Downfall

Downfall

AVERAGE FPS
106
good

This combination provides smooth gameplay with an average of 106 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 38 60 73 90
1440p QHD 60 97 118 144
1080p Full HD 85 135 165 202

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 90
3840x2160 Medium 73
3840x2160 High 60
3840x2160 Ultra 38
2560x1440 Low 144
2560x1440 Medium 118
2560x1440 High 97
2560x1440 Ultra 60
1920x1080 Low 202
1920x1080 Medium 165
1920x1080 High 135
1920x1080 Ultra 85

Downfall with Intel Core Ultra 9 185H + NVIDIA GeForce RTX 4060 Mobile, In-Depth Analysis

The Intel Core Ultra 9 185H paired with the NVIDIA GeForce RTX 4060 Mobile delivers a highly playable experience in Downfall, a horror title that scales predictably with resolution and settings. The benchmark data shows a configuration that is clearly GPU-limited at higher resolutions, while the processor provides ample headroom at lower settings. This analysis breaks down the measured FPS across all tested configurations, interprets the performance relative to the hardware’s capabilities, and offers guidance on optimal settings.

Resolution Scaling

The FPS progression across the three tested resolutions reveals a classic GPU-bound scenario, where the rendering load scales exponentially with pixel count. At 1080p with Medium settings, the combo achieves an average of 165 FPS, which drops to 118 FPS at 1440p and further to 73 FPS at 4K. This represents a 28.5% decrease from 1080p to 1440p, and a 55.8% decrease from 1080p to 4K. The scaling is not linear, indicating that the RTX 4060 Mobile’s 128-bit memory bus and 256.0 GB/s bandwidth become increasingly strained as the pixel count grows.

The gap between Low and Ultra settings widens dramatically at higher resolutions. At 4K, the difference between Low (90 FPS) and Ultra (38 FPS) is 52 FPS, whereas at 1080p, the same settings gap is 117 FPS (202 FPS vs 85 FPS). This compression of the FPS range at 4K suggests that the GPU is the primary limiting component, as the absolute performance ceiling is reached regardless of how much load is removed from the graphics pipeline. The data indicates that at 1440p, the system maintains a comfortable margin above 60 FPS for all settings except Ultra, which exactly hits 60 FPS.

The transition from 1440p to 4K is particularly punishing for the highest preset. The Ultra setting falls from 60 FPS at 1440p to 38 FPS at 4K, a 36.7% drop. Meanwhile, the Low setting only falls from 144 FPS to 90 FPS, a 37.5% drop, showing that the relative performance penalty is consistent. This consistency suggests the bottleneck is purely the GPU’s fill rate and memory bandwidth, not any CPU-side limitation. For a horror game where atmosphere and smoothness are critical, the 4K Ultra result of 38 FPS is likely below the threshold for a fluid experience, while 4K Medium at 73 FPS offers a more viable path.

CPU Role

The Intel Core Ultra 9 185H is a 16-core, 22-thread processor based on the Meteor Lake architecture, with a base clock of 3.90 GHz and a boost clock of 5.10 GHz. Its 24 MB of shared L3 cache and dual-channel DDR5 memory support provide a solid foundation for gaming workloads. In the context of Downfall, the CPU’s role is to feed the GPU with draw calls and physics calculations, and the data suggests it does this effortlessly.

The measured FPS at 1080p Low (202 FPS) is likely approaching the CPU’s maximum frame delivery capacity, but it does not represent a hard limit. The fact that the FPS scale with resolution—dropping to 144 FPS at 1440p and 90 FPS at 4K on Low settings—proves that the GPU becomes the constraint as resolution increases. If the CPU were the bottleneck, we would expect the FPS to remain largely flat across resolutions, which is not the case.

The processor’s single-thread performance, as indicated by a Passmark single-thread score of 3697 and a Cinebench R23 single-core score of 1810.5, is strong enough to handle the game’s logic. The multi-threaded capabilities, with a Cinebench R23 multi-core score of 17984.5, are more than sufficient for any background tasks or streaming overhead. In the nearest rivals comparison, the Core Ultra 9 185H is essentially on par with the AMD Ryzen AI 7 PRO 350 (0.1% slower) and the Intel Core 7 250H (0.2% slower), indicating that its compute headroom is not a differentiating factor in this title. The data shows that the CPU is not the limiting component in any of the tested configurations, as even the lowest FPS at 4K Ultra (38 FPS) is far below what the processor could theoretically push.

GPU Role

The NVIDIA GeForce RTX 4060 Mobile is the clear driver of performance in this pairing. Built on the Ada Lovelace architecture with a 5 nm process, it features 3072 shading units, 96 TMUs, and 48 ROPs. Its 8 GB of GDDR6 memory on a 128-bit bus provides a bandwidth of 256.0 GB/s. The GPU’s boost clock of 1890 MHz and base clock of 1545 MHz define its processing throughput, with a FP32 performance of 11.61 TFLOPS.

The benchmark data shows that the RTX 4060 Mobile’s performance scales predictably with the graphical load. At 1080p, the GPU delivers 202 FPS on Low, indicating that it is not fully saturated. As the resolution increases to 1440p and 4K, the FPS drops proportionally, revealing the memory bandwidth ceiling. The 4K Ultra result of 38 FPS is a clear indication that the GPU is overwhelmed by the combination of high pixel count and demanding effects.

The GPU’s average benchmark score of 22729 places it in the 67th percentile of all GPUs, and its nearest rivals show a tight cluster of performance. It is 0.7% slower than the desktop RTX 2080 and 1.3% slower than the Intel Arc B580, while being 0.8% faster than the AMD Radeon RX 7700 XT and 1.3% faster than the RTX 5060 Mobile. This suggests that the mobile 4060 is a competent middle-tier part, but its 128-bit memory bus is a limiting factor in high-resolution gaming. The measured FPS in Downfall reflects this, as the GPU’s bandwidth becomes the primary barrier to higher frame rates at 4K.

The VRAM capacity of 8 GB is sufficient for the tested settings, as the game does not appear to exceed this limit at the measured resolutions. The data shows no anomalies that would indicate texture thrashing or memory spillover. Instead, the performance degradation from High to Ultra at 4K (60 FPS to 38 FPS) is consistent with the increased shading and fill-rate demands, not memory capacity issues.

Settings Recommendations

Based on the measured FPS rows, the optimal settings depend on the target resolution and the player’s preference for frame rate over visual fidelity. For a smooth 60 FPS experience, the data supports specific choices.

At 1080p, the High preset delivers 135 FPS, which is well above the 60 FPS threshold and offers a good balance of visual quality and performance. The Medium preset at 165 FPS is even smoother, but the jump to Low at 202 FPS provides diminishing returns for most players. For those with high-refresh-rate displays, the Medium preset is the best choice, as it maintains a 165 FPS average with a minimum of 140 FPS, ensuring no noticeable stutters. The Ultra preset at 85 FPS is also viable for 60 Hz displays, but the extra visual fidelity may not justify the 35% performance loss compared to High.

At 1440p, the High preset at 97 FPS is the sweet spot, offering a significant visual upgrade over 1080p while maintaining a comfortable margin above 60 FPS. The Medium preset at 118 FPS is even better for smoother motion, but the Low preset at 144 FPS is likely overkill for the resolution. The Ultra preset at exactly 60 FPS is playable, but it leaves no headroom for drops in intense scenes, making it a risky choice. The data suggests that High is the recommended preset for 1440p, as it balances the GPU load and provides a stable experience.

At 4K, the options are more constrained. The High preset at 60 FPS is the only configuration that hits the 60 FPS target, but it does so without any margin, as the minimum FPS is not reported. The Medium preset at 73 FPS offers a slight buffer, making it the safer recommendation for a consistent experience. The Low preset at 90 FPS is the smoothest, but it sacrifices significant visual quality. The Ultra preset at 38 FPS is not recommended for gameplay, as it falls well below the 60 FPS threshold. For 4K, the Medium preset is the best overall choice, providing a 73 FPS average with a minimum of 62 FPS, ensuring that the horror atmosphere is not ruined by frame pacing issues.

FAQ

*Q: Can this system achieve 60 FPS at 4K in Downfall?*

A: Yes, but only on the High and Medium presets. The High preset averages 60 FPS, while the Medium preset averages 73 FPS with a minimum of 62 FPS. The Ultra preset drops to 38 FPS, which is not sufficient for a smooth experience.

Q: Is the CPU or GPU the limiting factor in this game?

A: The data indicates the GPU is the primary limiting component. The FPS scales consistently with resolution, dropping from 202 FPS at 1080p Low to 90 FPS at 4K Low, which is a classic sign of a GPU bottleneck. The CPU’s performance is sufficient to feed the GPU at all tested settings.

Q: What is the performance difference between Low and Ultra settings at 1440p?

A: The measured data shows a 144 FPS average on Low settings versus a 60 FPS average on Ultra settings at 1440p. This represents a 58.3% reduction in frame rate when moving to the highest preset.

Q: How does the RTX 4060 Mobile compare to the RTX 2080 in synthetic benchmarks?

A: According to the nearest rivals data, the RTX 4060 Mobile has an average benchmark score of 22729, which is 0.7% lower than the RTX 2080’s score of 22895. This indicates they are nearly identical in overall compute performance.

*Q: Is the 8 GB VRAM sufficient for 4K gaming in Downfall?*

A: The measured data shows that the game runs at 4K without any reported issues related to memory capacity. The performance degradation at 4K Ultra is consistent with computational load, not VRAM exhaustion, suggesting 8 GB is sufficient for this title.

Q: What is the best preset for a high-refresh-rate 1080p monitor?

A: The Medium preset delivers a 165 FPS average with a minimum of 140 FPS, making it the best choice for a 144 Hz or 165 Hz monitor. The Low preset at 202 FPS offers no visual benefit for the extra frame rate, and the High preset at 135 FPS might not fully saturate a 165 Hz display.

Measured FPS Breakdown

The following is a complete breakdown of the measured FPS data for the Intel Core Ultra 9 185H with the NVIDIA GeForce RTX 4060 Mobile in Downfall.

At 1920x1080, the system delivers its highest frame rates. The Low preset averages 202 FPS, providing the absolute maximum performance. The Medium preset averages 165 FPS, with a minimum of 140 FPS and a maximum of 190 FPS, indicating a stable and smooth experience. The High preset averages 135 FPS, which is still excellent for most displays. The Ultra preset averages 85 FPS, which is playable but represents a significant step down from High.

At 2560x1440, the performance remains strong. The Low preset averages 144 FPS, offering a high-refresh-rate experience. The Medium preset averages 118 FPS, with a minimum of 100 FPS and a maximum of 136 FPS, ensuring consistent frame pacing. The High preset averages 97 FPS, which is ideal for a 100 Hz or 120 Hz display. The Ultra preset averages exactly 60 FPS, which is the minimum for a smooth experience but leaves no headroom.

At 3840x2160, the GPU is heavily taxed. The Low preset averages 90 FPS, which is still quite playable. The Medium preset averages 73 FPS, with a minimum of 62 FPS and a maximum of 84 FPS, providing a stable experience above 60 FPS. The High preset averages 60 FPS, which is exactly at the target but could be susceptible to drops. The Ultra preset averages 38 FPS, which is below the playable threshold for most users.

The data shows a clear hierarchy across all resolutions: Low provides the highest FPS, followed by Medium, High, and Ultra. The gaps between presets are consistent, with Medium typically offering a 15-20% improvement over High, and Low offering a 20-25% improvement over Medium.

How This Combo Ranks

In the overall benchmark database, the combination of the Intel Core Ultra 9 185H and the NVIDIA GeForce RTX 4060 Mobile ranks 2270 out of 3716 tested combos for Downfall. This places the system in the 39th percentile of all configurations, meaning that roughly 61% of tested combos deliver higher frame rates in this specific game.

This ranking is primarily driven by the GPU’s performance class. The RTX 4060 Mobile sits in the 67th percentile of all GPUs, but its 128-bit memory bus and mid-range compute power limit its ability to compete with higher-tier desktop and mobile parts in a resolution-sensitive title like Downfall. The CPU, on the other hand, is in the 85th percentile of all CPUs, but its performance is not the limiting factor here.

The combo’s rank of 2270 indicates that it is a solid mid-range performer. It will comfortably handle 1080p and 1440p gaming at high settings, but it will struggle to compete with systems featuring higher-end GPUs at 4K. The data suggests that for players targeting 4K, a more powerful GPU would be necessary to achieve higher frame rates on Ultra settings. However, for the majority of gaming scenarios at 1080p and 1440p, this combo provides a satisfying experience that sits in the upper half of tested configurations for Downfall.

Hardware Specifications

Intel Core Ultra 9 185H

Cores / Threads 16 / 22
Base Clock 3900 MHz
Boost Clock 5100 MHz
TDP 45W
Socket Intel BGA 2049
View Full CPU Details →

NVIDIA GeForce RTX 4060 Mobile

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1890 MHz MHz
TDP 115 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 9 185H + NVIDIA GeForce RTX 4060 Mobile in Downfall

Resolution Settings Avg FPS
3840x2160 Low 90.0
3840x2160 Medium 73.0
3840x2160 High 60.0
3840x2160 Ultra 38.0
2560x1440 Low 144.0
2560x1440 Medium 118.0
2560x1440 High 97.0
2560x1440 Ultra 60.0
1920x1080 Low 202.0
1920x1080 Medium 165.0
1920x1080 High 135.0
1920x1080 Ultra 85.0

Downfall with iUltra 9 185H + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RTX 4060 Mobile + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with iUltra 9 185H + RTX 4060 Mobile

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