Downfall
This combination delivers exceptional performance with an average of 148 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 53 | 84 | 103 | 125 |
| 1440p QHD | 85 | 135 | 165 | 202 |
| 1080p Full HD | 118 | 189 | 231 | 282 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with Intel Core Ultra 5 245 + AMD Radeon RX 7800 XT, In-Depth Analysis
Downfall, a 2016 horror title, is surprisingly demanding at its upper settings, but the Intel Core Ultra 5 245 and AMD Radeon RX 7800 XT combination handles it with authority across most configurations. The measured data shows that this pairing is capable of delivering high refresh rates at 1080p and 1440p, while still providing a very playable experience at 4K. The key to optimizing this system lies in understanding where the performance ceiling shifts from the GPU to the CPU, and selecting a preset that balances visual fidelity with the frame rate headroom you desire. The benchmark results indicate a clear hierarchy of performance across the four tested presets, with the gap between Medium and Ultra being particularly significant.
Settings Recommendations
For this specific hardware pairing, the data strongly suggests that the "High" preset is the sweet spot for most users, offering a robust balance between visual quality and performance. At 1920x1080, the High preset delivers an average of 189 FPS, which is more than sufficient for any high-refresh-rate monitor. Moving up to 2560x1440, the High preset still maintains a very strong 135 FPS average, ensuring smooth and responsive gameplay. Even at 3840x2160, the High preset achieves an average of 84 FPS, which is comfortably above the 60 FPS threshold for a smooth experience on a standard 4K display. This makes High the most versatile preset, providing excellent performance at every resolution without requiring significant compromises.
While the "Ultra" preset offers the maximum visual fidelity, the performance cost is steep. The data shows a dramatic drop in average FPS when moving from High to Ultra at every resolution. At 1080p, the average drops from 189 FPS to 118 FPS, a significant reduction. At 1440p, it falls from 135 FPS to 85 FPS. The most punishing drop occurs at 4K, where Ultra plummets to an average of just 53 FPS, which is below the ideal threshold for smooth gameplay on many displays. Unless you have a 120Hz+ 4K monitor with VRR and prioritize absolute visual quality over frame rate, the Ultra preset is likely too demanding for this GPU to maintain consistently high performance, especially in a horror game where smooth motion is crucial for immersion.
The "Medium" preset is a viable alternative if you seek higher frame rates than High but find the visual difference negligible. At 1080p, Medium delivers a very high 231 FPS average, and at 1440p, it remains excellent at 165 FPS. The measured data for Medium also includes minimum and maximum FPS values, which are absent for most other presets. At 1080p Medium, the minimum is 196 FPS and the maximum is 266 FPS, indicating very consistent frame pacing. At 1440p, the minimum is 140 FPS and the maximum is 190 FPS, still showing excellent stability. This consistency makes Medium a strong choice for competitive play or for users who prefer to prioritize frame rate above all else. The "Low" preset, while delivering the highest frame rates (282 FPS at 1080p, 202 FPS at 1440p, 125 FPS at 4K), likely sacrifices too much visual quality for a horror game where atmosphere and detail are key components of the experience. The data suggests that High is the recommended starting point, with Medium as a strong alternative for those chasing maximum refresh rates.
FAQ
Q: Can this system run Downfall at 4K smoothly?
A: Yes, it can. The measured data shows an average of 84 FPS at 3840x2160 on the High preset. This is well above the 60 FPS target for a smooth experience. However, if you wish to use the Ultra preset at 4K, the average FPS drops to 53, which may not be smooth on all displays.
Q: What is the performance difference between the High and Ultra presets?
A: The performance cost of Ultra is substantial. At 1920x1080, the average FPS drops from 189 on High to 118 on Ultra. At 2560x1440, it drops from 135 to 85, and at 3840x2160, it drops from 84 to 53. The visual upgrade may not justify the significant frame rate penalty for most users.
Q: Is the Intel Core Ultra 5 245 a bottleneck for the RX 7800 XT in this game?
A: The data suggests the CPU is not a bottleneck at higher resolutions, as the FPS scales consistently with GPU load. However, at 1080p with the Low preset, the system achieves 282 FPS, which is a very high frame rate. The CPU's strong single-thread performance, indicated by a Cinebench R23 single-core score of 4648, helps ensure it can keep up with the GPU even at lower resolutions.
Q: How much VRAM does the RX 7800 XT have, and is it enough for Downfall?
A: The AMD Radeon RX 7800 XT has 16 GB of GDDR6 memory on a 256-bit bus. This is a substantial amount of VRAM and should be more than sufficient for Downfall at any of the tested settings and resolutions, as the game's release date predates the modern era of high VRAM consumption.
Q: What is the best preset for a 144Hz 1440p monitor?
A: The "High" preset is the best choice for this scenario. The data shows an average of 135 FPS at 2560x1440 on High, which is close to the 144Hz refresh rate. If you prefer to have more headroom, the "Medium" preset provides an average of 165 FPS, which is above the 144Hz target.
Q: How does the system's performance at 1080p compare to 4K?
A: The performance scales predictably with resolution. On the High preset, the average FPS is 189 at 1080p, 135 at 1440p, and 84 at 4K. This shows a clear performance drop as resolution increases, indicating that the GPU is the primary limiting factor at higher resolutions.
GPU Role
The AMD Radeon RX 7800 XT is the central component driving the frame rates in these results. Its performance profile, as measured by the data, shows it handles Downfall competently across all tested resolutions. The GPU is built on the RDNA 3.0 architecture with a Navi 32 chip and features 16 GB of GDDR6 memory on a 256-bit bus, providing a memory bandwidth of 624.1 GB/s. This generous memory allocation and high bandwidth ensure that texture streaming and high-resolution assets do not cause performance hitches, even at the demanding 4K resolution.
The GPU's clock speeds are also a factor in its performance. It has a base clock of 1295 MHz, a game clock of 2124 MHz, and a boost clock of 2430 MHz. The high boost clock allows the GPU to reach its maximum potential in lighter scenes, while the substantial game clock ensures sustained performance under load. The benchmark data for the GPU shows it has a Passmark G3D score of 24176, placing it in the 51st percentile of all GPUs. Its nearest rivals, according to the data, are significantly older or less powerful cards like the NVIDIA GeForce GTX 1660 and the AMD Radeon RX 6500 XT, which shows it is positioned in the mid-to-high tier of graphics hardware.
The GPU's role becomes more critical as resolution increases. At 1080p, the system can achieve very high frame rates, even on Ultra (118 FPS), suggesting the CPU is still capable of feeding the GPU. However, at 4K, the GPU is clearly the limiting factor, as the performance drop from 1080p to 4K on the High preset is 105 FPS (from 189 to 84). This indicates that the GPU is being fully utilized at higher resolutions, and its capabilities are what define the overall experience. The data shows that the GPU is well-suited for 1440p gaming, where it can maintain high frame rates on demanding presets, and it is also capable of 4K gaming if settings are managed appropriately.
Measured FPS Breakdown
The measured FPS data provides a clear picture of the system's performance across a matrix of resolutions and settings. At 1920x1080, the system is exceptionally fast. The Low preset yields an average of 282 FPS, while Medium averages 231 FPS (min 196, max 266). The High preset delivers a very strong 189 FPS average, and even the demanding Ultra preset maintains a playable 118 FPS average. These numbers indicate that at 1080p, the system has ample performance headroom for high-refresh-rate displays, and the CPU is able to keep up with the GPU's output.
Moving to 2560x1440, the performance remains excellent but begins to show the GPU's load. On Low, the average FPS is 202. The Medium preset averages 165 FPS (min 140, max 190), which is still superb for competitive gaming. High yields a robust 135 FPS average, which is ideal for 144Hz monitors. The Ultra preset drops to an 85 FPS average, which is still smooth but indicates the visual quality settings are starting to tax the GPU significantly.
At 3840x2160, the system still delivers respectable performance, but the GPU is clearly working hard. The Low preset averages 125 FPS, showing that even at 4K, the system is capable of high refresh rates on lower settings. Medium averages 103 FPS (min 87, max 118), which is a very good result for 4K gaming. High averages 84 FPS, which is the recommended setting for a smooth 4K experience. However, Ultra drops to a 53 FPS average, which is below the ideal threshold for many gamers and highlights the significant performance cost of the highest settings at this resolution.
Resolution Scaling
The data on resolution scaling reveals a predictable and clear trend: performance decreases as resolution increases. This is the expected behavior for a system where the GPU is the primary bottleneck at higher resolutions. Comparing the High preset across all resolutions shows a steady decline. From 1080p to 1440p, the average FPS drops from 189 to 135, a decrease of 54 FPS (approximately 28.6%). From 1440p to 4K, the average drops from 135 to 84, a decrease of 51 FPS (approximately 37.8%). The larger percentage drop from 1440p to 4K indicates that the GPU is becoming more saturated as the pixel count increases.
This scaling pattern tells us that the limiting component in this configuration is the GPU. If the CPU were the bottleneck, the FPS would remain relatively flat regardless of resolution, as the CPU's workload does not change with resolution. Instead, we see a significant and consistent drop in FPS as resolution increases, which is the classic sign of a GPU-bound scenario. The performance difference between 1080p and 4K on the High preset is 105 FPS, a substantial gap that underscores the demanding nature of 4K rendering.
However, the scaling is not perfectly linear. The jump from Low to Ultra at 4K shows a massive performance penalty, from 125 FPS to 53 FPS. This indicates that the Ultra settings are not just more demanding, but disproportionately so at higher resolutions, likely due to increased shading and texture detail requirements. The data suggests that for a smooth 4K experience, the High preset is the practical ceiling for this GPU, while lower resolutions allow for more headroom to use higher settings.
CPU Role
The Intel Core Ultra 5 245 plays a crucial role in ensuring the GPU is fed with enough data to achieve the high frame rates seen in the results. This processor, part of the Core Ultra Series 2, features 14 cores and 14 threads based on the Arrow Lake architecture. It has a base clock of 3.50 GHz and a boost clock of 5.10 GHz. This high boost clock is essential for gaming performance, as it allows the CPU to handle single-threaded workloads efficiently. The Cinebench R23 single-core score of 4648 is a strong indicator of this capability.
In the context of Downfall, the CPU's role is more critical at lower resolutions and higher frame rates. At 1080p with the Low preset, the system achieves 282 FPS, which is an exceptionally high frame rate. This result shows that the CPU is capable of processing game logic and draw calls fast enough to keep up with the GPU's output. If the CPU were weaker, we would expect to see a plateau in FPS at these lower resolutions, as the CPU would become the bottleneck. The data does not show this plateau, indicating that the Core Ultra 5 245 is a well-matched partner for the RX 7800 XT.
As resolution increases, the load shifts from the CPU to the GPU. At 4K, the CPU's role is diminished, as the GPU is working much harder to render the higher pixel count. The benchmark data shows the CPU's performance is in the 90th percentile of all CPUs, with an average benchmark score of 48995. Its nearest rivals include the AMD Ryzen 9 7900 and the Intel Core i5-14600K, with performance deltas of -0.5% and +0.8%, respectively. This places it in a competitive position, ensuring that it will not hold back the GPU in most gaming scenarios, including this one.
Hardware Specifications
Intel Core Ultra 5 245
AMD Radeon RX 7800 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 245 + AMD Radeon RX 7800 XT in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 125.0 |
| 3840x2160 | Medium | 103.0 |
| 3840x2160 | High | 84.0 |
| 3840x2160 | Ultra | 53.0 |
| 2560x1440 | Low | 202.0 |
| 2560x1440 | Medium | 165.0 |
| 2560x1440 | High | 135.0 |
| 2560x1440 | Ultra | 85.0 |
| 1920x1080 | Low | 282.0 |
| 1920x1080 | Medium | 231.0 |
| 1920x1080 | High | 189.0 |
| 1920x1080 | Ultra | 118.0 |
Downfall with iUltra 5 245 + Other GPUs
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Downfall with RX 7800 XT + Other CPUs
See how Downfall performs with the same GPU but different processors.
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