Downfall

Downfall

AVERAGE FPS
117
good

This combination provides smooth gameplay with an average of 117 FPS, suitable for most gaming scenarios.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 42 66 81 99
1440p QHD 67 107 130 159
1080p Full HD 93 149 182 223

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 99
3840x2160 Medium 81
3840x2160 High 66
3840x2160 Ultra 42
2560x1440 Low 159
2560x1440 Medium 130
2560x1440 High 107
2560x1440 Ultra 67
1920x1080 Low 223
1920x1080 Medium 182
1920x1080 High 149
1920x1080 Ultra 93

Downfall with Intel Core Ultra X9 388H + NVIDIA GeForce RTX 5070, In-Depth Analysis

Downfall, a 2016 horror title, responds predictably but not uniformly to resolution scaling on the Intel Core Ultra X9 388H and NVIDIA GeForce RTX 5070 combination. The measured frame rates show a clear progression: at 1920x1080, the average FPS across all settings is 161.75, which drops to 115.75 at 2560x1440, and further to 72 at 3840x2160. This represents a 28.4% performance hit from 1080p to 1440p and a 55.5% hit from 1080p to 4K, indicating that the GPU becomes progressively more of a limiting factor as pixel count rises.

Resolution Scaling

The data reveals that this game is heavily GPU-bound at higher resolutions, but the pattern is not entirely smooth. At 1920x1080 with Low settings, the system achieves 223 FPS, which suggests the CPU and GPU are working in a balanced state, with neither component fully saturated. However, when moving to 2560x1440 at the same Low preset, the average drops to 159 FPS, a 28.7% reduction. At 3840x2160 Low, the average falls to 99 FPS, another 37.7% drop from the 1440p figure. These percentage declines are larger than the linear pixel count increases (which are 78% more pixels from 1080p to 1440p and 125% more from 1080p to 4K), meaning the frame rate scaling is sub-linear, confirming a growing GPU bottleneck.

The Medium settings row provides additional insight, as it is the only preset with min and max FPS data. At 1920x1080 Medium, the average is 182 FPS with a range of 155 to 210 FPS. Moving to 2560x1440 Medium, the average drops to 130 FPS (a 28.6% reduction) with a range of 111 to 150 FPS. At 3840x2160 Medium, the average is 81 FPS (a 37.7% drop from 1440p) with a range of 69 to 93 FPS. The consistent percentage drops across these resolution steps suggest the GPU's compute and memory bandwidth are being taxed proportionally, with no sudden cliff or unexpected stutter at any step.

Ultra settings show the most dramatic scaling penalty. At 1920x1080 Ultra, the average is 93 FPS; at 2560x1440 Ultra, it falls to 67 FPS (a 28% drop); and at 3840x2160 Ultra, it plummets to 42 FPS (a 37.3% drop from 1440p). The 4K Ultra result of 42 FPS is notable because it falls below the 60 FPS threshold commonly considered necessary for smooth gameplay, suggesting this combination struggles to maintain high refresh rates at maximum fidelity in 4K.

FAQ

Q: What is the best resolution for a consistent 60+ FPS experience across all settings?

A: The data shows that 1920x1080 is the only resolution where all four presets (Low, Medium, High, Ultra) exceed 60 FPS, with averages of 223, 182, 149, and 93 FPS respectively. At 2560x1440, Ultra drops to 67 FPS, and at 3840x2160, Ultra falls to 42 FPS, making 1080p the only safe choice for maximum settings.

Q: How does the Ultra preset compare to High in terms of frame rate cost?

A: At every resolution, Ultra costs roughly 37-38% of the High preset's performance. Specifically, at 1080p, High averages 149 FPS vs Ultra's 93 FPS (a 37.6% reduction); at 1440p, High averages 107 FPS vs Ultra's 67 FPS (a 37.4% reduction); and at 4K, High averages 66 FPS vs Ultra's 42 FPS (a 36.4% reduction).

Q: Is the RTX 5070 capable of driving 4K in Downfall?

A: Yes, but with caveats. At 4K Medium, the system averages 81 FPS, and at 4K High, it averages 66 FPS. These are playable figures. However, 4K Ultra averages only 42 FPS, which is below the 60 FPS threshold, indicating that Ultra settings at 4K are not viable for smooth play.

Q: What is the frame time consistency like at Medium settings?

A: The Medium preset is the only one with min/max data. At 1080p, the range is 155-210 FPS (an average of 182); at 1440p, the range is 111-150 FPS (an average of 130); and at 4K, the range is 69-93 FPS (an average of 81). The spread between min and max is roughly 30% of the average at each resolution, indicating consistent frame pacing without severe spikes.

Q: How does the combo rank among all tested systems for Downfall?

A: The combination of the Intel Core Ultra X9 388H and NVIDIA GeForce RTX 5070 ranks 2058 out of 3716 tested combos for this game, placing it in the 44.6th percentile. This means it outperforms a majority of systems, but is not a top-tier configuration for Downfall specifically.

Q: Does the CPU or GPU limit performance more at 1080p Low?

A: At 1080p Low, the system reaches 223 FPS, which is the highest measured value in the entire dataset. This high frame rate suggests the GPU is still able to keep up with the CPU's instruction throughput, but the fact that scaling to higher resolutions causes large percentage drops indicates the GPU becomes the primary limiter as resolution increases.

CPU Role

The Intel Core Ultra X9 388H is a 16-core, 16-thread mobile processor from the Core Ultra Series 3, built on Intel's 3 nm Panther Lake architecture. Its base clock is 2.10 GHz with a boost clock of 5.10 GHz, and it features a substantial L3 cache of 18 MB shared across the cores. The CPU's benchmark scores are respectable for a mobile part: it achieves 18,911 in Cinebench R23 multi-core and 2,200.5 in single-core, placing it in the 88th percentile against all CPUs. Its average benchmark score of 44,466 is nearly identical to its closest rival, the AMD Ryzen 5 7500X3D, which scores 44,573 (a -0.2% delta), and the Intel Core i9-13950HX, which scores 44,342 (a 0.3% delta).

In the context of Downfall, the CPU's role appears secondary to the GPU at most settings, but it provides enough headroom to avoid bottlenecking at lower resolutions. At 1080p Low, the 223 FPS result suggests the 16 threads are capable of feeding the GPU adequately. The processor's 5.10 GHz boost clock is likely more relevant here than raw multi-core throughput, as horror games often rely on single-thread performance for game logic and AI. The PassMark single-thread score of 4,280 supports this, though the game's specific engine demands are not detailed in the data.

The CPU's 16 threads are noteworthy because many desktop CPUs offer similar thread counts, but this is a mobile part with a 25 W TDP. The fact that it can sustain high frame rates at 1080p without throttling (as evidenced by the 223 FPS Low result) indicates strong sustained boost behavior. However, the CPU's benchmark performance does not directly correlate with in-game FPS, as the data shows the GPU becomes the limiting factor at 1440p and 4K. The 18 MB L3 cache may help with scene data reuse, but there is no direct benchmark for game-specific cache impact in the pack.

How This Combo Ranks

The combination of the Intel Core Ultra X9 388H and NVIDIA GeForce RTX 5070 ranks 2058 out of 3716 tested combos for Downfall. This rank of 2058 places it slightly above the median, as the total pool is 3716 combos. The percentile position suggests that while this is a capable pairing, there are 1,658 combos that perform better in this specific title. Given the GPU's 82nd percentile ranking among all GPUs and the CPU's 88th percentile, one might expect a higher combo rank, but the game's engine and resolution scaling behavior likely penalize certain hardware pairings.

The rank is particularly interesting when considering the GPU's nearest rivals. The RTX 5070 has an average benchmark score of 40,377, which is nearly identical to the AMD Radeon Pro 580 (40,318, a 0.1% delta) and the AMD Radeon Pro WX 7100 (40,063, a 0.8% delta). These rival GPUs are professional workstation parts, not gaming-focused, which suggests the RTX 5070's gaming performance in Downfall may not be fully represented by its synthetic average. Similarly, the CPU's nearest rival, the AMD Ryzen 5 7500X3D, has a nearly identical average score, yet the combo rank of 2058 indicates that other system configurations (likely with higher-end GPUs) achieve better results in this game.

The rank data implies that Downfall is sensitive to GPU performance more than CPU, as the GPU's 82nd percentile does not translate to a similar combo percentile. This is consistent with the resolution scaling analysis, which shows significant FPS drops at higher resolutions. For users seeking higher ranks, the data suggests prioritizing GPU upgrades over CPU upgrades, as the CPU already sits in the 88th percentile and is likely not the primary constraint at 4K.

GPU Role

The NVIDIA GeForce RTX 5070 is the dominant component in this pairing for Downfall, based on the measured FPS data. It features 12 GB of GDDR7 memory on a 192-bit bus, delivering a bandwidth of 672.0 GB/s. Its base clock is 2325 MHz with a boost clock of 2512 MHz, and it has 6,144 shading units, 48 RT cores, and 192 tensor cores. The GPU's process node is TSMC's 5 nm, and it has a substantial transistor count of 31,100 million on a 263 mm² die.

In terms of raw compute, the RTX 5070 achieves 30.87 TFLOPS of FP32 performance and a texture rate of 482.3 GTexel/s. These figures are relevant for Downfall's rendering workload, which appears to be fill-rate and bandwidth-intensive given the FPS drops at 4K. The GPU's 82nd percentile ranking among all GPUs is reflected in its ability to maintain high frame rates at 1080p and 1440p, but the 4K Ultra result of 42 FPS suggests the 12 GB VRAM and 672 GB/s bandwidth are insufficient for the most demanding settings at that resolution.

The GPU's memory bandwidth of 672.0 GB/s is likely a key factor in the 4K performance. At 3840x2160, the pixel count is 8.3 million, and with Ultra settings, the texture data and shadow maps likely saturate the memory bus. The measured FPS at 4K Ultra (42) is nearly half of the 4K High result (66), indicating that Ultra settings impose more than just a linear increase in shading work. The 48 RT cores may also be engaged by Downfall's lighting effects, though the game's release in 2016 predates widespread ray tracing adoption, so this is speculative based on the architecture.

The GPU's boost clock behavior is not directly measured in the FPS data, but the consistency of results across resolutions (with no anomalous spikes or drops) suggests stable clock operation. The 245 mm dual-slot design and 250 W TDP indicate this is a full-power mobile GPU, not a cut-down variant, which aligns with its strong 1080p performance of 223 FPS at Low settings.

Measured FPS Breakdown

At 1920x1080, the system delivers its highest frame rates. With Low settings, the average is 223 FPS. Medium settings produce an average of 182 FPS, with a minimum of 155 FPS and a maximum of 210 FPS. High settings yield 149 FPS, and Ultra settings drop to 93 FPS. The progression from Low to Ultra shows a cumulative 58.3% reduction in frame rate, with the largest single-step drop occurring from High to Ultra (a 37.6% reduction from 149 to 93 FPS).

At 2560x1440, the averages are 159 FPS for Low, 130 FPS for Medium (with min 111 and max 150), 107 FPS for High, and 67 FPS for Ultra. The Medium settings show a min/max spread of 39 FPS, which is roughly 30% of the average. The drop from 1080p to 1440p is consistent across settings: Low drops 28.7%, Medium drops 28.6%, High drops 28.2%, and Ultra drops 28.0%. This uniformity suggests the GPU's scaling is predictable and not affected by specific setting combinations.

At 3840x2160, the averages are 99 FPS for Low, 81 FPS for Medium (with min 69 and max 93), 66 FPS for High, and 42 FPS for Ultra. The 4K Medium min of 69 FPS is still above 60, but the max of 93 is well below the 1080p Medium max of 210, indicating a significant bandwidth constraint. The Ultra setting at 4K, with an average of 42 FPS, is the only measured result that falls below the 60 FPS threshold, and it represents a 54.8% reduction from the 1080p Ultra result of 93 FPS.

Settings Recommendations

Based on the measured FPS data, the optimal settings depend on the target resolution and refresh rate. For 1920x1080, all presets deliver playable frame rates above 60 FPS, with Ultra achieving 93 FPS. This makes 1080p Ultra the best choice for users with standard 60 Hz displays, as it provides the highest visual fidelity without sacrificing smoothness. For those with 144 Hz monitors, High settings at 149 FPS are more appropriate, while Low at 223 FPS is overkill for most displays but ideal for competitive play.

At 2560x1440, the High preset offers the best balance at 107 FPS, which is suitable for 100 Hz displays. Ultra at 67 FPS is still playable on 60 Hz monitors but leaves little headroom for frame drops. Medium at 130 FPS is a strong option for high refresh rate gaming, though the visual quality reduction may be noticeable. Low at 159 FPS is excessive for most 1440p displays but ensures maximum performance.

At 3840x2160, the Medium preset is the safest recommendation, with an average of 81 FPS and a minimum of 69 FPS. This ensures no drops below 60 FPS in typical scenes. High settings average 66 FPS but have no min/max data, so there is a risk of intermittent dips below 60. Ultra at 42 FPS is not recommended for 4K, as it fails to maintain a smooth frame rate. Low at 99 FPS is a viable option for users who prioritize performance over visuals, but Medium offers a better balance of fidelity and speed. The data suggests that for 4K, Medium is the highest preset that guarantees a consistent experience.

Hardware Specifications

Intel Core Ultra X9 388H

Cores / Threads 16 / 16
Base Clock 2100 MHz
Boost Clock 5100 MHz
TDP 25W
Socket Intel BGA 2540
View Full CPU Details →

NVIDIA GeForce RTX 5070

VRAM 12 GB GDDR7
Base Clock —
Boost Clock 2512 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra X9 388H + NVIDIA GeForce RTX 5070 in Downfall

Resolution Settings Avg FPS
3840x2160 Low 99.0
3840x2160 Medium 81.0
3840x2160 High 66.0
3840x2160 Ultra 42.0
2560x1440 Low 159.0
2560x1440 Medium 130.0
2560x1440 High 107.0
2560x1440 Ultra 67.0
1920x1080 Low 223.0
1920x1080 Medium 182.0
1920x1080 High 149.0
1920x1080 Ultra 93.0

Downfall with iUltra X9 388H + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RTX 5070 + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with iUltra X9 388H + RTX 5070

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