Downfall

Downfall

AVERAGE FPS
100
good

This combination provides smooth gameplay with an average of 100 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 36 57 70 85
1440p QHD 57 92 112 137
1080p Full HD 80 129 157 192

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 85
3840x2160 Medium 70
3840x2160 High 57
3840x2160 Ultra 36
2560x1440 Low 137
2560x1440 Medium 112
2560x1440 High 92
2560x1440 Ultra 57
1920x1080 Low 192
1920x1080 Medium 157
1920x1080 High 129
1920x1080 Ultra 80

Downfall with Intel Core Ultra 7 270K Plus + AMD Radeon RX 7600, In-Depth Analysis

The Intel Core Ultra 7 270K Plus paired with the AMD Radeon RX 7600 delivers a highly variable experience in Downfall, depending entirely on resolution and preset. The measured data shows a system that can push well past 100 FPS at 1080p, but which struggles to maintain smooth frame rates at 4K Ultra. This analysis breaks down the measured FPS figures, contextualizes the combo’s rank among tested systems, and examines the distinct roles of the CPU and GPU in producing these results.

Resolution Scaling

The FPS drop from 1080p to 4K is steep and consistent across all settings, revealing a classic GPU-bound scenario at higher resolutions. At Low settings, the average frame rate falls from 192 FPS at 1920x1080 to 137 FPS at 2560x1440, then to 85 FPS at 3840x2160. That represents a 29% reduction moving from 1080p to 1440p, and a further 38% reduction from 1440p to 4K. The scaling is roughly linear with pixel count, which strongly indicates the RX 7600 is the primary limiting factor as resolution increases.

For High settings, the pattern is similar but with a lower starting point. The average FPS at 1080p High is 129, dropping to 92 at 1440p (a 29% decline), and then to 57 at 4K (a 38% decline from 1440p). The relative drops are nearly identical to Low settings, which suggests the GPU’s workload scales predictably with pixel count regardless of the preset’s visual complexity.

Medium settings show the same trend: 157 FPS at 1080p, 112 at 1440p, and 70 at 4K. The 4K Medium figure of 70 FPS is actually the second-highest 4K result in the measured set, trailing only the 85 FPS at 4K Low. Ultra settings, however, tell a different story. At 1080p Ultra, the average is 80 FPS. This drops to 57 FPS at 1440p and then sharply to 36 FPS at 4K. The 4K Ultra result is less than half the 1080p Ultra figure, and the 1440p to 4K drop of 37% is the largest relative decline across any settings tier.

The data shows that the RX 7600’s 8 GB GDDR6 memory and 128-bit bus become increasingly stressed as resolution climbs. The 4K Medium result of 70 FPS with a 59 FPS minimum suggests the card can still handle moderate loads at 4K, but the 36 FPS average at 4K Ultra indicates the GPU is overwhelmed by the combination of high pixel count and heavy effects. Conversely, the 1080p Low result of 192 FPS shows the CPU is far from being a bottleneck at lower resolutions, as the Core Ultra 7 270K Plus has ample headroom to feed the GPU.

How This Combo Ranks

Among all 2,928 tested CPU/GPU combinations in Downfall, this pairing ranks 2,008th. That places it in the bottom third of tested combos, which is a notable result given the individual components’ specifications. The CPU alone sits in the 96th percentile among all CPUs in general benchmark scores, while the GPU is in the 57th percentile among all GPUs. This disconnect suggests the GPU is dragging the overall gaming performance down relative to what the processor alone would suggest.

The combo rank of 2,008 out of 2,928 means roughly 68% of tested combinations outperform it in this specific game. For a horror title like Downfall, which often relies on atmospheric effects and lighting, the ranking indicates that the RX 7600 is the limiting factor in most scenarios. The CPU’s high percentile ranking (96th) does not translate into a high combo rank because Downfall’s frame rates are predominantly determined by GPU throughput, especially at higher resolutions.

Looking at the CPU’s nearest rivals, the Intel Xeon 6520P scores 93,786 on average benchmark score, essentially identical to the Core Ultra 7 270K Plus at 93,785 (a 0% delta). The AMD EPYC 4564P is 1.5% higher, the EPYC 9175F is 1.9% higher, and the EPYC 4565P is 2.1% higher. These are server-class processors, yet the gaming combo rank remains low because the GPU cannot keep pace. This underscores that for Downfall, the total system performance is far more dependent on the graphics card than on raw CPU compute.

The GPU’s nearest rivals further contextualize its position. The NVIDIA GeForce RTX 3050 OEM scores 15,199 on average, which is 0.2% higher than the RX 7600’s 15,171. The AMD Radeon 680M is 0.7% higher, while the AMD Radeon Pro 560X and NVIDIA GeForce GTX 660 Ti are 0.6% and 0.7% lower, respectively. These are all older or lower-tier GPUs, which suggests the RX 7600 is not punching far above its weight class in this title. The combo’s 2,008th rank reflects this mid-tier GPU performance.

GPU Role

The AMD Radeon RX 7600 is built on the RDNA 3.0 architecture with the Navi 33 chip. It operates with a base clock of 1720 MHz, a boost clock of 2655 MHz, and a game clock of 2250 MHz. The memory runs at 2250 MHz with 18 Gbps effective speed across a 128-bit bus, yielding 288.0 GB/s of bandwidth. The card has 8 GB of GDDR6 memory, which is sufficient for 1080p and 1440p gaming but becomes a limiting factor at 4K in Downfall.

The measured frame rates show the GPU’s capabilities clearly. At 1080p Low, the 192 FPS average demonstrates that the card can deliver high refresh rates when the workload is light. At 1080p Medium, the 157 FPS average with a 133 FPS minimum shows consistent performance. At 1080p High, the 129 FPS average is still smooth. However, at 1080p Ultra, the average drops to 80 FPS, indicating that the card’s 64 ROPs and 128 TMUs are strained by the highest settings.

At 1440p, the GPU’s limitations become more apparent. The 137 FPS at Low is still strong, but Medium drops to 112 FPS, High to 92 FPS, and Ultra to 57 FPS. The Ultra result at 1440p is identical to the 4K High result, which suggests the card hits a similar performance ceiling when either resolution or settings are pushed hard. At 4K, only Low (85 FPS) and Medium (70 FPS) achieve playable frame rates, while High (57 FPS) and Ultra (36 FPS) fall below the 60 FPS threshold.

The GPU’s 21.75 TFLOPS FP32 performance and 339.8 GTexel/s texture rate are not enough to maintain high frame rates at 4K Ultra in this title. The 169.9 GPixel/s pixel rate also contributes to the bottleneck at higher resolutions. The card’s 57th percentile ranking among all GPUs confirms it is a mid-range part, and the measured FPS data in Downfall aligns with that positioning.

FAQ

*Q: What is the best 4K setting for this combo in Downfall?*

A: The data shows 4K Low yields 85 FPS average, while 4K Medium yields 70 FPS with a 59 FPS minimum. 4K High drops to 57 FPS, and 4K Ultra falls to 36 FPS. Medium is the only 4K preset that stays above 60 FPS with a minimum above 58 FPS.

Q: How does the CPU’s benchmark score compare to its nearest rivals?

A: The Core Ultra 7 270K Plus has an average benchmark score of 93,785, which is 0% different from the Intel Xeon 6520P (93,786). The AMD EPYC 4564P is 1.5% higher, the EPYC 9175F is 1.9% higher, and the EPYC 4565P is 2.1% higher.

Q: Is the GPU or CPU the bottleneck at 1080p?

A: At 1080p Low, the combo achieves 192 FPS, while at 1080p Ultra it drops to 80 FPS. The CPU is in the 96th percentile among all CPUs, while the GPU is in the 57th percentile. The large FPS spread across settings at 1080p indicates the GPU is the limiting factor, not the CPU.

*Q: What is the combo’s overall rank in Downfall?*

A: This pairing ranks 2,008th out of 2,928 tested combinations, placing it in the lower third of all tested combos for this game.

Q: How does the RX 7600 compare to the RTX 3050 OEM?

A: The RX 7600 has an average benchmark score of 15,171, which is 0.2% lower than the RTX 3050 OEM’s 15,199. This places the two cards at nearly identical performance levels in general benchmarks.

Q: What 1080p preset gives the highest average FPS?

A: The 1080p Low preset gives the highest average at 192 FPS. Medium follows at 157 FPS, High at 129 FPS, and Ultra at 80 FPS.

Measured FPS Breakdown

The measured FPS data covers three resolutions and four settings tiers, providing a complete picture of performance. At 1920x1080, the Low preset achieves an average of 192 FPS, which is the highest result in the entire dataset. Medium averages 157 FPS with a minimum of 133 and a maximum of 180. High averages 129 FPS, and Ultra drops to 80 FPS. All 1080p results are above 60 FPS, with even the lowest (Ultra) maintaining a playable average.

At 2560x1440, the Low preset averages 137 FPS. Medium averages 112 FPS with a minimum of 95 and a maximum of 129. High averages 92 FPS, and Ultra drops to 57 FPS. The Ultra result at 1440p is the first in the dataset to fall below 60 FPS, indicating that this resolution and settings combination starts to strain the GPU.

At 3840x2160, the Low preset averages 85 FPS. Medium averages 70 FPS with a minimum of 59 and a maximum of 80. High averages 57 FPS, and Ultra averages 36 FPS. The 4K results show a clear ceiling: only Low and Medium stay above 60 FPS on average, and Medium’s minimum of 59 FPS is just below the 60 FPS line. The 4K Ultra figure of 36 FPS is the lowest measured result across all resolutions and settings.

The data also shows consistent scaling between settings tiers. At 1080p, moving from Low to Medium reduces FPS by 18% (192 to 157), from Medium to High by 18% (157 to 129), and from High to Ultra by 38% (129 to 80). At 1440p, the drops are 18% (137 to 112), 18% (112 to 92), and 38% (92 to 57), respectively. At 4K, the drops are 18% (85 to 70), 19% (70 to 57), and 37% (57 to 36). This consistent pattern indicates that the Ultra preset imposes a disproportionately heavy load compared to High, likely due to additional effects that tax the GPU’s resources.

CPU Role

The Intel Core Ultra 7 270K Plus is a 24-core, 24-thread processor based on the Arrow Lake Refresh architecture, built on a 3 nm process. It has a base clock of 3.70 GHz and a boost clock of 5.50 GHz. The CPU’s cache hierarchy includes 192 KB of L1 per core, 3 MB of L2 per core, and 36 MB of shared L3. It supports DDR5 memory with dual-channel configuration and a memory bandwidth of 115.2 GB/s.

In general benchmark tests, the CPU scores 44,253 in Cinebench R23 multi-core and 2,439 in single-core. It also scores 68,574 in Passmark multithread and 5,068 in Passmark single-thread. These figures place the CPU in the 96th percentile among all CPUs, indicating it is a high-end processor for desktop workloads.

In Downfall, the CPU’s role is evident from the FPS data at lower resolutions. At 1080p Low, the 192 FPS average suggests the CPU can feed the GPU well beyond typical refresh rates. Even at 1080p Ultra, the 80 FPS average is not CPU-limited, as the same CPU with a different GPU would likely produce different results. The CPU’s high core count (24) and threads (24) are more than sufficient for a game like Downfall, which is unlikely to scale beyond a handful of threads.

The CPU’s nearest rivals in general benchmark scores are all server processors, which further highlights its strong compute performance. However, this strength does not translate to a high combo rank in Downfall because the game’s frame rates are governed by GPU performance. The CPU’s 125 W TDP and 20 PCIe Gen 5 lanes provide ample bandwidth for the RX 7600, which uses a PCIe 4.0 x8 interface.

The data shows no evidence of CPU bottlenecking at any resolution or setting. Even at 1080p Low with 192 FPS, the frame rate is likely limited by the GPU’s pixel throughput rather than the CPU’s instruction processing. The CPU’s boost clock of 5.50 GHz and single-core Passmark score of 5,068 suggest it can handle the game’s main thread without issue.

Settings Recommendations

Based on the measured FPS data, the optimal settings depend on the target resolution and frame rate. For a 60 FPS target, the 1080p Ultra preset (80 FPS average) is the highest quality option that comfortably exceeds this threshold. At 1440p, the Medium preset (112 FPS average) is the best choice for quality with a high frame rate, while High (92 FPS) also works well. The 1440p Ultra preset (57 FPS) falls just below 60 FPS and should be avoided if a steady 60 FPS is required.

At 4K, the choices are more constrained. The Medium preset (70 FPS average, 59 FPS minimum) is the only setting that maintains an average above 60 FPS, though the minimum dips slightly below. The Low preset (85 FPS) offers a higher frame rate but with reduced visual quality. The High preset (57 FPS) and Ultra preset (36 FPS) are not recommended for smooth gameplay at 4K.

For the best balance of visual fidelity and performance, the 1440p Medium preset is the standout choice. It delivers an average of 112 FPS, which is smooth on most displays, while the minimum of 95 FPS ensures consistent frame pacing. The 1080p High preset (129 FPS) is also excellent for high-refresh-rate monitors, providing nearly double the frame rate of the 4K Medium preset.

The data indicates that the Ultra preset is disproportionately demanding relative to High. At every resolution, the jump from High to Ultra costs roughly 38% of performance, while the jump from Medium to High costs only about 18%. This suggests that Ultra enables effects that heavily tax the RX 7600, making it a poor trade-off on this hardware. Users seeking the highest frame rates should stick with Low or Medium, while those prioritizing quality should use High but avoid Ultra.

In summary, the recommended settings are: 1080p Ultra for maximum quality at standard refresh rates, 1440p Medium or High for a balance of quality and speed, and 4K Low or Medium for playable frame rates. The 4K Ultra preset is effectively unplayable at 36 FPS, and 1440p Ultra is only marginal at 57 FPS. The RX 7600’s 8 GB memory and 128-bit bus are the primary constraints at higher resolutions, while the Core Ultra 7 270K Plus provides ample CPU headroom across all tested scenarios.

Hardware Specifications

Intel Core Ultra 7 270K Plus

Cores / Threads 24 / 24
Base Clock 3700 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

AMD Radeon RX 7600

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2655 MHz MHz
TDP 165 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 270K Plus + AMD Radeon RX 7600 in Downfall

Resolution Settings Avg FPS
3840x2160 Low 85.0
3840x2160 Medium 70.0
3840x2160 High 57.0
3840x2160 Ultra 36.0
2560x1440 Low 137.0
2560x1440 Medium 112.0
2560x1440 High 92.0
2560x1440 Ultra 57.0
1920x1080 Low 192.0
1920x1080 Medium 157.0
1920x1080 High 129.0
1920x1080 Ultra 80.0

Downfall with iUltra 7 270K Plus + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RX 7600 + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with iUltra 7 270K Plus + RX 7600

Explore FPS benchmarks for other games using this same hardware combination.