cache hierarchy includes 64 KB L1 per core, 512 KB L2 per core, and a 16 MB L3 cache. Memory support is DDR4 with dual-channel configuration, providing 51.2 GB/s of bandwidth.

In Evolve, the CPU’s role is secondary to the GPU, but its specifications ensure it does not become a limiting factor. The 5600GT’s benchmark results show strong single-thread and multi-thread performance. In Cinebench R23, it scores 2438 single-core and 17272 multi-core. Geekbench results show 1843 single-core and 7986 multi-core. The 3DMark tests reveal scaling from 1794 in the 2-thread test to 5554 in the max-thread test, indicating efficient utilization of its 12 threads. These scores place the CPU at the 74th percentile of all CPUs, with an average benchmark score of 20733.

The nearest rival comparison shows the 5600GT is virtually tied with several other processors. It trails the Intel Core i5-12490F by 0.3% (20733 vs 20802), the Intel Xeon 6325P by 0.4%, and the Intel Core Ultra 5 125U by 0.4%. This grouping suggests that the 5600GT provides competitive processing power for gaming workloads. In Evolve, which was released in 2015 and is not known for heavy CPU demands, the 5600GT’s capabilities far exceed what the game requires. The measured FPS at 1080p Low (176 FPS) and 1440p Low (118 FPS) are more likely constrained by the GPU’s ability to render frames rather than any CPU bottleneck.

The CPU’s boost clock of 4.60 GHz is particularly advantageous for single-threaded game logic, which Evolve relies on for its core simulation. The high single-core performance, evidenced by the 913 3DMark single-thread score and 245 Cinebench R15 single-core score, ensures that frame pacing remains consistent even when multiple entities are active on screen. The 16 MB L3 cache also helps reduce memory latency, which can be beneficial for game code that frequently accesses shared data structures.

The 5600GT’s integrated Radeon Vega 7 graphics are not relevant for this configuration with a discrete GPU, but the CPU’s PCIe Gen 3 with 16 lanes provides adequate bandwidth for the RX 9060, which uses a PCIe 5.0 x16 interface. While the PCIe 5.0 bus is capable of higher throughput, the Gen 3 connection from the CPU is unlikely to bottleneck the GPU in Evolve, as the game’s data transfer requirements are modest. Overall, the CPU’s role in Evolve is to provide a stable platform without introducing frame rate variability, and the data suggests it fulfills this role effectively.

Measured FPS Breakdown

The measured FPS data for Evolve with the AMD Ryzen 5 5600GT and AMD Radeon RX 9060 covers four presets across three resolutions. At 1920x1080, the Low preset achieves an average of 176 FPS. Medium at 1080p yields 137 FPS average, with a minimum of 116 FPS and a maximum of 157 FPS. High at 1080p drops to 107 FPS average, while Ultra falls to 74 FPS. The spread between Low and Ultra at 1080p is 102 FPS, demonstrating a wide range of performance options depending on the user’s preference for visual fidelity versus frame rate.

At 2560x1440, the averages are lower but follow the same ordering. Low reaches 118 FPS, Medium achieves 92 FPS (minimum 78 FPS, maximum 105 FPS), High drops to 72 FPS, and Ultra falls to 50 FPS. The difference between Low and Ultra at 1440p is 68 FPS, which is narrower than at 1080p, indicating that resolution scaling compresses the performance range as the GPU becomes more strained. The Medium preset’s minimum of 78 FPS is still comfortably above 60 FPS, making it a viable choice for high-refresh-rate monitors at 1440p.

At 3840x2160, the performance drops significantly. Low averages 67 FPS, Medium averages 52 FPS (minimum 44 FPS, maximum 60 FPS), High averages 41 FPS, and Ultra averages 28 FPS. The difference between Low and Ultra at 4K is 39 FPS, the smallest absolute spread across all resolutions. This compression is a clear sign that the GPU is hitting its limits at 4K, as even the lowest settings cannot escape the resolution’s pixel count demands. The Medium preset at 4K has a minimum of 44 FPS, which may cause noticeable stuttering in fast-paced FPS gameplay, while Low at 67 FPS is the only preset that maintains a reasonable margin above 60 FPS.

The data also shows the impact of settings on frame consistency. At 1080p Medium, the min-max range is 41 FPS (116-157), indicating a healthy buffer. At 1440p Medium, the range narrows to 27 FPS (78-105), suggesting tighter frame pacing. At 4K Medium, the range shrinks to 16 FPS (44-60), which paradoxically indicates more consistent delivery but at a lower average—the GPU is producing frames at a steadier, albeit slower, rate due to being fully saturated. This pattern is consistent with a GPU-bound scenario where the limiting factor is rendering throughput rather than CPU or memory latency.

Ultra settings provide the worst experience at every resolution. The 74 FPS at 1080p Ultra is playable but not ideal for competitive play, while 50 FPS at 1440p Ultra and 28 FPS at 4K Ultra are below acceptable thresholds for an FPS title. The data suggests that Ultra is intended for systems with significantly more GPU headroom than the RX 9060 provides. For users with this specific hardware combination, the recommended presets are Medium at 1080p and 1440p, and Low at 4K if frame rate is the priority, with Medium at 4K as a compromise for visual quality.

Hardware Specifications

AMD Ryzen 5 5600GT

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 9060

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2990 MHz MHz
TDP 132 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600GT + AMD Radeon RX 9060 in Evolve

Resolution Settings Avg FPS
3840x2160 Low 67.0
3840x2160 Medium 52.0
3840x2160 High 41.0
3840x2160 Ultra 28.0
2560x1440 Low 118.0
2560x1440 Medium 92.0
2560x1440 High 72.0
2560x1440 Ultra 50.0
1920x1080 Low 176.0
1920x1080 Medium 137.0
1920x1080 High 107.0
1920x1080 Ultra 74.0

Evolve with Ryzen 5 5600GT + Other GPUs

See how Evolve performs with the same CPU but different graphics cards.

Evolve with RX 9060 + Other CPUs

See how Evolve performs with the same GPU but different processors.

Other Games with Ryzen 5 5600GT + RX 9060

Explore FPS benchmarks for other games using this same hardware combination.