Downfall

Downfall

AVERAGE FPS
146
excellent

This combination delivers exceptional performance with an average of 146 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 51 86 105 125
1440p QHD 82 131 167 198
1080p Full HD 119 187 228 280

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 125
3840x2160 Medium 105
3840x2160 High 86
3840x2160 Ultra 51
2560x1440 Low 198
2560x1440 Medium 167
2560x1440 High 131
2560x1440 Ultra 82
1920x1080 Low 280
1920x1080 Medium 228
1920x1080 High 187
1920x1080 Ultra 119

Downfall with AMD Ryzen 9 5950X + AMD Radeon RX 7800 XT, In-Depth Analysis

The AMD Ryzen 9 5950X paired with the AMD Radeon RX 7800 XT delivers a playable experience in Downfall, but the data reveals a system that scales predictably with resolution, ultimately being bound by the GPU at higher settings and by the CPU at lower ones. This combination ranks 646th out of 1741 tested combos, placing it in the upper third of the database.

Resolution Scaling

The measured FPS data shows a clear and consistent decline as resolution increases, which is typical for a GPU-bound scenario at higher fidelity settings. Moving from 1920x1080 to 2560x1440 on High settings, the average frame rate drops from 186.7 FPS to 131.3 FPS, a reduction of 55.4 FPS. The same jump from 1080p to 1440p on Low settings sees a larger absolute drop, from 279.6 FPS down to 198.4 FPS, illustrating that the CPU has more headroom to push frames at lower resolutions before the GPU becomes the limiting factor.

The most significant scaling occurs when moving from 2560x1440 to 3840x2160. On High settings, the frame rate falls from 131.3 FPS to 85.6 FPS, a 45.7 FPS decrease. This steep drop indicates that the RX 7800 XT is increasingly stressed at 4K, where the pixel throughput demand outpaces the shading and memory capabilities of the card. The trend is even more pronounced on Ultra settings, where the frame rate plummets from 81.8 FPS at 1440p to 50.7 FPS at 4K, a 31.1 FPS decline that pushes the experience below the 60 FPS threshold.

At 1080p, the scaling pattern suggests a CPU bottleneck at lower settings. The jump from Low to Medium settings yields a 52 FPS difference (279.6 to 227.6), but the jump from Medium to High is only 40.9 FPS (227.6 to 186.7). This narrowing gap indicates that the Ryzen 9 5950X, with its 16 cores and 32 threads, is keeping pace but the rendering workload is increasingly falling on the GPU even at this resolution. The 4K Ultra result of 50.7 FPS is the only measured point below 60 FPS, confirming that this combo is best suited for high-refresh 1440p or standard 4K gaming at lower presets.

GPU Role

The AMD Radeon RX 7800 XT is the primary driver of frame rates in Downfall at higher resolutions. Its 16 GB of GDDR6 memory on a 256-bit bus provides 624.1 GB/s of bandwidth, which is sufficient for the 4K High preset’s 85.6 FPS result. The card’s boost clock of 2430 MHz and game clock of 2124 MHz support the 37.32 TFLOPS of FP32 compute, which translates directly to the pixel rate of 233.3 GPixel/s and texture rate of 583.2 GTexel/s. These specifications explain why the card can handle 1440p Ultra at 81.8 FPS but struggles to maintain that performance at 4K Ultra, where the 50.7 FPS result reflects the doubling of pixel count.

The GPU’s benchmark results place it in the 76th percentile of all GPUs, with an average benchmark score of 32619. Its nearest rival, the AMD FirePro S9300 X2, scores 32540, a delta of 0.2 percent, indicating near-identical raw compute performance. However, the RX 7800 XT’s 16 GB VRAM and modern RDNA 3.0 architecture with 60 RT cores give it a distinct advantage in a 2016 horror title like Downfall, which does not heavily utilize ray tracing. The card’s DirectX 12 Ultimate support (12_2) ensures full feature compatibility, and its passmark DirectX 12 score of 93 reflects strong API efficiency for this game’s workload.

The 4K Low setting result of 125.1 FPS shows that when the graphical load is reduced, the GPU can still deliver high frame rates, but the gap between Low and High at 4K (39.5 FPS) is smaller than the gap at 1080p (92.9 FPS). This suggests that at 4K, the GPU is the bottleneck even on Low settings, as the sheer number of pixels to process limits the CPU’s ability to feed frames faster.

FAQ

Q: What is the best resolution for this combo to maintain over 100 FPS on High settings?

A: The 2560x1440 High preset delivers 131.3 FPS, while 3840x2160 High drops to 85.6 FPS. For a consistent 100+ FPS experience, 1440p High is the optimal choice.

Q: How does the RX 7800 XT compare to its closest rival in raw compute?

A: The RX 7800 XT has an average benchmark score of 32619, which is 0.2 percent higher than the AMD FirePro S9300 X2’s 32540, indicating statistically identical performance.

Q: Does the Ryzen 9 5950X bottleneck the RX 7800 XT at 1080p?

A: At 1080p Low, the combo hits 279.6 FPS, and at Medium it reaches 227.6 FPS, but the scaling from Medium to High is only 40.9 FPS, suggesting the CPU’s 16 cores and 32 threads are sufficient to avoid a hard bottleneck at this resolution.

Q: What is the lowest measured frame rate for this combo?

A: The lowest average FPS is 50.7, recorded at 3840x2160 on Ultra settings. This is the only measured point below 60 FPS.

Q: How does the CPU’s multi-threaded performance compare to its rivals?

A: The Ryzen 9 5950X scores 38607 in Cinebench R23 multi-core, which is 0.2 percent lower than the Intel Core i5-14600K’s 49166 average score, though the latter is an overall benchmark average rather than a single test.

Q: Is the 4K Ultra preset playable with this hardware?

A: At 50.7 FPS, the 4K Ultra preset is technically playable but below the 60 FPS target. For a smoother experience, dropping to 4K High yields 85.6 FPS.

Measured FPS Breakdown

At 1920x1080, the combo delivers its highest frame rates across all settings. Low settings produce 279.6 FPS, Medium 227.6 FPS, High 186.7 FPS, and Ultra 119 FPS. The progression shows a diminishing return as settings increase, with a 60.9 FPS difference between Low and Ultra, indicating the CPU is capable of feeding the GPU at this resolution.

At 2560x1440, the frame rates remain high but show more GPU influence. Low settings hit 198.4 FPS, Medium 166.7 FPS, High 131.3 FPS, and Ultra 81.8 FPS. The gap between High and Ultra is 49.5 FPS, which is larger than the 30.9 FPS gap between Medium and High, highlighting the heavy cost of Ultra settings at this resolution.

At 3840x2160, the GPU becomes the clear bottleneck. Low settings achieve 125.1 FPS, Medium 104.8 FPS, High 85.6 FPS, and Ultra 50.7 FPS. The difference between Medium and High is 19.2 FPS, and the drop from High to Ultra is 34.9 FPS, showing that Ultra settings at 4K nearly halve the frame rate compared to High.

The data shows that the most significant performance cliff occurs between High and Ultra at 1440p and 4K, where the GPU’s shading units and memory bandwidth are saturated. At 1080p, even Ultra remains above 100 FPS, making this the only resolution where all presets are comfortably playable at high refresh rates.

CPU Role

The AMD Ryzen 9 5950X, with its 16 cores and 32 threads, provides ample processing power for Downfall, a horror title that does not demand extreme multi-threading. The CPU’s base clock of 3.40 GHz and boost clock of 4.90 GHz, combined with 64 MB of L3 cache, ensure that single-threaded performance is strong, as evidenced by its Cinebench R23 single-core score of 5450. This is critical for a game that likely relies on a few main threads for game logic and physics.

The CPU’s benchmark scores show it performs within 1.1 percent of its nearest rivals, with the Intel Core i5-14600K being 0.2 percent faster on average and the AMD EPYC 4345P being 1.1 percent faster. However, the Ryzen’s 16-core configuration provides headroom for background tasks and future titles, even if Downfall does not utilize all threads. The 3DMark 16-thread score of 10810 versus the max-thread score of 11597 indicates that scaling beyond 16 threads yields only a 7.3 percent improvement, confirming that the game is not heavily multi-threaded.

At 1080p Low, the CPU can push the GPU to 279.6 FPS, but at 4K Low, the frame rate drops to 125.1 FPS, a 154.5 FPS reduction. This indicates that the CPU is not the limiting factor at higher resolutions; instead, the GPU’s pixel processing limits the output. The Ryzen 9 5950X’s 51.2 GB/s memory bandwidth on dual-channel DDR4 is adequate for feeding the GPU’s 624.1 GB/s bandwidth, ensuring no starvation occurs in the data path.

Settings Recommendations

For the best balance of visual fidelity and performance, the 2560x1440 High preset is the sweet spot for this combo. It delivers 131.3 FPS, which is well above the 100 FPS threshold for smooth gameplay, and the High preset likely includes most visual enhancements without the heavy cost of Ultra. The 1440p Ultra preset at 81.8 FPS is also viable for those prioritizing image quality, but the 49.5 FPS drop from High to Ultra is substantial.

At 1920x1080, the Ultra preset at 119 FPS is the recommended choice, as it provides the highest fidelity while still maintaining a triple-digit frame rate. The 1080p High preset at 186.7 FPS is overkill for most monitors, and the Low preset at 279.6 FPS offers no visual benefit for the extra frames.

At 3840x2160, the High preset at 85.6 FPS is the optimal choice for 4K gaming, as it stays comfortably above 60 FPS. The Medium preset at 104.8 FPS is a safer option for those with 120 Hz 4K displays, but the Ultra preset at 50.7 FPS should be avoided unless the user is willing to accept sub-60 FPS performance. The data clearly shows that Ultra settings are not intended for 4K on this GPU, as the 16 GB VRAM and 624.1 GB/s bandwidth are insufficient to maintain fluid motion at that preset.

How This Combo Ranks

The AMD Ryzen 9 5950X + AMD Radeon RX 7800 XT combination ranks 646th out of 1741 tested combos in Downfall, placing it in the 62.9th percentile of all configurations. This rank reflects the GPU’s 76th percentile standing among all GPUs and the CPU’s 93rd percentile among all CPUs, indicating that the system is well-balanced but not top-tier for this title.

The CPU’s nearest rival, the Intel Core i5-14600K, has a delta of -0.2 percent, meaning the Ryzen 9 5950X is marginally slower in average benchmark scores. However, this difference is negligible in real-world gaming, as the measured FPS is primarily dictated by the GPU. The GPU’s nearest rival, the AMD FirePro S9300 X2, has a delta of 0.2 percent, placing the RX 7800 XT nearly identical in raw compute, but the RX 7800 XT’s modern architecture and 16 GB VRAM give it a practical advantage in a 2016 title.

The rank of 646 out of 1741 suggests that there are many faster combos, likely those with higher-end GPUs like the RTX 4090 or RX 7900 XTX, which would push 4K Ultra frame rates above 60 FPS. Nevertheless, for a mid-to-high-range pairing, this combo delivers excellent 1440p performance and respectable 4K capability, making it a strong choice for gamers who prioritize high refresh rates over absolute maximum settings.

Hardware Specifications

AMD Ryzen 9 5950X

Cores / Threads 16 / 32
Base Clock 3400 MHz
Boost Clock 4900 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 7800 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2430 MHz MHz
TDP 263 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 5950X + AMD Radeon RX 7800 XT in Downfall

Resolution Settings Avg FPS
3840x2160 Low 125.1
3840x2160 Medium 104.8
3840x2160 High 85.6
3840x2160 Ultra 50.7
2560x1440 Low 198.4
2560x1440 Medium 166.7
2560x1440 High 131.3
2560x1440 Ultra 81.8
1920x1080 Low 279.6
1920x1080 Medium 227.6
1920x1080 High 186.7
1920x1080 Ultra 119.0

Downfall with Ryzen 9 5950X + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RX 7800 XT + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with Ryzen 9 5950X + RX 7800 XT

Explore FPS benchmarks for other games using this same hardware combination.